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Deck "CounterXCross"

Deck "CounterXCross"
Format: OCG - 42 Cards
created by bigdmfan Premium Member LV8 activity icon envelope icon
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Section: Main Deck (40 cards)
4 x Bolshack NEX Bolshack NEX (DMC-62)
  • Collector Number: 10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon
  • Power: 6000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

When you put this creature into the battle zone, search your deck. You may choose 1 card with "Lupia" in its name and put it into the battle zone. Then, shuffle your deck.
This creature gets "Power Attacker +1000" for each Fire Bird in your graveyard.
[Double Breaker]

2 x Chitta Peloru Chitta Peloru (DMC-67)
  • Collector Number: 13
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Cost: 2
  • Civilization: Fire
  • Artist: Haccan
Card text:

*  All creatures in the battle zone with Dragon in its race can attack untapped creatures.

This little bird sees roads to victory no else can.

4 x Cocco Lupia Cocco Lupia (DMC-47-8)
  • Collector Number: 40
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Cost: 3
  • Civilization: Fire
  • Artist: Sarmat
Card text:

Your creatures that have Dragon in their race each cost 2 less to summon. They can't cost less than 2.

3 x DNA Spark DNA Spark (DMR-02)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Tap all your opponent's creatures in the battle zone.

*  If you have two or less shields, add the top card of your deck to your shields face down.

2 x Eternal Meteor Kaiser Eternal Meteor Kaiser (DMR-02)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All of your creatures gain "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

2 x Genji Double Cross, Blastdragon Genji Double Cross, Blastdragon (DM-38)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* When this creature attacks, you may choose 1 of your opponent's creatures with "Blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)


file:kungfusoul.gif Kung Fu Soul

1 x Hyperspatial Samurai Hole Hyperspatial Samurai Hole (DMC-65)
  • Collector Number: 5
  • Rarity: Super Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: hippo
Card text:

* Destroy 1 of your opponent's creatures with a cost of 4 or less.

* Put 1 fire psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMD-03)
  • Collector Number: 11
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Mach Lupia Mach Lupia (DMC-62)
  • Collector Number: 18
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire
  • Artist: -
Card text:

You may reduce the summoning cost of creatures with "NEX" in their name by 1. They can't cost less than 1.
All of your Armored Dragons gain "Speed Attacker".
At the end of your turn, return all non-evolution Armored Dragons you put in the battle zone this turn to your hand.

4 x Peace Lupia Peace Lupia (DMC-62)
  • Collector Number: 14
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 4000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: -
Card text:

[Blocker]This creature can't attack players.
When this creature is destroyed, choose 1 of your opponent's creatures and tap it.

2 x Poppi Luck Poppi Luck (TDN)
  • Collector Number: 7
  • Rarity: Rare
  • Type: Creature
  • Race: Fire Bird
  • Power: 2000
  • Cost: 3
  • Civilization: Light
Card text:

When opponent chooses creatures in the Battle Zone, he/she can't choose any Dragons you control. (However, your Dragons can still be attacked or blocked.)

3 x Ral Absorber, Light Divine Dragon Ral Absorber, Light Divine Dragon (LoH)
  • Collector Number: 1
  • Rarity: Very Rare
  • Type: Creature
  • Race: Apollonia Dragon
  • Power: 5000
  • Cost: 5
  • Civilization: Light
  • Artist: Kognatsu
Card text:

[Blocker] Blocker
This creature can't attack players.
Your opponent's creatures can't break more than 1 shield per attack.

The countless millions were reduced to a mere 1000.

2 x Saint Castle Saint Castle (DM-30)
  • Collector Number: 23
  • Rarity: Uncommon
  • Type: Fortress
  • Power: 0
  • Cost: 2
  • Civilization: Light
  • Artist: Patricia
Card text:

Fortress: Choose one of your shields and attach this card to fortifythat shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.)
All of your creatures get +1000 power and"Blocker".

2 x Samurai Lupia Samurai Lupia (DMC-43)
  • Collector Number: 29
  • Rarity: Rare
  • Type: Creature
  • Race: Fire Bird
  • Power: 2000
  • Cost: 4
  • Civilization: Light/Fire
Card text:

This card is put into the mana zone tapped.
You may have your Dragon creatures cost 1 less. They can't cost less than 1.
When your Bolmeteus Samurai Dragon attacks, you may put the top card of your deck into your shields.

2 x Super Flaming Hell`s Scrapper Super Flaming Hell's Scrapper (DMR-01)
  • Collector Number: 33
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy any number of your opponent's creatures that have total power 5000 or less.

踏んだら地獄どころじゃないですたい!スーパーキョウレツじゃよー!! This isn't your average hell! It's super explosive!! (DMR-01)

2 x Tornado Shiva Double Cross, Blastdragon Tornado Shiva Double Cross, Blastdragon (DM-36)
  • Collector Number: 8
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command
  • Power: 7000
  • Cost: 7
  • Civilization: Fire
  • Artist: Mikio Masuda
Card text:

Whenever your opponent chooses this creature, search your deck. You may choose a creature with "Double Cross" in its name, show it to your opponent, and add it to your hand. Then, shuffle your deck. (Attacking or blocking doesn't activate this effect.)
When this creature attacks, you may choose 2 creatures in the battle zone. Those creatures battle. (They don't tap to battle.)
Double Breaker

1 x Überdragon Bajula Überdragon Bajula (EDoHC)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Armored Dragon
  • Power: 13000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Seki
Card text:

Evolution-Put on one of your creatures that has Dragon in its race.
Whenever this creature attacks, choose up to 2 cards in your opponent's mana zone. Your opponent puts those cards into his graveyard.
Triple breaker (This creature breaks 3 shields.)

 
Section: Hyperspatial Zone (2 cards)
1 x Bolshack Dragon, the Temporal Blaze / Bolshack Mobius, Victory Awakened Bolshack Dragon, the Temporal Blaze / Bolshack Mobius, Victory Awakened (DM-36)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon
  • Power: 6000+/1200
  • Cost: 7/14
  • Civilization: Fire
  • Artist: NINNIN
Card text:

While attacking, this creature gets +1000 power for each fire card in your graveyard.
Double Breaker
Awaken: When this creature wins a battle, flip it.


When this creature attacks, you may put 1 of your shields into your graveyard. If you do, destroy 1 of your opponent's creatures with 6000 power or less.
Each turn, untap this creature the first time you tap it.
While attacking, this creature gets +1000 power for each fire card in your graveyard.
Triple Breaker
Release (Whenever this creature would leave the battle zone, flip it instead.)

1 x Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame (DMC-62)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Fire Bird//Armored Dragon
  • Power: 3000/22000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: -
Card text:

You may reduce the cost of Dragons you summon by 1 for each creature with "Lupia" in your battle zone.
However, they can't cost less than 1.
Awaken: At the start of your turn, if you have 3 or more Dragons in your battle zone, flip this creature.


Whenever your opponent would choose your creatures, they can't choose creatures with "Lupia" in in their name. (However, they can be attacked or blocked.)
Your Dragons break an additional shield for each creature in your battle zone with "Lupia" in its name.
Quatro Breaker
Release (Whenever this creature would leave the battle zone, flip it instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 26  62 %  
Light bar 14  33 %  
Light/Fire bar 5 %  
 

Distribution by Cost
2 bar 10 %  
3 bar 10  24 %  
4 bar 12 %  
5 bar 12 %  
6 bar 11  26 %  
7 bar 7 %  
7/14 bar 5 %  
8 bar 5 %  
 

Distribution by Power
- bar 17 %  
- bar 5 %  
1000 bar 14 %  
13000 bar 2 %  
2000 bar 17 %  
3000/22000 bar 2 %  
4000 bar 10 %  
5000 bar 7 %  
6000+ bar 10 %  
6000+/1200 bar 2 %  
7000 bar 10 %  
8000 bar 5 %  
 

Distribution by Race
- bar 21 %  
Apollonia Dragon bar 7 %  
Armored Dragon bar 14 %  
Armored Dragon/Flame Command bar 5 %  
Armored Dragon/Flame Command/Samurai bar 5 %  
Fire Bird bar 17  40 %  
Fire Bird//Armored Dragon bar 2 %  
Red Command Dragon/Hunter bar 5 %  
 

Distribution by Rarity
Common bar 10 %  
Promotional bar 21 %  
Rare bar 21 %  
Super Rare bar 21 %  
Uncommon bar 10 %  
Very Rare bar 17 %  
 

Distribution by Type
Creature bar 30  71 %  
Evolution Creature bar 2 %  
Fortress bar 5 %  
Psychic Creature bar 5 %  
Spell bar 17 %  
 



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