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Deck "foodmission"

Deck "foodmission"
Format: Unlimited - 50 Cards
created by starkb LV8 activity icon envelope icon
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Section: Ninja Cards (28 cards)
3 x Choji Akimichi Choji Akimichi (UNS3)
  • Card Number: UNS3N-1621
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Chunin | Male
[FUTURE HEAD OF THE CLAN]
Revitalize
Valid: When your opponent wins any Battle Rewards, place that many +1/+1 coins on this Ninja.

"I'm scared."

2 x Deidara Deidara (KS)
  • Card Number: KSN-1431
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Bomb
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[EXPLOSIVE TECHNIQUE]
Valid: When a coin is removed from 1 of your Permanent Missions, you can place a "Bomb" coin on target Ninja that has no "Bomb" coins on it.
[Valid | Mission | EOJ] 2 : Give 1 Damage to target Ninja with a "Bomb" coin on it. Then, remove that "Bomb" coin from the game.

"So quit acting so smug!"

2 x Five Tails Five Tails (UNS3)
  • Card Number: UNS3N-1652
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/3
  • Injured Stats: 5/1
Card text:

Name: Han | Animal | Tailed Beast
[DOLPHIN BEAST]
While your opponent has 7 or more Battle Rewards, this Ninja card gets -7 Entrance cost.
Valid: This Ninja's Team can block any number of Teams.

3 x Ino Yamanaka Ino Yamanaka (UNS3)
  • Card Number: UNS3N-1622
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Leaf | Chunin | Female | Mental Power: 2 | Medical
[MENTAL ACUITY]
[Attacker | Mission] Remove a coin from a card you control: Place a +1/+1 coin on target Ninja other than that card or a coin on target Mission other than that card you control. Then, if the target has 3 or more coins on it, draw 1 card and discard 1 card.

"You boys better not wimp out on me."

3 x Kurotsuchi Kurotsuchi (UNS3)
  • Card Number: UNS3N-1629
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth / Fire / Water
  • Combat Attribute: Stone
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/4
  • Injured Stats: 4/1
Card text:

Stone | Jonin | Female
[WILD CARD]
[Valid | Mission] Remove X coins from Missions and/or Ninjas you control: Negate and discard target Mission with an Entrance cost of X or less.

"You're being a fool!"

2 x Nango Nango (AvW)
  • Card Number: AWN-1505
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Makai Group | Male

[KEEN OBSERVER]
[Mission] Fire: Target Ninja you control cannot be the target of your opponent's Mission cards during this turn.

"Yea…"

2 x Neji Hyuga Neji Hyuga (HA)
  • Card Number: HAN-1562
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 4/1
Card text:

Leaf | Jonin | Male | Byakugan
[GENIUS OF THE HYUGA]
Valid: When this Ninja would receive any Damage, you may move up to that same amount of Earth cards from your Discard Pile to the bottom of your Deck. In that case, reduce that Damage by the number of cards you moved due to this effect instead.

"There are too many!"

3 x Samidare Samidare (I)
  • Card Number: IN-1306
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Genin | Male
[MALEVOLENT RAIN]
[Attacker | Mission] 1 : Your opponent discards 1 of their Chakra.

"Those guys…"

3 x Tayuya Tayuya (KS)
  • Card Number: KSN-1464
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Sound | Female | The Four Sound Ninja
[SYMPHONY]
[Attacker | Mission] 1 : If you control another Water Ninja, no Teams can perform a Mental Power Battle during this turn. Then, if you control another Earth Ninja, exchange 1 card in your hand with 1 of your opponent's face down Battle Rewards.

"Tayuya of the North Gate."

1 x The 1st Hokage The 1st Hokage (SL)
  • Card Number: SLN-1370
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/0
Card text:

Leaf | Satoosa | Male | Mental Power: 2
[RESURGENCE]
While you have 3 or more cards in your Discard Pile, players can only Attack with Teams that include a "Tree" Ninja.
Valid: At the start of you turn, if you have 3 or more cards in your Discard Pile, move 3 of them to the bottom of your Deck in any order.

1 x The 3rd Tsuchikage The 3rd Tsuchikage (UNS3)
  • Card Number: UNS3N-1630
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth / Fire / Wind
  • Combat Attribute: Gravity
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 4/5
  • Injured Stats: 2/4
Card text:

Stone | Satoosa | Male | Name: Onoki
[BOTH SCALES]
Revitalize
[Valid | Mission] Remove 1 coin from a Mission you control: Place a -1/-1 coin on target Ninja, then remove that Ninja from its Team.

"I'll go!!"

1 x The 4th Kazekage The 4th Kazekage (UNS3)
  • Card Number: UNS3N-1681
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 2/3
Card text:

Sand | Satoosa | Male | Name: Kazekage
[IMPURE RESURRECTION]
Sacrifice: 1 Ninja
[Attacker | Mission] X : Negate target Jutsu unless its owner discards X Chakra.

"I'm the Fourth Kazekage."

2 x Zetsu Zetsu (KS)
  • Card Number: KSN-1430
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 1/1
  • Injured Stats: 0/0
Card text:

Akatsuki | Rogue Ninja | Male
[INFECTIOUS SPORES]
When this Ninja is put in play, place 2 +1/+1 coins on it.
[Valid | Mission] Remove a +1/+1 coin from this Ninja or a coin from a Permanent Mission you control: Place a coin on target Permanent Mission or place a +1/+1 coin on this Ninja.

"But this is a crisis situation…"

 
Section: Jutsu Cards (6 cards)
3 x Deflection Deflection (WW)
  • Card Number: WWJ-840
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth
Card text:

Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol.

Errata:
Effect: Name a Symbol. The user's Team cannot be affected by the effects of Jutsu cards with the named Symbol during this turn. [Link]

"You thought you had me beat?"

1 x Five-Mountain Jump Five-Mountain Jump (UNS3)
  • Card Number: UNS3J-1018
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 2
Card text:

Requirements: Five Tails
Effect: Move 1 of your opponent's Battle Rewards to your hand. Then, if your opponent has 5 or more Battle Rewards, move an additional 1 of their Battle Rewards to your hand.

2 x Particle Style: Atomic Dismantling Jutsu Particle Style: Atomic Dismantling Jutsu (KS)
  • Card Number: KSJ-926
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Earth / Fire / Wind
  • Jutsu Cost: Earth Earth Fire Wind
Card text:

Requirements: "Satoosa"
Target: 1 Ninja
Effect: Every other Ninja in the target's Team becomes a Stand-by Ninja and remove the target from the game. Then draw 2 cards.
Expert ["Gravity"]: Give 2 Damage to every Ninja that was made a Stand-by Ninja due to this effect.

"Particle Style! Atomic Dismantling Jutsu!"

 
Section: Mission Cards (16 cards)
1 x Bloodline Limit Bloodline Limit (UNS3)
  • Card Number: UNS3M-989
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (3)
Effect: All Ninjas you control without Desperation get Desperation.
Effect: When you activate an activated effect twice in a single turn, you can draw 1 card.

3 x Guidance Guidance (WW)
  • Card Number: WWM-795
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Counter
Effect: Your opponent wins 2 Battle Rewards. At the beginning of your next turn, move 2 of your opponents Battle Rewards to your hand. If your Turn Marker is 5 or higher, draw 1 card.

2 x Intriguing Story Intriguing Story (AvW)
  • Card Number: AWM-916
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

As an additional cost to play this Mission, pay (X).
Effect: Search your Deck for a Permanent Mission card with an Entrance cost of X or less and put it in play. Then, shuffle your Deck.

"He was invovled in the most important parts so don’t worry."

1 x Masterful User Masterful User (UNS3)
  • Card Number: UNS3M-979
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 5
Card text:

Counter | Revitalize
Effect: Remove any amount of coins from any number of Ninjas and/or Missions you control. In that case, remove from game 1 Ninja or Mission with an Entrance cost equal to the number of coins removed due to this effect.

2 x Messengers Messengers (KS)
  • Card Number: KSM-884
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (2)
Effect: When this Mission is put in play, if you control another Permanent Mission, place an additional coin on this Mission.
Effect: When you removes 1 or more coins from this Mission, draw 1 card.

"Talk about bad timing."

3 x Never Ending Love Never Ending Love (PRO)
  • Card Number: PR-092
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Wind / Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Draw 3 cards. In that case, skip your Organization Phase during this turn.

"Thank you..."

1 x Strength of Conviction Strength of Conviction (UNS3)
  • Card Number: UNS3M-981
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent (3)
[Mission] 0 : Look at the top X cards of your Deck and return them in any order. Then, you can remove a coin on this Mission to draw 1 card. X = the number of coins on this Mission.

3 x Zetsu Army Zetsu Army (UNS3)
  • Card Number: UNS3M-976
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 0
  • Entrance Cost: 1
Card text:

Permanent | Revitalize
Effect: If any coins are placed on a Ninja or Mission you control, you can place an additional coin of that type on that card.

"…a hundred thousand."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 16  32 %  
Ninja bar 28  56 %  
 

Distribution by Combat Attribute
- bar 22  44 %  
? bar 4 %  
Bomb bar 4 %  
Fang bar 4 %  
Food bar 6 %  
Gravity bar 2 %  
Mind/Medicine bar 6 %  
Ninjutsu bar 10 %  
Sand bar 2 %  
Sound bar 6 %  
Stone bar 6 %  
Taijutsu bar 4 %  
Tree bar 2 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 12 %  
1 bar 11  22 %  
2 bar 10 %  
3 bar 14 %  
4 bar 12 %  
5 bar 8 %  
6 bar 6 %  
7 bar 4 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 23  46 %  
1 bar 21  42 %  
 

Distribution by Healthy Stats
- bar 22  44 %  
1/1 bar 4 %  
1/2 bar 6 %  
1/3 bar 6 %  
3/0 bar 12 %  
4/0 bar 4 %  
4/5 bar 2 %  
5/2 bar 4 %  
5/4 bar 6 %  
6/1 bar 4 %  
6/4 bar 2 %  
7/3 bar 2 %  
8/3 bar 4 %  
 

Distribution by Injured Stats
- bar 22  44 %  
0/0 bar 16 %  
0/1 bar 6 %  
1/0 bar 4 %  
1/1 bar 6 %  
2/0 bar 4 %  
2/3 bar 2 %  
2/4 bar 2 %  
4/1 bar 10 %  
5/0 bar 2 %  
5/1 bar 4 %  
 

Distribution by Jutsu Cost
- bar 44  88 %  
2 bar 2 %  
Earth bar 6 %  
Earth Earth Fire Wind bar 4 %  
 

Distribution by Rarity
Common bar 21  42 %  
Promo bar 6 %  
Rare bar 10 %  
Super Rare bar 4 %  
Uncommon bar 19  38 %  
 

Distribution by Symbol
Earth bar 23  46 %  
Earth / Fire bar 4 %  
Earth / Fire / Water bar 6 %  
Earth / Fire / Wind bar 6 %  
Fire bar 6 %  
Fire / Earth bar 4 %  
Void bar 2 %  
Water bar 14 %  
Water / Earth bar 6 %  
Wind / Earth bar 6 %  
 



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