| Section: Side deck (3 cards)
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Particle Fusion (HA06-EN)
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- Number: HA06-EN055
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 39261576
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Card text:
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.
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1
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Pyro Clock of Destiny (PGD)
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- Number: PGD-050
- Rarity: Common
- Card Type: Trap Card
- Password: 01082946
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Card text:
Move the turn count forward by 1 turn. The turn in which this card is activated continuous as normal.
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1
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Pyroxene Fusion (DT06-EN)
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- Number: DT06-EN048
- Rarity: DNPR
- Card Type: Trap Card
- Password: 55824220
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Card text:
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.)
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| Section: Extra deck (18 cards)
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Gaia Knight, the Force of Earth (5DS1)
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- Number: 5DS1-EN042
- Rarity: Fixed
- Card Type: Monster / Synchro
- Monster Type: Warrior
- Attack Points: 2600
- Defense Points: 800
- Level / Rank: 6
- Attribute: Earth
- Password: 97204936
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Card text:
1 Tuner + 1 or more non-Tuner
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1
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Gem-Knight Amethyst (DT06-EN)
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- Number: DT06-EN083
- Rarity: DSPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Aqua
- Attack Points: 1950
- Defense Points: 2450
- Level / Rank: 7
- Attribute: Earth
- Password: 71616908
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Card text:
1 "Gem-Knight" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the Graveyard: Return all Set Spell and Trap Cards on the field to the hand.
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1
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Gem-Knight Aquamarine (HA05-EN)
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- Number: HA05-EN020
- Rarity: Secret Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Aqua
- Attack Points: 1400
- Defense Points: 2600
- Level / Rank: 6
- Attribute: Earth
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Card text:
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
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Gem-Knight Citrine (DT06-EN)
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- Number: DT06-EN035
- Rarity: DSPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Pyro
- Attack Points: 2200
- Defense Points: 1950
- Level / Rank: 7
- Attribute: Earth
- Password: 67985943
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Card text:
1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
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1
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Gem-Knight Master Dia (DT14-JP)
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- Number: DT14-JP033
- Rarity: DUPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Rock
- Attack Points: 2900
- Defense Points: 2500
- Level / Rank: 9
- Attribute: Earth
- Password: 39512984
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Card text:
3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-Knight" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-" Fusion Monster in your Graveyard; this card is treated as the same name as that monster and gains the same effect(s) until the End Phase.
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Gem-Knight Pearl (BP01-EN)
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- Number: BP01-EN031
- Rarity: Rare
- Card Type: Monster / Xyz
- Monster Type: Rock
- Attack Points: 2600
- Defense Points: 1900
- Level / Rank: 4
- Attribute: Earth
- Password: 71594310
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Card text:
2 Level 4 monsters
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2
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Gem-Knight Prismaura (DT06-EN)
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- Number: DT06-EN036
- Rarity: DSPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Thunder
- Attack Points: 2450
- Defense Points: 1400
- Level / Rank: 7
- Attribute: Earth
- Password: 93379652
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Card text:
1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.
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1
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Gem-Knight Ruby (HA05-EN)
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- Number: HA05-EN019
- Rarity: Secret Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Pyro
- Attack Points: 2500
- Defense Points: 1300
- Level / Rank: 6
- Attribute: Earth
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Card text:
"Gem-Knight Garnet" + 1 "Gem-Knight" monster Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
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Gem-Knight Seraphi (DT14-JP)
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- Number: DT14-JP032
- Rarity: DRPR
- Card Type: Monster / Effect / Fusion
- Monster Type: Fairy
- Attack Points: 2300
- Defense Points: 1400
- Level / Rank: 5
- Attribute: Earth
- Password: 03113836
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Card text:
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Material Monsters. Once, while this card is face-up on the field, during your Main Phase, you can Normal Summon 1 monster in addition to your Normal Summon or Set.
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Gem-Knight Topaz (HA05-EN)
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- Number: HA05-EN021
- Rarity: Secret Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Thunder
- Attack Points: 1800
- Defense Points: 1800
- Level / Rank: 6
- Attribute: Earth
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Card text:
"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to that ATK of the destroyed monster in the Graveyard.
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2
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Gem-Knight Zirconia (DT13-JP)
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- Number: DT13-JP033
- Rarity: DSPR
- Card Type: Monster / Fusion
- Monster Type: Rock
- Attack Points: 2900
- Defense Points: 2500
- Level / Rank: 8
- Attribute: Earth
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Card text:
1 "Gem-Knight" monster + 1 Rock-Type monster
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1
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Leviair the Sea Dragon (GENF-EN)
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- Number: GENF-EN043
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Aqua
- Attack Points: 1800
- Defense Points: 1600
- Level / Rank: 3
- Attribute: Wind
- Password: 95992081
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Card text:
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
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Number 39: Utopia (YS11-EN)
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- Number: YS11-EN041
- Rarity: Ultra Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Warrior
- Attack Points: 2500
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Light
- Password: 84013237
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Card text:
2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: Destroy this card.
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1
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Wind-Up Zenmaines (PHSW-EN)
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- Number: PHSW-EN087
- Rarity: Secret Rare
- Card Type: Monster / Effect / Xyz
- Monster Type: Machine
- Attack Points: 1500
- Defense Points: 2100
- Level / Rank: 3
- Attribute: Fire
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Card text:
2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it. TCG Sets
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| Section: Monsters (27 cards)
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Gem-Armadillo (HA05-EN)
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- Number: HA05-EN005
- Rarity: Secret Rare
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 1700
- Defense Points: 500
- Level / Rank: 4
- Attribute: Earth
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Card text:
When this card is Normal Summoned: You can add to your hand 1 "Gem-Knight" monster from your Deck.
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2
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Gem-Elephant (GENF-EN)
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- Number: GENF-EN025
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 400
- Defense Points: 1900
- Level / Rank: 3
- Attribute: Earth
- Password: 19019586
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Card text:
During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the Graveyard; this card gains 1000 DEF.
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2
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Gem-Knight Alexandrite (HA05-EN)
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- Number: HA05-EN004
- Rarity: Secret Rare
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 1800
- Defense Points: 1200
- Level / Rank: 4
- Attribute: Earth
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Card text:
You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.
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1
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Gem-Knight Amber (DT06-EN)
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- Number: DT06-EN069
- Rarity: DNPR
- Card Type: Monster / Gemini
- Monster Type: Thunder
- Attack Points: 1600
- Defense Points: 1400
- Level / Rank: 4
- Attribute: Earth
- Password: 72056560
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Card text:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. * Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
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2
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Gem-Knight Crystal (DT06-EN)
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- Number: DT06-EN016
- Rarity: DRPR
- Card Type: Monster
- Monster Type: Rock
- Attack Points: 2450
- Defense Points: 1950
- Level / Rank: 7
- Attribute: Earth
- Password: 76908448
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Card text:
A Gem-Knight officer of high-rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
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2
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Gem-Knight Emerald (PHSW-EN)
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- Number: PHSW-EN096
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 1800
- Defense Points: 800
- Level / Rank: 4
- Attribute: Earth
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Card text:
You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 "Gem-Knight" Fusion Monster in your Graveyard; Special Summon it from the Graveyard.
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2
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Gem-Knight Garnet (HA05-EN)
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- Number: HA05-EN001
- Rarity: Super Rare
- Card Type: Monster
- Monster Type: Pyro
- Attack Points: 1900
- Defense Points: 0
- Level / Rank: 4
- Attribute: Earth
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Card text:
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
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Gem-Knight Iolite (DT12-JP)
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- Number: DT12-JP018
- Rarity: DNPR
- Card Type: Monster / Gemini
- Monster Type: Aqua
- Attack Points: 1300
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Earth
- Password: 45662855
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Card text:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: * Once per turn, you can remove from play 1 "Gem" monster from your Graveyard to add 1 "Gem-Knight" card from your Graveyard to your hand.
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Gem-Knight Obsidian (DT06-EN)
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- Number: DT06-EN067
- Rarity: DRPR
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 1500
- Defense Points: 1200
- Level / Rank: 3
- Attribute: Earth
- Password: 19163116
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Card text:
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.
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2
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Gem-Knight Sanyx (DT13-JP)
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- Number: DT13-JP014
- Rarity: DNPR
- Card Type: Monster / Gemini
- Monster Type: Pyro
- Attack Points: 1800
- Defense Points: 900
- Level / Rank: 4
- Attribute: Earth
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Card text:
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: * When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
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3
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Gem-Knight Sapphire (HA05-EN)
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- Number: HA05-EN002
- Rarity: Super Rare
- Card Type: Monster
- Monster Type: Aqua
- Attack Points: 0
- Defense Points: 2100
- Level / Rank: 4
- Attribute: Earth
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Card text:
His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection.
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3
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Gem-Knight Tourmaline (HA05-EN)
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- Number: HA05-EN003
- Rarity: Super Rare
- Card Type: Monster
- Monster Type: Thunder
- Attack Points: 1600
- Defense Points: 1800
- Level / Rank: 4
- Attribute: Earth
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Card text:
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
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1
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Gem-Merchant (HA05-EN)
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- Number: HA05-EN006
- Rarity: Super Rare
- Card Type: Monster / Effect
- Monster Type: Spellcaster
- Attack Points: 1000
- Defense Points: 1000
- Level / Rank: 3
- Attribute: Earth
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Card text:
When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the Graveyard during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase.
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3
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Gem-Turtle (PHSW-EN)
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- Number: PHSW-EN093
- Rarity: Super Rare
- Card Type: Monster / Effect
- Monster Type: Rock
- Attack Points: 0
- Defense Points: 2000
- Level / Rank: 4
- Attribute: Earth
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Card text:
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.
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| Section: Spells (11 cards)
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Dark Hole (DB1)
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- Number: DB1-EN113
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 53129443
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Card text:
Destroy all monsters on the field.
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1
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Fusion Gate (LON)
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- Number: LON-098
- Rarity: SP
- Card Type: Spell/Magic Card / Field
- Password: 33550694
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Card text:
As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using Polymerization. The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play.
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1
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Future Fusion (GLD2-EN)
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- Number: GLD2-EN039
- Rarity: Gold Ultra Rare
- Card Type: Spell/Magic Card / Continuous
- Password: 77565204
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Card text:
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Extra Deck. Special Summon a Fusion Monster from your Extra Deck with the same name as the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
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2
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Gem-Knight Fusion (HA05-EN)
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- Number: HA05-EN026
- Rarity: Super Rare
- Card Type: Spell/Magic Card
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Card text:
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.
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1
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Lightning Vortex (YSDS)
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- Number: YSDS-EN030
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 69162969
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Card text:
Discard 1 card. Destroy all face-up monsters your opponent controls.
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1
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Mind Control (SD17-JP)
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- Number: SD17-JP021
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 37520316
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Card text:
Take control of 1 monster on your opponent's side of the field until the End Phase. This monster cannot declare an attack or be Tributed.
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1
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Monster Reborn (SDJ)
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- Number: SDJ-035
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 Monster card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
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2
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Mystical Space Typhoon (SD5)
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- Number: SD5-EN020
- Rarity: Fixed
- Card Type: Spell/Magic Card / Quick-Play
- Password: 05318639
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Card text:
Destroy 1 Magic or Trap Card on the field.
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1
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x
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Super Polymerization (PTDN)
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- Number: PTDN-EN046
- Rarity: Rare
- Card Type: Spell/Magic Card / Quick-Play
- Password: 48130397
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Card text:
Discard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps and Effect Monsters' effects cannot be activated in response to this card's activation.
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| Section: Traps (9 cards)
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2
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Black Horn of Heaven (DT01-EN)
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- Number: DT01-EN100
- Rarity: DNPR
- Card Type: Trap Card / Counter
- Password: 50323155
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Card text:
Negate the Special Summon of 1 of your opponent's monsters, and destroy it.
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1
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x
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Bottomless Trap Hole (CP4)
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- Number: CP04-EN003
- Rarity: Super Rare
- Card Type: Trap Card
- Password: 29401950
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Card text:
When your opponent Summons a monster(s) with an ATK of 1500 or more, destroy and remove from play the monster(s).
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2
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x
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Dark Bribe (SD17-JP)
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- Number: SD17-JP034
- Rarity: Common
- Card Type: Trap Card / Counter
- Password: 77538567
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Card text:
Negate the activation and effect of an opponent's Spell or Trap Card and destroy it. Your opponent draws 1 card.
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1
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x
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Dimensional Prison (SD18-JP)
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- Number: SD18-JP032
- Rarity: Common
- Card Type: Trap Card
- Password: 70342110
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Card text:
Activate only when your opponent declares an attack. Remove from play the attacking monster.
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2
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x
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Gem-Enhancement (HA05-EN)
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- Number: HA05-EN029
- Rarity: Super Rare
- Card Type: Trap Card
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Card text:
Tribute 1 "Gem-Knight" monster you control to target 1 "Gem-Knight" monster in your Graveyard; Special Summon the target from the Graveyard.
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1
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x
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Mirror Force (SDMA-EN)
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- Number: SDMA-EN030
- Rarity: Common
- Card Type: Trap Card
- Password: 44095762
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Card text:
Activate only when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls.
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