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Deck "Caroz Blu Phoebus"

Deck "Caroz Blu Phoebus"
Format: OCG - 48 Cards
created by sergiumrs LV19 activity icon envelope icon
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Sour Symphony

Dusty bed, silent witness,
Blue gems covering the chest...
My lost shards of sanity,
Merciless, I'm trying to rest...

Dreaming my life,
Your's fading away,
The shadow of your smile...
May remember to pray...

As I bound with my demons,
The rusty chains are breaking.
Your tight grip and prison,
Slowly dying, wilting...

Don't fall into sadness,
Nor succumb in the rage.
I'm lost my dear sanctuary...
Lonely...graphite...cage...

I don't deserve you...

 
Card list Group cards by  
Cards without Section (40 cards)
1 x "Mastermind" "Mastermind" (DMR-11)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: God Nova Omega/Oracle
  • Power: 12000+
  • Mana Number: 1
  • Cost: 9
  • Civilization: Darkness
  • Artist: kawasumi
Card text:

*  When you summon this creature into the battle zone, you opponent discards all cards in his hand.

*  Triple breaker (This creature breaks 3 shields)

*  Center God Link (When you put this or another God creature into the battle zone, you may unlink any number of your Gods. Then, you may link this creature to a God that has "Right God Link" and/or "Left God Link".)

*  While this creature is linked as 3 cards, both players break all shields.

1 x Amitabha Hand Amitabha Hand (DMR-12)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Tomohiro Hatasaki
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Put one of your shields into the graveyard.

*  Destroy one of your opponent's creatures.

1 x Apocalypse Day Apocalypse Day (DMC-64)
  • Collector Number: 18
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Ken Sugawara
Card text:

Image:Shieldtrigger.gif Shield Trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

* If there are 6 or more creatures in the battle zone, destroy all of them.

2 x Babelginus, Demonic Dragon Babelginus, Demonic Dragon (DMX-14)
  • Collector Number: 57
  • Rarity: Common
  • Type: Creature
  • Race: Zombie Dragon/Grand Devil
  • Power: 1000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: EDA
Card text:

*  When you put this creature into the battle zone, choose a player. You may destroy one of their creatures. If you do, choose a non-evolution creature other than "Babelginus, Demonic Dragon" in that player's graveyard, and put it into the battle zone.

3 x Berlin, Bell Gravekeeper Berlin, Bell Gravekeeper (DMX-06)
  • Collector Number: 13
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate/Hedrian/Hunter
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: Katsuya
Card text:

(This creature is put into your mana zone tapped)

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When your opponent would choose a creature by the effect of a spell, this creature can't be chosen.

*  When a card is discarded from your hand by the ability of your opponent's creature or spell, you may return up to two cards from your graveyard to your hand.

1 x Big Day Out, Holy Evil Demon Big Day Out, Holy Evil Demon (DMD-14)
  • Collector Number: 7
  • Rarity: No Rarity
  • Type: Creature
  • Race: God Nova OMG/Demon Command
  • Power: 7000+
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light/Darkness
  • Artist: MITSUAKI MATSUMOTO
Card text:

* (This card is put into your mana zone tapped.)

* When you put this creature into the battle zone, destroy one of your opponent's creatures. Then, choose one of your opponent's creatures and tap it.

* Double Breaker

* Right God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Left God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

1 x Block Party, Wicked Emperor Right God Block Party, Wicked Emperor Right God (DMR-12)
  • Collector Number: 10
  • Rarity: Rare
  • Type: Creature
  • Race: God Nova OMG/Angel Command
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Norikatsu Miyoshi
Card text:

*  When you put this creature into the battle zone, this creature breaks one of your shields.

*  Double breaker

*  Right God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Left God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

1 x Bumbershoot, Wicked Queen Left God Bumbershoot, Wicked Queen Left God (DMR-12)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: God Nova OMG/Angel Command
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: Norikatsu Miyoshi
Card text:

*  When this creature or one of your other creatures are destroyed, you may put a God from your graveyard into your shields.

*  Left God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Right God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

1 x Corteo, Spirit Knight Corteo, Spirit Knight (DMX-12)
  • Collector Number: 63-b
  • Rarity: Rare
  • Type: Creature
  • Race: Arc Seraphim/Origin
  • Power: 2000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
  • Artist: D-Suzuki
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, for each creature in your battle zone you may choose 1 of your opponent's creatures and tap it.

2 x De Baula Charger De Baula Charger (DMX-13)
  • Collector Number: 28
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Hokuyu
Card text:

*  Return a spell from your graveyard to your hand.

*  Charger (After you cast this spell, put it into your mana zone instead of your graveyard.)

2 x Death Gate, Gate of Hell Death Gate, Gate of Hell (DMX-14)
  • Collector Number: 73
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature from your graveyard into the battle zone.

1 x Docloscal, Dragon Edge Docloscal, Dragon Edge (DMX-18)
  • Collector Number: 39
  • Rarity: Common
  • Type: Creature
  • Race: Funky Knightmare/Draguner
  • Power: 2000+
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Tanaka Keinichi
Card text:

* When you put this creature into the battle zone, put a dragheart that costs 2 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

* If you have a darkness dragheart in the battle zone, this creature gets +2000 power.

2 x Everrose, Dragon Edge Everrose, Dragon Edge (DMR-13)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Creature
  • Race: Justice Wing/Draguner
  • Power: 4000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

Blockericon Blocker

* When you put this creature into the battle zone, put a light dragheart that costs 4 or less or a dragheart that costs 2 or less from your hyperspatial zone into the battle zone. (If it's a weapon, equip it to this creature.)

2 x Final Answer Final Answer (DM-33)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 3
  • Civilization: Darkness
  • Artist: somen
Card text:

Look at your opponent's hand and choose 1 card from it. Your opponent may discard that card. If they don't, they discard all other cards in their hand.

1 x God Izumo, Lawless Godkind God Izumo, Lawless Godkind (DMR-12)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: God Nova OMG
  • Power: 12000+
  • Mana Number: 1
  • Cost: 9
  • Civilization: Light
  • Artist: kawasumi
Card text:

*  Your opponent can't cast spells that cost 5 or less.

*  Triple breaker

*  Center God Link (When you put this creature or one of your other Gods into the battle zone, you may unlink any number of your Gods. Then, you may link this creature to a God that has "Right God Link" and/or "Left God Link".)

*  While this creature is linked as 3 cards, your linked Gods don't leave the battle zone.

1 x Izumo, Super Godkind Izumo, Super Godkind (DMD-14)
  • Collector Number: 6
  • Rarity: No Rarity
  • Type: Creature
  • Race: God Nova OMG/Oracle
  • Power: 12000+
  • Mana Number: 1
  • Cost: 12
  • Civilization: Light/Darkness
  • Artist: Kawasumi
Card text:

* (This card is put into your mana zone tapped.)

* For each of your linked gods, this creature costs 2 less to summon. However, it can't cost less than 2.

* When you summon this creature into the battle zone, choose up to 3 cards from your graveyard or hand and add them to your shields face down.

* Triple Breaker


Center God Link (When you put this or another God creature into the battle zone, you may unlink any number of your Gods. Then, you may link this creature to a God with "Right God Link" and/or "Left God Link".)

2 x Jenny, the Dismantling Puppet Jenny, the Dismantling Puppet (DMX-14)
  • Collector Number: 48
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  When you put this creature into the battle zone, look at your opponent's hand and choose a card from it. Your opponent discards that card.

1 x Kareiko, Karma`s Banned Technique Kareiko, Karma's Banned Technique (DMX-15)
  • Collector Number: 5
  • Rarity: Rare
  • Type: Creature
  • Race: Oracle
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Yuukoo009
Card text:

*  When a card is put from a players deck into a zone other than the hand, that player shuffles the card into his deck instead.

1 x Lionel, Lion Zenith Dragon Lionel, Lion Zenith Dragon (DMX-17)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Angel Command Dragon
  • Power: 12000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Light
  • Artist: lack
Card text:

* All Light cards put into your hand get "shield trigger".

* While you have no shields, this creature has "blocker"

* Triple breaker (This creature breaks 3 shields)

* When this creature would leave the battle zone, your opponent chooses one of your shields instead. If you do, put that shield into your hand. (You may use "Shield Trigger".)

1 x Max, Rage Crystal Max, Rage Crystal (DMR-12)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Creature
  • Race: God Nova OMG/Outrage MAX
  • Power: 9000+
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light
  • Artist: kawasumi
Card text:

*  When you summon this creature or one of your other Gods into the battle zone, you may put the top card of your deck into your shields.

*  When a card is put into your shield zone, choose one of your opponent creatures in the battle zone and tap it.

*  Double breaker

*  Left God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Right God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

*  While this creature is linked, it break an additional shield.

2 x Oracle Jewel of Control Oracle Jewel of Control (DMD-12)
  • Collector Number: 13
  • Rarity: No Rarity
  • Type: Spell
  • Mana Number: 1
  • Cost: 8
  • Civilization: Light/Darkness
  • Artist: Daisuke Izuka
Card text:

(This card is put into your mana zone tapped.)

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Destroy 1 of your opponent's untapped creatures.

*  Tap all of your opponent's creatures in the battle zone.

1 x Patrial Flame Patrial Flame (SoHG)
  • Collector Number: 8
  • Rarity: Rare
  • Type: Cross Gear
  • Cost: 3
  • Civilization: Light
Card text:

Crossgear
When opponent chooses a creature in battle zone, he/she cannot choose the crossed creature. (However, the crossed creature can be attacked or blocked.)

1 x Rising Sun, Holy Evil Elemental Rising Sun, Holy Evil Elemental (DMD-14)
  • Collector Number: 8
  • Rarity: No Rarity
  • Type: Creature
  • Race: God Nova OMG/Angel Command
  • Power: 6000+
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light/Darkness
  • Artist: MITSUAKI MATSUMOTO
Card text:

* (This card is put into your mana zone tapped.)

* Cards that have the God Nova OMG race put into your hand from your shields get "shield trigger".

* Double Breaker

* Left God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Right God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

* When this creature is linked, this creature breaks an additional shield.

1 x Sol Habaki, Apocalyptic Sage Sol Habaki, Apocalyptic Sage (DMX-01)
  • Collector Number: 30
  • Rarity: Common
  • Type: Creature
  • Race: Light Bringer/Gladiator/Origin
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Yuri Shinjuro
Card text:

*  When you put this creature into the battle zone, you may return 1 card from your mana zone to your hand. If you do, put 1 card from your hand into your mana zone.

1 x Spell Del Fin, Light Divine Dragon Spell Del Fin, Light Divine Dragon (TDN)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Creature
  • Race: Apollonia Dragon
  • Power: 6000+
  • Cost: 9
  • Civilization: Light
Card text:

Your opponent plays with their hand face-up.
This creature gains Power +2000 for each Spell in your opponent's hand.
Your opponent cannot play Spells.
Double Breaker (This creature breaks 2 shields.)

1 x Summer Sonic, Light Weapon Left God Summer Sonic, Light Weapon Left God (DMD-14)
  • Collector Number: 1
  • Rarity: No Rarity
  • Type: Creature
  • Race: God Nova OMG/Mecha Del Sol
  • Power: 4000+
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Yuuko009
Card text:

* When you put this creature or another God Nova OMG into the battle zone, you may draw a card.

* Left God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Right God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

1 x Terror Pit Terror Pit (Y-12)
  • Collector Number: P86-Y12
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yusaku Nakaaki
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy 1 of your opponent's creatures.

1 x The Grave of Angels and Demons The Grave of Angels and Demons (DMX-14)
  • Collector Number: 68
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Darkness
  • Artist: Masaki Hirooka
Card text:

Shieldtrigger Shield trigger

(This spell is put into your mana zone tapped.)

*  If there are 2 or more creatures with the same name in the battle zone, destroy all of them. Then, look at all of the mana zones, if there are 2 or more cards with the same name, put all of them into their owners graveyard.

1 x Time Tripper, Shadow of Stagnation Time Tripper, Shadow of Stagnation (DMX-10)
  • Collector Number: 27
  • Rarity: Common
  • Type: Creature
  • Race: Ghost
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Ippei Soeda
Card text:

*  Your opponent's cards are put into his mana zone tapped.

2 x Wired, Spirit Knight Right God Wired, Spirit Knight Right God (DMR-11)
  • Collector Number: 21
  • Rarity: Uncommon
  • Type: Creature
  • Race: God Nova Omega/Arc Seraphim
  • Power: 5000+
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: so-taro
Card text:

*  When you put this or one of your other Gods into the battle zone, you may put a card from your hand into your shields face down.

*  *  Right God Link (When you put this creature into the battle zone, you may may link this creature to a God that has "Center God Link" or "Left God Link". The linked god gets each god's characteristics (power and abilities) and becomes one creature. When the linked creature leaves the battle zone, select one side instead.)

 
Section: Hyperspatial Zone (8 cards)
1 x Discald, Misfortune Demon Sickle/Doclald, Misfortune Demon Dragon Discald, Misfortune Demon Sickle/Doclald, Misfortune Demon Dragon (DMR-13)
  • Collector Number: 57
  • Rarity: Uncommon
  • Type: Dragheart Creature
  • Race: Demon Command Dragon
  • Power: 5000
  • Mana Number: 1
  • Cost: 2/5
  • Civilization: Darkness
  • Artist: Tanaka Keinichi
Card text:

* Whenever a creature equipped with this attacks, your opponent chooses a card from his hand and discards it.

* Dragon Solution - At the end of your turn, if the creature equipped with this is tapped, flip this card to the dragheart creature side and untap it.(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* Whenever this creature attacks, discard a card from your opponent's hand at random.

1 x Javeleon, Beast Spear/Leosaiyu, Beast Cathedral Javeleon, Beast Spear/Leosaiyu, Beast Cathedral (DMX-18)
  • Collector Number: 6
  • Rarity: No Rarity
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 4/7
  • Civilization: Light
  • Artist: lack
Card text:

* When a creature equipped with this would be destroyed, you may put a shield into your hand instead. (However, you cant use "shield trigger".)

* Dragon Solution - At the end of your turn, if you have less than 3 shields, flip this card to the dragheart fortress side. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* When a light creature leaves the battle zone, you may put a shield into your hand instead. (However, you cant use "shield trigger".)

* Dragon Solution - At the start of your turn, if you have less than 1 shield, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)

1 x Karakurigaeshi, Ninja House Karakurigaeshi, Ninja House (DMX-18)
  • Collector Number: 36b
  • Rarity: No Rarity
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 4
  • Civilization: Darkness
  • Artist: Tutui Mi
Card text:

* At the start of your turn, you may put the top 2 cards of your deck into your graveyard.

* Dragon Solution—When one of your Darkness creatures is destroyed, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)

1 x Leo the World, Zenith Heavenly Saint Leo the World, Zenith Heavenly Saint (DMX-18)
  • Collector Number: 6c
  • Rarity: No Rarity
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: 13500
  • Mana Number: 0
  • Cost: 10
  • Civilization: Light
  • Artist: lack
Card text:

Blockericon Blocker

* Triple breaker

* Whenever this creature would leave the battle zone, if you have no shields, it stays in the battle zone instead.

* Whenever you would lose the game or your opponent would win the game, you may destroy one of your non-dragheart creatures instead.

1 x Leosaiyu, Beast Cathedral Leosaiyu, Beast Cathedral (DMX-18)
  • Collector Number: 6b
  • Rarity: No Rarity
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 7
  • Civilization: Light
  • Artist: lack
Card text:

* When a light creature leaves the battle zone, you may put a shield into your hand instead. (However, you cant use "shield trigger".)

* Dragon Solution—At the start of your turn, if you have less than 1 shield, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)

1 x Migawari, Swastika Nightmare/Karakurigaeshi, Ninja House Migawari, Swastika Nightmare/Karakurigaeshi, Ninja House (DMX-18)
  • Collector Number: 36
  • Rarity: No Rarity
  • Type: Dragheart Fortress
  • Mana Number: 0
  • Cost: 2/4
  • Civilization: Darkness
  • Artist: Tutui Misa
Card text:

* Dragon Solution - Whenever a creature equipped with this would be destroyed, flip this to the dragheart fortress side instead. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


* At the start of your turn, you may put the top 2 cards of your deck into your graveyard.

* Dragon Solution - When one of your Darkness creatures is destroyed, flip this card to the dragheart creature side and untap it. (At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)

1 x Perfect, Immortal Lance/Everlast, Destiny King Perfect, Immortal Lance/Everlast, Destiny King (DMR-13)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Dragheart Creature
  • Race: Angel Command Dragon
  • Power: 13500
  • Mana Number: 1
  • Cost: 4/7
  • Civilization: Light
  • Artist: Daisuke Izuka
Card text:

* Whenever a creature equipped with this would leave the battle zone, if it would be put anywhere other than the graveyard, it stays in the battle zone instead.

* Dragon Solution - At the end of your turn, if you have five or more creatures in the battle zone, flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)


Blockericon Blocker

* Triple breaker (This creature breaks 3 shields)

* Whenever one of your light Dragons would leave the battle zone, if it would be put anywhere other than the graveyard, it stays in the battle zone instead.

* Ignore any abilities that prevent your creatures that have "blocker" from attacking. (However, summoning sickness is not ignored.)

1 x Utsusemihenge, Blame Demon Dragon Utsusemihenge, Blame Demon Dragon (DMX-18)
  • Collector Number: 36c
  • Rarity: No Rarity
  • Type: Dragheart Creature
  • Race: Demon Command Dragon
  • Power: 7000
  • Mana Number: 0
  • Cost: 7
  • Civilization: Darkness
  • Artist: Tutui Misa
Card text:

* Double breaker (This creature breaks 2 shields.)

* When this creature would be destroyed, you may put 4 cards in your graveyard on the bottom of your deck instead.

 
Deck Statistics
Distribution by Civilization
Darkness bar 20  42 %  
Light bar 19  40 %  
Light/Darkness bar 19 %  
 

Distribution by Cost
10 bar 2 %  
12 bar 2 %  
2 bar 8 %  
2/4 bar 2 %  
2/5 bar 2 %  
3 bar 13 %  
4 bar 10 %  
4/7 bar 4 %  
5 bar 13 %  
6 bar 15 %  
7 bar 15 %  
8 bar 6 %  
9 bar 8 %  
 

Distribution by Power
- bar 15  31 %  
- bar 4 %  
1000 bar 13 %  
12000 bar 2 %  
12000+ bar 6 %  
13500 bar 4 %  
2000 bar 2 %  
2000+ bar 2 %  
3000 bar 8 %  
4000 bar 4 %  
4000+ bar 2 %  
5000 bar 4 %  
5000+ bar 4 %  
6000+ bar 4 %  
7000 bar 2 %  
7000+ bar 2 %  
9000 bar 2 %  
9000+ bar 2 %  
 

Distribution by Race
- bar 17  35 %  
Angel Command Dragon bar 6 %  
Apollonia Dragon bar 2 %  
Arc Seraphim/Origin bar 2 %  
Death Puppet bar 4 %  
Demon Command Dragon bar 4 %  
Funky Knightmare/Draguner bar 2 %  
Ghost bar 2 %  
God Nova Omega/Arc Seraphim bar 4 %  
God Nova Omega/Oracle bar 2 %  
God Nova OMG bar 2 %  
God Nova OMG/Angel Command bar 6 %  
God Nova OMG/Demon Command bar 2 %  
God Nova OMG/Mecha Del Sol bar 2 %  
God Nova OMG/Oracle bar 2 %  
God Nova OMG/Outrage MAX bar 2 %  
Initiate/Hedrian/Hunter bar 6 %  
Justice Wing/Draguner bar 4 %  
Light Bringer/Gladiator/Origin bar 2 %  
Oracle bar 2 %  
Zombie Dragon/Grand Devil bar 4 %  
 

Distribution by Rarity
Common bar 12  25 %  
No Rarity bar 12  25 %  
Promotional bar 2 %  
Rare bar 11  23 %  
Super Rare bar 2 %  
Uncommon bar 13 %  
Very Rare bar 4 %  
Victory Rare bar 6 %  
 

Distribution by Type
Creature bar 27  56 %  
Cross Gear bar 2 %  
Dragheart Creature bar 8 %  
Dragheart Fortress bar 8 %  
Spell bar 12  25 %  
 



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