main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "4 Sound Formation"

Deck "4 Sound Formation"
Format: Unlimited - 65 Cards
created by limstella LV7 activity icon envelope icon
Share |

4 Sound/Discard deck.

 
Card list Group cards by  
Section: Ninja Cards (29 cards)
1 x Anko Mitarashi Anko Mitarashi (POP)
  • Card Number: POPN-984
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Snake
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 4/1
Card text:

Leaf | Special Jonin | Female | Mental Power: 1 | AMBUSH
[SERPENT CHARMER]
Valid: When you put a Ninja in play, discard 1 of your opponnet's Chakra

"This is the group that Kakashi's been training, right?"

3 x Giant Spider Giant Spider (TGS)
  • Card Number: TGSN-1074
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Insect
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/1
  • Injured Stats: 0/1
Card text:

Sound | Insect | AMBUSH
[ARACHNOPHOBIA]
Non-Unique
When this Ninja card is discarded from your hand, you can put it in play.

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Jugo Jugo (FotS)
  • Card Number: FotSN-926
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/0
  • Injured Stats: 7/0
Card text:

Sound | Male | Hebi | AMBUSH | SURGE
[ANGRY SOUL]
Valid:During your Mission Phase, if you have no cards in your hand, you can select 1 in-play non-Ninja card. In that case, discard the selected card.

"You're good at controlling your Curse Mark!"

3 x Karin Karin (TGS)
  • Card Number: TGSN-1076
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical
[FLIRTATIOUS]
At the start of your Battle Phase, you can discard 1 Water card. In that case, select a player, that player draws 1 card.

"Let's take him down and go in together!"

2 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guyâ¦"

1 x Kimimaro Kimimaro (FotS)
  • Card Number: FotSN-927
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Male | AMBUSH
[SHARP STANCE]
During the Exchange of Jutsu, if you have 2 or less cards in your hand, you can discard 3 of your Water Chakra. In that case, negate and discard 1 Jutsu card being played.

"I will become your page"

2 x Sakon (State 1) Sakon (State 1) (ST)
  • Card Number: STN-1127
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/1
Card text:

Sound | Male | Name: Sakon | The Four Sound Ninja | AMBUSH
[FIST OF THE LEFT]
When this Ninja is put in play, you can discard a card. In that case, search your Deck for a "The Four Sound Ninja" Ninja card, reveal it, and move it to your hand. Shuffle your deck afterwards.

"Feel the power?"

1 x Sakura Haruno Sakura Haruno (TGS)
  • Card Number: TGSN-1094
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | Puppet | SURGE
[THE DANCE OF SAKURA]
Valid: During the Exchange of Jutsu, you can discard 1 card or injure 1 of your Ninjas. In that case, heal 1 other Ninja.
Valid: This Ninja gets +2/+0 while in the same Team as a "Puppet Master" Ninja.

"I will get you!"

1 x Sasuke Uchiha Sasuke Uchiha (TP2)
  • Card Number: TP2N-1030
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[INITIAL ATTACK]
Valid: When this Ninja is put in play, search your Deck for 2 cards and move them to your Chakra area. Then, shuffle your Deck.

"You'll be done for if you stay here."

1 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

2 x Suigetsu Hozuki Suigetsu Hozuki (TGS)
  • Card Number: TGSN-1077
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Water
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/1
  • Injured Stats: 2/0
Card text:

Hebi | Rogue Ninja | Male | Prisoner | AMBUSH
[RETURN OF THE DEMON]
Valid: During the Exchange of Jutsu, you can discard 1 Ninja card. In that case, this Ninja gets +2/+0 during this turn. If you discarded a Water Ninja card for this effect, draw 1 card.

"So, care to play around with meâ¦."

2 x Tayuya (State 1) Tayuya (State 1) (POP)
  • Card Number: POPN-981
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 2
  • Healthy Stats: 3/3
  • Injured Stats: 0/2
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | Mental Power: 2 | GROWTH
[SONG OF THE NORTH GATE]
When a Mission is played, you can discard the top card of your Deck. In that case, discard 1 of your opponent's Chakra.

"Bring it, punks."

2 x Ukon (State 1) Ukon (State 1) (ST)
  • Card Number: STN-1128
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/3
Card text:

Sound | Male | Mental Power: 2 | Name: Ukon | The Four Sound Ninja | AMBUSH
[FIST OF THE RIGHT]
When this Ninja is put in play, if you control another "The Four Sound Ninja" Ninja, you can put in play 1 "The Four Sound Ninja" Ninja card with an Entrance cost of 3 or less from your Chakra area.

"Two on two. Works for me."

1 x Utakata Utakata (TP4)
  • Card Number: TP4N-1353
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bubble
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Mist | Rogue Ninja | Male
[WATER TRAINING]
[Attacker | Mission | EOJ] 1 : Search your Deck for a non-"AMBUSH" card and move it to your Chakra area. Shuffle your Deck afterwards.

"If you can't even do this, you can't be my student."

3 x Yahiko (Childhood) Yahiko (Childhood) (TGS)
  • Card Number: TGSN-1073
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/1
  • Injured Stats: 0/0
Card text:

Rain | Male | Mental Power: 2 | Name: Yahiko | GROWTH
[BEYOND THE ENDLESS RAIN]
When this Ninja card is Sacrificed or discarded, you can put 1 Growth coin on 1 of your Water or Void Ninjas.

"You're a man!"

 
Section: Jutsu Cards (9 cards)
3 x Distal Phalanx Shrapnel Distal Phalanx Shrapnel (TGS)
  • Card Number: TGSJ-788
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Effect: Draw X cards. X = # of cards in your hand. At the end of the turn discard cards from your hand until you have 3 or less cards in your hand.
Expert [Kimimaro]: If you have no cards in your deck, you win 2 Battle Rewards.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"Teshi Sendan! Distal Shrapnel!"

1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

1 x Infinite Embrace Infinite Embrace (ST)
  • Card Number: STJ-820
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Water
  • Jutsu Cost: Wind / 2 or Water / 2
Card text:

Target: 1 Ninja Battling against the user
Effect: Flip a coin. If heads, move the target to its owner's Chakra area. If tails, move the target to its owner's hand and draw 1 card.

"You fell for it."

2 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

2 x Water Prison Jutsu Water Prison Jutsu (TP2)
  • Card Number: TP2J-703
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Back Ninja Battling against the user
Effect: The target's Power and Mental Power cannot be added to its Team during the Showdown of this turn. This Jutsu card can be used while it is in your Chakra area.

"I can't moveâ¦" "I can't breatheâ¦"

 
Section: Mission Cards (12 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

3 x Make-Out Tactics Make-Out Tactics (TP1)
  • Card Number: TP1M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru⦠This is�"

2 x Orochimaru`s Goal Orochimaru's Goal (ST)
  • Card Number: STM-767
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: During your Mission Phase, you can apply 1 of the following effects according to the numver of your "The Four Sound Ninja" Ninjas.
2+) All of your "The Four Sound Ninja" Ninjas get +1/+1 during this turn.
3+) Move 1 card from your Discard Pile to your Chakra area.
4+) Move a Water Mission card from your Chakra area to your hand.

"This is what I've been waiting for!"

3 x Vessel for Dreams Vessel for Dreams (TGS)
  • Card Number: TGSM-736
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (3)
Effect: When you discard card(s) due to the effect of 1 of your Ninja or Missions, draw 1 card and remove a coin from this Mission.
Effect: When this card is discarded due to the effect of 1 of your cards, draw 1 card.

"This is the dream vessel."

 
Section: Reinforcement Deck (15 cards)
3 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

1 x Kimimaro & Jugo Kimimaro & Jugo (FotS)
  • Card Number: FotSN-933
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone/Power
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 8/3
  • Injured Stats: 5/3
Card text:

Sound | Male | Hebi | MASTERY | SQUAD
[CURSED BONDS]
At the end of the Showdown give 1 Damage to 1 Ninja that Battled against this Ninja during this turn.
This Ninja cannot be injured or receive Damage from the effects of your opponent's Jutsu cards.

"I see⦠You strength is amazingâ¦"
"Aren't you .. afraid of me?"

1 x Kimimaro (State 2) Kimimaro (State 2) (SL)
  • Card Number: SLN-1405
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bone
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 7/3
  • Injured Stats: 6/2
Card text:

Sound | Male | Name: Kimimaro | State 2 | REINFORCEMENT
[AUGMENTATION]
Sacrifice: Kimimaro + Entrance cost of 4 or more
[Valid | EOJ] 0 : Switch the positions of a Back Ninja and a Head Ninja opposing this Ninja.

"You know nothing!!"

3 x Sakon & Ukon (State 2) Sakon & Ukon (State 2) (ST)
  • Card Number: STN-1131
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/5
  • Injured Stats: 4/4
Card text:

Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[TROUBLE DOUBLED] Sacrifice: Sakon (State 1) & Ukon (State 1)
[Attacker | Mission] Water | Water, select 1 of your opponent's Ninjas and 1 of your "The Four Sound Ninja" Ninjas: Remove the selected Ninjas from their Teams. Those Ninjas must be sent out to Battle by themselves and must oppose each other during this turn.
Errata:
Sound | Male | Mental Power: 3 | State 2 | The Four Sound Ninja | Name: Sakon | Name: Ukon | MASTERY | REINFORCEMENT
[Link]

"Alpha!"
"Omega!"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawkâ¦"

3 x Tayuya (State 2) Tayuya (State 2) (POP)
  • Card Number: POPN-988
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/4
  • Injured Stats: 1/3
Card text:

Sound | Female | The Four Sound Ninja | Name: Tayuya | State 2 | Mental Power: 2 | MASTERY | REINFORCEMENT
[SONG OF SILENCE]
Sacrifice: "Tayuya (State 1)"
Valid: While you have no cards in your hand, your opponent's activated Ninja effects cost an additional 1 to use.

"Never thought I'd use second state here."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 14 %  
Mission bar 12  18 %  
Ninja bar 44  68 %  
 

Distribution by Combat Attribute
- bar 21  32 %  
Bone bar 3 %  
Bone/Power bar 2 %  
Bubble bar 2 %  
Genjutsu bar 2 %  
Genjutsu/Weapon bar 2 %  
Medicine bar 6 %  
Power bar 2 %  
Sound bar 15  23 %  
Sound/Genjutsu bar 8 %  
Sound/Insect bar 5 %  
Taijutsu bar 5 %  
Weapon bar 6 %  
Weapon/Snake bar 2 %  
Weapon/Water bar 3 %  
 

Distribution by Entrance Cost
- bar 14 %  
- bar 10  15 %  
1 bar 11  17 %  
2 bar 14 %  
3 bar 6 %  
4 bar 13  20 %  
5 bar 6 %  
6 bar 6 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 14 %  
- bar 30  46 %  
1 bar 26  40 %  
 

Distribution by Healthy Stats
- bar 21  32 %  
0/2 bar 5 %  
1/2 bar 3 %  
2/1 bar 5 %  
3/0 bar 2 %  
3/1 bar 5 %  
3/3 bar 3 %  
4/0 bar 5 %  
4/1 bar 3 %  
4/3 bar 6 %  
4/4 bar 5 %  
5/0 bar 2 %  
5/3 bar 8 %  
6/2 bar 5 %  
6/5 bar 5 %  
7/3 bar 2 %  
8/1 bar 5 %  
8/3 bar 2 %  
8/4 bar 2 %  
 

Distribution by Injured Stats
- bar 21  32 %  
0/0 bar 6 %  
0/1 bar 10  15 %  
0/2 bar 5 %  
1/0 bar 5 %  
1/3 bar 8 %  
2/0 bar 6 %  
2/2 bar 5 %  
3/0 bar 2 %  
4/1 bar 2 %  
4/4 bar 5 %  
5/3 bar 2 %  
6/0 bar 5 %  
6/2 bar 3 %  
7/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 56  86 %  
Water bar 2 %  
Water 1 bar 5 %  
Water 1 or 3 bar 3 %  
Water Water bar 3 %  
Wind / 2 or Water / 2 bar 2 %  
 

Distribution by Rarity
Common bar 20  31 %  
Rare bar 27  42 %  
Starter bar 2 %  
Super Rare bar 3 %  
Uncommon bar 15  23 %  
 

Distribution by Symbol
Fire / Water bar 6 %  
Water bar 53  82 %  
Water / Fire bar 3 %  
Water / Lightning bar 6 %  
Wind bar 2 %  
Wind / Water bar 2 %  
 



Rating
Current score for this Deck, based on 1 vote:

bar 4.00
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
No discussion about this Deck yet.
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help