| Cards without Section (50 cards)
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Anko's Memory (TGS)
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- Card Number: TGSM-738
- Rarity: Common
- Card Type: Mission
- Symbol: Water / Lightning
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Move up to 3 cards from your Chakra area to your hand. "Seems you prepared before you came."
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1
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Art of the Raging Lion's Mane (AvW)
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- Card Number: AWJ-956
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning Lightning
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Card text:
Requirements: Entrance cost of 3 or more Effect: Choose 2 of the following and apply them: 1) The user gets +5/+0 during this turn. 2) Give 1 Damage to 1 Ninja opposing the user. 3) Negate 1 Jutsu with 2 or more specific Symbols in its cost being used by 1 Ninja opposing the user. "Art of the Raging Lion's Mane!"
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2
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Disaster of the Nine-Tailed Fox Spirit (WW)
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- Card Number: WWM-804
- Rarity: Rare
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Draw 2 cards. Then, if you have a Ninja with an Entrance cost of 7 or more, draw 2 cards. "The Bijuu are mythical demon beasts with tails."
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2
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Feral Rage (ST)
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- Card Number: STJ-812
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: 10
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Card text:
Reduce this Jutsu card's cost by X, where X = the user's Entrance cost. Target: 1 Ninja Effect: Give 2 Damage to the target. "But I beg you, help me"
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1
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Frog Kumite (SL)
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- Card Number: SLJ-905
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning Lightning
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Card text:
Target: 1 Jutsu Effect: Negate the target Expert [Senjutsu]: Draw 1 card for each Symbol on the target.
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3
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Fukasaku (I)
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- Card Number: IN-1302
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 2/4
- Injured Stats: 0/2
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Card text:
Leaf | Animal | Ninja Toad [SAGE TRAINING] Senjutsu When this Ninja is put in play, search your Deck for a Shima Ninja card, reveal it, then move it to your hand. Valid: When this Ninja is Sacrificed, draw 2 cards."For animals. Not moving is the hardest thing to do."
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Gama (FotS)
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- Card Number: FotSN-912
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 4/0
- Injured Stats: 0/0
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Card text:
Leaf | Animal | Ninja Toad [KEEPER OF THE SCROLL] Valid: This Ninja cannot become the user of Jutsu cards."…."
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2
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Gamabunta (TP2)
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- Card Number: TP2N-870
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil/Weapon
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 9/0
- Injured Stats: 6/0
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Card text:
Leaf | Animal | Ninja Toad | MASTERY [HEAD OF THE GAMA CLAN] When this Ninja C is put in play, you can move up to X cards from your hand to your Chakra area. Then, move the same number of cards from the top of your deck to your hand. X = the number of your Ninjas with a "Lightning" Symbol. Valid: While your opponent has less Chakra than you, this Ninja and your Turn Marker are unaffected by your opponent's Ninja and Jutsu effects."I'm the wise and powerfull Lord Gamabunta, the Chief Toad! .. And you're an idiot!"
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2
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Gamakichi (TP1)
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- Card Number: TP1N-us072
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/0
- Injured Stats: 0/0
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Card text:
Leaf | Ninja Toad [THE FIRST-BORN SON OF THE GAMA CLAN] During your Mission Phase, you can discard 2 of your Battle Rewards. In that case, you can put 1 "Ninja Toad" Ninja in your hand in play ignoring the Entrance requirements. Valid: This Ninja cannot be the user of Jutsu cards."Well, whatever it is, I hope you brought along some treats."
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2
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Great Toad Sage (TGS)
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- Card Number: TGSN-1066
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Animal | Ninja Toad [DIRE PREDICTION] Valid: When 1 of your "Ninja Toad" Ninjas becomes the user of a Jutsu, you can draw 1 card."That disciple will become a Ninja who will bring about a great change to the ninja world."
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Hikaru Tsuki (AW)
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- Card Number: AWC-043
- Rarity: Common
- Card Type: Client
- Symbol: Lightning / Fire
- Hand Cost: 0
- Entrance Cost: 1
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Card text:
Land of Moon | Male | Prince Effect: During your Mission Phase, you can discard 1 card from your hand. In that case, you can put in play an "Animal" Ninja card from your Chakra area or your Discard Pile. (The Entrance cost of the Ninja has to be equal or less than your Turn Marker value.)"I don't care. I want him."
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Infinite Embrace (ST)
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- Card Number: STJ-820
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Wind / Water
- Jutsu Cost: Wind / 2 or Water / 2
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Card text:
Target: 1 Ninja Battling against the user Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card. "You fell for it."
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2
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Ink Leech (I)
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- Card Number: IN-1294
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.
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Jiraiya (AvW)
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- Card Number: AWN-1523
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 6/2
- Injured Stats: 5/1
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Card text:
Leaf | Sannin | Male [SUMMONING JUTSU] Burst [Attacker | Mission] Lightning Lightning: If the top card of your Deck is a revealed "Ninja Toad" Ninja card, put it in play."Kuchiyose no Jutsu!"
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2
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Jiraiya (Childhood) (BP)
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- Card Number: BPN-719
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning / Fire
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 3
- Healthy Stats: 5/2
- Injured Stats: 4/0
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Card text:
Leaf | Male | Genin | Name: Jiraiya [SHOWN SIGNS OF THE LEGENDS] Valid: This Ninja gets +1/+1 for each of your other injured Ninjas. Valid: When your opponent deploys a Ninja card, you can move 1 card with a Lightning Symbol in your Discard Pile to your Chakra area."Let's do this!!"
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Kisuke Maboroshi (I)
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- Card Number: IN-1283
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Anbu | Male [DEATH?] Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it. Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead."What? Where?!"
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2
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Kushina Uzumaki (ST)
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- Card Number: STN-1116
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Female | Mental Power: 2 | GROWTH [MATRONLY CARE] Valid: While you have a "Naruto Uzumaki", this Ninja gets +1/+1. Valid: All your "Tailed Beast" Ninja cards and "Animal" Ninja cards with a printed Entrance cost of 7 or more get -2 Entrance cost and -1 Hand cost."Naruto…it's a wonderful name."
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Michiru Tsuki (AW)
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- Card Number: AWC-045
- Rarity: Starter
- Card Type: Client
- Symbol: Fire / Lightning
- Hand Cost: 0
- Entrance Cost: 0
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Card text:
Land of Moon | Male | Prince Effect: At the beginning of your turn, if your Turn Marker is 5 or higher, you can discard 1 of your Chakras. In that case, draw 1 card."Noooooooooooo! I want something more tasty!"
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Monster Research (TGS)
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- Card Number: TGSM-740
- Rarity: Rare
- Card Type: Mission
- Symbol: Water / Lightning
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile. "Master Orochimaru… This is…?"
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Naruto Uzumaki (PRO)
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- Card Number: PR-038
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
Shonen Jump Promo Feb. 2009 Leaf | Genin | Male | Clone Status | Growth [LIKE WHIRLWIND] When this Ninja is Deployed, randomly select 1 of your opponent's Battle Rewards and move it to your hand."I will take Sasuke back from Orochimaru!"
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Naruto Uzumaki (AW)
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- Card Number: AWN-393
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 1/0
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Male | Growth [GUARD OF THE PRINCE] When this Ninja is deployed, if you have no "Prince" Clients in play, you can search for 1 "Prince" Client Card in you Deck, show it to your opponent and place it in you hand. In that case, shuffle you Deck. Valid: While you have a "Prince" Client in play, this Ninja gets "Clone Status"."Don't thank me, I only saved your life is all!"
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Naruto Uzumaki & Gamakichi (TC)
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- Card Number: TCN-US079
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Ninjutsu/Oil
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 2/0
- Injured Stats: 4/0
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Card text:
Leaf | Genin | Male | Ninja Toad | Platoon [SON'S FAVOR] Valid: Any "Ninja Toad" Ninja(s) in your hand gets -3 Entrance cost. Valid: Every in-play "Ninja Toad" Ninja except this Ninja gets +1/+1."Gimme a break! I'm not old enough to make any kind of a deal yet!" "Aw, come on, Pops, don't be like that, why don't 'cha just settle down and hear the kid out?"
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Race! (TP4)
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- Card Number: TP4M-850
- Rarity: Common
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 0
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Card text:
Permanent Effect: When a player's Turn Marker becomes 5 or higher, move this Mission to its owner's Chakra area, then that player draws 3 cards. "I won't give up until the very end!"
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Rasengan (AW)
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- Card Number: AWJ-377
- Rarity: Starter
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning 2
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Card text:
Requirements: "Naruto Uzumaki" + "Clone Status" or "Jiraiya" or "The Fourth Hokage" Target: 1 Ninja Battling against the user Effect: Give 1 Damage to the target. If the target is discarded due to Damage from this Jutsu card, give 1 Damage to 1 of your opponent's Ninjas. "Here I come!!!!!!"
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Sage Art: Frog Call (SL)
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- Card Number: SLJ-903
- Rarity: Common
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning Lightning
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Card text:
Target: 1 Ninja Effect: The target becomes 0/0 during this turn. Expert [Senjutsu]: Give 1 Damage to the target.
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2
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Shima (I)
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- Card Number: IN-1301
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning / Fire
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/3
- Injured Stats: 2/3
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Card text:
Leaf | Animal | Ninja Toad [TOAD COOK] Senjutsu When this Ninja is put in play, search your Deck for a Fukasaku Ninja card, reveal it, then move it to your hand. When this Ninja is put in play, heal 1 of your Lightning Ninjas."I'm going to procure us some fresh ingredients."
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2
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Summoning Jutsu (ANC)
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- Card Number: ANCJ-437
- Rarity: Common
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning 1
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Card text:
Requirements: "Oil" Combat Attribute Effect: Search for 1 "Ninja Toad" Ninja card in your Deck, show it to your opponent, and place it in your hand. Then, shuffle your Deck. If your Turn Marker is equal to or higher than the Entrance cost of that "Ninja Toad" Ninja card, you can place it in the user's Team in any position ignoring the Entrance requirements. "Not you again! What is this?!"
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2
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The Sage Returns (I)
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- Card Number: IM-830
- Rarity: Rare
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Search your Deck for 1 "Ninja Toad" Ninja, reveal it, then move it to your hand. Then, shuffle your Deck. If you control a Ninja with Senjutsu and that Ninja's Entrance cost was less than your Turn Marker, put it in play.
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Tsuchigumo Style: Forbidden Jutsu Release - Big Bang (ST)
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- Card Number: STJ-818
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Wind / Lightning
- Jutsu Cost: Wind or Lightning
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Card text:
Effect: Charge 1 card. In that case, draw 2 cards. "Tsuchigumo Style: Forbidden Jutsu Release!"
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Wager (I)
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- Card Number: IM-834
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Lightning
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Target: 1 of your Ninjas Effect: The target must be blocked this turn. If the target wins any Victory during this turn, you can draw 2 cards. IF the target gets any Defeat, discard 1 card. "Who do you think will win, boys?"
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| Section: Reinforcement Deck (4 cards)
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2
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Jiraiya (Sage Mode) (TGS)
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- Card Number: TGSN-1067
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Fire / Wind
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 7
- Healthy Stats: 10/5
- Injured Stats: 8/4
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Card text:
Leaf | Sannin | Male | Name: Fukasaku | Name: Jiraiya | Name: Shima | Animal | Ninja Toad | MASTERY | REINFORCEMENT [EMINENT SAGE] Senjutsu | Sacrifice: Jiraiya, Fukasaku, Shima Valid: Any numbers in the effect text and Target of Jutsu cards used by this Ninja are increased by 1. Valid: This Ninja is unaffected by your opponent's Jutsus."It is my duty to bring you down."
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Naruto Uzumaki & Jiraiya (FP)
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- Card Number: FPN-684
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 9/4
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Card text:
Leaf | Male | Genin | Sannin | Clone Status | Squad | Mastery [AFTER TWO AND A HALF YEARS] Valid: When this Ninja is sent out to Attack, you can move 1 Jutsu or Mission card from your Discard Pile or Chakra area to your hand."It's been about two and a half years…" "That's right…"
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Naruto Uzumaki (Sage Mode) (SL)
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- Card Number: SLN-1395
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 8/2
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Card text:
Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT [ASCENDED] Sacrifice: Naruto Uzumaki + Entrance cost 3 or more Senjustu Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck."This stops now!!!"
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