| Cards without Section (40 cards)
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Bukkomi Hedgehog (DMD-03)
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- Collector Number: 5
- Rarity: Promotional
- Type: Creature
- Race: Beast Folk/Hunter
- Power: 3000
- Cost: 5
- Civilization: Nature
- Artist: kawasumi
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Card text:
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
* When one of your opponent's creatures attacks, you may destroy this creature. If you do, stop the attack.
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4
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x
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Eternal Meteor Kaiser (DMR-02)
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- Collector Number: S3
- Rarity: Super Rare
- Type: Creature
- Race: Red Command Dragon/Hunter
- Power: 8000
- Cost: 8
- Civilization: Fire
- Artist: NINNIN
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Card text:
* All of your creatures gain "speed attacker".
* Double breaker * Your opponent's creatures are put into the battle zone tapped. * When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.
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3
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Gaial Abare Kaiser, the Raging (DMX-06)
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- Collector Number: S1
- Rarity: Super Rare
- Type: Creature
- Race: Red Command Dragon/Hunter
- Power: 7000
- Cost: 6
- Civilization: Fire
- Artist: RUI MARUYAMA
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Card text:
* When one of your Hunters wins a battle by attacking, untap this creature and choose one of your opponent's shields. Add that shield to your opponent's hand.
* Double breaker (This creature breaks 2 shields.)
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2
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Great Hercules, Giant Insect (DMR-01)
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- Collector Number: 9
- Rarity: Very Rare
- Type: Evolution Creature
- Race: Giant Insect/Hunter
- Power: 7000
- Mana Number: 1
- Cost: 6
- Civilization: Nature
- Artist: hippo
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Card text:
* Evolution - Put on one of your Hunters.
* When this creature attacks, you may choose a Hunter creature in your mana zone with a cost equal or less than the total number of cards in your mana zone. Put that creature into the battle zone. * Double breaker (This creature breaks 2 shields.)
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3
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Hyperspatial Bolshack Hole (DM-36)
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- Collector Number: 101
- Rarity: Common
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Fire
- Artist: MATSUMOTO EITO
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Card text:
Destroy 1 of your opponent's creatures with 3000 power or less. Choose and activate 1 of the following effects: Choose Psychic creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone. Choose 1 fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone. (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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3
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Hyperspatial Faerie Hole (DM-36)
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- Collector Number: 109
- Rarity: Common
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Nature
- Artist: Atsushi Kawasaki
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Card text:
Put the top card of your deck into your mana zone. Choose and activate 1 of the following effects: Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone. Choose 1 nature creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone. (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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2
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Iron Arm Tribe (P-Y10)
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- Collector Number: P23-Y10
- Rarity: Common
- Type: Creature
- Race: Beast Folk/Hunter
- Power: 1000
- Cost: 4
- Civilization: Nature
- Artist: kometani
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Card text:
* When you put this creature into the battle zone, put the top card of your deck into your mana zone.
* When this creature is destroyed, put it into your mana zone instead of your graveyard.
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3
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Japanica Giant (DMX-04)
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- Collector Number: 8
- Rarity: Uncommon
- Type: Creature
- Race: Giant/Hunter
- Power: 6000
- Cost: 6
- Civilization: Nature
- Artist: MURAYAMA RYOTA
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Card text:
* When this creature attacks, search your deck. You may take a creature from your deck, show it to your opponent, and add it to your hand. Then shuffle your deck.
* Double breaker (This creature breaks 2 shields.)
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2
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Jin, the Ogre Blade ~Honorless Battle~ (DMR-03)
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- Collector Number: S3
- Rarity: Super Rare
- Type: Creature
- Race: Gaia Command/Hunter
- Power: 13000
- Cost: 8
- Civilization: Nature
- Artist: Kazuo Matsushima
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Card text:
* When this creature attacks, you may put a non-evolution creature into the battle zone from your hand.
* Triple breaker (This creature breaks 3 shields)
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1
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Jin, the Ogre Blade ~Young Leader~ (DMR-02)
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- Collector Number: 3
- Rarity: Very Rare
- Type: Creature
- Race: Gaia Command/Beast Folk/Hunter
- Power: 17000
- Cost: 10
- Civilization: Nature
- Artist: Kazuo Matsushima
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Card text:
* When you put this creature into the battle zone, you may put any number of nature Hunters into the battle zone tapped from your mana zone.
* Triple breaker (This creature breaks 3 shields)
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4
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Natural Snare (DMC-45)
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- Collector Number: 31
- Rarity: Rare
- Type: Spell
- Power: 0
- Cost: 6
- Civilization: Nature
- Artist: Daisuke Izuka
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Card text:
[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) Choose 1 of your opponent's creatures in the battle zone and put it into his mana zone.
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2
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Quatro Fang, Super Gang Leader (DMR-01)
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- Collector Number: S7
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Beast Folk/Hunter
- Power: 9000
- Mana Number: 1
- Cost: 6
- Civilization: Nature
- Artist: Hideki Ishikawa
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Card text:
* Evolution - Put on one of your Beast Folk.
* When you put this creature into the battle zone, put the top two cards of your deck into the mana zone. * When this creature attacks, you may put the top card of your deck into the mana zone. * Double breaker (This creature breaks 2 shields.)
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4
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Silver Shovel (DMD-03)
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- Collector Number: 6
- Rarity: Promotional
- Type: Creature
- Race: Beast Folk/Hunter
- Power: 3000
- Cost: 4
- Civilization: Nature
- Artist: YOICHI ITO
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Card text:
When you put this creature into the battle zone, choose one of your creatures in the battle zone and put it into your mana zone. Then your opponent chooses one of his creatures and puts it into its owner's mana zone.
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3
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Yattare Pippi (DMD-03)
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- Collector Number: 7
- Rarity: Promotional
- Type: Creature
- Race: Fire Bird/Hunter
- Power: 2000
- Mana Number: 1
- Cost: 2
- Civilization: Fire/Nature
- Artist: MITUAKI MATSUMOTO
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Card text:
* (This creature is put into your mana zone tapped.)
* You may have your Hunters cost 1 less to summon. They can't cost less than 1.
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| Section: Hyperspatial Zone (8 cards)
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2
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Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King (DMR-03)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
- Power: 6000/19000
- Cost: 6/20
- Civilization: Fire
- Artist: Daisuke Izuka
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Card text:
* Your opponent's psychic creatures can't attack players.
* Double breaker (This creature breaks 2 shields.)
* Your creatures gain speed attacker.
* Your opponent's psychic creatures can't attack or block. * When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, you may put a cost 7 or less psychic creature into the battle zone from your hyperspatial zone. * Triple breaker (This creature breaks 3 shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
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- Collector Number: V2
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
- Power: 6000/250
- Cost: 8/24
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* Speed attacker (This creature doesn't get summoning sickness)
* When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone. * Double breaker (This creature breaks 2 shields.)
* When this creature attacks, destroy all of your opponent's creatures with less power than this creature.
* World breaker (This creature breaks all your opponent's shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Jin, the Ogre Blade ~Crimson Rage~/Chopping Ruzou, Rude Mincing Gang Leader (DMX-06)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Beast Command/Hunter
- Power: 7000/17000
- Cost: 7/24
- Civilization: Fire/Nature
- Artist: Daisuke Izuka
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Card text:
* When one of your fire or nature Hunters win a battle, you may put a Hunter into the battle zone that costs less than that Hunter into the battle zone from your mana zone or hyperspatial zone.
* Double breaker (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* When this creature link awakens, you may put any number of Hunter creatures into the battle zone from your mana zone or hyperspatial zone.
* Triple breaker (This creature breaks 3 shields)
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1
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Quatro Fang, Soul Gang Leader/Chopping Ruzou, Rude Mincing Gang Leader (DMX-06)
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- Collector Number: 6
- Rarity: Rare
- Type: Psychic Super Creature
- Race: Beast Folk/Hunter//Beast Command/Hunter
- Power: 6000/17000
- Cost: 6/24
- Civilization: Nature//Fire/Nature
- Artist: Daisuke Izuka
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Card text:
* At the start of your turn, you may put the top card of your deck into the mana zone.
* Double breaker (This creature breaks 2 shields.) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* When this creature link awakens, you may put any number of Hunter creatures into the battle zone from your mana zone or hyperspatial zone.
* Triple breaker (This creature breaks 3 shields)
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Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
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- Collector Number: V3
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
- Power: 5000/26000
- Cost: 7/30
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Ishibashi Yosuke
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Card text:
* Speed attacker (This creature doesn't get summoning sickness.)
* During the turn this creature was put into the battle zone, this creature can attack untapped creatures. (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Speed attacker (This creature doesn't get summoning sickness.)
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) * When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand. * World breaker (This creature breaks all of your opponent's shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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