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Deck "Gladiator Option"

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Deck "Gladiator Option" - 47 Cards (standard format) show extended format
created by dylan248 
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The main focus of this gladiator beast deck is to maintain field control. This is made possible with cards like gladiator beast murmillo and gladiator beast bestiari. Another focus is pulling out gladiator beast heraklinos. Once he is pulled there is hardly anything thats gonna stop him except an effect monster. Attack isnt to worry about though because wtih 3000 , theres not really anything my opponent is going to be able to pull out with using a spell or trap or having monsters not get destroyed by murmillo, which is why i run 3. I only include one spartacus for the fact that his effect isn't useful in this deck, but he is still in here for the fact that he can bring out gladiator beast gaiodiaz. Gladiator beast gaiodiaz is great for power and killing the opponents life points. The main play that makes the fusion monsters easier to bring out is 3 of test tiger and 3 of rescue cat. Using rescue cat to pull out 2 test tigers can be devastating. The play i like to use in this way is using one test tiger to bring out murmillo and destroy any monster my opponent has which could shield their life points, next i use the second test tiger to bring out secutor, then when i attack with him, afterwards i get to bring out 2 gladiator beast monsters while he stays on the field, one of which can be laquari and any other which makes an easy play and i can bring out heraklinos in one turn.


There is a lot of strategies in this deck, but most cant really be noticed until playing against or with this deck.

please rate and leave comments

thanks

 
Card list Group cards by  
Section: Fusion deck (4 cards)
    Card Set Number Type Rarity
3 x Gladiator Beast Gaiodiaz GLAS GLAS-EN043 Monster / Effect / Fusion Rare
1 x Gladiator Beast Heraklinos GLAS GLAS-EN044 Monster / Effect / Fusion Secret Rare
 
Section: Monsters (21 cards)
    Card Set Number Type Rarity
3 x Gladiator Beast Bestiari GLAS GLAS-EN020 Monster / Effect Common
2 x Gladiator Beast Hoplomus GLAS GLAS-EN022 Monster / Effect Common
3 x Gladiator Beast Laquari GLAS GLAS-EN021 Monster / Effect Rare
3 x Gladiator Beast Murmillo GLAS GLAS-EN019 Monster / Effect Rare
2 x Gladiator Beast Secutor GLAS GLAS-EN024 Monster / Effect Common
1 x Gladiator Beast Spartacus GLAS GLAS-EN018 Monster / Effect Rare
3 x Rescue Cat FET FET-EN033 Monster / Effect Common
1 x Test Ape GLAS GLAS-EN025 Monster / Effect Common
3 x Test Tiger GLAS GLAS-EN082 Monster / Effect Ultra Rare
 
Section: Spells (11 cards)
    Card Set Number Type Rarity
2 x Cold Wave PSV PSV-062 Spell/Magic Card Common
2 x Gladiator Proving Ground PTDN PTDN-EN061 Spell/Magic Card Common
2 x Gladiator's Return GLAS GLAS-EN059 Spell/Magic Card Common
1 x Heavy Storm MRD MRD-142 Spell/Magic Card Super Rare
1 x Monster Reborn LOB LOB-118 Spell/Magic Card Ultra Rare
1 x Premature Burial SD6 SD6-EN020 Spell/Magic Card / Equip Fixed
2 x Shrink (Strike of Neos - Special Edition) PRO STON-ENSE2 Spell/Magic Card / Quick-Play Super Rare
 
Section: Traps (11 cards)
    Card Set Number Type Rarity
2 x Defensive Tactics GLAS GLAS-EN083 Trap Card Super Rare
1 x Disarm GLAS GLAS-EN071 Trap Card / Counter Common
1 x Double Tag Team PTDN PTDN-EN076 Trap Card Common
1 x Ojama Trio DP2 DP2-EN027 Trap Card Common
2 x Parry GLAS GLAS-EN072 Trap Card / Counter Common
1 x Sakuretsu Armor DR1 DR1-EN264 Trap Card Common
1 x Trap Dustshoot PGD PGD-049 Trap Card Common
2 x Waboku SDY SDY-040 Trap Card Fixed
 
 
Deck Statistics
Distribution by Attribute
- 22  47 %  
Dark 6 %  
Earth 10  21 %  
Fire 9 %  
Water 6 %  
Wind 11 %  
 

Distribution by Card Type
Monster / Effect 21  45 %  
Monster / Effect / Fusion 9 %  
Spell/Magic Card 17 %  
Spell/Magic Card / Equip 2 %  
Spell/Magic Card / Quick-Play 4 %  
Trap Card 17 %  
Trap Card / Counter 6 %  
 

Distribution by Level
- 22  47 %  
2 2 %  
3 13 %  
4 13  28 %  
5 2 %  
7 6 %  
8 2 %  
 

Distribution by Monster Type
- 22  47 %  
Beast 15 %  
Beast-Warrior 9 %  
Dinosaur 9 %  
Fish 6 %  
Reptile 4 %  
Rock 4 %  
Winged Beast 6 %  
 

Distribution by Rarity
Common 24  51 %  
Fixed 6 %  
Rare 10  21 %  
Secret Rare 2 %  
Super Rare 11 %  
Ultra Rare 9 %  
 



Rating
Current score for this Deck, based on 4 votes:

 2.50
You can rate this Deck: how good you think it is?

 



Discussion about this Deck
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Author Message
derelicte 



Subject:    Posted: March 8, 2008 12:42 pm Reply with quote  Report content icon

my 2 cents;

take out both returns, b/c how often do GB's get in the grave? the object
would be to keep on the field.
take out both tactics, b/c you have to have a GB to play it
take out disarm and parry, it messes up hands, plus there are better ones to
use if youre interested in negating things
double tag team isnt hardly worth running even in numbers so def. not just one of it
one test ape too is kind of pointless

i would add another shrink, 2 more armors
one more waboku, and some GB respite, so if you get ones you cant use like
spartacus you can put him in the deck where they need to be to use effects, add in destructive things, like lightning vortex, smashing grounds, etc. helps with getting a faster win, and keeps you in the good. the murmillo isnt enough for monster destruction, b/c you may not be able to use his effect always, plus you're exchanging for a pretty weak monster, but thats my opinion.
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