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Deck "Victory My Dragon Deck"

Deck "Victory My Dragon Deck"
Format: OCG - 48 Cards
created by sotonmo10 activity icon
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Nice deck for anyone to get used to

 
Card list Group cards by  
Section: Main Deck (40 cards)
  Card Set Number Type Rarity
4 x Bloody Shadow, Mystic Light Death Knight P-Y8 P78-Y8 Creature Super Rare
2 x Bolshack Yamato Dragon P-Y9 P7-Y9 Creature Promotional
4 x Come On Pippi (Mode Change) DMR-03 26m Creature Uncommon
4 x DNA Spark DMR-02 6 Spell Rare
4 x Diamond Sword DW 6 Spell Rare
2 x Faerie Life P-Y2 P7-Y2 Spell Promotional
4 x HEIKE Double Cross, Spirit of Gaga DMD-06 10 Creature Rare
4 x Hyperspatial Bolshack Hole DMX-03 41 Spell Common
4 x Murmur, Apostle of the Formation DMX-08 16 Creature Uncommon
2 x One-Hit Hero Honoo DMC-32 62 Creature Uncommon
4 x Pala Olesis, Morning Guardian SWotSR 22 Creature Rare
2 x Silver Shovel DMD-03 6 Creature Promotional
 
Section: Hyperspatial Zone (8 cards)
  Card Set Number Type Rarity
1 x Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King DMR-03 V1 Psychic Super Creature Victory Rare
1 x Sakon Pippi/Gaial Meteor Dragon, Star Dragon King DMR-03 43 Psychic Super Creature Common
1 x Thunder Tiger/Volg Tiger, Thunder Beast [Mode Change] DMR-02 24m Psychic Super Creature Common
1 x Ukon Pippi/Gaial Meteor Dragon, Star Dragon King DMR-03 42 Psychic Super Creature Common
1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory DMR-04 V3 Psychic Super Creature Victory Rare
1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory DMR-04 V2 Psychic Super Creature Victory Rare
1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory DMR-04 51 Psychic Super Creature Common
1 x Volg Thunder/Volg Tiger, Thunder Beast DMR-02 V1 Psychic Creature/Psychic Super Creature Victory Rare
 
Deck Statistics
Distribution by Civilization
Darkness bar 4 %  
Fire bar 15  31 %  
Light bar 20  42 %  
Light/Darkness bar 8 %  
Light/Water/Darkness/Fire/Nature bar 6 %  
Nature bar 8 %  
 

Distribution by Cost
2 bar 12  25 %  
2/20 bar 2 %  
3 bar 17 %  
3/20 bar 2 %  
4 bar 4 %  
5 bar 12  25 %  
5/12 bar 2 %  
5/30 bar 2 %  
6 bar 13 %  
6/12 bar 2 %  
6/20 bar 2 %  
6/30 bar 2 %  
7/30 bar 2 %  
 

Distribution by Power
- bar 10  21 %  
- bar 8 %  
1000 bar 8 %  
1000+ bar 4 %  
1000/19000 bar 2 %  
2000 bar 8 %  
2500 bar 8 %  
3000 bar 4 %  
3000/110 bar 2 %  
3000/19000 bar 2 %  
4000/26000 bar 2 %  
4500 bar 8 %  
5000/26000 bar 2 %  
6000+ bar 4 %  
6000/19000 bar 2 %  
6000/26000 bar 2 %  
7000 bar 8 %  
7000/110 bar 2 %  
 

Distribution by Race
- bar 14  29 %  
Angel Command/Alien bar 8 %  
Armored Dragon bar 4 %  
Beast Folk/Hunter bar 4 %  
Demon Command/Hunter bar 4 %  
Fire Bird/Hunter bar 8 %  
Fire Bird/Hunter//King Command Dragon/Hunter bar 4 %  
Guardian bar 8 %  
Human bar 4 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Initiate bar 8 %  
Initiate/Ghost/Knight bar 8 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
 

Distribution by Rarity
Common bar 17 %  
Promotional bar 13 %  
Rare bar 16  33 %  
Super Rare bar 8 %  
Uncommon bar 10  21 %  
Victory Rare bar 8 %  
 

Distribution by Type
Creature bar 26  54 %  
Psychic Creature/Psychic Super Creature bar 2 %  
Psychic Super Creature bar 15 %  
Spell bar 14  29 %  
 



Rating
Current score for this Deck, based on 17 votes:

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Discussion about this Deck
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Author Message
chungwu
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March 3, 2012
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Subject: About the deck   Posted: April 22, 2012 01:03 am

A pretty nice deck as there are many cards that can give you trouble.
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rks_blitzer Premium Member
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July 18, 2010
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Subject:    Posted: April 28, 2012 09:26 am

How do you expect to use a deck with psychic creatures in it if you don't even know their basic rules?
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sotonmo10
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Subject:    Posted: May 11, 2012 08:10 am


quote from rks_blitzer:

How do you expect to use a deck with psychic creatures in it if you don't even know their basic rules?

Oh just look at it now
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fertzko
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Subject:    Posted: May 11, 2012 09:32 am

it has nice combos which give you quitte a headache if you can"t counter,
Overall nice deck
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kwiatex Premium Member
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October 28, 2010
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Subject:    Posted: May 12, 2012 02:12 am

Deck has a some shortcomings, but generally is ok. My vote - 4
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rks_blitzer Premium Member
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July 18, 2010
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Subject:    Posted: May 12, 2012 11:42 pm

This deck is pretty bad. It needs more mana accel (at least 10 cards) and less creatures that don't help (Alkaizam, Orewaleo, Ladia Bale, Ukon Pippi, and Dragonic Pippi are bad cards. Omega Ultimate, Syforce, Gaial Kaiser, and Pala Olesis don't fit here). Bloody Shadow is a far more useful blocker than Squito.

Unfortunately, I can't say why your entire deck is bad; I can only do pinpoint fixes. That's Deified Cupcake's job...
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threather Premium Member
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March 31, 2012
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Subject: You're a little immature kid!!   Posted: May 16, 2012 05:44 am

The owner this deck is a leaver who does not know what his cards can do and can't do!!
But still these are the things you should fix:
- you don't need darkness in your deck (replace bloody squito with something like murmur, apostle of formation)
- You don't have enough dragons for cocco lupias to be useful, so remove cocco lupias
- you don't have enough nature cards in deck, either remove nature or add some cards like silver shovel, bronze-arm tribe and quixotic hero swine snout, good nature spells are something like leaf storm trap
The following cards should be replaced:
- Star-city dragoon (cards like bolshack yamato dragon or genji, double cross are more useful)
- Saint Bolshack, spiritual dragon (there are good light/fire cards, you should consider some of those)
- Deadly Fighter Braid claw ( bad card since your cost 2 and 3 creatures are mostly blockers so you don't get fast attack boost, replace with cards like one-hit hero honoo or rikabu screwdriver)
- Omega light divine dragon (replace with some shield trigger spells or creatures like dna spark or kolon, the oracle)

ALSO you have too many cost 5 cards, you should change some of them to cost 4 cards
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monkidrufi
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Subject: Deck   Posted: June 6, 2012 10:01 pm

After playing you I can say two things about your deck.

You ned to run the epic tech that is Telefang without doubt.

Also, your deck has no real way to " Finish " the match

Needs some ace finish tech
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