| Section: Pokemons (16 cards)
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3
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Blastoise (Base Set)
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- Rarity: Rare Holo
- Type: Water
- Poke#: 009
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rain Dance As often as you like during your turn (before your attack), you may attach 1 Energy card to 1 of your Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Hydro Pump 40+ Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
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3
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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1
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Igglybuff (N Discovry)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 174
- Number: 40
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Gaze Once during your turn (before your attack), choose 1 of your opponent's Benched Pokémon that has a Pokémon Power. That power stops working until the end of this turn. This effect ends if that Pokémon leaves the Bench.
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3
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Misty's Gyarados (Gym Chllng)
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- Rarity: Rare Holo
- Type: Water
- Number: 13
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Rebellion Whenever Misty's Gyarados attacks, flip 2 coins. If both of them are tails, that attack does nothing. Instead, shuffle Misty's Gyarados and all cards attached to it into your deck. (This power works even if Misty's Gyarados is Confused.) Tidal Wave 70
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Misty's Magikarp (Gym Chllng)
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- Rarity: Common
- Type: Water
- Number: 88
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Play Dead Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Misty's Magikarp. Leap 10
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Squirtle (Team Rockt)
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- Rarity: Common
- Type: Water
- Poke#: 007
- Number: 68
- Resistance: 0
- Hit Points: 0
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| Section: Energy (14 cards)
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7
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Water Energy (Base Set)
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- Rarity: Common
- Type: Basic Energy
- Number: 102
- Resistance: 0
- Hit Points: 0
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7
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Water Energy (Gym Chllng)
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- Rarity: Common
- Type: Basic Energy
- Number: 132
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (30 cards)
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3
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Computer Search (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 71
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
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2
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Ecogym (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 84
- Resistance: 0
- Hit Points: 0
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3
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Goop Gas Attack (Team Rockt)
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- Rarity: Common
- Type: Trainer
- Number: 78
- Resistance: 0
- Hit Points: 0
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2
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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3
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Item Finder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 74
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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Misty (Gym Heroes)
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- Rarity: Rare Holo
- Type: Trainer
- Number: 18
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards in your hand in order to play this card. If this turn's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), and if the attacking Pokémon has Misty in its name, the attack does 20 more damage to the Defending Pokémon.
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Pokémon Breeder (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 76
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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Pokémon Trader (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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1
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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2
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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4
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Super Energy Retrieval (N Genesis)
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- Rarity: Rare
- Type: Trainer
- Number: 89
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 2 of the other cards in your hand for 4 basic Energy cards from your discard pile. If you have fewer than 4 basic Energy cards there, take all of them.
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2
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Switch (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 123
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Switch 1 of your Benched Pokémon with your Active Pokémon. Expedition Base Set print Switch your Active Pokémon with 1 of your Benched Pokémon. EX Ruby & Sapphire print Switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Black & White print Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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