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Deck "~{79}~"

Deck "~{79}~"
Format: OCG - 50 Cards
created by vayupurana LV9 activity icon envelope icon
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Card list Group cards by  
Nation: United Sanctuary (50 cards)
2 x Blaster Blade Liberator Blaster Blade Liberator (TD08)
  • Number: TD08-006
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, choose one of your opponent's front row rear-guards, and retire it.

The light of courage illuminates the future. Shine forth, Blaster Blade!

4 x Bomergal the Liberator Bomergal the Liberator (TD08)
  • Number: TD08-011
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+1000 until end of turn.

He is a soldier who splendidly survived the war.

4 x Breakthrough Dragon Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Salamander
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

3 x Great Silver Wolf, Garmore Great Silver Wolf, Garmore (TD05)
  • Number: TD05-001
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [(VC)]: [Limit Break 4] (Active when you have 4 or more damage) When this unit attacks a vanguard, this unit gets [Power] +5000 until end of that battle.
AUTO: [Counter-Blast 2] When this unit is placed on (VC), you may pay the cost. If you do, search from your deck, up to one grade 2 or less [Gold Paladin], call it to (RC), and shuffle your deck.

Roar, silver wolf of the Gods! Glorious Break!

4 x Halo Liberator, Mark Halo Liberator, Mark (BT10)
  • Number: BT10-011
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

1 x Holy Squire, Eneed Holy Squire, Eneed (BT10)
  • Number: BT10-058
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Pioneer (When another unit from the same clan rides this unit, you may call it to (RC))
[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin» that has Limit Break 4, you may pay the cost. If you do, draw a card.

1 x Knight of Far Bow, Sapphire Knight of Far Bow, Sapphire (BT10)
  • Number: BT10-054
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, choose up to one card on your damage zone, turn it face up, and Soul Charge (1).

4 x Liberator of Elixir Liberator of Elixir (TD08)
  • Number: TD08-017
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

4 x Liberator of Silence, Gallatin Liberator of Silence, Gallatin (TD08)
  • Number: TD08-004
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

The King of Knights worked with his Elite troops to help the young people who are confused in their new positions and responsibilities.

2 x Listener of Truth, Dindrane Listener of Truth, Dindrane (BT07)
  • Number: BT07-020
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

2 x Lop Ear Shooter Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

3 x Mage of Calamity, Tripp Mage of Calamity, Tripp (VG-BT06)
  • Number: BT06-033
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Angel
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up.

She is called "Mage of Calamity" by her enemies out of fear.

4 x Shield Knight of the Sea of Clouds Shield Knight of the Sea of Clouds (Promos)
  • Number: PR-0102
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

A Shield Knight races across the clouds with his magic shield.

4 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?

4 x Solitary Liberator, Gancelot Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose one of your vanguards, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

That courage, it has been handed down to those of the new age.

4 x Speeder Hound Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 14 %  
11000 bar 8 %  
4000 bar 10 %  
5000 bar 12  24 %  
6000 bar 12 %  
7000 bar 16 %  
8000 bar 2 %  
9000 bar 14 %  
 

Distribution by Race
Angel bar 6 %  
Demon bar 8 %  
Elf bar 16 %  
High Beast bar 16 %  
Human bar 23  46 %  
Salamander bar 8 %  
 

Distribution by Rarity
C bar 10  20 %  
Fixed bar 25  50 %  
Promo bar 8 %  
R bar 10 %  
RR bar 12 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
- bar 6 %  
+5000 Power bar 8 %  
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
None bar 31  62 %  
 



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