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Deck "Unleashed"

Deck "Unleashed"
Format: Casual - 57 Cards
created by pratoo LV9 activity icon envelope icon
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Section: Ninja Cards (33 cards)
2 x Akamaru Akamaru (TGS)
  • Card Number: TGSN-1052
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 1/1
Card text:

Leaf | Animal | Ninja Dog | GROWTH
[NOSE FOR DANGER]
Valid: When another 1 of your Ninjas would be removed from play due to an opponent's effect, you can move that Ninja to your hand instead.

"Woof!!"

2 x Big Bark Bull Big Bark Bull (FotS)
  • Card Number: FotSN-900
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 4/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[BIG BARK TRACKER]
Tracking (When this Ninja is put in play. Select a Ninja name.Your opponent's Ninjas that include that name are considered Tracked. Only 1 Ninja name per player can be Tracked at a time.)
When your opponent's Tracked Ninja is sent out to attack, you can put a "Ninja Dog" Ninja card from your hand or Chakra area into this Ninja's Team in any position.

2 x Biscuit Biscuit (FotS)
  • Card Number: FotSN-902
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Leaf | Mental Power: 1 | Animal | Ninja Dog
[RELIABLE TRACKER]
Tracking
During your Mission Phase, if this Ninja card is in your Chakra area or Discard Pile and you have 3 or more Ninjas that share a Symbol with this Ninja card, you can put this Ninja card in play (Entrance cost must be met).

"You're such a snappy female, as usual."

2 x Giant Tiger Giant Tiger (FP)
  • Card Number: FPN-696
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tiger | Animal
[WILD POWER]
Valid: This Ninja gets +1/+1 for each of your other in-play "Animal" Ninjas.

Giant fierce tiger that lives in the death forest.

2 x Guruko Guruko (FotS)
  • Card Number: FotSN-897
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 0/1
Card text:

Leaf | Animal | Ninja Dog
[FAST TRACKER]
Tracking
While this card is in your hand, If you have 1 or more "Ninja Dog" Ninjas and/or Ninjas that include "Hatake" in their name, this Ninja is not included in the "1 Ninja per turn" restriction.
During the Exchange of Jutsu, you can move this Ninja into another 1 of your Battling Teams.

"Ugh… You stink of insects."

3 x Haimaru Brothers Haimaru Brothers (BP)
  • Card Number: BPN-723
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Leaf | Ninja Dog | Animal
[TRIPLETS]
Valid: This Ninja (card) can be put in play or moved into a Village or Battlefield, even if that player already has 1 or more Ninjas with the same name in play.
Valid: This Ninja gets +1/+1 for each other "Haimaru Brothers" Ninja in this Ninja's Team.

"Arf!!" "Arf!!"

3 x Kakashi Hatake Kakashi Hatake (TC)
  • Card Number: TCN-333
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Leaf | Jonin | Male | Sharingan Eye | Mental Power: 3
[ANBU DAYS]
When this Ninja is put in play, you can select up to 2 of the "Ninja Dog" Ninjas from your Chakra area and/or Discard Pile and put it/them in play.
When this Ninja is sent out to Battle, this Ninja gets +1/+1 for each of your in-play "Ninja Dog" Ninjas during the turn.

"Go!"

3 x Kiba Inuzuka Kiba Inuzuka (FP)
  • Card Number: FPN-656
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 2/1
Card text:

Leaf | Chunin | Male | Animal | Growth
[RELIABLE PARTNER]
While this Ninja card is in your hand, when you deploy a "Ninja Dog" Ninja card, you can put this Ninja card in play from your hand.
When this Ninja is sent out to Battle in the same Team with 1 or more other "Animal" Ninjas with no Growth coins, place 1 Growth coin on 1 of them.

"I can't tell that because I'm always with him."

2 x Kuromaru Kuromaru (ST)
  • Card Number: STN-1164
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 6/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal | Ninja Dog

"He must have used the body as a shield."

3 x Monkey King Enma Monkey King Enma (POP)
  • Card Number: POPN-965
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal
[KING OF BEASTS]
Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.
Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

3 x Pakkun Pakkun (POP)
  • Card Number: POPN-959
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/3
  • Injured Stats: 0/2
Card text:

Leaf | Animal | Ninja Dog | Mental Power: 2
[HEAD TRACKER]
Tracking
Your opponent's Tracked Ninja can only be sent out to Block as a Head Ninja.

"Impossible."

2 x Shiba Shiba (POP)
  • Card Number: POPN-961
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[PACK TRACKER]
Tracking
Valid: While your opponent has a Tracked Ninja, this Ninja gets +0/+1 for each other "Ninja Dog" Ninja in its Team.

"Hello, Sakura."

2 x Uhei Uhei (POP)
  • Card Number: POPN-960
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Earth
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[FOCUSED TRACKER]
Valid: When this Ninja's Team wins any Victory while Battling against a Tracked Ninja, your opponent discards 1 card from their hand.

"Let's work together…"

2 x Urushi Urushi (FotS)
  • Card Number: FotSN-896
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/0
Card text:

Leaf | Animal | Ninja Dog
[FERAL TRACKER]
Tracking (When this Ninja is put in play. Select a Ninja name.Your opponent's Ninjas that include that name are considered Tracked. Only 1 Ninja name per player can be Tracked at a time.)
While your opponent has a Tracked Ninja, this Ninja gets +2/+0.

"In peace and harmony… Hehehehe!"

 
Section: Jutsu Cards (7 cards)
1 x Bite Bite (LOL)
  • Card Number: LOLJ-327
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: 1
Card text:

Requirements: "Ninja Dog"
Target: 1 Ninja Battling against the user
Effect: During this turn, in the calculation of the Team Power of the target's Team, apply the target's injured status value instead of its healthy status value. Additionally, the effect text of the target is negated.

"Yes, I am a dog. Any complaints?"

2 x Ninja Art of Beast Mimicry: All-Fours Jutsu Ninja Art of Beast Mimicry: All-Fours Jutsu (PTH)
  • Card Number: PTHJ-028
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire
Card text:

Requirements: "Fang" Combat Attribute
Target: User
Effect: The target gets "Animal" and +X/+0 during this turn. X = the Combat of the target.

"Get ready."

2 x Summoning Jutsu: Ninja Dogs Summoning Jutsu: Ninja Dogs (BP)
  • Card Number: BPJ-602
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire / Lightning
  • Jutsu Cost: 1
Card text:

Target: User
Effect: Place 1 "Ninja Dog" Ninja card in the user's Team in any position from your Chakra area or Discard Pile. At the end of the turn, if that "Ninja Dog" Ninja is still in play, move it to your hand.

"Hey Kakashi, long time no see." "I guess we don't have time to chat here."

2 x Take Down Take Down (FotS)
  • Card Number: FotSJ-716
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 1
Card text:

Requirements: "Animal"
Target: 1 Ninja Battling against the user
Effect: Injure the target. If you have 4 or more "Ninja Dogs" Ninjas, the target becomes a Stand-By Ninja.

"Aim for the legs! Immobilize Akamaru!"

 
Section: Mission Cards (13 cards)
1 x Animal Contract Animal Contract (FotS)
  • Card Number: FotSM-687
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (4)
Effect: When this Mission card is put in play, select 1 of the following: Ninja Toad, Ninja Dog, Tailed Beast Form, or Snake
Effect: When a Ninja with the selected Characteristic is put in play, draw 1 card. This effect cannot be duplicated.

"It's a teleportation technique in which you sign a contract in blood with all kinds of living creatures and then summon them whenever you like with Ninjutsu, Ninja Art."

2 x Eight Ninja Dogs Eight Ninja Dogs (FR)
  • Card Number: FRM-428
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 0
  • Entrance Cost: 2
Card text:

Effect: Look at all the cards in your opponent's Battle Rewards. If there is 1 or more Ninja cards among them, you can select 1 of them and deploy it.

"Kakashi told to track the scent of 'Akatsuki'."

2 x Inuzuka Clan Inuzuka Clan (ANC)
  • Card Number: ANCM-400
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
Effect: Your "Ninja Dog" Ninjas get +1/+1.

"Listen, Kiba…Play time's over. The time's come for you and Akamaru to get stronger, together."

2 x Make-Out Paradise Make-Out Paradise (ST)
  • Card Number: STM-756
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search your Deck for up to 2 Ninja cards with an Entrance cost of 1 or less, reveal them, them move them to your hand. Then, shuffle your deck afterwards.

"You think I've just been sleeping and doing nothing this whole time?"

2 x Make-Out Tactics Make-Out Tactics (TP1)
  • Card Number: TP1M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

2 x Pad Pad (RAR)
  • Card Number: RARM-152
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Draw the same number of cards as the number of all in-play "Ninja Dog" Ninjas.

"On the contrary ... I can't resist playing with it!!"

2 x Surprise Help Surprise Help (FotS)
  • Card Number: FotSM-676
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (2)
Effect: During your Mission Phase, you can discard the top 4 cards of your Deck. In that case, put 1 "Ninja Dog" Ninja card from your Discard Pile with an Entrance cost less than or equal to your Turn Marker in play.

"It's very rare for you to summon me."
"Pakkun is out on a mission, so Biscut, I need you to find naruto right away."

 
Section: Reinforcement Deck (4 cards)
2 x Kakashi Hatake & Pakkun Kakashi Hatake & Pakkun (FR)
  • Card Number: FRN-573
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Genjutsu/Fang
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 4/3
Card text:

Leaf | Jonin | Male | Sharingan Eye | Mental Power: 4 | Animal | Ninja Dog | Squad
[EXCELLENT COMBINATION]
When this Ninja is put in play, discard the top 6 cards of your opponent's Deck.

"I'm counting on you, Pakkun!" "I got it, Kakashi."

2 x Kiba Inuzuka & Akamaru Kiba Inuzuka & Akamaru (TGS)
  • Card Number: TGSN-1059
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 3/2
Card text:

Leaf | Chunin | Male | Mental Power: 2 | Ninja Dog | Animal | SQUAD
[TAG TEAM]
Valid: During the Exchange of Jutsu, you can discard a "Kiba Inuzuka" or "Akamaru" Ninja card from your hand. In that case, this Ninja gets +X/+0 during this turn, where X=its Combat value.

"You can't escape my nose!"
"Awoo…"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 13  23 %  
Ninja bar 37  65 %  
 

Distribution by Combat Attribute
- bar 20  35 %  
Fang bar 32  56 %  
Genjutsu bar 5 %  
Genjutsu/Fang bar 4 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 10  18 %  
1 bar 13  23 %  
2 bar 12  21 %  
3 bar 10  18 %  
4 bar 5 %  
5 bar 4 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 39  68 %  
1 bar 11  19 %  
 

Distribution by Healthy Stats
- bar 20  35 %  
0/2 bar 4 %  
0/3 bar 4 %  
1/1 bar 4 %  
2/0 bar 4 %  
2/1 bar 4 %  
2/2 bar 14 %  
2/3 bar 5 %  
3/0 bar 4 %  
3/2 bar 5 %  
4/0 bar 4 %  
5/2 bar 5 %  
5/3 bar 4 %  
6/2 bar 4 %  
7/4 bar 4 %  
 

Distribution by Injured Stats
- bar 20  35 %  
0/0 bar 13  23 %  
0/1 bar 7 %  
0/2 bar 5 %  
1/1 bar 4 %  
2/1 bar 5 %  
2/2 bar 9 %  
3/2 bar 9 %  
4/3 bar 4 %  
 

Distribution by Jutsu Cost
- bar 50  88 %  
1 bar 5 %  
Fire bar 4 %  
Fire 1 bar 4 %  
 

Distribution by Rarity
Common bar 28  49 %  
Rare bar 15  26 %  
Uncommon bar 14  25 %  
 

Distribution by Symbol
Fire bar 42  74 %  
Fire / Earth bar 4 %  
Fire / Lightning bar 16 %  
Fire / Water bar 4 %  
Lightning bar 4 %  
 



Rating
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Discussion about this Deck
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Author Message
rathy_aro
LV14 United States activity icon envelope icon

Avatar for rathy_aro
Member since
January 20, 2008
Reply with quote Report content icon
Subject:    Posted: March 17, 2012 09:58 am

you definitely need more draw. fire decks like to run make out tactics, but since you have so many low drops make out paradise might be better. warhawk is good draw, but if you don't like that you can run old faces or clash, but you do need draw aside from animal contract. If you're running an unlimited deck you should throw in biscuit, guroko, urushi, and kakashi childhood. That's how we used to run dogs back in the day.

Also you desperately need jutsu. Any thing that will help you deal with jutsu or speed up your rush is good.
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