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Deck "Spirit Hunter Season 2"

Deck "Spirit Hunter Season 2"
Format: OCG - 40 Cards
created by edowaado LV20 activity icon envelope icon
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Type: Creature (27 cards)
2 x Bronze-Arm Tribe Bronze-Arm Tribe (DMX-09)
  • Collector Number: 50
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

4 x Bukkomi Hedgehog Bukkomi Hedgehog (DMD-03)
  • Collector Number: 5
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Nature
  • Artist: kawasumi
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When one of your opponent's creatures attacks, you may destroy this creature. If you do, stop the attack.

4 x Idaten Kid, the Swift Executor Idaten Kid, the Swift Executor (DMR-01)
  • Collector Number: 105
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Hideki Ishikawa
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, look at the top 5 cards of your deck. You may reveal a creature from these and put it into your hand. Then, put the rest on the bottom of your deck in any order.

3 x Iron Arm Tribe Iron Arm Tribe (P-Y10)
  • Collector Number: P23-Y10
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Cost: 4
  • Civilization: Nature
  • Artist: kometani
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

*  When this creature is destroyed, put it into your mana zone instead of your graveyard.

4 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMR-01)
  • Collector Number: 109
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

命を育むため、ジャスミンは自らの命をかけた。 To cultivate life, Jasmine risked her very own. (DMR-01)
土に還ることが私の幸せ。そして大きな実は育てばいい Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie (DMR-01, MODE CHANGE)

2 x Jin, the Ogre Blade ~Young Leader~ Jin, the Ogre Blade ~Young Leader~ (DMR-02)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Gaia Command/Beast Folk/Hunter
  • Power: 17000
  • Cost: 10
  • Civilization: Nature
  • Artist: Kazuo Matsushima
Card text:

*  When you put this creature into the battle zone, you may put any number of nature Hunters into the battle zone tapped from your mana zone.

*  Triple breaker (This creature breaks 3 shields)

4 x Raid Ikuzou Raid Ikuzou (DMR-05)
  • Collector Number: 108
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000+
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Katsuya
Card text:

*  Guardman (When one of your other creatures is attacked, you may tap this creature. If you do, the attacking creature will attack this creature instead.)

*  This creature gets +2000 power for each other Beast Folk in your battle zone.

4 x Silver Shovel Silver Shovel (DMD-03)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 4
  • Civilization: Nature
  • Artist: YOICHI ITO
Card text:

When you put this creature into the battle zone, choose one of your creatures in the battle zone and put it into your mana zone. Then your opponent chooses one of his creatures and puts it into its owner's mana zone.

 
Type: Evolution Creature (7 cards)
2 x Fukisusabu Hanafubuki Fukisusabu Hanafubuki (DMR-05)
  • Collector Number: 8
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Beast Folk/Hunter
  • Power: 6000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Hisanobu Kometani
Card text:

*  Evolution - Put on one of your Beast Folk.

*  Guardman (When one of your other creatures is attacked, you may tap this creature. If you do, the attacking creature will attack this creature instead.)

*  Double breaker (This creature breaks 2 shields.)

*  When this creature is tapped, and your opponent's creatures attack, that creature attacks this creature if possible.

3 x Great Hercules, Giant Insect Great Hercules, Giant Insect (DMR-01)
  • Collector Number: 9
  • Rarity: Very Rare
  • Type: Evolution Creature
  • Race: Giant Insect/Hunter
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: hippo
Card text:

*  Evolution - Put on one of your Hunters.

*  When this creature attacks, you may choose a Hunter creature in your mana zone with a cost equal or less than the total number of cards in your mana zone. Put that creature into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

2 x Quatro Fang, Super Gang Leader Quatro Fang, Super Gang Leader (DMR-01)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Beast Folk/Hunter
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Hideki Ishikawa
Card text:

*  Evolution - Put on one of your Beast Folk.

*  When you put this creature into the battle zone, put the top two cards of your deck into the mana zone.

*  When this creature attacks, you may put the top card of your deck into the mana zone.

*  Double breaker (This creature breaks 2 shields.)

 
Type: Fortress (2 cards)
2 x Hustle Castle Hustle Castle (DMX-08)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Fortress
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: MATSUMOTO EITO
Card text:

*  Fortress - Choose one of your shields and attach this card to fortify that shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.)

*  Whenever you put a creature into the battle zone, you may draw a card.

*  If the fortified shield isn't fortified by any other fortresses, whenever the fortified shield would be broken by your opponent's creatures, you may return one of your other shields to your hand instead.

 
Type: Spell (4 cards)
4 x Natural Snare Natural Snare (DMX-09)
  • Collector Number: 28
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.

 
Deck Statistics
Distribution by Civilization
Nature bar 40  100 %  
 

Distribution by Cost
10 bar 5 %  
2 bar 20 %  
3 bar 5 %  
4 bar 23 %  
5 bar 10  25 %  
6 bar 23 %  
 

Distribution by Power
- bar 15 %  
1000 bar 13  33 %  
1000+ bar 10 %  
17000 bar 5 %  
3000 bar 20 %  
6000 bar 5 %  
7000 bar 8 %  
9000 bar 5 %  
 

Distribution by Race
- bar 15 %  
Beast Folk bar 5 %  
Beast Folk/Hunter bar 23  58 %  
Gaia Command/Beast Folk/Hunter bar 5 %  
Giant Insect/Hunter bar 8 %  
Snow Faerie bar 10 %  
 

Distribution by Rarity
Common bar 21  53 %  
Promotional bar 20 %  
Rare bar 5 %  
Super Rare bar 5 %  
Very Rare bar 18 %  
 

Distribution by Type
Creature bar 27  68 %  
Evolution Creature bar 18 %  
Fortress bar 5 %  
Spell bar 10 %  
 



Rating
Current score for this Deck, based on 2 votes:

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