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Deck "Knighthood"

Deck "Knighthood"
Format: Vintage - 88 Cards
created by brandonlove2 LV14 activity icon envelope icon
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Type: Artifact (3 cards)
1 x Greatsword Greatsword (M12)
  • Number: 209
  • Rarity: U
  • Type: Artifact
  • Subtype: Equipment
  • Mana cost: 3
  • Color: Artifact
  • Artist: Nic Klein
Card text:

Equipped creature gets +3/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

1 x Loxodon Warhammer Loxodon Warhammer (DDG)
  • Number: 31
  • Rarity: R
  • Type: Artifact
  • Subtype: Equipment
  • Mana cost: 3
  • Color: Artifact
Card text:

Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

"Tusks to splinter skulls. Steel to shatter scale."

1 x Sword of Vengeance Sword of Vengeance (M11)
  • Number: 216
  • Rarity: R
  • Type: Artifact
  • Subtype: Equipment
  • Mana cost: 3
  • Color: Artifact
Card text:

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

When wielded by a true believer, it matters little whether the sword is a relic or a replica.

 
Type: Basic Land (16 cards)
6 x Forest Forest (DDG)
  • Number: 44
  • Rarity: C
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
Card text:

G

10 x Plains Plains (DDG)
  • Number: 41
  • Rarity: C
  • Type: Basic Land
  • Subtype: Plains
  • Color: Land
  • Artist: Michael Komarck
Card text:

W

 
Type: Creature (39 cards)
2 x Alaborn Cavalier Alaborn Cavalier (DDG)
  • Number: 18
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 2WW
  • Color: White
Card text:

Whenever Alaborn Cavalier attacks, you may tap target creature.

"Course he ran! I wouldn't want to stare down that barrel, either!"

2 x Benalish Lancer Benalish Lancer (DDG)
  • Number: 12
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 2W
  • Color: White
  • Artist: Parente
Card text:

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)
If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

1 x Caravan Escort Caravan Escort (DDG)
  • Number: 2
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: W
  • Color: White
Card text:

Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2

LEVEL 5+
5/5
First strike

1 x Juniper Order Ranger Juniper Order Ranger (DDG)
  • Number: 21
  • Rarity: U
  • Power: 2
  • Toughness: 4
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 3GW
  • Color: Multicolor
Card text:

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

1 x Kabira Vindicator Kabira Vindicator (DDG)
  • Number: 16
  • Rarity: U
  • Power: 2
  • Toughness: 4
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 3W
  • Color: White
Card text:

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-4
3/6
Other creatures you control get +1/+1.
LEVEL 5+
4/8
Other creatures you control get +2/+2.

2 x Kinsbaile Cavalier Kinsbaile Cavalier (DDG)
  • Number: 17
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Kithkin Knight
  • Mana cost: 3W
  • Color: White
Card text:

Knight creatures you control have double strike.

Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.

3 x Knight Exemplar Knight Exemplar (DDG)
  • Number: 14
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 1WW
  • Color: White
Card text:

First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)

"If you think you are brave enough to walk the path of honor, follow me into the dragon's den."

2 x Knight of Cliffhaven Knight of Cliffhaven (DDG)
  • Number: 4
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Kor Knight
  • Mana cost: 1W
  • Color: White
Card text:

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance

2 x Knight of Meadowgrain Knight of Meadowgrain (DDG)
  • Number: 5
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Kithkin Knight
  • Mana cost: WW
  • Color: White
Card text:

First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

1 x Knight of the Reliquary Knight of the Reliquary (DDG)
  • Number: 1
  • Rarity: M
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 1GW
  • Color: Multicolor
Card text:

Knight of the Reliquary gets +1/+1 for each land card in your graveyard.
{Tap}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

4 x Knight of the White Orchid Knight of the White Orchid (DDG)
  • Number: 6
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: WW
  • Color: White
Card text:

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Both guide and guard on open plain.

1 x Knotvine Paladin Knotvine Paladin (DDG)
  • Number: 10
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: GW
  • Color: Multicolor
Card text:

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.

"He is part of a new breed of guardian, one who embraces the best of both his world and ours."

2 x Leonin Skyhunter Leonin Skyhunter (DDG)
  • Number: 7
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Cat Knight
  • Mana cost: WW
  • Color: White
Card text:

Flying

The skyhunters were born when the first leonin gazed at the heavens and wished to hunt the birds overhead.

2 x Lionheart Maverick Lionheart Maverick (DDG)
  • Number: 3
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: W
  • Color: White
Card text:

Vigilance
{4}{W}: Lionheart Maverick gets +1/+2 until end of turn.

"Your signet is no symbol of power. It marks only your need for numbers to aid you. What do you do, guild-rat, now that you face my blade alone?"

1 x Paladin of Prahv Paladin of Prahv (DDG)
  • Number: 22
  • Rarity: U
  • Power: 3
  • Toughness: 4
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 4WW
  • Color: White
Card text:

Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — {1}{W}, Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate this ability only during your upkeep and only once each turn.)

4 x Plover Knights Plover Knights (DDG)
  • Number: 20
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Kithkin Knight
  • Mana cost: 3WW
  • Color: White
Card text:

Flying, first strike

The knights are a major attraction at every Lammastide festival. Teams of riders perform daring feats of flight to the delight of all below.

1 x Silver Knight Silver Knight (DDG)
  • Number: 8
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: WW
  • Color: White
Card text:

First strike, protection from red

"Hammer out your doubts as you forge your weapon. To slay a dragon, your resolve must be stronger than your steel."

1 x Skyhunter Patrol Skyhunter Patrol (DDG)
  • Number: 19
  • Rarity: C
  • Power: 2
  • Toughness: 3
  • Type: Creature
  • Subtype: Cat Knight
  • Mana cost: 2WW
  • Color: White
Card text:

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

"We leonin have come to rule the plains by taking to the skies."

1 x Steward of Valeron Steward of Valeron (DDG)
  • Number: 11
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Druid Knight
  • Mana cost: GW
  • Color: Multicolor
Card text:

Vigilance
{Tap}: Add {G} to your mana pool.

Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.

2 x White Knight White Knight (DDG)
  • Number: 9
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: WW
  • Color: White
Card text:

First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)

Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.

1 x Wilt-Leaf Cavaliers Wilt-Leaf Cavaliers (DDG)
  • Number: 15
  • Rarity: U
  • Power: 3
  • Toughness: 4
  • Type: Creature
  • Subtype: Elf Knight
  • Mana cost: (3xG/W)
  • Color: Hybrid
  • Artist: Steve Prescott
Card text:

Vigilance

Every elf in Shadowmoor is charged from birth with a terrible duty: to strike back against the ugliness and darkness, even though they are all around and seemingly without end.

2 x Zhalfirin Commander Zhalfirin Commander (DDG)
  • Number: 13
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Human Knight
  • Mana cost: 2W
  • Color: White
Card text:

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.

"Command is the act of balancing on a vine and convincing others that it is firm ground."

 
Type: Enchantment (7 cards)
1 x Armored Ascension Armored Ascension (M11)
  • Number: 5
  • Rarity: U
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: 3W
  • Color: White
Card text:

Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

With skill and strength honed upon the prairie, Naxtil won his battles high above it.

1 x Griffin Guide Griffin Guide (DDG)
  • Number: 33
  • Rarity: U
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: 2W
  • Color: White
Card text:

Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield.

1 x Marshal`s Anthem Marshal's Anthem (WWK)
  • Number: 15
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 2WW
  • Color: White
  • Artist: Matt Stewart
Card text:

Multikicker {1}{W}. (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1+1. When Marshal's Anthem enters the battlefield, return up to X target creatures from your graveyard to the battlefield, where X is equal to the number of times Marshal's Anthem was kicked.

1 x Noble Purpose Noble Purpose (MMQ)
  • Number: 32
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 3WW
  • Color: White
  • Artist: Kev Walker
Card text:

Whenever a creature you control deals combat damage, you gain that much life.

1 x Oblivion Ring Oblivion Ring (DDG)
  • Number: 34
  • Rarity: C
  • Type: Enchantment
  • Mana cost: 2W
  • Color: White
Card text:

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1 x Serra`s Embrace Serra's Embrace (10E)
  • Number: 40
  • Rarity: U
  • Type: Enchantment
  • Subtype: Aura
  • Mana cost: 2WW
  • Color: White
  • Artist: Zoltan Boros & Gabor Szikszai
Card text:

Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and has flying and vigilance. (It can’t be blocked except by creatures with flying or reach, and attacking doesn’t cause it to tap.)

1 x Spidersilk Armor Spidersilk Armor (DDG)
  • Number: 32
  • Rarity: C
  • Type: Enchantment
  • Mana cost: 2G
  • Color: Green
Card text:

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

It hardly weighs anything, but it takes all day to remove.

 
Type: Instant (12 cards)
1 x Harm`s Way Harm's Way (DDG)
  • Number: 23
  • Rarity: U
  • Type: Instant
  • Mana cost: W
  • Color: White
Card text:

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead.

Even when fate is already written, there's always time to change the names.

1 x Heroes` Reunion Heroes' Reunion (DDG)
  • Number: 29
  • Rarity: U
  • Type: Instant
  • Mana cost: GW
  • Color: Multicolor
Card text:

Target player gains 7 life.

"You helped save my people from a Phyrexian fate. Did you think I wouldn't return the favor?"

1 x Hold the Line Hold the Line (CHK)
  • Number: 13
  • Rarity: R
  • Type: Instant
  • Mana cost: 1WW
  • Color: White
  • Artist: Ron Spears
Card text:

Blocking creatures get +7/+7 until end of turn.
"Forgive me, Master Kami, but in the interest of my people I must halt your advance."

1 x Mighty Leap Mighty Leap (DDG)
  • Number: 26
  • Rarity: C
  • Type: Instant
  • Mana cost: 1W
  • Color: White
Card text:

Target creature gets +2/+2 and gains flying until end of turn.

"The southern fortress taken by invaders? Heh, sure . . . when elephants fly."

2 x Moment of Heroism Moment of Heroism (ISD)
  • Number: 24
  • Rarity: C
  • Type: Instant
  • Mana cost: 1W
  • Color: White
  • Artist: Christopher Moeller
Card text:

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

1 x Reciprocate Reciprocate (DDG)
  • Number: 24
  • Rarity: U
  • Type: Instant
  • Mana cost: W
  • Color: White
Card text:

Exile target creature that dealt damage to you this turn.

"Just as the noble soul calls virtue to itself, the evil soul summons harm."

1 x Reprisal Reprisal (DDG)
  • Number: 27
  • Rarity: U
  • Type: Instant
  • Mana cost: 1W
  • Color: White
Card text:

Destroy target creature with power 4 or greater. It can't be regenerated.

"Fear this no more!"

1 x Righteousness Righteousness (M10)
  • Number: 27
  • Rarity: U
  • Type: Instant
  • Mana cost: W
  • Color: White
  • Artist: Wayne Reynolds
Card text:

Target blocking creature gets +7/+7 until end of turn.

1 x Sigil Blessing Sigil Blessing (DDG)
  • Number: 30
  • Rarity: C
  • Type: Instant
  • Mana cost: GW
  • Color: Multicolor
Card text:

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

"For unwavering commitment and unflinching strength, the Order of the White Orchid confers its sigil. Rise, knight-captain, and do your duty."

1 x Smite the Monstrous Smite the Monstrous (ISD)
  • Number: 33
  • Rarity: C
  • Type: Instant
  • Mana cost: 3W
  • Color: White
  • Artist: Jason Felix
Card text:

Destroy target creature with power 4 or greater.

1 x Test of Faith Test of Faith (DDG)
  • Number: 28
  • Rarity: U
  • Type: Instant
  • Mana cost: 1W
  • Color: White
Card text:

Prevent the next 3 damage that would be dealt to target creature this turn, and put a +1/+1 counter on that creature for each 1 damage prevented this way.

Those who survive the test bear a mark of power anyone can recognize.

 
Type: Land (6 cards)
2 x Grasslands Grasslands (DDG)
  • Number: 35
  • Rarity: U
  • Type: Land
  • Color: Land
Card text:

Grasslands enters the battlefield tapped.
{Tap}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

1 x Sejiri Steppe Sejiri Steppe (DDG)
  • Number: 36
  • Rarity: C
  • Type: Land
  • Color: Land
Card text:

Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
{Tap}: Add {W} to your mana pool.

2 x Selesnya Sanctuary Selesnya Sanctuary (DDG)
  • Number: 37
  • Rarity: C
  • Type: Land
  • Color: Land
Card text:

Selesnya Sanctuary enters the battlefield tapped.
When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.
{Tap}: Add {G}{W} to your mana pool.

1 x Treetop Village Treetop Village (DDG)
  • Number: 38
  • Rarity: U
  • Type: Land
  • Color: Land
Card text:

Treetop Village enters the battlefield tapped.
{Tap}: Add {G} to your mana pool.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

 
Type: Planeswalker (1 cards)
1 x Elspeth Tirel Elspeth Tirel (SOM)
  • Number: 6
  • Rarity: M
  • Toughness: 4
  • Type: Planeswalker
  • Subtype: Elspeth
  • Mana cost: 3WW
  • Color: White
  • Artist: Michael Komarck
Card text:

{+2}: You gain 1 life for each creature you control. {-2}: Put three 1/1 white Soldier creature tokens onto the battlefield. {-5}: Destroy all other permanents except for lands and tokens.

 
Type: Sorcery (4 cards)
1 x Edge of Autumn Edge of Autumn (DDG)
  • Number: 25
  • Rarity: C
  • Type: Sorcery
  • Mana cost: 1G
  • Color: Green
Card text:

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

"At harvest are seeds of next year sown."

1 x Iona`s Judgment Iona's Judgment (WWK)
  • Number: 8
  • Rarity: C
  • Type: Sorcery
  • Mana cost: 4W
  • Color: White
  • Artist: Mike Bierek
Card text:

Exile target creature or enchantment.

1 x Mass Calcify Mass Calcify (SHM)
  • Number: 12
  • Rarity: R
  • Type: Sorcery
  • Mana cost: 5WW
  • Color: White
  • Artist: Brandon Kitkouski
Card text:

Destroy all nonwhite creatures.

1 x Windborne Charge Windborne Charge (ZEN)
  • Number: 38
  • Rarity: U
  • Type: Sorcery
  • Mana cost: 2WW
  • Color: White
  • Artist: Ryan Pancoast
Card text:

Two target creatures get +2/+2 and gain flying until end of turn.

 
Deck Statistics
Distribution by Color
- bar 16  18 %  
Artifact bar 3 %  
Green bar 2 %  
Hybrid bar 1 %  
Land bar 7 %  
Multicolor bar 7 %  
White bar 54  61 %  
 

Distribution by Power
- bar 46  52 %  
- bar 1 %  
1 bar 3 %  
2 bar 30  34 %  
3 bar 7 %  
N/A bar 2 %  
 

Distribution by Rarity
C bar 41  47 %  
M bar 2 %  
R bar 15  17 %  
U bar 30  34 %  
 

Distribution by Subtype
- bar 26  30 %  
Aura bar 3 %  
Cat Knight bar 3 %  
Elf Knight bar 1 %  
Elspeth bar 1 %  
Equipment bar 3 %  
Forest bar 7 %  
Human Druid Knight bar 1 %  
Human Knight bar 24  27 %  
Kithkin Knight bar 9 %  
Kor Knight bar 2 %  
Plains bar 10  11 %  
 

Distribution by Toughness
- bar 45  51 %  
- bar 1 %  
1 bar 3 %  
2 bar 27  31 %  
3 bar 6 %  
4 bar 6 %  
N/A bar 2 %  
 

Distribution by Type
Artifact bar 3 %  
Basic Land bar 16  18 %  
Creature bar 39  44 %  
Enchantment bar 8 %  
Instant bar 12  14 %  
Land bar 7 %  
Planeswalker bar 1 %  
Sorcery bar 5 %  
 



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