| Section: Lands (20 cards)
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4
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x
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Arid Mesa (ZEN)
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- Number: 211
- Rarity: R
- Type: Land
- Color: Land
- Artist: Raymond Swanland
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Card text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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1
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x
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Blackcleave Cliffs (SOM)
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- Number: 224
- Rarity: R
- Type: Land
- Color: Land
- Artist: Dave Kendall
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Card text:
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
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1
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x
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Blood Crypt (DIS)
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- Number: 171
- Rarity: R
- Type: Land
- Subtype: Swamp Mountain
- Color: Land
- Artist: Rob Alexander
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Card text:
(T: Add B or R to your mana pool.) As Blood Crypt comes into play, you may pay 2 life. If you don’t, Blood Crypt comes into play tapped instead.
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2
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x
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Dragonskull Summit (M10)
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- Number: 223
- Rarity: R
- Type: Land
- Color: Land
- Artist: Jon Foster
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Card text:
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} to your mana pool.
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8
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x
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Mountain (UNH)
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- Number: 139
- Rarity: L
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: John Avon
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4
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x
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Scalding Tarn (ZEN)
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- Number: 223
- Rarity: R
- Type: Land
- Color: Land
- Artist: Philip Straub
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Card text:
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
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| Section: Creatures (15 cards)
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4
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x
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Goblin Guide (ZEN)
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- Number: 126
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Creature
- Subtype: Goblin Scout
- Mana cost: R
- Color: Red
- Artist: Warren Mahy
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Card text:
Haste. Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
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4
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x
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Hellspark Elemental (CON)
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- Number: 65
- Rarity: U
- Power: 3
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: 1R
- Color: Red
- Artist: Justin Sweet
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Card text:
Trample, haste. At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ((1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
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3
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x
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Keldon Marauders (PC)
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- Number: 102
- Rarity: C
- Power: 3
- Toughness: 3
- Type: Creature
- Subtype: Human Warrior
- Mana cost: 1R
- Color: Red
- Artist: Alex Horley-Orlandelli
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Card text:
Vanishing 2 (This creature comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player.
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4
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x
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Spark Elemental (10E)
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- Number: 237
- Rarity: U
- Power: 3
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: R
- Color: Red
- Artist: John Avon
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Card text:
Trample, haste (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player. This creature can attack and {T} as soon as it comes under your control.) At end of turn, sacrifice Spark Elemental.
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| Section: Other spells (25 cards)
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4
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x
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Bump in the Night (ISD)
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- Number: 92
- Rarity: C
- Type: Sorcery
- Mana cost: B
- Color: Black
- Artist: Kev Walker
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Card text:
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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4
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x
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Incinerate (M12)
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- Number: 146
- Rarity: C
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Zoltan Boros & Gabor Szikszai
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Card text:
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
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4
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x
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Lava Spike (CHK)
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- Number: 178
- Rarity: C
- Type: Sorcery
- Subtype: Arcane
- Mana cost: R
- Color: Red
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Card text:
Lava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
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4
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x
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Lightning Bolt (M11)
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- Number: 149
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
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Card text:
Lightning Bolt deals 3 damage to target creature or player.
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3
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x
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Magma Jet [FNM] (Promos2)
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- Number: FNM-104
- Rarity: P
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Darrell Riche
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Card text:
Magma Jet deals 2 damage to target creature or player. Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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4
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x
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Rift Bolt (TSP/TSB)
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- Number: 176
- Rarity: C
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Michael Sutfin
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Card text:
Rift Bolt deals 3 damage to target creature or player. Suspend 1-R (Rather than play this card from your hand, you may pay R and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
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2
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x
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Searing Blaze (WWK)
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- Number: 90
- Rarity: C
- Type: Instant
- Mana cost: RR
- Color: Red
- Artist: James Paick
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Card text:
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
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