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Deck "the wahk"

Deck "the wahk"
Format: Casual - 53 Cards
created by starkb LV9 activity icon envelope icon
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Section: Ninja Cards (30 cards)
3 x Advisor of the Sand Advisor of the Sand (FotS)
  • Card Number: FotSN-939
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/1
Card text:

Sand | Advisor | Male | Mental Power: 3 | SURGE
[FOR THE VILLAGE]
When 1 of your Ninjas is Surged, draw 1 card.
Valid: Your "Sand" and "Leaf" Ninjas get +1 Entrance cost.

"We'll see how much better they are. The Chunin Exams are almost upon us."

3 x Chiyo Chiyo (FotS)
  • Card Number: FotSN-942
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 2/3
  • Injured Stats: 2/3
Card text:

Sand | Female | Mental Power: 3 | Medical | Puppet Master | MASTERY | SURGE
[NUMBER OF FINGERS]
Valid: Surge on your Ninjas is changed to the following: "Valid: During the Exchange of Jutsu, you can discard 1 Ninja card from your hand with the same name as this Ninja. In that case, this Ninja gets +2/+2 and you can negate 1 Jutsu card being played and return it to its owner's hand."

"They're the first puppets you ever made. The father and…the mother."

3 x Cursed Warrior Cursed Warrior (WOF)
  • Card Number: WOFN-849
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 1/0
Card text:

Land of Birds | Cursed Warrior | SURGE
[UBIQUITOUSNESS]
When this Ninja is put in play, you can search your Deck for 1 "Ghost Samauri" Ninja card, reveal it, then place it in your hand. Then, shuffle your Deck.
Valid: When this Ninja is discarded due to the Showdown, move this card to its owner's hand instead.

"It was you wasn't it? You killed him…"

2 x Hiruko Hiruko (FotS)
  • Card Number: FotSN-945
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Mental Power: 3 | Name: Sasori | Puppet | Puppet Master | SURGE
[IMPATIENT]
When this Ninja is sent to Attack or is Surged, you can select 1 of your opponent's Ninjas. In that case, at the end of the turn, if that Ninja was not sent out to Battle during this turn, return it to its owner's hand.
Valid: "Sasori" Ninja cards in your hand get "Growth".

"I don't like waiting for people, and I don't like making people wait…I'll finish this right away."

3 x Ino Yamanaka Ino Yamanaka (TGS)
  • Card Number: TGSN-1095
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Chunin | Female | Mental Power: 1 | Medical | SURGE
[TRIAGE]
When this Ninja Blocks or when a Ninja is Surged, you can heal 1 Ninja.
Valid: Your "Female" and/or "Medical" Ninjas get +1 Entrance cost.

"We could have avoided this…"

3 x Kankuro Kankuro (FotS)
  • Card Number: FotSN-936
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Manipulation
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/1
Card text:

Sand | Genin | Male | Mental Power: 1 | SURGE
[THREAT]
Valid: When 1 of your Ninjas is Surged, place a Growth coin on this Ninja.

"And now…lets have a puppet show!"

1 x Katsuyu Katsuyu (FotS)
  • Card Number: FotSN-946
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Slime/Medicine
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 9/4
  • Injured Stats: 0/4
Card text:

Leaf | Animal | Medical | Slug
[HEALER]
Valid: During your Mission Phase or Exchange of Jutsu, you can heal 1 Ninja or remove from play any number of coins on your Ninjas.
Valid: At the end of your turn, If you have "Tsunade" in your Village, you can draw 1 card.

"The battle to come promises to be a most fearful one."

2 x Matsuri (Childhood) Matsuri (Childhood) (FotS)
  • Card Number: FotSN-937
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Female | Mental Power: 1 | Name: Matsuri | SURGE
[WIELDING THE RIGHT WEAPON]
Valid: While this Ninja is in the same Team as "Gaara of the Desert", this Ninja is not counted in the number of Ninjas in that Team.
You can organize your Teams during your opponent's Mission Phase.

"Excuse me, will you be my Sensei? Please teach me!"

3 x Sakura Haruno Sakura Haruno (Plat)
  • Card Number: N-940
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[IMPACT!!!]
Non-"Surge" Ninjas cannot be organized into Teams during the turn they are put in play.
This Ninja cannot be affected by the effects of your opponent's Ninjas with an Entrance cost lower than this Ninja's Entrance cost.

"Cha!"

3 x Temari Temari (POP)
  • Card Number: POPN-993
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1 | SURGE
[EXCELLENT TACTICIAN]
Valid: During the Exchange of Jutsu, you can change the positions of the Ninjas in this Ninja's Team.

"Make sure not to cry in front of me this time."

3 x The Fifth Kazekage The Fifth Kazekage (WOF)
  • Card Number: WOFN-837
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 4/2
Card text:

Sand | Satoosa | Male | Name: Gaara of the Desert | SURGE
[MASTER OF THE SAND]
During your opponent's Mission Phase, you can select 1 of your opponent's Ninjas. In that case, that Ninja and this Ninja cannot be sent out to Battle during the turn.
Valid: This Ninja cannot be sent out to Attack.

"I will work hard, and connect to the people of this Village. Watching Naruto Uzumaki has brought me clarity."

1 x Tsunade Tsunade (FP)
  • Card Number: FPN-681
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 4/0
Card text:

Leaf | Satoosa | Sannin | Female | Medical | Mental Power: 3
[BEST PARTNER]
When this Ninja is deployed, you can search for 1 "Katsuyu" Ninja card in yoru Deck and remove it from game keeping it face up. In that case, at the beginning of your next turn, move that card to your hand.

"Summoning Jutsu!"

 
Section: Jutsu Cards (9 cards)
3 x Flamethrower Flamethrower (FotS)
  • Card Number: FotSJ-742
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind or 3
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 of your opponent's Ninjas
Effect: Your opponent selects 1 of the targets and moves it to its owner's hand. If the user is a "Puppet Master" Ninja, you can select 1 of the targets instead.

"It's useless to hide!"

3 x Gale Style: Laser Circus Gale Style: Laser Circus (KS)
  • Card Number: KSJ-932
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning / Wind
  • Jutsu Cost: Lightning X or Wind X
Card text:

While X is 3 or more, this Jutsu cannot be targeted by your opponnet's effects.
Requirements: Lightning + Entrance cost of 3 or more or Wind + Entrance cost of 3 or more
Effect: Apply the following effects based on X:
1 + ) Give 1 Damage to 1 Ninja opposing the user
2 + ) Injure 1 Ninja

"Gale Style! Laser Circus!"

3 x Wind Style: Vacuum Bullets Wind Style: Vacuum Bullets (AvW)
  • Card Number: AWJ-965
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: The target becomes a Stand-by Ninja. Then, if the target's Entrance cost is equal to or less than the user's, injure the target.
Expert ["Satoosa"]: Give 1 Damage to the target.

"Wind Style: Vacuum Bullets."

 
Section: Mission Cards (11 cards)
3 x Kankuro`s Tenacity Kankuro's Tenacity (TGS)
  • Card Number: TGSM-744
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Draw 2 cards and move 1 Wind Ninja in your Discard Pile to your hand.
While this card is in your Chakra area, your Kankuro gets +2 Entrance cost.

"What took you so long?"

3 x Sakura`s Desire Sakura's Desire (FotS)
  • Card Number: FotSM-697
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Discard up to 2 Wind cards in your hand. If you discarded 1 card, draw 3 cards. If you discarded 2 cards, draw 4 cards.
While this Mission card is in your Chakra area, your "Sakura Haruno" gets +1 Entrance cost and +1 Mental Power.

"So? You think I've become a bit womanly?"

3 x Shinobi of the Sand Shinobi of the Sand (FotS)
  • Card Number: FotSM-696
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent
Effect: When 1 of your Ninjas is Surged, apply any of the following effects according to the number of your "Surge" Ninjas.
1+) Your cards discarded for "Surge" are moved to the Chakra area instead. 3+) Your "Surge" Ninjas get +1 Entrance cost during this turn.
5+) Draw 1 card.

"Allies of the Leaf Village… "Were Shinobi…" "Of the Sand…"

2 x Substitute Substitute (FR)
  • Card Number: FRM-443
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 of your Ninjas
Effect: You can search for 1 Ninja card in your Deck with an Entrance cost equal to or lower than the target's and put it in play. Then, discard the target.

"I'm coming with you!"

 
Section: Reinforcement Deck (3 cards)
3 x Temari & Gaara of the Desert Temari & Gaara of the Desert (FotS)
  • Card Number: FotSN-948
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 4/3
Card text:

Sand | Jonin | Satoosa | Female | Male | Mental Power: 3 | MASTERY | SQUAD
[DUST TORNADO]
When this Ninja is put in play, your opponent discards their hand. In that case, they draw cards equal to the the number they discarded minus one.
Valid: Your opponent's non-"Surge" Ninjas get -2 Entrance cost.

"The cardinal rule of the desert. If you hit a sandstorm stay put." "Sand Prison!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 17 %  
Mission bar 11  21 %  
Ninja bar 33  62 %  
 

Distribution by Combat Attribute
- bar 20  38 %  
Manipulation bar 6 %  
Manipulation/Medicine bar 6 %  
Manipulation/Weapon bar 4 %  
Medicine bar 8 %  
Mind/Medicine bar 6 %  
Sand bar 6 %  
Sand/Weapon bar 6 %  
Slime/Medicine bar 2 %  
Weapon bar 11  21 %  
 

Distribution by Entrance Cost
- bar 17 %  
- bar 11  21 %  
1 bar 15 %  
2 bar 6 %  
3 bar 11 %  
4 bar 15 %  
5 bar 11 %  
6 bar 2 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 17 %  
- bar 28  53 %  
1 bar 16  30 %  
 

Distribution by Healthy Stats
- bar 20  38 %  
0/2 bar 15 %  
0/3 bar 6 %  
2/0 bar 6 %  
2/1 bar 6 %  
2/3 bar 6 %  
4/3 bar 6 %  
5/3 bar 4 %  
6/2 bar 6 %  
7/5 bar 6 %  
8/1 bar 2 %  
9/4 bar 2 %  
 

Distribution by Injured Stats
- bar 20  38 %  
0/0 bar 9 %  
0/1 bar 12  23 %  
0/4 bar 2 %  
1/0 bar 6 %  
1/2 bar 4 %  
2/3 bar 6 %  
4/0 bar 2 %  
4/2 bar 6 %  
4/3 bar 6 %  
 

Distribution by Jutsu Cost
- bar 44  83 %  
Lightning X or Wind X bar 6 %  
Wind Wind bar 6 %  
Wind Wind or 3 bar 6 %  
 

Distribution by Rarity
Common bar 15  28 %  
Promo bar 6 %  
Rare bar 20  38 %  
Super Rare bar 6 %  
Uncommon bar 12  23 %  
 

Distribution by Symbol
Lightning / Wind bar 6 %  
Wind bar 50  94 %  
 



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