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Deck "Pale Curtains"

Deck "Pale Curtains"
Format: OCG - 48 Cards
created by sergiumrs LV18 activity icon envelope icon
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Cards without Section (40 cards)
1 x Back to the Ore, Zenith of "Ten Tail" Back to the Ore, Zenith of "Ten Tail" (DMR-08)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Zenith
  • Power: 11000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Zero
  • Artist: YOICHI ITO
Card text:

*  When you summon this creature into the battle zone, search your deck. Choose 2 spells with a cost of 6 or less from it, your opponent chooses one of it and puts it into the graveyard. You may cast the remaining card without paying its cost.

*  When this creature attacks, you may cast a spell with a cost of 6 or less from your graveyard without paying its cost. Then, put that spell on the bottom of your deck.

*  Double breaker

*  Eternal Omega

2 x Berlin, Bell Gravekeeper Berlin, Bell Gravekeeper (DMX-06)
  • Collector Number: 13
  • Rarity: Uncommon
  • Type: Creature
  • Race: Initiate/Hedrian/Hunter
  • Power: 3000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light/Darkness
  • Artist: Katsuya
Card text:

(This creature is put into your mana zone tapped)

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When your opponent would choose a creature by the effect of a spell, this creature can't be chosen.

*  When a card is discarded from your hand by the ability of your opponent's creature or spell, you may return up to two cards from your graveyard to your hand.

2 x Codenight Black of Lionel Codenight Black of Lionel (DMR-07)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Toshiaki Takayama
Card text:

*  When you put this creature into the battle zone, you may choose one of your opponent's shields and put it into the graveyard, and then choose a Command from your graveyard and put it face down as a new shield.

*  Double breaker (This creature breaks 2 shields.)

2 x Codenight Bouquet Toss Codenight Bouquet Toss (DMX-11)
  • Collector Number: 24
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Julie Dillon
Card text:

*  If you have two or less shields, your Darkness Angel Commands in the battle zone get "blocker".

*  When a shield is put into your graveyard, you may draw a card.

*  Double breaker (This creature breaks 2 shields.)

2 x Codenight Congratulation Codenight Congratulation (DMX-11)
  • Collector Number: 23
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Darkness
  • Artist: Mikio Masuda
Card text:

*  When you put this creature into the battle zone, you may put one of your shields to the graveyard. If you do, your opponent chooses 2 of their creatures and destroys them.

*  Double breaker (This creature breaks 2 shields.)

2 x Codenight Engage Ring Double Cross Codenight Engage Ring Double Cross (DMD-08)
  • Collector Number: 18
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: boyaking
Card text:

Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  Double breaker (This creature breaks 2 shields.)

*  When this creature is put into the graveyard, you may put one of your shields into the graveyard instead. If you do, this creature stays in the battle zone.

1 x Codenight Star in the Love Codenight Star in the Love (DMD-08)
  • Collector Number: 17
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command/Unknown
  • Power: 13000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Darkness
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, put all other creatures in the battle zone into the graveyard. If you do, put all of your shields into the graveyard.

*  Triple breaker (This creature breaks 3 shields)

2 x Counterattacking Silent Spark Counterattacking Silent Spark (DMX-14)
  • Collector Number: 72
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Water
  • Artist: Katsuya
Card text:

(This card is put into your mana zone tapped.)

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Choose one of the following:


*º Tap all of your opponent's creatures in the battle zone.
*º Draw 2 cards.

1 x Devil Saint Death Arcadia Devil Saint Death Arcadia (HoDN)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Angel Command/Grand Devil
  • Power: 6000
  • Cost: 6
  • Civilization: Darkness
Card text:

[Blocker] Blocker
This creature cannot attack.
Slayer
When an opponent's creature breaks your Shield, you can send that Shield to the Graveyard instead of your hand. If so, destroy the creature that broke the shield.

2 x Divine Punishment of Heaven Divine Punishment of Heaven (DMD-10)
  • Collector Number: 7
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Darkness
  • Artist: Yuri Shinjuro
Card text:

(This card is put into your mana zone tapped.)

*  Destroy one of your opponents non-colorless creatures.

*  Tap one of your creatures in the battle zone.

3 x Energy Stream Energy Stream (DMX-14)
  • Collector Number: 56
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Water
  • Artist: Katsuya
Card text:

*  Draw 2 cards.

1 x Hyperspatial Guard Hole Hyperspatial Guard Hole (DM-39)
  • Collector Number: 20
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light/Darkness
  • Artist: sansyu
Card text:

(This spell is put into your mana zone tapped.)

*  Choose one of your opponent's non-evolution creatures in the battle zone and put it into their shield zone face down.

*  Choose a Light or Darkness creature that has command in its race with a cost of 10 or less in your hyperspatial zone and put it into the battle zone.

1 x Hyperspatial Revive Hole Hyperspatial Revive Hole (DMX-03)
  • Collector Number: 37
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: 500siki
Card text:

*  Return a creature from your graveyard to your hand.

*  Choose and activate one of the following effects.


*º Choose any number of creatures in your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial White Blue Hole Hyperspatial White Blue Hole (DMR-02)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 4
  • Civilization: Light/Water
  • Artist: Okera
Card text:

(This spell is put into your mana zone tapped.)

*  Put a psychic creature with cost 5 or less into the battle zone from your hyperspatial zone.

*  If you put a light psychic creature into the battle zone in this way, you may put a card in your hand into your shield zone face-down.

*  If you put a water psychic creature into the battle zone in this way, this turn, your creatures can't be blocked.

2 x Jenny, the Dismantling Puppet Jenny, the Dismantling Puppet (DMX-03)
  • Collector Number: 35
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  When you put this creature into the battle zone, look at your opponent's hand and choose a card from it. Your opponent discards that card.

"So Cutty, what shall we take apart next?" "Uke, ukekekekekee" - Jenny, the Dismantling Puppet

「ねえカットちゃん、次は何をバラそうかしら?」「ウケ、ウケケケケケー」 -Jenny, the Dismantling Puppet (DMC-42)

ほんと小悪魔な女の子だね。いや、小悪魔どころじゃなくない?ウケケ -カットちゃん (DMX-01)

1 x Lost Soul Lost Soul (DMC-21)
  • Collector Number: 32
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Tomofumi Ogasawara
Card text:

*  Your opponent discards all cards in his hand.

1 x Mil Armor, Mecha King Vizier Mil Armor, Mecha King Vizier (DMX-01)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Great Mecha King/Initiate
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light/Water
  • Artist: Kazuo Matsushima
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  You may have your spells cost 1 less to cast. They can't cost less than 1.

2 x Olive Oil, Karma`s Burial Olive Oil, Karma's Burial (DMR-12)
  • Collector Number: 23
  • Rarity: Uncommon
  • Type: Creature
  • Race: Oracle/Great Mecha King
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: MATSUMOTO EIGHT
Card text:

Shieldtrigger Shield trigger

Blockericon Blocker

*  This creature can't attack.

*  When you put this creature into the battle zone, choose a player. That player put his graveyard into his deck and shuffles it.

2 x Pakurio Pakurio (DMX-01)
  • Collector Number: 18
  • Rarity: Uncommon
  • Type: Creature
  • Race: Cyber Lord
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Water
  • Artist: Shin "JASON" Nagasawa
Card text:

*  When you put this creature into the battle zone, look at the opponent's hand. You may choose 1 card from it and place it in your opponent's shields face-down.

「いい切り札だ。鍵をかけて大事にしまって置いてあげようね。」 -パクリオ

"What an excellent trump card you have. I'll lock it away, nice and safe for you." -Pakurio

1 x Queen Alcadeias, Holy Gaia Queen Alcadeias, Holy Gaia (DMX-01)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command/Lost Crusader
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Darkness
  • Artist: hippo
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your multicolored creatures.

*  Your opponent can't cast spells other than multicolored spells.

*  Double breaker

王と后が揃う時、あらゆる伝統はその力を失うだろう。

With the king and queen united, all previous rules become meaningless.(Perfect Heaven)

1 x Shackle Erma, Fuuma Saint Shackle Erma, Fuuma Saint (DMR-12)
  • Collector Number: 17
  • Rarity: Rare
  • Type: Creature
  • Race: Grand Devil/Initiate
  • Power: 4500
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Water
  • Artist: kou1
Card text:

(This card is put into your mana zone tapped.)

Blockericon Blocker

*  This creature can't attack players.

*  You may have your spells cost 1 less to cast. However, they can't cost less than 1.

*  Your opponent's spells cost 1 more to cast.

2 x The Grave of Angels and Demons The Grave of Angels and Demons (DMX-14)
  • Collector Number: 68
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light/Darkness
  • Artist: Masaki Hirooka
Card text:

Shieldtrigger Shield trigger

(This spell is put into your mana zone tapped.)

*  If there are 2 or more creatures with the same name in the battle zone, destroy all of them. Then, look at all of the mana zones, if there are 2 or more cards with the same name, put all of them into their owners graveyard.

3 x Wedding Gate Wedding Gate (DMR-06)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Kazuo Matsushima
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  Put up to 2 non-evolution, non-Light Angel Command creatures from your hand into the battle zone.

1 x Wedding, Zenith of "Celebration" Wedding, Zenith of "Celebration" (DMR-06)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Unknown/Zenith
  • Power: 13000
  • Mana Number: 1
  • Cost: 11
  • Civilization: Zero
  • Artist: Boyaking
Card text:

*  When you summon this creature and put it into the battle zone, your opponent chooses a total of 4 cards from their hand and/or creatures in their battle zone, and adds them to their shield zone face-down as a new shield.

*  When this creature breaks a shield, your opponent puts that shield into the graveyard instead of adding it into their hand.

*  Triple breaker (This creature breaks 3 shields)

*  Eternal Omega Ω (When this creature would leave the battle zone, return it to your hand instead)

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened (DM-39)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: World Command
  • Power: 9000/23000
  • Cost: 10/20
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Sansyu
Card text:

Blockericon.jpg Blocker
* This creature can't attack.
* Whenever your opponent would choose a creature due to the ability of a creature, this creature can't be chosen.
* Awaken?At the start of your turn, you may choose 3 cards from either your battle zone and/or your mana zone, return them to your deck, and then shuffle it. If you do, flip this creature.
Evilsoul.gif Evil Soul


* When this creature attacks, you may destroy one of your opponent's Light creatures, Water creatures, Darkness creatures, Fire creatures, and Nature creatures.
* Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.)
* Quadruple breaker (This creature breaks 4 shields.)
Evilsoul.gif Evil Soul

1 x Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened (DMC-68)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

*  Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following Soulrecall.gif effect.)

Soulrecall.gif Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.

*  Double breaker

*  Awaken - At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


Evilsoul.gif Evil Soul

*  Each of your opponent's creatures in the battle zone gets -5000 power.

*  Each of your other creatures in the battle zone gets +5000 power.

*  Quadruple breaker (This creature breaks 4 shields.)

*  Release (Whenever this creature would leave the battle zone, flip it instead.)


Evilsoul.gif Evil Soul

2 x Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Berserker/Alien//Berserker/Gaia Command/Alien
  • Power: 3000/105
  • Cost: 4/15
  • Civilization: Light//Light/Nature
  • Artist: Eel
Card text:

* Your opponent's spells cost 1 more to cast.

* Psychic Link: At the beginning of your turn, if you have Geo the Man, Earth Titan in the battle zone, link it to this creature and flip this creature
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

2 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Volg Thunder/Volg Tiger, Thunder Beast Volg Thunder/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 7000/110
  • Cost: 6/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose a player. That player puts cards from the top of his deck into the graveyard until 2 creatures have been put into the graveyard in this way.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 20  42 %  
Light//Light/Nature bar 4 %  
Light/Darkness bar 17 %  
Light/Water bar 13 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
Water bar 15 %  
Zero bar 4 %  
 

Distribution by Cost
10 bar 2 %  
10/20 bar 2 %  
11 bar 2 %  
2 bar 4 %  
3 bar 13 %  
4 bar 19 %  
4/15 bar 4 %  
5 bar 6 %  
5/30 bar 4 %  
6 bar 15 %  
6/12 bar 2 %  
7 bar 17 %  
7/13 bar 2 %  
8 bar 4 %  
8/16 bar 2 %  
9 bar 2 %  
 

Distribution by Power
- bar 17  35 %  
1000 bar 8 %  
11000 bar 2 %  
13000 bar 4 %  
2000 bar 4 %  
3000 bar 6 %  
3000/105 bar 4 %  
4000/26000 bar 4 %  
4500 bar 2 %  
5000/9000 bar 2 %  
6000 bar 2 %  
7000 bar 4 %  
7000/110 bar 2 %  
7000/18000 bar 2 %  
8000 bar 4 %  
9000 bar 10 %  
9000/23000 bar 2 %  
 

Distribution by Race
- bar 17  35 %  
Angel Command/Grand Devil bar 2 %  
Angel Command/Lost Crusader bar 2 %  
Angel Command/Unknown bar 19 %  
Angel Command/Zenith bar 2 %  
Berserker/Alien//Berserker/Gaia Command/Alien bar 4 %  
Cyber Lord bar 4 %  
Death Puppet bar 4 %  
Demon Command bar 2 %  
Demon Command/Hunter bar 2 %  
Demon Command/Zombie Dragon//Demon Command bar 2 %  
Grand Devil/Initiate bar 2 %  
Great Mecha King/Initiate bar 2 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 4 %  
Initiate/Hedrian/Hunter bar 4 %  
Oracle/Great Mecha King bar 4 %  
Unknown/Zenith bar 2 %  
World Command bar 2 %  
 

Distribution by Rarity
Common bar 22  46 %  
Rare bar 13 %  
Super Rare bar 13 %  
Uncommon bar 11  23 %  
Very Rare bar 4 %  
Victory Rare bar 2 %  
 

Distribution by Type
Creature bar 22  46 %  
Evolution Creature bar 2 %  
Psychic Creature bar 6 %  
Psychic Creature/Psychic Super Creature bar 6 %  
Psychic Super Creature bar 4 %  
Spell bar 17  35 %  
 



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