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Deck "Neutral Attempt" Help
Deck "Neutral Attempt" - 62 Cards (extended format) show standard format
created by tankster3 

Light side/ Neutral slant

 
Card list Group cards by  
Type: Battle (10 cards)
2 x Change in Destiny (ESB)
  • Number: 87
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 4 Force -> Disrupt a Battle card. (That card has no effect.)
    1 x Combined Squadron Tactics (ROTS)
  • Number: 45
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 4 Force -> Choose three of your Space units with different speeds. Each of those units gets +3 power this turn. Play only if you control three Space units with different speeds.
    The Battle of Coruscant was one of the largest space battles of the Clone Wars.
    1 x Don't Get All Mushy (ESB)
  • Number: 93
  • Rarity: U
  • Type: Battle
  • Side: L
  • Card text:
    Pay 2 Force -> Two of your Characters get each other's activated abilities in addition to their own until end of turn. Play this card anytime one of those abilities could be played.
    1 x Foil (ROTS)
  • Number: 14
  • Rarity: R
  • Type: Battle
  • Side: N
  • Card text:
    Pay 3 Force -> Disrupt a Mission. (That Mission has no effect.)
    2 x Force Dodge (ROTS)
  • Number: 87
  • Rarity: C
  • Type: Battle
  • Side: N
  • Card text:
    Pay 4 Force -> Prevent up to 4 damage to one of your units.
    1 x Surprising Strength (RJ)
  • Number: 108
  • Rarity: C
  • Type: Battle
  • Side: L
  • Card text:
    Pay 2 Force -> Choose a unit. That unit gets +4 power for this attack. Play only on a unit with power 4 or less.
    2 x Vendetta (RAS)
  • Number: 68
  • Rarity: U
  • Type: Battle
  • Side: N
  • Card text:
    Pay 4 Force -> Prevent all damage to one of your Characters. Until end of turn, damage from that Character's attack can't be prevented and that Character gets +X power, where X is the amount of damage prevented.
     
    Type: Character (16 cards)
    2 x Bib Fortuna (A) (RJ)
  • Number: 5
  • Rarity: R
  • Power: 3
  • Health: 4
  • Type: Character
  • Subtype: Tatooine Twi'lek Smuggler
  • Build Cost: 6
  • Side: N
  • Speed: 30
  • Version: A
  • Card text:
    Pay 0 Force -> Choose one of your neutral units in any arena. Put that unit facedown under Bib Fortuna. He gets +20 speed, +2 power, and +2 health for each card under him. (Cards put under Bib Fortuna in this way are not part of his stack and are not in play.) Play only when no unit is attacking.
    1 x Boba Fett (H) (RJ)
  • Number: 42
  • Rarity: U
  • Power: 6
  • Health: 6
  • Type: Character
  • Subtype: Bounty Hunter
  • Build Cost: 9
  • Side: N
  • Speed: 50
  • Version: H
  • Card text:
    Hidden Cost 1 (If you have at least 1 build counter on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Armor
    Critical Hit 3
    1 x Bossk (A) (RAS)
  • Number: 3
  • Rarity: R
  • Power: 8
  • Health: 7
  • Type: Character
  • Subtype: Trandoshan Bounty Hunter
  • Build Cost: 9
  • Side: N
  • Speed: 40
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point, discard 1 card from you hand, or tap this unit. (Pay Upkeep when your build step starts.)
    Armor
    Bounty: Search your opponent's deck for each card with the same name as the Character that you gained this bounty for. Put those cards in his or her discard pile. Then your opponent shuffles his or her deck. (When this unit damages another unit and the other unit is discarded, you gain the bounty when your next build step starts.)
    Critical Hit 2
    1 x Chewbacca (I) (RAS)
  • Number: 5
  • Rarity: R
  • Power: 7
  • Health: 8
  • Type: Character
  • Subtype: Rebel Wookiee
  • Build Cost: 9
  • Side: L
  • Speed: 40
  • Version: I
  • Card text:
    Retaliate X, where X is Chewbacca's power. If Chewbacca’s Retaliate attack causes a unit to be discarded, untap Chewbacca.
    1 x Ephant Mon (A) (RJ)
  • Number: 13
  • Rarity: R
  • Power: 3
  • Health: 5
  • Type: Character
  • Subtype: Chevin Smuggler
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point or tap Ephant Mon.
    Hidden Cost 2 (If you have at least 2 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Whenever Ephant Mon attacks, you may search your opponent's deck and hand for one Battle or Mission card and put it into his or her discard pile. Then your opponent shuffles his or her deck.
    1 x Guri (A) (RAS)
  • Number: 11
  • Rarity: R
  • Power: 8
  • Health: 8
  • Type: Character
  • Subtype: Black Sun Droid Assassin
  • Build Cost: 8
  • Side: N
  • Speed: 60
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point, discard 1 card from your hand, or tap this unit. (Pay Upkeep when your build step starts.)
    Bounty: One of your Characters gets "Pay 2 Force -> Untap this unit." until end of turn.
    1 x IG-88 (A) (RAS)
  • Number: 16
  • Rarity: R
  • Power: 5
  • Health: 7
  • Type: Character
  • Subtype: Assassin Droid Bounty Hunter
  • Build Cost: 8
  • Side: N
  • Speed: 70
  • Version: A
  • Card text:
    Upkeep: Tap one of your untapped Droids. (Pay Upkeep when your build step starts.)
    Accuracy 1
    Bounty: Draw 3 cards.
    Critical Hit 2
    2 x Jabba the Hutt (C) (RJ)
  • Number: 55
  • Rarity: U
  • Power: 4
  • Health: 6
  • Type: Character
  • Subtype: Hutt Crime Lord
  • Build Cost: 5
  • Side: N
  • Speed: 10
  • Version: C
  • Card text:
    Hidden Cost 2 (If you have at least 2 build counters on this card, you may deploy it at any time by paying Force for the remaining build cost.)
    Each of your other units in the Character arena gets "Pay 0 Force -> Intercept."
    3 x Prince Xizor (A) (RAS)
  • Number: 26
  • Rarity: R
  • Power: 6
  • Health: 9
  • Type: Character
  • Subtype: Black Sun Crime Lord
  • Build Cost: 9
  • Side: N
  • Speed: 50
  • Version: A
  • Card text:
    Upkeep: Pay 3 build points or tap this unit. (Pay Upkeep when your build step starts.)
    As long as Xizor is in the Character arena, you don't have to pay the Upkeep costs of your other neutral units. Each of those neutral units gets +10 speed and +1 power.
    Whenever Prince Xizor is attacked, prevent all but 2 of that damage.
    3 x Sleen (RAS)
  • Number: 95
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Character
  • Subtype: Dagobah Creature
  • Build Cost: 4
  • Side: N
  • Speed: 30
  • Card text:
    Tap -> Your opponent puts the top card of his or her deck into his or her discard pile. Play only during your build step.
    When this unit is discarded from play, your opponent puts the top X cards of his or her deck into his or her discard pile, where X is your Force total.
     
    Type: Ground (14 cards)
    1 x AT-AP (ROTS)
  • Number: 42
  • Rarity: U
  • Power: 5
  • Health: 5
  • Type: Ground
  • Subtype: Republic Vehichle
  • Build Cost: 5
  • Side: L
  • Speed: 20
  • Card text:
    Armor (This unit is hit only on a 5 or more.)
    Critical Hit 1 (This unit does 1 more damage if you roll at least one natural six.)
    Designed to combine heavy firepower with mobility, the AT-AP represents the Republic's next generation of assault walkers.
    1 x AT-TE Walker 71E (AOTC)
  • Number: 65
  • Rarity: R
  • Power: 5
  • Health: 4
  • Type: Ground
  • Subtype: Republic Assault Walker
  • Build Cost: 6
  • Side: L
  • Speed: 60
  • Card text:
    Shields 1 (Each unit gets -1 power as long as it's attacking this unit.)
    1 x Anakin's Podracer (PM)
  • Number: 33
  • Rarity: U
  • Power: 2
  • Health: 4
  • Type: Ground
  • Subtype: Speeder
  • Build Cost: 3
  • Side: L
  • Speed: 80
  • Card text:
    Pay 1 Force -> Evade 1
    Lucky 1 (Each attack, you may reroll 1 of this unit's attack dice or have your opponent reroll 1 attack die against it.)
    1 x Bantha Herd (RAS)
  • Number: 72
  • Rarity: C
  • Power: 3
  • Health: 4
  • Type: Ground
  • Subtype: Tatooine Creature
  • Build Cost: 3
  • Side: N
  • Speed: 20
  • Card text:
    Upkeep: Discard 1 card or tap this unit. (Pay Upkeep when your build step starts.)
    As long as this unit has a Pilot on it, it gets +20 speed and +2 power.
    1 x Cantina Bar Mob (RJ)
  • Number: 73
  • Rarity: C
  • Power: 4
  • Health: 6
  • Type: Ground
  • Subtype: Tatooine Mob
  • Build Cost: 6
  • Side: n
  • Speed: 30
  • Card text:
    Pay 1 Force -> Retaliate 4
    4 x Coruscant Emergency Ship (ROTS)
  • Number: 80
  • Rarity: C
  • Power: 3
  • Health: 5
  • Type: Ground
  • Subtype: Coruscant Speeder
  • Build Cost: 5
  • Side: N
  • Speed: 20
  • Card text:
    Pay 0 Force -> Prevent up to 2 damage to one of your Ground units. Use this ability only once per turn.
    The emergency vehicles of Coruscant are equipped to handle the incendiary, chemical, and nuclear hazards of spaceflight.
    1 x Dune Sea Krayt Dragon (RAS)
  • Number: 17
  • Rarity: R
  • Power: 8
  • Health: 8
  • Type: Ground
  • Subtype: Tatooine Dragon Creature
  • Build Cost: 8
  • Side: N
  • Speed: 30
  • Card text:
    Pay 4 Force -> Untap this unit. Play only when this unit is attacked.
    1 x Elite Squad (RJ)
  • Number: 82
  • Rarity: C
  • Power: 5
  • Health: 6
  • Type: Ground
  • Subtype: Rebel Squad
  • Build Cost: 8
  • Side: L
  • Speed: 40
  • Card text:
    Critical Hit 1
    Lucky 2
    1 x Gungan Grand Army (PM)
  • Number: 14
  • Rarity: R
  • Power: 10
  • Health: 11
  • Type: Ground
  • Subtype: Naboo Gungan
  • Build Cost: 9
  • Side: N
  • Speed: 20
  • Card text:
    Discard one of your other Gungan units from any arena -> Remove up to 3 damage counters from this unit.
    Whenever this unit attacks a Droid, it gets Critical Hit 1 for that attack.
    Overkill
    2 x Gungan Kaadu Squad (PM)
  • Number: 72
  • Rarity: C
  • Power: 5
  • Health: 5
  • Type: Ground
  • Subtype: Naboo Gungan Creature Squad
  • Build Cost: 7
  • Side: N
  • Speed: 50
  • Card text:
    Accuracy 1
    Critical Hit 1
     
    Type: Location (5 cards)
    1 x Free Coruscant (RJ)
  • Number: 92
  • Rarity: C
  • Type: Location
  • Subtype: Space/Ground/Character - Rebel Coruscant
  • Build Cost: 2
  • Side: L
  • Card text:
    You may deploy this Location to any arena.
    When your build step starts, gain 1 build point.
    2 x Mos Eisley (RAS)
  • Number: 90
  • Rarity: C
  • Type: Location
  • Subtype: Ground - Tatooine City
  • Build Cost: 1
  • Side: N
  • Card text:
    When you would draw a card during your draw step, instead name a card type (Space, Ground, Character, Battle, Location, or Mission). Reveal cards from the top of your deck until you reveal a card of that type. Put that card into your hand and the other revealed cards into your discard pile.
    2 x Mos Eisley Cantina (RAS)
  • Number: 91
  • Rarity: C
  • Type: Location
  • Subtype: Character - Tatooine Bar
  • Build Cost: 1
  • Side: N
  • Card text:
    When your build step starts, choose one of your Characters. You don't have to pay that Character's Upkeep costs this turn.
     
    Type: Mission (1 cards)
    1 x Falcon's Needs (RAS)
  • Number: 81
  • Rarity: C
  • Type: Mission
  • Build Cost: 2
  • Side: N
  • Card text:
    Choose one of your opponent's units. That unit gets "Upkeep: Pay 2 build points or tap this unit. (Pay Upkeep when your build step starts.)" until the game ends.
     
    Type: Space (16 cards)
    2 x Acclamator II-Class Assault Ship (ROTS)
  • Number: 41
  • Rarity: U
  • Power: 6
  • Health: 7
  • Type: Space
  • Subtype: Republic Capital Ship
  • Build Cost: 8
  • Side: L
  • Speed: 20
  • Card text:
    Bombard 4 (This unit may attack a unit in the Ground arena instead of a unit in the Space arena with 4 power plus any other effects.)
    1 x Anakin's Starfighter (A) (ROTS)
  • Number: 72
  • Rarity: C
  • Power: 3
  • Health: 3
  • Type: Space
  • Subtype: Jedi Starfighter
  • Build Cost: 4
  • Side: L
  • Speed: 60
  • Version: A
  • Card text:
    Pay 1 Force -> Evade 1
    Critical Hit 1 (This unit does 1 more damage if you roll at least one natural six.)
    Equipment costs 1 less Force and 1 less build point to attach to this unit.
    1 x IG-2000 (A) (RAS)
  • Number: 15
  • Rarity: R
  • Power: 4
  • Health: 4
  • Type: Space
  • Subtype: Starfighter
  • Build Cost: 4
  • Side: N
  • Speed: 30
  • Version: A
  • Card text:
    Upkeep: Discard 1 card or tap this unit. (Pay Upkeep when your build step starts.)
    IG-2000 can be piloted only by Droids.
    Armor
    Critical Hit 2
    When the Space battle step starts, choose one:
    IG-2000 gets +20 speed until end of turn, or
    IG-2000 gets +2 power until end of turn.
    1 x Luke's X-wing (B) (BOY)
  • Number: 21
  • Rarity: R
  • Power: 3
  • Health: 3
  • Type: Space
  • Subtype: Rebel Starfighter
  • Build Cost: 5
  • Side: L
  • Speed: 60
  • Version: B
  • Card text:
    Critical Hit 4
    Pay 2 Force -> Evade 2
    1 x Luke's X-wing (D) (RAS)
  • Number: 56
  • Rarity: U
  • Power: 3
  • Health: 2
  • Type: Space
  • Subtype: Rebel Starfighter
  • Build Cost: 4
  • Side: L
  • Speed: 60
  • Version: D
  • Card text:
    Shields 1
    As long as Luke's X-wing has a Pilot on it, it gets +3 power.
    Each of Luke's X-wing's activated abilities costs 1 less Force to play.
    1 x Millennium Falcon (H) (RAS)
  • Number: 57
  • Rarity: U
  • Power: 5
  • Health: 5
  • Type: Space
  • Subtype: Rebel Transport
  • Build Cost: 3
  • Side: L
  • Speed: 40
  • Version: H
  • Card text:
    Upkeep: Pay 1 build point or tap this unit. (Pay Upkeep when your build step starts.)
    The Millennium Falcon can have an extra Pilot.
    When this unit is discarded from the Space arena, you gain 3 extra build points next turn.
    1 x Mist Hunter (A) (RAS)
  • Number: 24
  • Rarity: R
  • Power: 5
  • Health: 5
  • Type: Space
  • Subtype: Transport
  • Build Cost: 5
  • Side: N
  • Speed: 40
  • Version: A
  • Card text:
    The Mist Hunter can be piloted only by Droids and Bounty Hunters.
    Shields 1
    The Mist Hunter gets Accuracy 1 as long as it's attacking a damaged unit.
    1 x Mon Calamari Cruiser (RJ)
  • Number: 101
  • Rarity: C
  • Power: 6
  • Health: 6
  • Type: Space
  • Subtype: Rebel Mon Calamari Capital Ship
  • Build Cost: 7
  • Side: L
  • Speed: 20
  • Card text:
    Shields 1
    1 x Outrider (A) (RAS)
  • Number: 66
  • Rarity: U
  • Power: 3
  • Health: 4
  • Type: Space
  • Subtype: Transport
  • Build Cost: 4
  • Side: N
  • Speed: 50
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point, discard 1 card from your hand, or tap this unit. (Pay Upkeep when your build step starts.)
    Accuracy 1
    Shields 1
    1 x Punishing One (A) (RAS)
  • Number: 59
  • Rarity: U
  • Power: 3
  • Health: 4
  • Type: Space
  • Subtype: Transport
  • Build Cost: 3
  • Side: N
  • Speed: 40
  • Version: A
  • Card text:
    Upkeep: Pay 1 build point or tap this unit. (Pay Upkeep when your build step starts.)
    Armor
    1 x Virago (A) (RAS)
  • Number: 32
  • Rarity: R
  • Power: 2
  • Health: 3
  • Type: Space
  • Subtype: Assault Starfighter
  • Build Cost: 4
  • Side: N
  • Speed: 70
  • Version: A
  • Card text:
    Upkeep: Put the top 3 cards of your deck into your discard pile. (Pay Upkeep when your build step starts.)
    Armor
    When the Space battle step starts, choose one:
    Virago gets +20 speed until end of turn, or
    Virago gets +2 power until end of turn.
    4 x X-wing Escort (RAS)
  • Number: 105
  • Rarity: C
  • Power: 2
  • Health: 2
  • Type: Space
  • Subtype: Rebel Starfighter
  • Build Cost: 3
  • Side: L
  • Speed: 50
  • Card text:
    Accuracy 1
    Shields 1
    This unit gets +2 power as long as you have another Starfighter in the Space arena.
     
     
    Deck Statistics
    Distribution by Rarity
    C 27  44 %  
    R 18  29 %  
    U 17  27 %  
     

    Distribution by Subtype
    - 61  98 %  
    Republic Assault Walker 2 %  
     

    Distribution by Type
    Battle 10  16 %  
    Character 16  26 %  
    Ground 14  23 %  
    Location 8 %  
    Mission 2 %  
    Space 16  26 %  
     



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