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Decks: games > Vs. System (Marvel & DC)  
Deck "Xburn" Help
Deck "Xburn" - 60 Cards (extended format) show standard format
created by santiz 

Terminado. Pendiente de probar.

Si alguien prueba este mazo, que vaya posteando lo que le vaya viendo, los pros y las contras...


13.02.08:
modificado. Nuevo proceso de pruebas.
22.02.08
nueva modificacion. Alcanzando la version final...

 
Card list Group cards by  
Card Type: Character (25 cards)
4 x Bishop, Age of Apocalypse (MAA)
  • Collector Number: MAA-001
  • Rarity: C
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 2
  • Defense Value (DEF): 2
  • Recruit or Threshold Cost: 2
  • Icons: [Range]
  • Card text:
    When Bishop enters play, you may search your deck for an Age of Apocalypse card, reveal it, and put it into your hand.

    "I'll open his eyes...show him the truth."

    3 x Blink, Age of Apocalypse (MAA)
  • Collector Number: MAA-010
  • Rarity: C
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 9
  • Defense Value (DEF): 9
  • Recruit or Threshold Cost: 5
  • Icons: [Range]
  • Card text:
    Remove Blink from the game ---> Recover target stunned [X-Men Icon] character you control. At the start of the recovery phase this turn, Blink's owner returns her to play. Use only during the combat phase.
    4 x Havok, Critical Mass (XMen)
  • Collector Number: MXM-011
  • Rarity: C
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 8
  • Defense Value (DEF): 7
  • Recruit or Threshold Cost: 4
  • Icons: [Range]
  • Artist: Alex Garner
  • Card text:
    Mutant — Energy
    Stun Havok >>> Stun target character with cost 5 or less. Use this power only during the recovery phase.

    "Stand back. This is going to hurt someone, and I'd prefer it wasn't you."

    2 x Longshot, Hero of Mojoworld (XMen)
  • Collector Number: MXM-017
  • Rarity: U
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 2
  • Defense Value (DEF): 3
  • Recruit or Threshold Cost: 2
  • Icons: [Range]
  • Artist: Mike Wieringo
  • Card text:
    Reservist
    Pay 0 endurance >>> Look at the top four cards of your deck. Put two of those cards on the bottom of your deck and the rest on the top of your deck in any order. Use this power only once per turn and only during the recovery phase.

    The worse the odds, the better he gets.

    1 x Mimic, Exile (MVL)
  • Collector Number: MVL-019
  • Rarity: R
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 11
  • Defense Value (DEF): 13
  • Recruit or Threshold Cost: 6
  • Icons: [Flight] [Range]
  • Artist: Eddie Barrows
  • Card text:
    Pay 2 endurance >>> Mimic gains target character's payment powers this turn. Use only once per turn.

    “I'll take that!”

    2 x Sage, Xavier's Secret Weapon (XMen)
  • Collector Number: MXM-023
  • Rarity: C
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 5
  • Defense Value (DEF): 4
  • Recruit or Threshold Cost: 3
  • Artist: JonBoy Meyers and Mark Irwin
  • Card text:
    Mutant — Mental
    Plot twists cost your opponents 2 more to play.
    Locations cost your opponents 2 more to flip.

    Knowing that her perfect recall would make her the ultimate spy, Xavier sent her to infiltrate the Hellfire Club.

    2 x Sunfire, Shiro Yoshida (MSM)
  • Collector Number: MSM-107
  • Rarity: R
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 8
  • Defense Value (DEF): 7
  • Recruit or Threshold Cost: 5
  • Artist: Alex Garner
  • Card text:
    Activate, discard an X-Men character card from your hand -> Stun any number of target characters with a combined cost of 3 or less.
    Sunfire stayed with the X-Men for only one mission before his national pride compelled him to return to Japan.
    3 x Wolverine, Age of Apocalypse (MAA)
  • Collector Number: MAA-009
  • Rarity: R
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 8
  • Defense Value (DEF): 5
  • Recruit or Threshold Cost: 4
  • Card text:
    Discard another Wolverine card ---> When Wolverine next becomes stunned this turn, recover him and put a +1 / +1 counter on him. Use only once per turn.
    4 x Xorn, Shen Xorn (XMen)
  • Collector Number: MXM-027
  • Rarity: C
  • Card Type: Character
  • Team Affiliation: X-Men
  • Attack Value (ATK): 4
  • Defense Value (DEF): 5
  • Recruit or Threshold Cost: 3
  • Icons: [Range]
  • Artist: Alex Garner and Mark Irwin
  • Card text:
    Mutant — Energy
    Pay 0 endurance >>> Recover target stunned character you control. Use this power only once per turn and only during the recovery phase.

    His jailors called him a monster, but the X-Men saw it differently.

     
    Card Type: Concealed Equipment (2 cards)
    2 x B.P.R.D. Signal Device (Hellboy)
  • Collector Number: EHB-019
  • Rarity: C
  • Card Type: Concealed Equipment
  • Recruit or Threshold Cost: 0
  • Artist: Cory Walker
  • Card text:
    Concealed—Optional
    Equipped character gets +1 DEF.
    Pay 1 endurance >>> Equipped character cannot be the target of effects your opponents control this turn.
     
    Card Type: Equipment (2 cards)
    2 x Ego Gem, Unique - Infinity Gem (MTU)
  • Collector Number: MTU-211
  • Rarity: U
  • Card Type: Equipment
  • Recruit or Threshold Cost: 0
  • Artist: Patrick Scherberger
  • Card text:
    Whenever equipped character becomes stunned, you may return Ego Gem to its owner's hand.

    Equipped character has "Activate >>> Draw a card. Use only during the combat phase."
     
    Card Type: Location (8 cards)
    2 x Coast City (DGL)
  • Collector Number: DGL-187
  • Rarity: C
  • Card Type: Location
  • Recruit or Threshold Cost: 2
  • Artist: Billy Dallas Patton and Kris Justic
  • Card text:
    Activate >>> While target character is protected this turn, it cannot be attacked.
    A safe harbor in Hal Jordan's life.
    3 x Muir Island (MVL)
  • Collector Number: MVL-035
  • Rarity: U
  • Card Type: Location
  • Recruit or Threshold Cost: 2
  • Artist: Matthew Smith
  • Card text:
    [Activate], Discard two cards or an [X-Men Icon] character card >>> Recover target stunned character you control with cost 4 or less. Use only during the recovery phase.

    Muir Island is Moira MacTaggert’s research facility off the coast of Cape Wrath, Scotland.

    2 x Siege Perilous (MSM)
  • Collector Number: MSM-112
  • Rarity: R
  • Card Type: Location
  • Recruit or Threshold Cost: 1
  • Artist: Zak Plucinski
  • Card text:
    Whenever an X-Men character you control recovers, put a rebirth counter on Siege Perilous. Remove three rebirth counters from Siege Perilous -> Recover target character. Use this power only during the combat phase.
    Those who pass through the Siege Perilous are judged by higher powers to be reborn in new bodies.
    1 x Xavier's Institute of Higher Learning (MVL)
  • Collector Number: MVL-036
  • Rarity: R
  • Card Type: Location
  • Recruit or Threshold Cost: 3
  • Artist: Jim Calafiore
  • Card text:
    [Activate] >>> Draw a card. Use only during the recovery phase and only if you control a non-stunned [X-Men Icon] character.
     
    Card Type: Plot Twist (23 cards)
    4 x Children of the Atom (MVL)
  • Collector Number: MVL-041
  • Rarity: R
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
  • Artist: Rudy Nebres
  • Card text:
    To play, discard an [X-Men Icon] character card.

    Recover target stunned [X-Men Icon] character.

    “Change is coming. A new breed of man has emerged . . . individuals gifted with strange and fantastic abilities simply by virtue of their genetic makeup.”

    1 x Lanterns in Love, Construct (DGL)
  • Collector Number: DGL-197
  • Rarity: C
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 2
  • Artist: Sunny Lee
  • Card text:
    As an additional cost to play Lanterns in Love, exhaust two characters you control.
    Recover target stunned character you control.
    “I wonder if the Guardians have a rule about dating in the workplace?”
    3 x Mobilize (MVL)
  • Collector Number: MVL-258
  • Rarity: R
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 3
  • Artist: Chris Bachalo and Mark Irwin
  • Card text:
    To play, discard a card.

    Search your deck for a character card with an affiliation shared by all characters you control. Reveal that card and put it into your hand.

    3 x Pathetic Attempt (MCG)
  • Collector Number: MCG-039
  • Rarity: C
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 4
  • Card text:
    Negate target effect targeting you or a card in play you control.

    "Leave or stay, it does not matter! But seek not to interfere with the will of Galactus."

    2 x Survival of the Fittest, Age of Apocalypse (MAA)
  • Collector Number: MAA-018
  • Rarity: U
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 1
  • Icons: [Ongoing]
  • Card text:
    Ongoing: At the start of the recovery phase, put a +1 / +1 counter on each non-stunned character you control, then KO all stunned characters you control.

    It stands as a warning to the world that his America offers no succor to the homeless or tempest-tossed.

    4 x Turnabout (MVL)
  • Collector Number: MVL-050
  • Rarity: C
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 2
  • Artist: John Van Fleet
  • Card text:
    Target [X-Men Icon] character you control gets +3 / +3 while in combat with an opposing character with greater cost this turn.
    2 x Ultimate Sacrifice (MSM)
  • Collector Number: MSM-113
  • Rarity: R
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 2
  • Artist: Adam Kubert and Mark Irwin
  • Card text:
    Play Ultimate Sacrifice only during the recovery phase. As an additional cost to play Ultimate Sacrifice, KO an X-Men character you control. Recover each stunned X-Men character you control.
    Peter Rasputin gave his life to cure the Legacy Virus. He died as he lived, a hero.
    4 x X-Men Assemble!, Age of Apocalypse (MAA)
  • Collector Number: MAA-003
  • Rarity: U
  • Card Type: Plot Twist
  • Recruit or Threshold Cost: 1
  • Icons: [Ongoing]
  • Card text:
    Ongoing: Whenever an [X-Men Icon] character you control recovers, put a +1 / +1 counter on it.

    "Tonight, one way or another, the Age of Apocalypse is over!"

     
     
    Deck Statistics
    Distribution by Card Type
    Character 25  42 %  
    Concealed Equipment 3 %  
    Equipment 3 %  
    Location 13 %  
    Plot Twist 23  38 %  
     

    Distribution by Rarity
    C 19  32 %  
    Common 10  17 %  
    R 15  25 %  
    Rare 5 %  
    U 12 %  
    Uncommon 10 %  
     

    Distribution by Recruit or Threshold Cost
    - 7 %  
    1 13 %  
    2 18  30 %  
    3 14  23 %  
    4 10  17 %  
    5 8 %  
    6 2 %  
     

    Distribution by Team Affiliation
    - 35  58 %  
    X-Men 25  42 %  
     



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    Discussion about this Deck
    Add your comments
    Author Message
    santiz 



    Subject: Modificaciones al mazo   Posted: January 29, 2008 05:30 am Reply with quote  Report content icon

    Bueno para empezar los comentarios, este es un mazo para probar e ir derivando hacia donde vaya mejor. Es un copy/paste de un mazo de jeday22, que tiene muy buenas pintas, pero que por mi forma de jugar, me van mas de otro estilo. Voy a ir probando y modificando.

    si alguien tiene algun consejo, recomendación o idea, puede decirla con plena libertad.

    Mi idea si es aprovecharme de los assemble para potenciar mis personajes.

    ala, no os corteis.
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    silsurfer 



    Subject:    Posted: January 30, 2008 11:43 pm Reply with quote  Report content icon

    Si piensas que la x-men assamble sea la base de tu deck, te recomiendo que busques x-men que te busque la assamble o te hagan jalar cartas, como veas, y que jueges los pots del wolverine, el healing factor, las bersker rage y las adamantium claws y al wolverine de age of apocalypse, es muy bueno si lo combinas con las cartas que traes, y por cierto también mete al magneto de age of apocalypse.

    Eso es todo. Solo mete las cartas del wolverine si piensas meter cosas que te hagan jalar, si no, no las metas. Por cierto, como llevas las x-corp de worthingthon industries, metele al angel de 1, te las busca.

    Saludos.
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    santiz 



    Subject:    Posted: January 31, 2008 04:14 am Reply with quote  Report content icon

    Como dije en el anterior post, este es un mazo copiado tal cual, y voy probando para cambiar. Yo tambien habia pensado lo de utilizar mucho wolverine, pero tambien es bueno tener varios personajes a la vez en mesa, y peña como xorn, por ejemplo, dan mucha ventaja en este mazo...


    mirare a ver si puedo meter mas wolverine y los heal factor. Tambien mirare lo de magneto, que ahora mismo no lo tengo a la vista...

    el xmen que busca la assemble ya esta metido.

    gracias por tu mensaje.
    Back to top  
    santiz 



    Subject:    Posted: February 22, 2008 06:17 am Reply with quote  Report content icon

    Pues tras varias modificaciones, el mazo empieza a funcionar bastante, bastante bien (sobre todo con la llegada de wolverine y de patetic attemp)


    por ahora no he podido hacer demasiadas pruebas, pero falla un poco contra mazos muy rapidos, y funciona realmente bien contra mazos de control.
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