| Card Type: Character (21 cards)
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Atom Smasher, Al Rothstein (DCR)
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Collector Number: DCR-002
Rarity: U
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 1
Defense Value (DEF): 1
Recruit or Threshold Cost: 1
Artist: Juvaun Kirby
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Card text: Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)
Activate >>> Put a +1 ATK / +1 DEF counter on Atom Smasher."All my life, I've wanted to join the JSA. It's all I've ever wanted."
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1
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x
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Black Adam, Ruthless Hero (DCR)
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Collector Number: DCR-004
Rarity: C
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 14
Defense Value (DEF): 16
Recruit or Threshold Cost: 7
Icons: [Flight] [Range]
Artist: Tomm Coker
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Card text: Reservist (You may recruit this card from your resource row. If you do, you may put a card from your hand face down into your resource row.)
Exhausted JSA characters you control get +2 ATK."I swear it all ends now: As long as I have this power, no more innocents will die."
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2
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Carter Hall as Hawkman, Eternal Champion (DCR)
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Collector Number: DCR-006
Rarity: C
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 8
Defense Value (DEF): 7
Recruit or Threshold Cost: 5
Icons: [Flight] [Range]
Artist: Phil Noto
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Card text: Carter Hall gets +1 ATK / +1 DEF for each exhausted, non-stunned, non-Army character you control."You may have trained for a lifetime—but I've trained for hundreds."
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2
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Hulk, Grumpy Green Goliath (MTU)
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Collector Number: MTU-054
Rarity: C
Card Type: Character
Team Affiliation: Marvel Defenders
Attack Value (ATK): 9
Defense Value (DEF): 9
Recruit or Threshold Cost: 5
Artist: Adam Warren
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Card text: Substitute
Whenever Hulk becomes exhausted, put a +1/+1 counter on him."When Hulk gets mad enough, Hulk will smash you!"
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1
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Jakeem Williams, JJ Thunder (DCR)
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Collector Number: DCR-012
Rarity: U
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 1
Defense Value (DEF): 1
Recruit or Threshold Cost: 1
Artist: Tom Feister
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Card text: Reservist
Activate >>> If Jakeem Williams is in play, search your deck for a JSA character card with cost 4 or greater, reveal it, put it into your hand, and shuffle your deck. Put Jakeem Williams on the top of your deck."So cool!"
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2
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Kate Spencer as Manhunter, Fearless Renegade (DCR)
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Collector Number: DCR-015
Rarity: U
Card Type: Character
Team Affiliation: JSA / Manhunter
Attack Value (ATK): 3
Defense Value (DEF): 2
Recruit or Threshold Cost: 2
Artist: Kieran Yanner
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Card text: Characters you control get +1 ATK while attacking a character with greater cost.
Free >>> Target hidden character an opponent controls can be attacked by characters you control with lesser cost this turn. Use this power only once per turn."There aren't many of us left. At the end of all this, I may be the only one."
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1
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Mr. Sinister, Visionary Geneticist (MVL)
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Collector Number: MVL-229
Rarity: U
Card Type: Character
Attack Value (ATK): 9
Defense Value (DEF): 9
Recruit or Threshold Cost: 5
Artist: Georges Jeanty
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Card text: Opposing characters lose and can't have powers and keywords during the combat phase."Your genetic codes are an open book to me. I can amplify them or turn them off at will."
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2
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Power Girl, Earth 2 (DCR)
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Collector Number: DCR-018
Rarity: C
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 13
Defense Value (DEF): 12
Recruit or Threshold Cost: 6
Icons: [Flight]
Artist: Stuart Sayger
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Card text: Power Girl gets +4 ATK / +4 DEF while in combat with a character with greater cost.
Boost 2: When Power Girl comes into play, Earth 2 characters you control get +4 ATK / +4 DEF while in combat with a character with greater cost this turn."At last, I know who I am."
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S.T.R.I.P.E., Pat Dugan (DLS)
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Collector Number: DLS-198
Rarity: U
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 7
Defense Value (DEF): 6
Recruit or Threshold Cost: 4
Icons: [Range]
Artist: Mark Brooks & Jen Zee
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Card text: Exhausted JSA defenders you control have reinforcement.
Exhaust a JSA character you control >>> S.T.R.I.P.E. gets +2 ATK this turn. Use this power only once per turn."Fall back, Stargirl! I got these turkeys!"
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2
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Sub-Mariner, Neptune's Fist (MTU)
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Collector Number: MTU-066
Rarity: C
Card Type: Character
Team Affiliation: Marvel Defenders
Attack Value (ATK): 12
Defense Value (DEF): 11
Recruit or Threshold Cost: 6
Icons: [Flight]
Artist: Aaron Lopresti
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Card text: Substitute
Sub-Mariner gets +1/+1 for each exhausted Marvel Defenders character you control.Being a king has its advantages.
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2
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Tania Belinskya as Red Guardian, Cold Warrior (MTU)
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Collector Number: MTU-068
Rarity: C
Card Type: Character
Team Affiliation: Marvel Defenders
Attack Value (ATK): 1
Defense Value (DEF): 4
Recruit or Threshold Cost: 2
Icons: [Range]
Artist: Dave Ross
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Card text: Substitute
Backup: Activate >>> Target character you control gets +4 ATK this turn and has range this turn. Use only during the build phase.Defending the world—it's not just for Americans anymore.
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The Phantom Stranger, Wandering Hero (DCR)
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Collector Number: DCR-027
Rarity: U
Card Type: Character
Team Affiliation: JSA
Attack Value (ATK): 14
Defense Value (DEF): 17
Recruit or Threshold Cost: 7
Icons: [Flight] [Range]
Artist: Jon Meyers
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Card text: Willpower 5
Discard The Phantom Stranger >>> Power-up target JSA attacker or defender. Use this power only if The Phantom Stranger is in your hand.
Exhaust two characters you control >>> Return The Phantom Stranger from your KO'd pile to your hand. Use this power only during the build phase and only if The Phantom Stranger is in your KO'd pile.
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| Card Type: Equipment (3 cards)
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3
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T-Spheres (DCR)
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Collector Number: DCR-042
Rarity: C
Card Type: Equipment
Recruit or Threshold Cost: 1
Artist: John Van Fleet
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Card text: Concealed—Optional
T-Spheres costs 1 less to recruit while you control a JSA character.
Equipped character gets +3 ATK / +3 DEF while in combat with a character with greater cost.
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| Card Type: Location (6 cards)
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2
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Birthing Chamber (DGL)
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Collector Number: DGL-182
Rarity: U
Card Type: Location
Recruit or Threshold Cost: 3
Artist: Jorge Lucas
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Card text: Activate >>> If you control four or more characters, draw a card. If you control six or more characters, instead draw two cards, then discard a card.
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JSA Headquarters (DCR)
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Collector Number: DCR-037
Rarity: R
Card Type: Location
Recruit or Threshold Cost: 2
Artist: Phil Noto
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Card text: Activate, exhaust a JSA character you control >>> Reveal the top three cards of your deck. Put all revealed character cards into your hand and the remaining cards on the bottom of your deck. Discard a card for each card you put into your hand.
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Slaughter Swamp (JLA)
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Collector Number: DJL-148
Rarity: C
Card Type: Location
Recruit or Threshold Cost: 2
Artist: Craig Hamilton
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Card text: Activate, discard a card >>> Return target character card from a KO'd pile to its owner's hand. Whenever you recruit a Secret Society character with cost 3 or greater, ready Slaughter Swamp.
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The Rock of Eternity (DCR)
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Collector Number: DCR-041
Rarity: R
Card Type: Location
Recruit or Threshold Cost: 4
Artist: Sanford Greene
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Card text: At the start of your attack step, ready each JSA character you control that was exhausted as your attack step started and exhaust each other character you control.Overlooking the entrance to the cave, the Seven Sins of Man await the false step that will set them free.
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| Card Type: Plot Twist (28 cards)
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3
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Advance Warning (DCR)
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Collector Number: DCR-032
Rarity: R
Card Type: Plot Twist
Recruit or Threshold Cost: 3
Artist: Durwin Talon
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Card text: Target JSA defender you control gets +2 DEF this attack. If that character is exhausted, it gets an additional +2 DEF this attack, and each opponent gains 3 endurance."Call it 'pre-traumatic stress syndrome.'"
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2
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Allied Against the Dark, Team-Up (DCR)
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Collector Number: DCR-033
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Icons: [Ongoing]
Artist: Mark Texeira
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Card text: As an additional cost to play Allied Against the Dark, choose up to two team affiliations among characters you control.
Ongoing: Crossover the chosen affiliations.
Exhausted JSA defenders you control get +1 ATK.
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2
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Astral Projection (MTU)
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Collector Number: MTU-071
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 4
Artist: Mike Miller
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Card text: Move any number of Marvel Defenders characters you control to your hidden area. If you control Dr. Strange, draw a card."By the Hoary Hosts of Hoggoth!"
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Brothers in Arms (DCR)
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Collector Number: DCR-034
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 3
Artist: Alex Horley
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Card text: As an additional cost to play Brothers in Arms, exhaust a non-attacking, non-defending JSA character you control.
Target attacker or defender you control gets +X ATK this attack, where X is the ATK of the character you exhausted."Know this: Though we are no longer enemies, we will never be friends."
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Cover Fire (MOR)
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Collector Number: MOR-183
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Andrew Robinson
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Card text: Target defender gets +2 DEF for this attack for each other non-stunned character with range you control.
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3
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Defend Yourself! (DCR)
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Collector Number: DCR-187
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 1
Artist: Scott Iwahashi
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Card text: Target defender gets +3 ATK this attack and an additional +3 ATK this attack if it is exhausted."You may kill me, but I'm not going down without a fight."
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Finishing Move (MOR)
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Collector Number: MOR-187
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Jeff Johnson and Mark Irwin
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Card text: As an additional cost to play Finishing Move, exhaust a character you control. KO target stunned character. “Today, for you, and perhaps for me – the curtain falls… and the play is finished!”
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2
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Home Surgery (DOR)
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Collector Number: DOR-155
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Howard Chaykin
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Card text: As an additional cost to play Home Surgery, exhaust a character you control. Recover target stunned character if its cost is less than or equal to the cost of the character you exhausted this way. “Back early sir? Merely stitches, or shall I set up the full surgery suite?”
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Lanterns in Love, Construct (DGL)
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Collector Number: DGL-197
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Artist: Sunny Lee
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Card text: As an additional cost to play Lanterns in Love, exhaust two characters you control. Recover target stunned character you control. “I wonder if the Guardians have a rule about dating in the workplace?”
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Press the Attack (MOR)
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Collector Number: MOR-210
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 4
Artist: Chris Bachalo
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Card text: Play only if you control four or more exhausted non-stunned characters. Ready target character. “There’s plenty more where that came from.”
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Revitalize (DCR)
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Collector Number: DCR-198
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 3
Artist: Carlos D'anda
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Card text: Exhaust any number of characters you control. Recover target stunned character if its cost is less than the combined cost of the characters you exhausted."I'm here, Dad. Just hold on a little longer."
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Secret Defenders, Team-Up (MTU)
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Collector Number: MTU-083
Rarity: C
Card Type: Plot Twist
Recruit or Threshold Cost: 2
Icons: [Ongoing]
Artist: Randy Green
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Card text: To play, choose two different affiliations among characters you control.
Ongoing: Crossover those affiliations.
Marvel Defenders attackers you control get +1 DEF."If I told you, it wouldn't be a secret."
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The Book of the Vishanti (MTU)
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Collector Number: MTU-074
Rarity: U
Card Type: Plot Twist
Recruit or Threshold Cost: 1
Icons: [Ongoing]
Artist: Mike Miller
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Card text: Ongoing: Exhaust a Marvel Defenders character you control >>> Look at the top card of your deck. You may put that card on the bottom of your deck."By the Vapors of the Vishanti!"
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| Card Type: Shadow Character (7 cards)
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Charles McNider as Dr. Mid-Nite, Golden Age Academic (DCR)
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Collector Number: DCR-007
Rarity: U
Card Type: Shadow Character
Team Affiliation: JSA
Attack Value (ATK): 7
Defense Value (DEF): 7
Recruit or Threshold Cost: 4
Artist: Carlos D'anda
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Card text: Reservist, Concealed
Activate >>> Move target character you control to your hidden or visible area."Lights out."
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Hellcat, Patsy Walker (MTU)
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Collector Number: MTU-052
Rarity: C
Card Type: Shadow Character
Team Affiliation: Marvel Defenders
Attack Value (ATK): 5
Defense Value (DEF): 3
Recruit or Threshold Cost: 3
Artist: Alex Maleev
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Card text: Concealed
Backup: Activate >>> Target character you control gets +2/+2 this turn. Use only during the build phase."Ow! Feels like burning!"
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Michael Holt as Mr. Terrific, Renaissance Man (DCR)
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Collector Number: DCR-017
Rarity: C
Card Type: Shadow Character
Team Affiliation: JSA
Attack Value (ATK): 4
Defense Value (DEF): 4
Recruit or Threshold Cost: 3
Icons: [Range]
Artist: Carlos D'anda
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Card text: Concealed—Optional (You may have this character come into play in the hidden area.)
Exhausted JSA characters you control get +2 ATK / +2 DEF while in combat with a character with greater cost."Terry used to say that nobody had to get hurt. Was he a simpler man? Or was it just a simpler time?"
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Terry Sloane as Mr. Terrific, Golden Age Gold Medalist (DCR)
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Collector Number: DCR-026
Rarity: C
Card Type: Shadow Character
Team Affiliation: JSA
Attack Value (ATK): 1
Defense Value (DEF): 1
Recruit or Threshold Cost: 1
Artist: Arthur Suydam
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Card text: Concealed—Optional (You may have this character come into play in the hidden area.)
Exhausted characters you control get +1 ATK / +1 DEF while in combat with a character with greater cost."Play hard, but play fair. That way, nobody has to get hurt."
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