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Deck "Champions Tricks"

Deck "Champions Tricks"
Format: OCG - 50 Cards
created by chaosfallenange activity icon
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Card list Group cards by  
Clan: Pale Moon (50 cards)
4 x Barking Cerberus
Average price:
Barking Cerberus (VG-BT03)
  • Number: BT03-027
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

The fiercest beast is the one best trained.

4 x Candy Clown
Average price:
Candy Clown (VG-BT03)
  • Number: BT03-053
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Here, a present for you!

4 x Dark Metal Bicorn
Average price:
Dark Metal Bicorn (VG-BT03)
  • Number: BT03-050
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

It is said that many unexplained deaths and incidents occur in countries where the Pale Moon shows are held.

4 x Dusk Illusionist, Robert
Average price:
Dusk Illusionist, Robert (VG-BT03)
  • Number: BT03-013
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck.
[ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Put all of your opponent's grade 1 or less rear-guards into his or her soul.

Come forth from the twilight! Hellgate Illusion!

3 x Dynamite Juggler
Average price:
Dynamite Juggler (VG-BT03)
  • Number: BT03-051
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Kaboom! Grand explosion!

3 x Hades Hypnotist
Average price:
Hades Hypnotist (VG-BT03)
  • Number: BT03-016
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle.

When sleeping, even the bravest of the brave is no different from a mere child.

1 x Hades Ringmaster
Average price:
Hades Ringmaster (VG-BT03)
  • Number: BT03-031
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

AUTO[V]: When another «Pale Moon» rides this unit, you may Soul Charge (1).

Night has fallen! Welcome to Pale Moon Circus!

3 x Hungry Clown
Average price:
Hungry Clown (VG-BT03)
  • Number: BT03-049
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Ogre
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[V/R]: When this unit's attack hits, if you have a «Pale Moon» vanguard, you may Soul Charge (1).

Pale Moon Circus is the only live show where you can see tanks being eaten.

3 x Jumping Jill
Average price:
Jumping Jill (EB01)
  • Number: EB01-021
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Auto: When this unit is called to a Rearguard Circle from the Soul, and you have a [Pale Moon] Vanguard, this unit gains +3000 Power for that turn.

"Jumping freely in the air...... she is totally in control of gravity"

4 x Midnight Bunny
Average price:
Midnight Bunny (VG-BT03)
  • Number: BT03-029
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to (RC).

(BT03):Bunny into the box! What will happen next!?
(PR):Taadaa!! ...Huh?

2 x Mirror Demon
Average price:
Mirror Demon (VG-BT03)
  • Number: BT03-015
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Mirror Demon" from your soul, and call it to Rear-guard Circle.

Now, which one's real?

3 x No image for Nightmare Doll, Alice
Average price:
Nightmare Doll, Alice (VG-BT03)
  • Number: BT03-S02
  • Rarity: SP
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC).

You're already a prisoner of dreams. Endless Nightmare!

3 x Rainbow Magician
Average price:
Rainbow Magician (VG-BT03)
  • Number: BT03-054
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

C'mon, draw a card.

3 x Skull Juggler
Average price:
Skull Juggler (VG-BT03)
  • Number: BT03-028
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may Soul Charge (1).

Bones for throwing? You can find them all over the place!

3 x Sky High Walker
Average price:
Sky High Walker (BT05)
  • Number: BT05-080
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up.

Ahhhhhhhhhh!
(I might need to change jobs...)

3 x Spiral Master
Average price:
Spiral Master (VG-BT03)
  • Number: BT03-052
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Gillman
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Sir, watching from the S seats can be life threatening.

 
Total price for the deck:
Deck Statistics
Distribution by Clan
Pale Moon bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twindrive!! bar 14 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 11  22 %  
4000 bar 12 %  
5000 bar 11  22 %  
6000 bar 6 %  
7000 bar 14 %  
8000 bar 12 %  
9000 bar 12 %  
 

Distribution by Race
- bar 6 %  
Chimera bar 8 %  
Demon bar 13  26 %  
Elf bar 8 %  
Gillman bar 6 %  
Goblin bar 12 %  
High Beast bar 8 %  
Ogre bar 6 %  
War Beast bar 8 %  
Workerloid bar 12 %  
 

Distribution by Rarity
C bar 26  52 %  
R bar 12  24 %  
RR bar 18 %  
SP bar 6 %  
 

Distribution by Shield
- bar 14 %  
- bar 6 %  
10000 bar 11  22 %  
5000 bar 29  58 %  
 

Distribution by Trigger
+5000 Power, Critical bar 6 %  
+5000 Power, Draw bar 12 %  
+5000 Power, Heal bar 8 %  
+5000 Power, Stand bar 6 %  
none bar 34  68 %  
 



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