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Deck "T1 Banette- PLEASE BATTLE ME!" Help
Deck "T1 Banette- PLEASE BATTLE ME!" - 60 Cards (extended format) show standard format
created by plokoon 

Hope this works out!

I use Gorebyss as a tech for mag, I think it will work well.

If you want to battle me, I'm on aim at : skywalkerx05x

 
Card list Group cards by  
Section: Pokemons (15 cards)
4 x Banette (D&PSW)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: D+20
  • Number: 23
  • Subtype: Stage 1 Pokémon
  • Resistance: C-20
  • Hit Points: 80 HP
  • Retreat Cost: C
  • Card text:
    0 Ghost Head     
    Put as many damage counters as you like on Banette. (You can't put more than Banette's remaining HP.) Put that many damage counters on the Defending Pokemon.

    psychicpsychic Spiteful Pain     40+
    If Banette is in your discard pile, this attack does 40 damage plus 40 more damage. Then, search your discard pile for Banette, show it to your opponent, and shuffle it into your deck.
    2 x Clamperl (D&PGE)
  • Rarity: Common
  • Type: Water
  • Weakness: L +10
  • Number: 64
  • Hit Points: 40
  • Retreat Cost: 1
  • 2 x Gorebyss (D&PGE)
  • Rarity: Uncommon
  • Type: Water
  • Weakness: L +20
  • Number: 38
  • Hit Points: 80
  • Retreat Cost: 0
  • 2 x Lunatone (D&PGE)
  • Rarity: Common
  • Type: Fighting
  • Weakness: P +20
  • Number: 76
  • Hit Points: 60
  • Retreat Cost: 1
  • 4 x Shuppet (EX-CG)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: D
  • Number: 40
  • Subtype: Basic Pokémon
  • Resistance: Ft
  • Hit Points: 40 HP
  • Retreat Cost: C
  • Card text:
    colorless Ascension        
    Search your deck for a card that evolves from Shuppet and put it onto Shuppet. (This counts as evolving Shuppet.) Shuffle your deck afterward.

    colorless psychic Tackle       20  
    1 x Solrock (D&PGE)
  • Rarity: Common
  • Type: Fighting
  • Weakness: G +20
  • Number: 85
  • Hit Points: 70
  • Retreat Cost: 1
  •  
    Section: Energy (15 cards)
    4 x Multi Energy (EX-PK)
  • Rarity: Rare
  • Type: Energy
  • Number: 89
  • Subtype: Special Energy
  • Card text:
    Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) Multi Energy provides colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it.
    9 x Psychic Energy (D&P)
  • Rarity: Common
  • Type: Energy
  • Number: 127
  • Hit Points: 0 HP
  • 2 x Water Energy (D&P)
  • Rarity: Common
  • Type: Energy
  • Number: 125
  • Hit Points: 0 HP
  •  
    Section: Trainers (30 cards)
    4 x Bebe's Search (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 119
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

    Choose a card from your hand and put it on top of your deck. Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)
    1 x Castaway (EX-CG)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 72
  • Subtype: Supporter
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

    Search your deck for a Supporter card, a Pokémon Tool card, and a basic Energy card. Show them to your opponent, and put them into your hand. Shuffle your deck afterward.
    3 x Crystal Beach (EX-CG)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 75
  • Subtype: Stadium
  • Card text:
    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

    Each Special Energy card that provides 2 or more Energy (both yours and your opponent's) now provides only 1 colorless Energy. This isn't affected by any Poké-Powers or Poké-Bodies.
    3 x Holon Mentor (EX-DF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 75
  • Subtype: Supporter
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.


    Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your deck for up to 3 Basic Pokémon that each has 100 HP or less, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

    2 x Lake Boundary (EX-DPMT)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 112
  • Subtype: Stadium
  • Card text:
    All Pokemon in play take x2 damage as a result of Weakness, instead of the printed amount.
    You can play 1 Stadium card during your turn. Place the Stadium card next to your Active Pokemon. If a different Stadium card comes into play, discard this Stadium card.
    2 x Night Maintenance (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 120
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.

    Search your discard pile for up to 3 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.
    4 x PlusPower (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 121
  • Hit Points: 0 HP
  • Card text:
    Attach Plus Power to 1 of your Pokemon. Discard this card at the end of your turn.
    1 x Roseanne's Research (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 125
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

    Search your deck for up to 2 in any combination of basic Pokemon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
    1 x Scott (EX-PK)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 81
  • Subtype: Supporter
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.


    Search your deck for up to 3 cards in any combination of Supporter cards and Stadium cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
    3 x Strength Charm (EX-DF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 81
  • Subtype: Pokémon Tool
  • Card text:
    Attach Strength Charm to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.


    Whenever an attack from the Pokémon that Strength Charm is attached to does damage to the Active Pokémon, the attack does 10 more damage (before applying Weakness and Resistance). Discard Strength Charm at the end of the turn in which this Pokémon attacks.

    3 x TV Reporter (EX-DF)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 82
  • Subtype: Supporter
  • Card text:
    Draw 3 cards. Then discard any 1 card from your hand.


    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

    3 x Team Galactic's Wager (EX-DPMT)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 115
  • Subtype: Supporter
  • Card text:
    Each player shuffles his or her hand into his or her deck. Then the players play rock paper scissors. The winner draws a new hand of up to 6 cards, and the loser draws a new hand of up to 3 cards (you draw your cards first).
    You can play 1 Supporter card during your turn. Place this card next to your Active Pokemon. At the end of your turn, discard this card.
     
     
    Deck Statistics
    Distribution by Rarity
    Common 16  27 %  
    Rare 13 %  
    Uncommon 36  60 %  
     

    Distribution by Subtype
    - 22  37 %  
    Basic Pokémon 7 %  
    Pokémon Tool 5 %  
    Special Energy 7 %  
    Stadium 8 %  
    Stage 1 Pokémon 7 %  
    Supporter 18  30 %  
     

    Distribution by Type
    Energy 15  25 %  
    Fighting 5 %  
    Psychic 13 %  
    Trainer 30  50 %  
    Water 7 %  
     



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