| Type: Battle (9 cards)
|
|
1
|
x
|
|
Force Lightning (RJ)
|
|
Number: 87
Rarity: C
Type: Battle
Side: D
|
Card text: Pay X Force -> Choose a Character. Force Lightning does X dice of damage to that Character. This damage can only be prevented by a Jedi Master.
|
|
1
|
x
|
|
Hanging Around (ESB)
|
|
Number: 168
Rarity: C
Type: Battle
Side: D
|
Card text: Pay 2 Force -> Choose one of your opponent's units. That unit gets -3 power for this attack. Enhance: Pay 2 more Force -> That unit gets -6 power for this attack instead.
|
|
1
|
x
|
|
High-Force Dodge (AOTC)
|
|
Number: 143
Rarity: C
Type: Battle
Side: N
|
Card text: Pay 5 Force -> Prevent up to 5 damage to one of your units.
|
|
1
|
x
|
|
Jedi Master's Deflection (ROTS)
|
|
Number: 54
Rarity: U
Type: Battle
Side: N
|
Card text: Pay 3 Force -> Prevent up to 3 damage to one of your Jedi Character units. That unit may do that much damage to a unit of your choice in the same arena.
|
|
1
|
x
|
|
Jedi Piloting (ROTS)
|
|
Number: 94
Rarity: C
Type: Battle
Side: N
|
Card text: Pay 1 Force -> Prevent up to 2 damage to a Space or Ground unit.
|
|
1
|
x
|
|
Let the Cube Decide (PM)
|
|
Number: 46
Rarity: U
Type: Battle
Side: N
|
Card text: Pay 2 Force -> Choose a unit and roll a die. Until end of turn, that unit gets: 1) +2 power; 2) Accuracy 1; 3) +20 speed; 4) Stun 4; 5) Critical Hit 2. If you roll a 6, that unit gets all 5 effects.
|
|
1
|
x
|
|
Lightsaber Throw (RJ)
|
|
Number: 98
Rarity: C
Type: Battle
Side: D
|
Card text: Pay 2 Force -> Choose a Character. Lightsaber Throw does 3 damage to that unit. Enhance: Pay 4 more Force and tap an untapped Character you control -> Lightsaber Throw does 6 damage to that unit instead. You may discard any Location in the Character arena.
|
|
1
|
x
|
|
Padawan and Senator (SithRising)
|
|
Number: 81
Rarity: C
Type: Battle
Side: N
|
Card text: Pay 5 Force -> Up to 2 of your units each get +3 power until end of battle.
|
|
1
|
x
|
|
Pilot's Dodge (AOTC)
|
|
Number: 162
Rarity: C
Type: Battle
Side: N
|
Card text: Pay 2 Force -> Prevent up to 2 damage to one of your Space or Ground units.
|
| |
| Type: Character (14 cards)
|
|
1
|
x
|
|
AT-AT Driver (ESB)
|
|
Number: 78
Rarity: U
Power: 3
Health: 3
Type: Character
Subtype: Imperial Soldier
Build Cost: 3
Side: D
Speed: 30
|
Card text: Walker Pilot. The Walker gets: * +20 speed. * Pay 1 Force -> Retaliate 3 (if a unit in the same arena as this Walker is attacking this Walker, this Walker does 3 dice of damage to that unit when the attack ends).
|
|
1
|
x
|
|
Boba Fett (G) (RAS)
|
|
Number: 2
Rarity: R
Power: 7
Health: 7
Type: Character
Subtype: Bounty Hunter
Build Cost: 9
Side: N
Speed: 70
Version: G
|
Card text: Upkeep: Pay 1 build point or tap this unit. (Pay Upkeep when your build step starts.) Armor Bounty: 1 build point. (When this unit damages another unit and the other unit is discarded, you gain the bounty when your next build step starts.) Your opponent loses 1 Force for each point of damage done by Boba Fett.
|
|
1
|
x
|
|
Boba Fett (H) (RJ)
|
|
Number: 42
Rarity: U
Power: 6
Health: 6
Type: Character
Subtype: Bounty Hunter
Build Cost: 9
Side: N
Speed: 50
Version: H
|
Card text: Hidden Cost 1 (If you have at least 1 build counter on this card, you may deploy it at any time by paying Force for the remaining build cost.) Armor Critical Hit 3
|
|
1
|
x
|
|
Darth Vader (L) (RAS)
|
|
Number: 78
Rarity: C
Power: 5
Health: 5
Type: Character
Subtype: Dark Jedi Master - Sith Lord
Build Cost: 6
Side: D
Speed: 40
Version: L
|
Card text: Pay 3 Force -> Evade 3 When Vader attacks, set aside the top 3 cards of your deck face up. You may play any set aside Battle cards as though they were in your hand. At the end of the Character battle step, put the unplayed set aside cards back on top of your deck in any order.
|
|
1
|
x
|
|
Darth Vader (N) (RJ)
|
|
Number: 46
Rarity: U
Power: 6
Health: 6
Type: Character
Subtype: Dark Jedi Master - Sith Lord
Build Cost: 7
Side: D
Speed: 40
Version: N
|
Card text: Armor Each of your opponent's Battle cards costs 2 more Force to play. Pay 2 Force -> Evade 1
|
|
1
|
x
|
|
Darth Vader (Q) (ROTS)
|
|
Number: 48
Rarity: U
Power: 7
Health: 7
Type: Character
Subtype: Dark Jedi Knight Sith Lord
Build Cost: 9
Side: D
Speed: 60
Version: Q
|
Card text: As long as Vader is attacking a Jedi, he gets +2 power for that attack. As long as Vader is attacking a Jedi Padawan, he also gets Accuracy 1. (Add +1 to each of this unit's attack dice.) Pay 4 Force -> Evade 2 "Anakin Skywalker, you are one with the Order of the Sith Lords. Henceforth, you shall be known as Darth . . . Vader." -- Darth Sidious
|
|
1
|
x
|
|
Darth Vader (S) (ROTS)
|
|
Number: 10
Rarity: R
Power: 7
Health: 7
Type: Character
Subtype: Dark Jedi Master Sith Lord
Build Cost: 11
Side: D
Speed: 50
Version: S
|
Card text: Pay 3 Force -> Put 3 damage counters on any Character unit. Play only when Vader would attack. Armor Pay 2 Force -> Evade 2 "Twisted by the dark side, young Skywalker has become. The boy you trained . . . Gone he is . . . Consumed by Darth Vader." -- Yoda
|
|
1
|
x
|
|
General Maximilian Veers (A) (ESB)
|
|
Number: 100
Rarity: U
Power: 3
Health: 4
Type: Character
Subtype: Imperial Officer
Build Cost: 4
Side: D
Speed: 30
Version: A
|
Card text: Walker Pilot. The Walker gets: * +10 speed. * +2 power. * When you roll this unit's attack dice, you may reroll any number of those dice once.
|
|
1
|
x
|
|
Grand Moff Tarkin (B) (BOY)
|
|
Number: 45
Rarity: U
Power: 4
Health: 4
Type: Character
Subtype: Imperial Diplomat
Build Cost: 5
Side: D
Speed: 30
Version: B
|
Card text: When the Character battle step starts, if Tarkin is in the Character arena, you may remove up to 5 damage counters from one of your damaged Battle Stations.
|
|
1
|
x
|
|
Jango Fett (C) (AOTC)
|
|
Number: 89
Rarity: U
Power: 4
Health: 4
Type: Character
Subtype: Bounty Hunter
Build Cost: 5
Side: D
Speed: 60
Version: C
|
Card text: As long as Jango is attacking a Jedi, he gets +2 power.
|
|
1
|
x
|
|
Jango Fett (E) (SithRising)
|
|
Number: 13
Rarity: R
Power: 7
Health: 6
Type: Character
Subtype: Bounty Hunter
Build Cost: 8
Side: D
Speed: 60
Version: E
|
Card text: Each Jedi gets -3 power as long as that Jedi is attacking Jango.
|
|
1
|
x
|
|
Probot (ESB)
|
|
Number: 117
Rarity: U
Power: 2
Health: 5
Type: Character
Subtype: Imperial Droid
Build Cost: 3
Side: D
Speed: 40
|
Card text: When this unit is damaged, discard it and draw 5 cards. Return a number of cards from your hand to the top of your deck equal to the number of damage counters that were on this unit before you discarded it.
|
|
1
|
x
|
|
Stormtrooper TK-421 (ANH)
|
|
Number: 46
Rarity: R
Power: 6
Health: 5
Type: Character
Subtype: Imperial Clone Stormtrooper
Build Cost: 5
Side: D
Speed: 40
|
Card text: This unit gets -2 power as long as it's attacking a unique Character.
|
|
1
|
x
|
|
TIE Bomber Pilot (ESB)
|
|
Number: 132
Rarity: U
Power: 2
Health: 2
Type: Character
Subtype: Imperial Officer
Build Cost: 2
Side: D
Speed: 20
|
Card text: Starfighter Pilot. The Starfighter gets +3 power as long as it's using Bombard to attack a Ground unit.
|
| |
| Type: Equipment (3 cards)
|
|
2
|
x
|
|
Blaster Pistol (ROTS)
|
|
Number: 76
Rarity: C
Type: Equipment
Subtype: Character
Build Cost: 1
Side: N
|
Card text: Pay 0 build points -> Equip Equipped Character unit gets +1 power. The standard ranged weapon of both military personnel and civilians in the galaxy, the blaster pistol fires cohesive bursts of light-based energy called bolts.
|
|
1
|
x
|
|
Sith Lightsaber (ROTS)
|
|
Number: 101
Rarity: C
Type: Equipment
Subtype: Character
Build Cost: 2
Side: D
|
Card text: Pay 1 Force, 1 build point -> Equip Equipped Jedi Character or Sith Character units gets +2 power and Critical Hit 2. The Sith prefer synthetic crystals to generate their lightsaber blades. While the crystals are being forged in a blazing furnace, it is not uncommon for a Sith to reach out with the Force to increase their potency.
|
| |
| Type: Ground (12 cards)
|
|
1
|
x
|
|
All Terrain Scout Transport (ESB)
|
|
Number: 142
Rarity: C
Power: 2
Health: 3
Type: Ground
Subtype: Imperial Assault Walker
Build Cost: 3
Side: D
Speed: 40
|
Card text: Armor (This unit is hit only on a 5 or more.)
|
|
1
|
x
|
|
Commerce Guild Droid 81 (AOTC)
|
|
Number: 127
Rarity: C
Power: 7
Health: 5
Type: Ground
Subtype: Commerce Guild Droid
Build Cost: 6
Side: D
Speed: 30
|
Card text:
While it may resemble a metallic spider, the Commerce Guild droid wields considerable firepower in its blaster cannon.
|
|
2
|
x
|
|
Destroyer Droid Squad (AOTC)
|
|
Number: 131
Rarity: C
Power: 5
Health: 5
Type: Ground
Subtype: Trade Federation Droid
Build Cost: 5
Side: D
Speed: 40
|
Card text:
Droidekas, as they are called by their inventors, each carry a minireactor for power and a pair of heavy repeating blasters.
|
|
1
|
x
|
|
Forest AT-AT (RJ)
|
|
Number: 88
Rarity: C
Power: 4
Health: 5
Type: Ground
Subtype: Imperial Assault Walker
Build Cost: 6
Side: D
Speed: 30
|
Card text: Armor When this unit attacks, the defending unit loses Shields and Armor during that attack.
|
|
1
|
x
|
|
Hailfire Droid (SithRising)
|
|
Number: 42
Rarity: U
Power: 5
Health: 5
Type: Ground
Subtype: IG Banking Clan Droid
Build Cost: 6
Side: D
Speed: 40
|
Card text: Stun 3 (When this unit damages another unit, that unit gets -3 power until end of battle.)
|
|
1
|
x
|
|
Imperial Speeder Bike (RJ)
|
|
Number: 95
Rarity: C
Power: 2
Health: 2
Type: Ground
Subtype: Imperial Speeder
Build Cost: 3
Side: D
Speed: 50
|
Card text: Accuracy 1
|
|
1
|
x
|
|
Juggernaut (BOY)
|
|
Number: 86
Rarity: C
Power: 7
Health: 7
Type: Ground
Subtype: Imperial Assault Vehicle
Build Cost: 7
Side: D
Speed: 40
|
|
|
1
|
x
|
|
Stormtrooper Regiment (BOY)
|
|
Number: 96
Rarity: C
Power: 8
Health: 8
Type: Ground
Subtype: Imperial Stormtrooper
Build Cost: 8
Side: D
Speed: 40
|
|
|
1
|
x
|
|
Super Battle Droid Squad (SithRising)
|
|
Number: 88
Rarity: C
Power: 5
Health: 6
Type: Ground
Subtype: Droid Squad
Build Cost: 5
Side: D
Speed: 30
|
|
|
1
|
x
|
|
Tank Droid (ROTS)
|
|
Number: 104
Rarity: C
Power: 6
Health: 4
Type: Ground
Subtype: Corporate Alliance Droid
Build Cost: 6
Side: D
Speed: 40
|
Card text: Armor (This unit is hit only on a 5 or more.) To protect its assets, the Corporate Alliance maintained a military of combat automata, including a fearsome brand of soulless tank droid capable of storming enemy compounds in an instant.
|
|
1
|
x
|
|
Trade Federation Control Core (SithRising)
|
|
Number: 26
Rarity: R
Power: 12
Health: 14
Type: Ground
Subtype: Trade Federation Fortification
Build Cost: 10
Side: D
Speed: 10
|
|
| |
| Type: Location (5 cards)
|
|
1
|
x
|
|
Cloud City Landing Platform (ESB)
|
|
Number: 152
Rarity: C
Type: Location
Subtype: Ground
Build Cost: 1
Side: N
|
Card text: When you put this Location into its arena, draw a card. When the roll for build points is made, you may reroll it once.
|
|
1
|
x
|
|
Forests of Endor (RJ)
|
|
Number: 91
Rarity: C
Type: Location
Subtype: Ground - Endor
Build Cost: 4
Side: N
|
Card text: When one of your opponent's non-Endor Ground units would damage one of your Ground units, prevent that damage unless your opponent pays 2 Force.
|
|
1
|
x
|
|
Palpatine's Sanctum (ROTS)
|
|
Number: 15
Rarity: R
Type: Location
Subtype: Character
Side: D
|
Card text: Whenever Vader damages one of your opponent's Jedi and that unit is discarded, put two mastery counters on Palpatine's Sanctum. Vader gets +1 power and +1 health for each mastery counter on Palpatine's Sanctum.
|
|
1
|
x
|
|
Torture Room (ESB)
|
|
Number: 135
Rarity: U
Type: Location
Subtype: Character
Build Cost: 1
Side: D
|
Card text: When the Character battle step starts, choose one of your opponent's units in the Character arena. Do 3 dice of damage to that Character.
|
|
1
|
x
|
|
Utapau System (ROTS)
|
|
Number: 67
Rarity: U
Type: Location
Subtype: Space
Side: N
|
Card text: Each of your Space units gets Critical Hit 1. (This unit does 1 more damage if you roll at least one natural six.)
|
| |
| Type: Mission (8 cards)
|
|
1
|
x
|
|
Mending (AOTC)
|
|
Number: 151
Rarity: C
Type: Mission
Build Cost: 2
Side: N
|
Card text: Remove up to 4 damage counters from one of your Characters. You gain +1 Force.
|
|
1
|
x
|
|
Probe the Galaxy (ESB)
|
|
Number: 184
Rarity: C
Type: Mission
Build Cost: 1
Side: D
|
Card text: Search your deck. You may take a Location card from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck.
|
|
3
|
x
|
|
Reassemble C-3PO (SithRising)
|
|
Number: 82
Rarity: C
Type: Mission
Build Cost: 1
Side: N
|
Card text: Remove up to 2 damage counters from one of your units.
|
|
1
|
x
|
|
Return to Spaceport (AOTC)
|
|
Number: 166
Rarity: C
Type: Mission
Build Cost: 1
Side: N
|
Card text: Remove up to 4 damage counters from one of your Ground units.
|
|
2
|
x
|
|
Starship Refit (AOTC)
|
|
Number: 171
Rarity: C
Type: Mission
Build Cost: 1
Side: N
|
Card text: Remove up to 4 damage counters from one of your Space units.
|
| |
| Type: Space (14 cards)
|
|
1
|
x
|
|
Death Star II (A) (RJ)
|
|
Number: 79
Rarity: C
Power: 14
Health: 14
Type: Space
Subtype: Imperial Battle Station
Build Cost: 13
Side: D
Speed: 10
Version: A
|
Card text: Bombard 10
|
|
1
|
x
|
|
Dreadnaught Heavy Cruiser (ESB)
|
|
Number: 190
Rarity: C
Power: 4
Health: 6
Type: Space
Subtype: Imperial Capital Ship
Build Cost: 6
Side: D
Speed: 20
|
Card text: When your build step starts, search your deck. You may take a Starfighter card from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck.
|
|
1
|
x
|
|
Imperial II Star Destroyer (ESB)
|
|
Number: 196
Rarity: C
Power: 6
Health: 6
Type: Space
Subtype: Imperial Capital Ship
Build Cost: 7
Side: D
Speed: 20
|
Card text: Show a face-down Starfighter card in your build zone to your opponent -> Put 2 build counters on that card. Play only during your build step.
|
|
1
|
x
|
|
Imperial II-Class Star Destroyer (ESB)
|
|
Number: 172
Rarity: C
Power: 6
Health: 5
Type: Space
Subtype: Imperial Capital Ship
Build Cost: 7
Side: D
Speed: 30
|
Card text: Armor (This unit is hit only on a 5 or more.)
|
|
1
|
x
|
|
Modified YV-330 (A) (PM)
|
|
Number: 47
Rarity: U
Power: 5
Health: 4
Type: Space
Subtype: Cruiser
Build Cost: 5
Side: N
Speed: 50
Version: A
|
Card text: Shields 2 Critical Hit 1
|
|
1
|
x
|
|
Outrider (A) (RAS)
|
|
Number: 66
Rarity: U
Power: 3
Health: 4
Type: Space
Subtype: Transport
Build Cost: 4
Side: N
Speed: 50
Version: A
|
Card text: Upkeep: Pay 1 build point, discard 1 card from your hand, or tap this unit. (Pay Upkeep when your build step starts.) Accuracy 1 Shields 1
|
|
1
|
x
|
|
Sith Infiltrator (A) (SithRising)
|
|
Number: 23
Rarity: R
Power: 4
Health: 3
Type: Space
Subtype: Dark Jedi - Sith Transport
Build Cost: 4
Side: D
Speed: 50
Version: A
|
Card text: When Sith Infiltrator is discarded from the Space arena, you may pay 2 Force. If you do, return it from your discard pile to your hand.
|
|
1
|
x
|
|
Star Destroyer (BOY)
|
|
Number: 87
Rarity: C
Power: 7
Health: 7
Type: Space
Subtype: Imperial Capital Ship
Build Cost: 7
Side: D
Speed: 20
|
Card text: Bombard 2 (This unit may attack a unit in the Ground arena instead of a unit in the Space arena, using 2 power plus any other effects.)
|
|
1
|
x
|
|
TIE Bomber EX-1-2 (ESB)
|
|
Number: 201
Rarity: C
Power: 3
Health: 3
Type: Space
Subtype: Independent Starfighter
Build Cost: 4
Side: D
Speed: 30
|
Card text: This unit gets Critical Hit 2 as long as it's using Bombard to attack a Ground unit. Bombard 2
|
|
1
|
x
|
|
TIE Bomber EX-1-8 (ESB)
|
|
Number: 202
Rarity: C
Power: 2
Health: 3
Type: Space
Subtype: Imperial Starfighter
Build Cost: 3
Side: D
Speed: 40
|
Card text: Bombard 2 (This unit may attack a unit in the Ground arena instead of a unit in the Space arena using 2 power plus any other effects.)
|
|
1
|
x
|
|
TIE Fighter DS-73-5 (BOY)
|
|
Number: 98
Rarity: C
Power: 1
Health: 1
Type: Space
Subtype: Imperial Starfighter
Build Cost: 1
Side: D
Speed: 50
|
|
|
1
|
x
|
|
TIE Interceptor (RJ)
|
|
Number: 109
Rarity: C
Power: 3
Health: 2
Type: Space
Subtype: Imperial Starfighter
Build Cost: 3
Side: D
Speed: 60
|
Card text: Critical Hit 1 Pay 1 Force -> Intercept
|
|
1
|
x
|
|
Techno Union Interceptor (ROTS)
|
|
Number: 66
Rarity: U
Power: 3
Health: 3
Type: Space
Subtype: Techno Union Starfighter
Build Cost: 3
Side: D
Speed: 40
|
Card text: As long as you have no other units in the Space arena, Techno Union Interceptor gets +10 speed, +1 power and +1 health.
|
|
1
|
x
|
|
Techno Union Starship (AOTC)
|
|
Number: 177
Rarity: C
Power: 6
Health: 6
Type: Space
Subtype: Techno Union Capital Ship
Build Cost: 6
Side: D
Speed: 30
|
Card text:
The defection of the Techno Union represented a terrible loss of manufacturing capability for the Republic.
|
| |