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Deck "SV Alien"

Deck "SV Alien"
Format: OCG - 43 Cards
created by edowaado LV20 activity icon envelope icon
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Cards without Section (40 cards)
3 x Aldebaran, the Earth Breaker Aldebaran, the Earth Breaker (DMR-02)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Gaia Command/Alien
  • Power: 15000
  • Cost: 7
  • Civilization: Nature
Card text:

*  Evolution - Put on one of your nature creatures.

*  Triple breaker (This creature breaks 3 shields)

*  Space Charge: Nature (Whenever you put a Nature card into your mana zone, you may use this creature's Spacecharge.gif ability)


Spacecharge.gif Your opponent puts one of his creatures into his mana zone.

1 x Crest of Mother Crest of Mother (VH)
  • Collector Number: 30
  • Rarity: Rare
  • Type: Spell
  • Cost: 3
  • Civilization: Nature
  • Artist: Somen
Card text:

Choose a Civilization. You may move one of your creatures with the chosen civilization from your Battle Zone into your Mana Zone. If you do, choose a creature in your Mana Zone with cost less than or equal to the number of cards in your Mana Zone and put it into the Battle Zone.

2 x Gaga Alcadeias, Lord of Servant Spirits Gaga Alcadeias, Lord of Servant Spirits (DMX-05)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Alien
  • Power: 12500
  • Cost: 8
  • Civilization: Light
Card text:

*  Evolution - Put on one of your Aliens.

*  If your opponent does not have an Alien in the battle zone, he can't cast spells.

*  Triple breaker (This creature breaks 3 shields)

3 x Gaga Petrova, Light Spirit Gaga Petrova, Light Spirit (DMX-05)
  • Collector Number: 9
  • Rarity: Common
  • Type: Creature
  • Race: Mecha Del Sol/Alien
  • Power: 2500
  • Cost: 4
  • Civilization: Light
Card text:

*  Other Aliens in the battle zone get +4000 power.

4 x Gaga Pikarian Gaga Pikarian (DMX-05)
  • Collector Number: 10
  • Rarity: Common
  • Type: Creature
  • Race: Cyber Lord/Alien
  • Power: 2000
  • Cost: 3
  • Civilization: Light
Card text:

*  When you put this creature into the battle zone, you may draw a card.

3 x Geo Crashing Miranda, the Dimensional Force Geo Crashing Miranda, the Dimensional Force (DMR-01)
  • Collector Number: 104
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, put a light, fire, or nature psychic creature with a cost of 6 or less into the battle zone from your hyperspatial zone.

4 x Geo Horn, the Lively Geo Horn, the Lively (DMX-05)
  • Collector Number: 14
  • Rarity: Common
  • Type: Creature
  • Race: Horned Beast/Alien
  • Power: 1000
  • Cost: 4
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, search your deck. Choose an Alien from your deck, show it to your opponent, and add it to your hand. Then, shuffle your deck.

4 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMR-01)
  • Collector Number: 109
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

命を育むため、ジャスミンは自らの命をかけた。 To cultivate life, Jasmine risked her very own. (DMR-01)
土に還ることが私の幸せ。そして大きな実は育てばいい Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie (DMR-01, MODE CHANGE)

4 x Natural Snare Natural Snare (DMX-02)
  • Collector Number: 16
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: â–  Sansyu (
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Choose one of your opponent's creatures in the battle zone and put it into his mana zone.

絡まり伸びるツタがやっと動きを止めると、そこには新たな丘ができていた。 (DMC-33)
罠にはまった者たちは、夜の森で生きる屍と化す。 (DMC-59/DMC-61/DMX-02)
大地が生み出す罠にかかった者は、大地に還る、それがサダメ…。 (DMD-01)

4 x Protection Spirit Alunilam Deis Protection Spirit Alunilam Deis (DMR-02)
  • Collector Number: 51
  • Rarity: Common
  • Type: Creature
  • Race: Saint Head/Alien
  • Power: 2500
  • Cost: 2
  • Civilization: Light/Nature
  • Artist: Gin
Card text:

(This card is put into your mana zone tapped.)

*  When this creature would be destroyed, put it into your mana zone instead of your graveyard.

2 x Riquet, Lord of Spirits Riquet, Lord of Spirits (DMR-01)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Evolution Creature
  • Race: Angel Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Blankas
Card text:

*  Evolution - Put on one of your water or nature creatures.

*  When you put this creature into the battle zone, draw 1 card. Then, you may put a card in your hand into your mana zone.

*  Double breaker (This creature breaks 2 shields.)

3 x Skysword, the Savage Vizier Skysword, the Savage Vizier (DMX-02)
  • Collector Number: 29
  • Rarity: Uncommon
  • Type: Creature
  • Race: Beast Folk/Initiate
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Nature
  • Artist: â–  Eiji Kaneda (
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then add the top card of your deck to your shields face down.

He hums with the simple harmony of the wild.

3 x Variant Spark Variant Spark (SoHG)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Spell
  • Cost: 3
  • Civilization: Light
Card text:

[Shield trigger] Shield Trigger Choose an opponent's creature in Battle Zone and tap it.
Metamorph (When you have 7 or more cards in Mana Zone, this card gains the following [Metamorph] ability.)
[Metamorph] Tap all creatures in opponent's Battle Zone instead of one.

 
Section: Hyperspatial Zone (3 cards)
1 x Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 41
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Berserker/Alien//Berserker/Gaia Command/Alien
  • Power: 3000/105
  • Cost: 4/15
  • Civilization: Light//Light/Nature
  • Artist: Eel
Card text:

* Your opponent's spells cost 1 more to cast.

* Psychic Link: At the beginning of your turn, if you have Geo the Man, Earth Titan in the battle zone, link it to this creature and flip this creature
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

2 x Geo the Man, Earth Titan/Tearing Packunga, the Greedy Geo the Man, Earth Titan/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 65
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Gaia Command/Alien//Berserker/Gaia Command/Alien
  • Power: 5000/105
  • Cost: 6/15
  • Civilization: Nature//Light/Nature
  • Artist: Eel
Card text:

* At the end of your turn, you may return a card from your mana zone to your hand.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

 
Deck Statistics
Distribution by Civilization
Light bar 14  33 %  
Light//Light/Nature bar 2 %  
Light/Nature bar 16 %  
Nature bar 19  44 %  
Nature//Light/Nature bar 5 %  
 

Distribution by Cost
2 bar 19 %  
3 bar 19 %  
4 bar 16 %  
4/15 bar 2 %  
5 bar 19 %  
6 bar 9 %  
6/15 bar 5 %  
7 bar 7 %  
8 bar 5 %  
 

Distribution by Power
- bar 19 %  
1000 bar 19 %  
12500 bar 5 %  
15000 bar 7 %  
2000 bar 10  23 %  
2500 bar 16 %  
3000/105 bar 2 %  
5000/105 bar 5 %  
6000 bar 5 %  
 

Distribution by Race
- bar 19 %  
Angel Command bar 5 %  
Angel Command/Alien bar 5 %  
Beast Folk/Alien bar 7 %  
Beast Folk/Initiate bar 7 %  
Berserker/Alien//Berserker/Gaia Command/Alien bar 2 %  
Cyber Lord/Alien bar 9 %  
Gaia Command/Alien bar 7 %  
Gaia Command/Alien//Berserker/Gaia Command/Alien bar 5 %  
Horned Beast/Alien bar 9 %  
Mecha Del Sol/Alien bar 7 %  
Saint Head/Alien bar 9 %  
Snow Faerie bar 9 %  
 

Distribution by Rarity
Common bar 22  51 %  
Rare bar 10  23 %  
Super Rare bar 12 %  
Uncommon bar 14 %  
 

Distribution by Type
Creature bar 25  58 %  
Evolution Creature bar 16 %  
Psychic Creature/Psychic Super Creature bar 7 %  
Spell bar 19 %  
 



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