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Deck "Irregulars"

Deck "Irregulars"
Format: OCG - 50 Cards
created by ilovebearbear Premium Member LV3 activity icon envelope icon
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Card list Group cards by  
Nation: Dark-Zone (50 cards)
2 x Courting Succubus Courting Succubus (BT07)
  • Number: BT07-036
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1).

Love is something you fight for, and receive unconditionally.

4 x Cursed Doctor Cursed Doctor (VG-BT03)
  • Number: BT03-046
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Now, time for the surgery.

4 x Dark Knight of Nightmareland Dark Knight of Nightmareland (BT07)
  • Number: BT07-092
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn.

At least you will rest peacefully.

2 x Dark Lord of Abyss Dark Lord of Abyss (BT07)
  • Number: BT07-005
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn.
[CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000.

Residents of darkness...... we shall end the light!

3 x Dark Soul Conductor Dark Soul Conductor (BT05)
  • Number: BT05-076
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2).

The Dark Irregulars. The lost children denied because of their unusual powers.

4 x Demon World Marquis, Amon Demon World Marquis, Amon (VG-BT03)
  • Number: BT03-002
  • Rarity: RRR
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[CONT](VC):During your turn, this unit gets [Power]+1000 for each «Dark Irregulars» in your soul.
[ACT](VC): [Counter Blast (1) & Choose one of your «Dark Irregulars» rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, and retires it.

I'll show you what real power is like! Inferno Ritual!

2 x Demon of Aspiration, Amon Demon of Aspiration, Amon (VG-BT03)
  • Number: BT03-023
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if the number of «Dark Irregulars» in your soul is six or more, this unit gets Power +3000.

These are true powers. But still, not enough.

2 x Devil Child Devil Child (BT05)
  • Number: BT05-040
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Dark Irregulars» vanguard, if the number of «Dark Irregulars» in your soul is six or more, the boosted unit gets [Power]+4000 until end of that battle.

The eye on its forehead is a sign of power. The unusual power to hold back tears.

3 x Evil Eye Basilisk Evil Eye Basilisk (BT07)
  • Number: BT07-033
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Dark Irregulars» vanguard, this unit gets Power +2000 until end of that battle.

My blood, claws and gaze…… are all filled with deadly poison!

4 x Gwynn the Ripper Gwynn the Ripper (VG-BT03)
  • Number: BT03-010
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and retire it.

Had enough? I'll let you rest in peace.

4 x Hungry Egg of Nightmareland Hungry Egg of Nightmareland (BT07)
  • Number: BT07-090
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Golem
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It's time for breakfast! But around here, the egg eats you.

4 x Hysteric Shirley Hysteric Shirley (BT05)
  • Number: BT05-077
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Children with unusual powers know how dirty adults can be.

4 x March Rabbit of Nightmareland March Rabbit of Nightmareland (VG-BT03)
  • Number: BT03-011
  • Rarity: RR
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: War Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle.

Oh no, you can't do that. It's unacceptable to disturb the tea party.

2 x Mirage Maker Mirage Maker (BT07)
  • Number: BT07-085
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may return this unit to your hand.

If only there was another me…… Don't just think about it, make it happen.

3 x Prisoner Beast Prisoner Beast (VG-BT03)
  • Number: BT03-042
  • Rarity: C
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Chimera
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

There is a beast that shouldn't be unleashed even in hell.

1 x Vermillion Gatekeeper Vermillion Gatekeeper (VG-BT03)
  • Number: BT03-025
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

AUTO[V]: When another «Dark Irregulars» rides this unit, you may Soul Charge (1).

Beyond this is the underworld. Visitor, abandon all hope.

2 x Werwolf Sieger Werwolf Sieger (VG-BT03)
  • Number: BT03-022
  • Rarity: R
  • Nation: Dark-Zone
  • Clan: Dark Irregulars
  • Race: War Beast
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Through repeated use of forbidden magic and demonic transformations, they possess unusual powers even among demons. They are the Dark Irregulars.

 
Deck Statistics
Distribution by Clan
Dark Irregulars bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 10 %  
Grade 3 / Twindrive!! bar 8 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 18 %  
11000 bar 4 %  
4000 bar 16 %  
5000 bar 18 %  
6000 bar 16 %  
7000 bar 4 %  
8000 bar 16 %  
9000 bar 8 %  
 

Distribution by Race
Chimera bar 6 %  
Demon bar 18  36 %  
Elf bar 14 %  
Golem bar 8 %  
Human bar 10  20 %  
Succubus bar 4 %  
War Beast bar 12 %  
 

Distribution by Rarity
C bar 24  48 %  
R bar 12  24 %  
RR bar 16 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 18 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 24  48 %  
 

Distribution by Trigger
+5000 Power, Heal bar 14 %  
Critical +5000 Power bar 14 %  
none bar 20  71 %  
 



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