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Deck "High Light"

Deck "High Light"
Format: OCG - 45 Cards
created by monkeyking25 LV10 activity icon envelope icon
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I don't really like the light civilization, but I have to admit that this deck is really strong.

If you like this deck then check out it's TCG counter part Click This to see it!

 
Card list Group cards by  
Section: Main Deck (45 cards)
3 x Achorite, Start Dash Achorite, Start Dash (DMR-09)
  • Collector Number: 76
  • Rarity: Common
  • Type: Creature
  • Race: Outrage
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: Sato Masanori
Card text:

*  Each turn, 1 of your Light creatures may cost up to 1 less to summon. However, it cant cost less than 1.

2 x Alcadeias, Lord of Spirits Alcadeias, Lord of Spirits (SCoBN)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 12500
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Seki
Card text:

Evolution-Put on one of your Angel Commands.
Double breaker (This creature breaks 2 shields.)
Players can't cast spells other than light spells.
We have watched and we have waited. Now we act.

2 x Alphadios, Lord of Spirits Alphadios, Lord of Spirits (SoHG)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 15500
  • Cost: 10
  • Civilization: Light
Card text:

Evolution - Put it on top of one of your Angel Command.
All players cannot summon non-Light creatures, and cannot cast any non-Light Spells.
Triple Breaker

3 x Faerie Life Faerie Life (DMD-07)
  • Collector Number: 16
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Put the top card of your deck into your mana zone.

1 x Falconer, Lightfang Ninja Falconer, Lightfang Ninja (LoH)
  • Collector Number: 37
  • Rarity: Common
  • Type: Creature
  • Race: Guardian/Shinobi
  • Power: 3000
  • Cost: 3
  • Civilization: Light
  • Artist: Shin "JASON" Nagasawa
Card text:

Ninja Strike 4 (Whenever your opponent attacks or blocks, if you have 4 or more cards in your mana zone and you haven't used a Ninja Strike ability this attack, you may summon this Shinobi without cost. At the end of the turn you used this ability put this Shinobi on the bottom of your deck.)
When you put this creature into the battle zone, until the start of your next turn, one of your creature's gains "Blocker".

3 x Frog, Jumping Jack Frog, Jumping Jack (DMR-09)
  • Collector Number: 69
  • Rarity: Uncommon
  • Type: Creature
  • Race: Outrage
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Gin
Card text:

*  If this creature is in your battle zone, you may tap this to produce mana as if it was in your mana zone. (You may tap this creature in the battle zone to use this ability)

4 x Heaven`s Double Tail Heaven's Double Tail (DMX-11)
  • Collector Number: 39
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
  • Artist: Taro Yamazaki
Card text:

Shieldtrigger Shield trigger

*  Choose and activate 1 of the following effects. If you have an Angel Command in your battle zone, you may use both effects.


*º Choose up to two of your opponent's creatures in the battle zone, and tap them.
*º Put the top card of your deck into your shields face down.

4 x Heaven`s Gate Heaven's Gate (OoPG)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
Card text:

[Shield trigger] Shield Trigger
Choose 2 non-Evolution Light creatures with "Blocker" from your hand and put them into play in the Battle Zone.

2 x Holy Spirit Lord Elfeus Holy Spirit Lord Elfeus (GG)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 9500
  • Cost: 5
  • Civilization: Light
  • Artist: Riyoya Yuki
Card text:

Evolution - Put it on one of your Angel Command.
Opponent's creatures in the Battle Zone come into play tapped.
Double Breaker (This creature breaks 2 shields.)

3 x Kamenbi, Guardian of Concealed Blessing Kamenbi, Guardian of Concealed Blessing (DMR-06)
  • Collector Number: 36
  • Rarity: Common
  • Type: Creature
  • Race: Guardian
  • Power: 1500
  • Mana Number: 1
  • Cost: 2
  • Civilization: Light
  • Artist: SHURIKEN
Card text:

Blockericon Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack players.

*  When this creature loses a battle, you may choose one of your opponent's creature and tap it. Then, you may draw 1 card.

3 x Kinjiro, Gonbuto Mash Kinjiro, Gonbuto Mash (DMR-10)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Exile Creature
  • Race: Outrage MAX
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: yuukoo009
Card text:

*  When this creature attacks, you may put the top card of your deck into your mana zone.

*  Doron Go: When this creature is destroyed, you may put an exile creature that has "Gonbuto" in its name from your hand into the battle zone.

*  You can't put other exile creatures that have "Kinjiro" in their name into the battle zone.

2 x Pixie Cocoon Pixie Cocoon (EP)
  • Collector Number: 50
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Sansyu
Card text:

[Shield Trigger]Shield Trigger
Return a creature from your Mana Zone to your hand.
After you play this spell, put this card into your Mana Zone instead of the Graveyard.

3 x Rhazes, Spirit of Fortitude Rhazes, Spirit of Fortitude (DMR-03)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Creature
  • Race: Angel Command/Hunter
  • Power: 5500+
  • Cost: 5
  • Civilization: Light
  • Artist: Koji Nishino
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  When one of your opponent's creatures attacks and isn't blocked, untap this creature.

*  While this creature blocks, it gets +2000 power.

3 x Shining Kinji, Gonbuto Treasure Shining Kinji, Gonbuto Treasure (DMR-10)
  • Collector Number: 19
  • Rarity: Rare
  • Type: Exile Creature
  • Race: Outrage MAX
  • Power: 6000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light/Nature
  • Artist: yuukoo009
Card text:

*  (This card is put into your mana zone tapped.)

*  When this creature attacks, look at the top 2 cards of your deck. From among them, put one into your shields face down as a new shield and put the other into your mana zone.

*  Double breaker

*  Doron Go: When this creature is destroyed, you may put an exile creature that has "Gonbuto" or "Treasure" in its name from your hand into the battle zone.

*  You can't put other exile creatures that have "Shining Kinji" in their name into the battle zone.

3 x Sunsun, Get Treasure Sunsun, Get Treasure (DMR-10)
  • Collector Number: 21
  • Rarity: Rare
  • Type: Exile Creature
  • Race: Outrage MAX
  • Power: 3500
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: yuukoo009
Card text:

*  When this creature attacks, you may put the top card of your deck to your shields face down.

*  Doron Go: When this creature is destroyed, you may put an exile creature that has "Treasure" in its name from your hand into the battle zone.

*  You can't put other exile creatures that have "Sunsun" in their name into the battle zone.

4 x Ultimus, Spirit of Divine Law Ultimus, Spirit of Divine Law (DMX-02)
  • Collector Number: 18
  • Rarity: Uncommon
  • Type: Creature
  • Race: Angel Command
  • Power: 3500
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Norikatsu Miyoshi
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  When this creature is destroyed, search your deck. You may choose 1 spell with "Shield Trigger" and add it to your hand after you show it to your opponent. Then, shuffle your deck.

 
Deck Statistics
Distribution by Civilization
Light bar 31  69 %  
Light/Nature bar 7 %  
Nature bar 11  24 %  
 

Distribution by Cost
10 bar 4 %  
2 bar 14  31 %  
3 bar 9 %  
4 bar 16 %  
5 bar 11 %  
6 bar 10  22 %  
7 bar 7 %  
 

Distribution by Power
- bar 13  29 %  
1000 bar 13 %  
12500 bar 4 %  
1500 bar 7 %  
15500 bar 4 %  
2000 bar 7 %  
3000 bar 2 %  
3500 bar 16 %  
5500+ bar 7 %  
6000 bar 7 %  
9500 bar 4 %  
 

Distribution by Race
- bar 13  29 %  
Angel Command bar 10  22 %  
Angel Command/Hunter bar 7 %  
Guardian bar 7 %  
Guardian/Shinobi bar 2 %  
Outrage bar 13 %  
Outrage MAX bar 20 %  
 

Distribution by Rarity
Common bar 16  36 %  
Rare bar 13  29 %  
Super Rare bar 4 %  
Uncommon bar 10  22 %  
Very Rare bar 9 %  
 

Distribution by Type
Creature bar 17  38 %  
Evolution Creature bar 13 %  
Exile Creature bar 20 %  
Spell bar 13  29 %  
 



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