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Deck "Thirsty (BLOCK DECKS ONLY)"

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Deck "Thirsty (BLOCK DECKS ONLY)"
Format: Casual - 65 Cards
created by mcclain activity icon
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Card list Group cards by  
Section: Ninja Cards (30 cards)
1 x Haku Haku (WW)
  • Card Number: WWN-1265
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2 | AMBUSH

"What a pity."

3 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

2 x Karin Karin (POP)
  • Card Number: POPN-980
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Medical | Mental Power: 2
[WARDEN OF THE SOUTHERN HIDEOUT]
Valid: Each player plays with the top card of their Deck revealed. While you have 2 or less cards in your hand, if the top card of your Deck is a Water card, that card can be played as thought it was in your hand.

"If you really want me to Sasuke... I will follow you."

2 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

2 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

1 x Kushina Uzumaki Kushina Uzumaki (TP3)
  • Card Number: TP3N-1181
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2 | GROWTH
[ETERNAL BOND]
Valid: When this Ninja is put in play, you can move up to 2 cards from the top of your Deck to your Chakra area.

"It's a wonderful name."

1 x Sakon (State 1) Sakon (State 1) (ST)
  • Card Number: STN-1127
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | Name: Sakon | The Four Sound Ninja | AMBUSH
[FIST OF THE LEFT]
When this Ninja is put in play, you can discard a card. In that case, search your Deck for a "The Four Sound Ninja" Ninja card, reveal it, and move it to your hand. Shuffle your deck afterwards.

"Feel the power?"

2 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

3 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

2 x Shimon Hijiri Shimon Hijiri (EA)
  • Card Number: EAN-628
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Proctor | Mental Power: 1

[KEEPING AN EYE]
Player's cannot put in play Ninjas except by deploying them.

"Number 130, number 110, that means you're out, too."

1 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

1 x Tayuya Tayuya (WW)
  • Card Number: WWN-1264
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 0/1
Card text:

Sound | Female | The Four Sound Ninja | AMBUSH

"Yes, sir!"

3 x Tobi Tobi (TP2)
  • Card Number: TP2N-1014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Male | Ambush
[AKATSUKI'S HUMOR]
Valid: During your Mission Phase, you can name a card type. In that case, reveal the top card of your Deck, if the revealed card is the named type, move the revealed card and a card in your Discard Pile to your Chakra area.

"His teleportation jutsu makes him too fast for both of us!"

1 x Ukon (State 1) Ukon (State 1) (ST)
  • Card Number: STN-1128
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/3
Card text:

Sound | Male | Mental Power: 2 | Name: Ukon | The Four Sound Ninja | AMBUSH
[FIST OF THE RIGHT]
When this Ninja is put in play, if you control another "The Four Sound Ninja" Ninja, you can put in play 1 "The Four Sound Ninja" Ninja card with an Entrance cost of 3 or less from your Chakra area.

"Two on two. Works for me."

2 x Zabuza Momochi Zabuza Momochi (WW)
  • Card Number: WWN-1249
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 5/1
Card text:

Mist | Rogue Ninja | Jonin | Male | AMBUSH
[DEMON OF THE MIST]
[Valid | Attacker | EOJ] 0 : When this Ninja wins any Victory during this turn, move 1 of your opponent's Stand-By Ninjas to its owners hand.

"The next time you see me…it will still be the end."

 
Section: Jutsu Cards (8 cards)
3 x Chidori Chidori (POP)
  • Card Number: POPJ-764
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

1 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

1 x Striking Shadow Snake Striking Shadow Snake (POP)
  • Card Number: POPJ-762
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements:Water | Entrance cost of 3 or more
Target: 1 Jutsu being played
Effect: Change the effect of the target to the following: Injure the user. While you have no cards in your hand, this jutsu can be played from your Chakra area.

"Heh… I imagine you're paralyzed now."

 
Section: Mission Cards (12 cards)
2 x Clear Sky Clear Sky (LOL)
  • Card Number: LOLM-319
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Water
  • Hand Cost: 2
  • Entrance Cost: 4
Card text:

Effect: Select 1 of the players. Move every card in that player's Chakra area and Discard Pile to their original owner's Deck and shuffle it.

"... "

2 x Dehydration Dehydration (TP1)
  • Card Number: TP1M-668
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Counter Permanent (3)
target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card.

Errata:
Counter Permanent (3)
Target: 1 Ninja
Effect: Attach this card to the target. The effect text of the target is negated.
Effect: When your opponent draws 1 or more cards due to an effect, you can draw 1 card. [Link]

"Say, can we rest a bit?"

3 x Make-Out Tactics Make-Out Tactics (TP1)
  • Card Number: TP1M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

2 x The Great Naruto Bridge The Great Naruto Bridge (POP)
  • Card Number: POPM-713
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 "Counter" Mission card being played of 1 in-play card
Effect: Negate the target's effect text. Then, move the top card of your Deck to your Chakra area. (This Mission does not count towards your 1 Mission per turn)

"Nothing. Let's go."

 
Section: Reinforcement Deck (15 cards)
3 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

3 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Sakon & Ukon (State 2) Sakon & Ukon (State 2) (ST)
  • Card Number: STN-1131
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/5
  • Injured Stats: 4/4
Card text:

Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[TROUBLE DOUBLED] Sacrifice: Sakon (State 1) & Ukon (State 1)
[Attacker | Mission] Water | Water, select 1 of your opponent's Ninjas and 1 of your "The Four Sound Ninja" Ninjas: Remove the selected Ninjas from their Teams. Those Ninjas must be sent out to Battle by themselves and must oppose each other during this turn.
Errata:
Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | Name: Sakon | Name: Ukon | MASTERY | REINFORCEMENT
[Link]

"Alpha!"
"Omega!"

2 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

1 x Tayuya (State 2) Tayuya (State 2) (POP)
  • Card Number: POPN-988
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/4
  • Injured Stats: 1/3
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | State 2 | Mental Power: 2 | MASTERY | REINFORCEMENT
[SONG OF SILENCE]
Sacrifice: "Tayuya (State 1)"
Valid: While you have no cards in your hand, your opponent's activated Ninja effects cost an additional 1 to use.

"Never thought I'd use second state here."

2 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 12  18 %  
Ninja bar 45  69 %  
 

Distribution by Combat Attribute
- bar 20  31 %  
? bar 5 %  
Genjutsu bar 3 %  
Genjutsu/Weapon bar 3 %  
Ice bar 2 %  
Medicine bar 3 %  
Ninjutsu bar 14 %  
Sound bar 12  18 %  
Sound/Genjutsu bar 2 %  
Taijutsu bar 5 %  
Water bar 5 %  
Weapon bar 8 %  
Weapon/Ice bar 3 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 10  15 %  
1 bar 12 %  
2 bar 10  15 %  
3 bar 8 %  
4 bar 12  18 %  
5 bar 8 %  
6 bar 8 %  
7 bar 3 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 29  45 %  
1 bar 26  40 %  
2 bar 3 %  
 

Distribution by Healthy Stats
- bar 20  31 %  
0/2 bar 5 %  
1/2 bar 3 %  
1/3 bar 2 %  
3/0 bar 5 %  
3/2 bar 3 %  
3/3 bar 5 %  
4/0 bar 5 %  
4/3 bar 6 %  
4/4 bar 2 %  
5/0 bar 5 %  
5/2 bar 3 %  
5/3 bar 6 %  
6/2 bar 6 %  
6/5 bar 2 %  
7/2 bar 3 %  
8/1 bar 5 %  
8/4 bar 3 %  
9/5 bar 3 %  
 

Distribution by Injured Stats
- bar 20  31 %  
0/0 bar 6 %  
0/1 bar 9 %  
0/2 bar 3 %  
1/0 bar 5 %  
1/3 bar 8 %  
2/0 bar 2 %  
2/2 bar 5 %  
2/3 bar 5 %  
3/0 bar 3 %  
3/1 bar 3 %  
3/2 bar 2 %  
4/4 bar 2 %  
5/0 bar 5 %  
5/1 bar 3 %  
6/0 bar 5 %  
6/1 bar 3 %  
6/2 bar 3 %  
 

Distribution by Jutsu Cost
- bar 57  88 %  
Water bar 2 %  
Water 1 or 3 bar 5 %  
Water Water bar 3 %  
Water Water Water bar 2 %  
Wind / 2 or Water / 2 bar 2 %  
 

Distribution by Rarity
Common bar 19  29 %  
Promo bar 3 %  
Rare bar 28  43 %  
Super Rare bar 9 %  
Uncommon bar 10  15 %  
 

Distribution by Symbol
Earth / Water bar 3 %  
Fire bar 9 %  
Fire / Water bar 8 %  
Lightning bar 2 %  
Water bar 36  55 %  
Water / Earth bar 3 %  
Water / Fire bar 3 %  
Water / Lightning bar 8 %  
Water / Wind bar 8 %  
Wind / Water bar 2 %  
 



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