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Deck "Disaster Sand Burial!!!" Help
Deck "Disaster Sand Burial!!!" - 40 Cards (extended format) show standard format
created by bones1516 
 
Card list Group cards by  
Section: Ninja Cards (25 cards)
1 x Arashi Fuma (BOD)
  • Card Number: BODN-303
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 4
  • Hand Cost: 0
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 5/3
  • Injured Stats: 3/0
  • 2 x Baki (CUS)
  • Card Number: CUSN-130
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 5
  • Hand Cost: 1
  • Combat Attribute: Ninjutsu
  • Healthy Stats: 5/1
  • Injured Stats: 3/1
  • Card text:
    Sand / Jonin / Male
    [Cleaning Up]
    If this Ninja is sent out to Attack and remains in your Village at the end of the turn, your opponent selects and discards 1 of their in-play Ninjas.

    "There is only one rat to get rid of. No sweat."

    2 x Choji Akimichi (ER)
  • Card Number: ERN-US016
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Food
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
  • Card text:
    [Formation]

    When this Ninja is sent out to Battle and opposed, you can give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja with 0 Entrance cost. In that case, give 1 Damage to this Ninja at the end of the turn.
    3 x Gaara of the Desert (BOD)
  • Card Number: BODN-295
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 4
  • Hand Cost: 0
  • Combat Attribute: Sand
  • Healthy Stats: 5/2
  • Injured Stats: 4/0
  • Card text:
    [Immense Power]

    When this Ninja is sent out to Battle, you can search for 1 Jutsu card with "Requirements: "Sand" Combat Attribute" in the top 5 cards of your Deck, show it to your opponent, and place it in your hand. Then, return the rest to the top of your Deck and shuffle it.
    2 x Iruka Umino (COS)
  • Card Number: COSN-063
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 2
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 3/1
  • Injured Stats: 0/1
  • Card text:
    Leaf / Chunnin / Male / Mental Power: 1

    [Reward]
    When this Ninja put in play, heal 1 of play injured Ninjas.
    2 x Jiraiya (ER)
  • Card Number: ERN-US027
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 6
  • Hand Cost: 1
  • Combat Attribute: Oil
  • Healthy Stats: 7/2
  • Injured Stats: 6/2
  • Card text:
    [Instruction of the Hidden Technique]

    During your Mission Phase, if you have "Naruto Uzumaki" in play, you can move 1 Jutsu card in your Discard Pile to your hand if there is any.
    3 x Naruto Uzumaki (DL)
  • Card Number: DLN-187
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Oil
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
  • Card text:
    [Legacy from the Fourth Hokage]

    When this Ninja is put in play, draw 1 card.

    Valid: Every "Akatsuki" Ninja in your opponent's hand gets -1 Entrance cost.
    2 x Sakura Haruno (ER)
  • Card Number: ERN-US006
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 0
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 0/1
  • Injured Stats: 0/1
  • Card text:
    [A Double Personality]

    During the Exchange of Jutsu, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck.
    2 x Shikamaru Nara (ER)
  • Card Number: ERN-US014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Entrance Cost: 1
  • Hand Cost: 0
  • Combat Attribute: Shadow
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
  • Card text:
    [Formation]

    While this Ninja is Battling, the Entrance cost of the Head Ninja Battling against this Ninja's Team becomes 0 and it's effect text is negated.
    2 x Shizune (BOD)
  • Card Number: BODN-292
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 3
  • Hand Cost: 0
  • Combat Attribute: Medicine
  • Healthy Stats: 3/3
  • Injured Stats: 1/2
  • Card text:
    [Intensive Care]

    At the end of your turn, you can discard 2 of your Chakras with a "Wind" symbol. In that case, select and move 1 of the cards in your Discard Pile to the top of its original owner's Deck.
    2 x Temari (ER)
  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 1
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
  • Card text:
    [Win Scythe]

    When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.
    2 x Yashamaru (ER)
  • Card Number: ERN-180
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Entrance Cost: 2
  • Hand Cost: 0
  • Combat Attribute: Weapon
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
  • Card text:
    [Sister's Memento]

    Valid: When your "Gaara of the Desert" receives any Damage, you can reduce that Damage by 1. In that case, give 1 Damage to this Ninja.
     
    Section: Ninja Platoons (2 cards)
    2 x Shikamaru Nara & Temari (BOD)
  • Card Number: BODN-264
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Wind
  • Entrance Cost: 3
  • Hand Cost: 0
  • Combat Attribute: Shadow/W
  • Healthy Stats: 4/4
  • Injured Stats: 0/3
  • Card text:
    [Playing Ninja]

    During the Exchange of Jutsu, you can discard 2 of your Chakras. In that case, choose one of the following: This Ninja's Team and the Team Battling against this Ninja's Team perform a Mental Power Battle during the turn OR This Ninja's Team and your opponent's Team Battling against this Ninja's Team cannot perform a Mental Power Battle during the turn.
     
    Section: Jutsu Cards (10 cards)
    3 x Giant Sand Burial (BOD)
  • Card Number: BODJ-269
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind 1
  • Card text:
    Requirements: "Sand" Combat Attribute + "An Entrance cost of 4 or more"

    Target: All of your opponent's injured Ninjas

    Effect: Discard the target.
    2 x Gigantic Fan (ER)
  • Card Number: ERJ-US015
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
  • Card text:
    Target: 1 Jutsu card being played with 2 or more specific Symbols in its Jutsu cost

    Effect: Negate the target and discard it.
    3 x Paper Bomb (COS)
  • Card Number: COSJ-067
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning 1
  • Card text:
    Target:1 Ninja Battling against the user
    If ther target does not becom ethe user of the Jutsu card during this turn, the target recives 1 Damage at the end of the Exchange of Jutsu.
    2 x Wind Scythe Jutsu (COS)
  • Card Number: COSJ-054
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind
  • Card text:
    Target:1 Jutsu card being played by your opponent.
    Negate the target and move it into your opponents chakra area. However, your opponent can negate this effect by discarding two cards in their chakra area.
     
    Section: Mission Cards (3 cards)
    3 x Disaster of the Nine-Tailed Fox Spirit (PTH)
  • Card Number: PTHM-005
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Entrance Cost: 5
  • Hand Cost: 1
  • Card text:
    Target: Every Ninja
    Give 1 Damage to the target.
     
     
    Deck Statistics
    Distribution by Card Type
    Jutsu 10  25 %  
    Mission 8 %  
    Ninja 27  68 %  
     

    Distribution by Combat Attribute
    - 36  90 %  
    Ninjutsu 5 %  
    Weapon 5 %  
     

    Distribution by Entrance Cost
    - 33  83 %  
    2 5 %  
    5 13 %  
     

    Distribution by Hand Cost
    - 33  83 %  
    - 5 %  
    1 13 %  
     

    Distribution by Rarity
    Common 23 %  
    Rare 20  50 %  
    Super Rare 13 %  
    Uncommon 15 %  
     

    Distribution by Symbol
    - 28  70 %  
    Lightning 20 %  
    Wind 10 %  
     



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