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Deck "Royal one"

Deck "Royal one"
Format: OCG - 43 Cards
created by deeth activity icon
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Cards without Section (40 cards)
3 x Bronze-Arm Tribe Bronze-Arm Tribe (DMX-09)
  • Collector Number: 50
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

2 x Cyber N World Cyber N World (DMR-01)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Cyber Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: Koji Nishino
Card text:

*  When you put this creature into the battle zone, each player shuffles their hand and graveyard into their deck and shuffles it. Then each player draws 5 cards.

*  Double breaker (This creature breaks 2 shields.)

2 x Diorne Diorne (GG)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Creature
  • Race: Sea Hacker
  • Power: 3000
  • Cost: 3
  • Civilization: Water
  • Artist: Akira Hamada
Card text:

[Blocker] Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.)
All creatures with "Speed Attacker" cannot attack during the turn they are put into the Battle Zone.
This creature cannot attack.

2 x Divine Destructing Sea King Guran Berze Divine Destructing Sea King Guran Berze (VH)
  • Collector Number: 35
  • Rarity: Rare
  • Type: Creature
  • Race: Poseidia Dragon/Zombie Dragon
  • Power: 9000
  • Cost: 7
  • Civilization: Water/Darkness
  • Artist: Toshiaki Takayama
Card text:

This card is put into the Mana Zone tapped.
When this creature attacks an opponent and is not blocked, choose a civilization. Your opponent discards all cards from his/her hand with that civilization. Afterward, for each card your opponent discards, look at one of your Shields.
Double Breaker (This creature breaks 2 shields.)

3 x Drilling Earring Drilling Earring (DMX-04)
  • Collector Number: 12
  • Rarity: Common
  • Type: Creature
  • Race: Brain Jacker/Hunter
  • Power: 4000
  • Cost: 2
  • Civilization: Darkness
  • Artist: Atsushi Kawasaki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  When this creature wins a battle, destroy it.

4 x Faerie Life Faerie Life (DMX-09)
  • Collector Number: 54
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

2 x Hyperspatial Romanoff Hole Hyperspatial Romanoff Hole (DM-38)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: MATSUMOTO EITO
Card text:

* Your opponent chooses one of his creatures in the battle zone and destroys it.

* You may put a Darkness psychic creature with a cost of 10 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMD-03)
  • Collector Number: 9
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

2 x Liger Blade, Fierce Tiger Liger Blade, Fierce Tiger (DMX-07)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command/Hunter
  • Power: 7000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

*  When you put this creature into the battle zone, destroy all non-psychic creatures with cost 3 or less. Then, destroy all psychic creatures with cost 9 or less.

*  Double breaker (This creature breaks 2 shields.)

3 x Lost Soul Lost Soul (DMX-10)
  • Collector Number: 28
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
Card text:

*  Your opponent discards all cards in his hand.

2 x Magnum, Allshot Pup Magnum, Allshot Pup (DMC-64)
  • Collector Number: 23
  • Rarity: Rare
  • Type: Creature
  • Race: Death Puppet
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Sumihito
Card text:

* When any creature or cross gear is put into the battle zone, or spell is played, and cards in the mana zone are not tapped, the controller of that card chooses and destroys a creature in his/her battle zone.

"楽しみたければ、代償は支払わないとな。" —Hundred-Strike Doll Magnum

1 x Miraculous Plague Miraculous Plague (BoGR)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Water/Darkness
  • Artist: Toshiaki Takayama
Card text:

(This spell is put into your mana zone tapped.)
Choose 2 of your opponent's creatures in the battle zone. Your opponent chooses one of them, puts it into his hand, and destroys the other one. Then choose 2 cards in your opponent's mana zone. Your opponent chooses one of them, puts it into his hand, and puts the other one into his graveyard.

3 x Nagleen, Inmate Enigma Nagleen, Inmate Enigma (DMR-02)
  • Collector Number: 42
  • Rarity: Common
  • Type: Creature
  • Race: Devil Mask/Hunter
  • Power: 1000
  • Cost: 2
  • Civilization: Darkness
  • Artist: IronPot
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

4 x Submarine Fortress Lair Submarine Fortress Lair (DMX-01)
  • Collector Number: 19
  • Rarity: Uncommon
  • Type: Fortress
  • Mana Number: 1
  • Cost: 1
  • Civilization: Water
  • Artist: TUBAKI HALSAME
Card text:

*  Fortress - Choose one of your shields and attach this card to fortify that shield. When the fortified shield leaves the shield zone, put this card into the graveyard. (Use "Shield Trigger" abilities before putting this card into the graveyard.)

*  Your opponent may draw a card at the start of your turn. Then, you may draw a card. Also, if you have a Cyber Lord in your battle zone you may draw a card, then put a card from your hand on the bottom of your deck.

3 x Upheaval Upheaval (SWotSR)
  • Collector Number: 59
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
  • Artist: Akifumi Yamamoto
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
Each player puts all the cards from his mana zone into his hand and, at the same time, puts all the cards from his hand into his mana zone tapped.

When the rainbow crashed to earth, entire islands flipped over.

 
Section: Hyperspatial Zone (3 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened (DM-39)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: World Command
  • Power: 9000/23000
  • Cost: 10/20
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Sansyu
Card text:

Blockericon.jpg Blocker
* This creature can't attack.
* Whenever your opponent would choose a creature due to the ability of a creature, this creature can't be chosen.
* Awaken?At the start of your turn, you may choose 3 cards from either your battle zone and/or your mana zone, return them to your deck, and then shuffle it. If you do, flip this creature.
Evilsoul.gif Evil Soul


* When this creature attacks, you may destroy one of your opponent's Light creatures, Water creatures, Darkness creatures, Fire creatures, and Nature creatures.
* Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.)
* Quadruple breaker (This creature breaks 4 shields.)
Evilsoul.gif Evil Soul

1 x Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened (DMC-68)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

*  Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following Soulrecall.gif effect.)

Soulrecall.gif Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.

*  Double breaker

*  Awaken - At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


Evilsoul.gif Evil Soul

*  Each of your opponent's creatures in the battle zone gets -5000 power.

*  Each of your other creatures in the battle zone gets +5000 power.

*  Quadruple breaker (This creature breaks 4 shields.)

*  Release (Whenever this creature would leave the battle zone, flip it instead.)


Evilsoul.gif Evil Soul

 
Deck Statistics
Distribution by Civilization
Darkness bar 20  47 %  
Light/Water/Darkness/Fire/Nature bar 2 %  
Nature bar 11  26 %  
Water bar 19 %  
Water/Darkness bar 7 %  
 

Distribution by Cost
1 bar 9 %  
10/20 bar 2 %  
2 bar 14  33 %  
3 bar 12 %  
4 bar 5 %  
6 bar 12 %  
7 bar 10  23 %  
7/13 bar 2 %  
8/16 bar 2 %  
 

Distribution by Power
- bar 17  40 %  
1000 bar 10  23 %  
3000 bar 5 %  
4000 bar 12 %  
5000/900 bar 2 %  
6000 bar 5 %  
7000 bar 5 %  
7000/180 bar 2 %  
9000 bar 5 %  
9000/230 bar 2 %  
 

Distribution by Race
- bar 17  40 %  
Beast Folk bar 7 %  
Brain Jacker/Hunter bar 7 %  
Cyber Command bar 5 %  
Death Puppet bar 5 %  
Demon Command bar 2 %  
Demon Command/Hunter bar 5 %  
Demon Command/Zombie Dragon//Demon Command bar 2 %  
Devil Mask/Hunter bar 7 %  
Poseidia Dragon/Zombie Dragon bar 5 %  
Sea Hacker bar 5 %  
Snow Faerie bar 9 %  
World Command bar 2 %  
 

Distribution by Rarity
Common bar 20  47 %  
Rare bar 10  23 %  
Super Rare bar 16 %  
Uncommon bar 9 %  
Very Rare bar 5 %  
 

Distribution by Type
Creature bar 23  53 %  
Fortress bar 9 %  
Psychic Creature bar 7 %  
Spell bar 13  30 %  
 



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