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Deck "Rushdown block format"

Deck "Rushdown block format"
Format: Casual - 50 Cards
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Section: Ninja Cards (30 cards)
3 x Giant Centipede Giant Centipede (I)
  • Card Number: IN-1331
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Animal | Rinnegan
[RAMPAGE]
Non-Unique
This Ninja gets +1/+1 for each of your other Ninjas with "Animal" + "Rinnegan".

2 x Giant Chameleon Giant Chameleon (POP)
  • Card Number: POPN-1001
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/2
  • Injured Stats: 1/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
If you do not have a Ninja that includes "Pain" in its name, this Ninja gets -2/-2.
Valid: When you would "Sacrifice" this Ninja, move it to your hand instead.

"Hsssssssss!!!!!"

3 x Giant Chimera Giant Chimera (POP)
  • Card Number: POPN-1002
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
When this Ninja's Team is Defeated, you can place 1 coin (Symbolizing a "Chimera" Ninja) In play with the following:
"[Power: 2/0 (Healthy and Injured) / Entrance Cost: 0 / "Animal" / "Rinnegan"]

"Grrr…"

2 x Giant Panda Giant Panda (ST)
  • Card Number: STN-1144
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
Valid: When any of your "Void" Ninjas would be injured of receive any Damage, you can give 1 Damage to this Ninja instead.
Valid: When this Ninja Blocks, this Ninja gets +1/+1 during this turn.

3 x Kushina Uzumaki Kushina Uzumaki (ST)
  • Card Number: STN-1116
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Female | Mental Power: 2 | GROWTH
[MATRONLY CARE]
Valid: While you have a "Naruto Uzumaki", this Ninja gets +1/+1.
Valid: All your "Tailed Beast" Ninja cards and "Animal" Ninja cards with a printed Entrance cost of 7 or more get -2 Entrance cost and -1 Hand cost.

"Naruto…it's a wonderful name."

2 x Manda Manda (TGS)
  • Card Number: TGSN-1083*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 9/0
  • Injured Stats: 8/0
Card text:

Sound | Animal | Snake | AMBUSH
[SWORD THEN SHIELD]
Valid: You can remove this Ninja from the game. In that case, negate 1 Jutsu or effect on the Chain. While this effect is on the Chain, your opponent cannot play cards or activate effects.
This Ninja card can be deployed from your Removed From Game area.

"Hissssss"

3 x Monkey King Enma Monkey King Enma (POP)
  • Card Number: POPN-965
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal
[KING OF BEASTS]
Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.
Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

3 x Nagato (Childhood) Nagato (Childhood) (TGS)
  • Card Number: TGSN-1098
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/0
  • Injured Stats: 4/0
Card text:

Rain | Male | Name: Nagato | Rinnegan | GROWTH
[THE BIRTH OF PAIN]
As an additional cost to put this Ninja in play, reveal a "Rain" Ninja card from your hand.
Valid: When this Ninja is discarded, you can move this Ninja to its owner's Chakra area instead. In that case, you can move a player's Turn marker up by 1.

"Then everything went blank in my head…"

3 x Pain (Animal Path) Pain (Animal Path) (TP3)
  • Card Number: TP3N-1199
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 1/2
Card text:

Akatsuki | Rain | Female | Rinnegan | AMBUSH
[PAIN'S VOICE]
Sacrifice: 1 Ninja or Client
[Attacker | Mission] Discard 1 card: Put in play target "Rinnegan" + "Animal" Ninja card from your Chakra area or Discard Pile (Entrance cost must be met).

"Chikushodo."

2 x Pain (Asura Path) Pain (Asura Path) (I)
  • Card Number: IN-1334
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 8/1
Card text:

Akatsuki | Rain | Male | Rinnegan
[TRUE FORM]
Sacrifice: 1 Ninja or Client
When this Ninja Attacks in the same Team as 2 or more other "Rinnegan" and/or "Akatsuki Ninjas, injure target Ninja and place a -1/-1 coin on that Ninja.

2 x Shukaku Shukaku (POP)
  • Card Number: POPN-998
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/1
  • Injured Stats: 7/0
Card text:

Sand | Animal | Name: Garra of the Desert | SURGE
[DEVASTATION]
When this Ninja's Team wins any Victory, your opponent moves 2 cards from their hnd to the top of their Deck in any order.

"Ooh, straight out the gate"

2 x Six Tails Six Tails (ST)
  • Card Number: STN-1143
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Slime
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: X/X
  • Injured Stats: X/X
Card text:

Mist | Animal | Slug | Tailed Beast
[SIX TAILS]
Valid: X = The number of cards in your hand. This effect cannot be negated.
Valid: At the start of your turn, draw 2 cards.

 
Section: Jutsu Cards (10 cards)
3 x Absorption Barrier Absorption Barrier (I)
  • Card Number: IJ-889
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: X
Card text:

Requirements: "Rinnegan"
Target: 1 Jutsu
Effect: Negate the target if its cost is X or less. Then, the user gets +X/+X during the turn.

"This guy… He sucked up the Jutsu!"

2 x Chakra Manipulation Training Chakra Manipulation Training (TP3)
  • Card Number: TP3J-837
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Effect: Attach this card to the user. Jutsu cards that share a Symbol with the attached Ninja cost (1) less when used by the attached Ninja.

"All right! I'm gonna do it!!"

3 x The Eyes of Pain The Eyes of Pain (TGS)
  • Card Number: TGSJ-799
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Requirements: "Rinnegan"
Effect: Move your Turn Marker up by 1.
Expert [Nagato]: Move your opponent's Turn Marker down by 1.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"Those eyes…said to hold the most noble of the three great ocular jutsu."

2 x The Fangs of Pain The Fangs of Pain (POP)
  • Card Number: POPJ-770
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Requirements: "Rinnegan" + "Animal"
Effect: Move your Turn Marker up by 1.
Combination ("Rinnegan"): Move 1 card from the bottom of your Deck to your hand.

"Are the doggies bound to a self-replication summoning jutsu?"

 
Section: Mission Cards (10 cards)
2 x Chakra Seal Chakra Seal (ST)
  • Card Number: STM-775
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter Permanent (2)
Target: 1 Ninja
Effect: The target cannot be sent out to Battle.

"This will seal the chakra immediately…"

2 x The City of Pain The City of Pain (POP)
  • Card Number: POPM-722
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
Effect: When this Mission is put in play, if you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, move 2 cards from the bottom of your Deck to your hand.
Effect: At the end of the turn, if your opponent put in play 2 or more Ninjas, move your Turn Marker up by 1.

"Konan… When I stop the rain, seek out the intruder with your jutsu."

3 x The Time of Pain The Time of Pain (POP)
  • Card Number: POPM-721
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: If you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, you can move your Turn Marker up by 1. Then, move 1 card from the bottom of your Deck to your hand.

"Pain… That name is an alias that denotes all six of us."

3 x Void World Void World (ST)
  • Card Number: STM-773
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Void Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply of the following effects according to the number of coins removed:
2+) Move the bottom card of your Deck to your hand.
10+) Move your opponent's Turn Marker to 0.
This Mission cannot be affected by your opponent's Mission cards.

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  20 %  
Mission bar 10  20 %  
Ninja bar 30  60 %  
 

Distribution by Combat Attribute
- bar 20  40 %  
Fang bar 11  22 %  
Ninjutsu bar 16 %  
Sand bar 4 %  
Slime bar 4 %  
Snake bar 4 %  
Water bar 4 %  
Weapon bar 6 %  
 

Distribution by Entrance Cost
- bar 10  20 %  
- bar 16  32 %  
1 bar 18 %  
3 bar 14 %  
6 bar 4 %  
7 bar 12 %  
 

Distribution by Hand Cost
- bar 10  20 %  
- bar 25  50 %  
1 bar 15  30 %  
 

Distribution by Healthy Stats
- bar 20  40 %  
0/2 bar 10 %  
1/0 bar 6 %  
1/3 bar 6 %  
2/0 bar 6 %  
2/2 bar 6 %  
3/0 bar 6 %  
5/2 bar 4 %  
8/1 bar 4 %  
8/3 bar 4 %  
9/0 bar 4 %  
X/X bar 4 %  
 

Distribution by Injured Stats
- bar 20  40 %  
0/0 bar 10 %  
0/1 bar 6 %  
1/0 bar 4 %  
1/2 bar 6 %  
2/0 bar 6 %  
2/2 bar 6 %  
4/0 bar 6 %  
7/0 bar 4 %  
8/0 bar 4 %  
8/1 bar 4 %  
X/X bar 4 %  
 

Distribution by Jutsu Cost
- bar 40  80 %  
1 bar 14 %  
X bar 6 %  
 

Distribution by Rarity
Common bar 22  44 %  
Parallel bar 4 %  
Rare bar 13  26 %  
Super Rare bar 8 %  
Uncommon bar 18 %  
 

Distribution by Symbol
Fire bar 6 %  
Lightning bar 6 %  
Void bar 38  76 %  
Water bar 4 %  
Wind bar 8 %  
 



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