| Section: Ninja Cards (30 cards)
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Choji Akimichi (AvW)
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- Card Number: AWN-1488
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Food
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Chunin | Male [EXPONENTIAL POWER] Valid: When a card is moved to the bottom of your Deck, this Ninja gets +1/+0 during the turn."All by himself!?"
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Doki (POP)
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- Card Number: POPN-979
- Rarity: Common
- Card Type: Ninja
- Symbol: Water / Earth
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Sound | Soul [EARTHBOUND OGRES] Tracking When your opponent's Tracked Ninja is sent out to Attack, you can discard 1 of your opponent's Chakra.
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Hinata Hyuga (ST)
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- Card Number: STN-1156
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Taijutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/2
- Injured Stats: 4/0
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Card text:
Leaf | Genin | Female | Mental Power: 1 | Byakugan | GROWTH "Naruto…Naruto..watch me."
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Ino Yamanaka (Childhood) (AvW)
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- Card Number: AWN-1491
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Leaf | Ninja Academy Student | Female | Mental Power: 2 | Name: Ino Yamanaka [ACADEMY TRAINING] Valid: At the start of your turn, if Ninjas you control have a combined Mental Power of 5 or more, you can discard the top 3 cards of your Deck, then draw 1 card."This stuff's a breeze."
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Kakuzu (TP2)
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- Card Number: TP2N-1026
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Water / Earth
- Combat Attribute: Stitch
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 5/1
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 2 [AKATSUKI'S SOUL] When this Ninja is sent out to Attack, you can remove a Ninja card in any Discard Pile or Chakra area from the game. Valid: This Ninja is considered to have the effect tect of the last Ninja removed from the game by this Ninja's effect."Hold on I have to count the money…"
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Karin (TGS)
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- Card Number: TGSN-1076
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/1
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Card text:
Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical [FLIRTATIOUS] At the start of your Battle Phase, you can discard 1 Water card. In that case, select a player, that player draws 1 card."Let's take him down and go in together!"
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Kimimaro (State 1) (TGS)
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- Card Number: TGSN-1079
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Bone
- Hand Cost: 1
- Entrance Cost: 4
- Healthy Stats: 6/3
- Injured Stats: 5/0
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Card text:
Sound | Male | Name: Kimimaro | Prisoner | AMBUSH [CURSED SEAL OF EARTH] During the Exchange of Jutsu, you can discard a Mission or Ninja card. In that case, give 1 Damage to an opposing Ninja with an Entrance cost less than or equal to the discarded card's Entrance cost."I will not be extinguished, for I am not alone."
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Sasuke Uchiha (TGS)
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- Card Number: TGSN-1080*
- Rarity: Parallel
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Snake/Weapon
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 7/3
- Injured Stats: 3/0
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Card text:
Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH [CURSED EYES] When this Ninja card is discarded from your hand due to an effect, you can move this card to your Chakra area. Valid: At the end of your turn, if 3 or more cards were discarded due to your effects, win 1 Battle Reward."This is my vendetta."
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Shikamaru Nara (AvW)
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- Card Number: AWN-1494
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 2/3
- Injured Stats: 0/1
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Card text:
Leaf | Chunin | Male | Mental Power: 4 [SUPREME STRATEGIST] Revitalize (Valid: When this card would be moved to the Discard Pile , move it to the bottom of your Deck instead.) Valid: When this Ninja is sent out to Battle, reveal the bottom card of your Deck. If that card has Revitalize, move it to your hand. Otherwise, discard the top 3 cards of your Deck."We're not kids anymore."
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Tayuya (KS)
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- Card Number: KSN-1464
- Rarity: Common
- Card Type: Ninja
- Symbol: Water / Earth
- Combat Attribute: Sound
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 1/1
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Card text:
Sound | Female | The Four Sound Ninja [SYMPHONY] [Attacker | Mission] 1 : If you control another Water Ninja, no Teams can perform a Mental Power Battle during this turn. Then, if you control another Earth Ninja, exchange 1 card in your hand with 1 of your opponent's face down Battle Rewards."Tayuya of the North Gate."
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Tenten (TP4)
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- Card Number: TP4N-1335
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | GROWTH [ENDLESS ARSENAL] At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile."Cut it out!"
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The 1st Hokage (AvW)
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- Card Number: AWN-1500
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth / Water
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 6/4
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Male | Mental Power: 2 [LEADER OF THE SENJU] Revitalize Valid: When 1 or more cards are moved to the bottom of your Deck, you can remove target Ninja from its Team and that Ninja cannot be sent out to Battle during this turn.
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Yamato (AvW)
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- Card Number: AWN-1499
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Water
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 2/2
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Card text:
Leaf | Anbu | Male | Mental Power: 2 [THE POWER WITHIN] Revitalize (When this card would be moved to the Discard Pile , move it to the bottom of your Deck instead.) [Attacker | Mission] Reveal this card from your hand: Discard the top 3 cards of your Deck, then draw 1 card and move this card to the bottom of your Deck."This here is now my territory."
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| Section: Jutsu Cards (9 cards)
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Deflection (WW)
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- Card Number: WWJ-840
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth
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Card text:
Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol. Errata: Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn. [Link]"You thought you had me beat?"
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Earth Style: Earth Pike (WOF)
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- Card Number: WOFJ-650
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Water / Earth
- Jutsu Cost: Water 1 or Earth 1
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Card text:
Target: User Effect: If you paid the cost of this Jutsu card with a Chakra that included an "Earth" Symbol, the target cannot receive any damage during this turn. If you paid the cost of this Jutsu with a Chakra that included an "Water" Symbol, injure 1 Ninja Battling against the user. "Hidan! Don't underestimate them."
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Spontaneous Tree Summoning (AvW)
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- Card Number: AWJ-949
- Rarity: Super Rare
- Card Type: Jutsu
- Symbol: Earth / Water
- Jutsu Cost: Earth Earth
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Card text:
If you have 15 or less cards in your Deck, you may pay 0 to play this card instead. Revitalize Requirements: "Tree" Target: 1 Ninja on the Battlefield Effect: The target becomes a Stand-By Ninja and cannot be sent out to Battle during the next turn. Then, if you have 10 or less cards in your Deck, move this Jutsu back to your hand. "I just managed to divert its path…"
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| Section: Mission Cards (11 cards)
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After the Battle (TP3)
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- Card Number: TP3M-777
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Discard 1 card. In that case, draw 3 cards. "Old man…"
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Dehydration (TP2)
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- Card Number: TP2M-668
- Rarity: Rare
- Card Type: Mission
- Symbol: Water / Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Counter Permanent (3) target: 1 Ninja Effect: Attach this card to the target. The effect text of the target is negated. Effect: When your opponent draws 1 or more cards due to an effect, draw 1 card. "Say, can we rest a bit?"
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Ghost Panic (LOL)
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- Card Number: LOLM-US093
- Rarity: Rare
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Permanent (2) Effect: Select 1 Ninja card with a Water symbol in your Discard Pile and put it in play. When this Mission card is removed from play, if that Ninja still remains in play, discard that Ninja. "If you walk out at night, you will encounter a ghost in white armor."
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Orochimaru's Forbidden Jutsu (TGS)
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- Card Number: TGSM-737
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Permanent (3) Effect: When you discard a card due to the effect of 1 of your Ninja (cards), put a coin on this card. Effect: During your Mission Phase, you can apply 1 of the following effects according to how many coins are on this card: 3+) Discard 1 card, draw 1 card. 5+) Win 1 Battle Reward. "I can't believe he would summon those two…"
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Vessel for Dreams (TGS)
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- Card Number: TGSM-736
- Rarity: Rare
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent (3) Effect: When you discard card(s) due to the effect of 1 of your Ninja or Missions, draw 1 card and remove a coin from this Mission. Effect: When this card is discarded due to the effect of 1 of your cards, draw 1 card. "This is the dream vessel."
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