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Deck "Glory Maelstrom"

Deck "Glory Maelstrom"
Format: OCG - 50 Cards
created by darkpaladin25 LV4 activity icon envelope icon
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Card list Group cards by  
Nation: Magallanica (50 cards)
3 x Battle Siren, Dorothea Battle Siren, Dorothea (TD07)
  • Number: TD07-013
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Mermaid
  • Power: 6000
  • Shield: 5000
  • Trigger: None
Card text:

Auto[R] : When this unit boosts an {Aqua Force} vanguard, if this is the third or more battle during that turn, the boosted unit gets +4000 power until the end of the battle

A beautiful voice is a weapon which can overturn the results of a battle.

4 x Blue Storm Dragon, Maelstrom Blue Storm Dragon, Maelstrom (BT08)
  • Number: BT08-005
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks a vanguard, if the number of battles during that turn is four or more, until the end of that battle, this unit gets [Power] +5000, gets "[AUTO](VC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, draw a card, choose an opponent's rear-guard, and retire it.".
[CONT](VC/RC):If you have a non-«Aqua Force» vanguard or rear-guard, this unit gets [Power] -2000.

Drown in chaos! Judgment Maelstrom!

3 x Blue Storm Supreme Dragon, Glory Maelstrom Blue Storm Supreme Dragon, Glory Maelstrom (BT09)
  • Number: BT09-002
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Tear Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast(1)] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets [Power]+5000, and your opponent cannot normal call grade 1 or greater units to (GC) until end of that battle.
[CONT](VC):If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

This is the final judgement. Terminal Maelstrom!

4 x Coral Assault Coral Assault (TD07)
  • Number: TD07-006
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if you have an «Aqua Force» vanguard, and this is the third or more battle of that turn, this unit gets Power +3000 until end of that battle.

During that era, Aqua Force controlled all the oceans.

4 x Emerald Shield, Paschal Emerald Shield, Paschal (BT08)
  • Number: BT08-019
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose an «Aqua Force» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Aqua Force» that is being attacked, and that unit cannot be hit until end of that battle.

Blue knights maintain the order, and the emerald shield will protect the knights.

4 x Medical Officer of Rainbow Elixer Medical Officer of Rainbow Elixer (TD07)
  • Number: TD07-018
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 5000
  • Shield: 10000
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

4 x Mothership Intelligence Mothership Intelligence (BT08)
  • Number: BT08-094
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Workerloid
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

The battleship is equiped with the highest intelligence and a proud personality.

1 x Officer Cadet, Erikk Officer Cadet, Erikk (BT08)
  • Number: BT08-093
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Aqua Force» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Aqua Force» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

Draw your sword! Show me your determination!

4 x Sea Otter Soldier of Pyroxene Communication Sea Otter Soldier of Pyroxene Communication (TD07)
  • Number: TD07-016
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Trigger: Draw +5000 Power
2 x Storm Rider, Basil Storm Rider, Basil (BT08)
  • Number: BT08-007
  • Rarity: RRR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks a vanguard, if you have an «Aqua Force» vanguard, and is the first battle during that turn, this unit gets [Power]+2000 until end of that battle, and at the beginning of the close step of that battle, choose one of your «Aqua Force» rear-guards in the same column as this unit, and exchange its position with this unit. (The orientation of these cards will not change.)

Storm Riders are the advance party of the Aqua Force.

4 x Supersonic Sailor Supersonic Sailor (BT09)
  • Number: BT09-062
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Aqua Force» vanguard, choose a card from your damage zone, and turn it face up.

3 x Tear Knight, Cyprus Tear Knight, Cyprus (TD07)
  • Number: TD07-009
  • Rarity: Fixed
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 7000
  • Shield: 5000
  • Trigger: None
Card text:

[ACT][(VC)/(RC)]:[CB1] During your turn, this unit gains [Power] +1000 until the end of this turn.

4 x Tear Knight, Lazarus Tear Knight, Lazarus (BT08)
  • Number: BT08-036
  • Rarity: R
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

(TD07):Wave-like attacks are part of the Aqua Force elite's creed.
(BT08):The blue knights have been training long and hard.

4 x Tear Knight, Theo Tear Knight, Theo (BT08)
  • Number: BT08-090
  • Rarity: C
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD07):The attacks are flexible, just like splashes from the crashing waves.
(BT08):After an eternity, the blue knights have revived.

2 x Tear Knight, Valeria Tear Knight, Valeria (BT08)
  • Number: BT08-018
  • Rarity: RR
  • Nation: Magallanica
  • Clan: Aqua Force
  • Race: Aquaroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits a vanguard, if you have an «Aqua Force» vanguard, and the number of battles during this turn is four or more, choose one of your opponent's rear-guards, and retire it.

From the shadows of the fiercest storms, the beautiful sniper's bullet pierces through.

 
Deck Statistics
Distribution by Clan
Aqua Force bar 50  100 %  
 

Distribution by Grade / Skill
- bar 18  36 %  
Grade 0 / Boost bar 18 %  
Grade 1 / Boost bar 16 %  
Grade 2 / Intercept bar 16 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Magallanica bar 50  100 %  
 

Distribution by Power
10000 bar 8 %  
11000 bar 14 %  
4000 bar 10 %  
5000 bar 12  24 %  
6000 bar 14 %  
7000 bar 6 %  
8000 bar 10  20 %  
9000 bar 4 %  
 

Distribution by Race
Aquaroid bar 32  64 %  
High Beast bar 8 %  
Mermaid bar 6 %  
Tear Dragon bar 14 %  
Workerloid bar 8 %  
 

Distribution by Rarity
C bar 13  26 %  
Fixed bar 18  36 %  
R bar 8 %  
RR bar 12 %  
RRR bar 18 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
 



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