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Deck "Conqueror"

Deck "Conqueror"
Format: OCG - 31 Cards
created by barry activity icon
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Cards without Section (41 cards)
1 x Asteria, Spirit of Heaven`s Blessing Asteria, Spirit of Heaven's Blessing (P-Y3)
  • Collector Number: P29-Y3
  • Rarity: Promotional
  • Type: Creature
  • Race: Angel Command
  • Power: 6000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Shukei
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack players.

*  Except during the start of your opponent's turn, whenever your opponent draws cards, draw the same amount they drew.

1 x Barbeque Giant Barbeque Giant (DMR-05)
  • Collector Number: 9
  • Rarity: Very Rare
  • Type: Creature
  • Race: Giant
  • Power: 6000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: TUBAKI HALSAME
Card text:

*  When this creature attacks, you and your opponent play "Gachinko Judge". If you win, choose one of your opponent's creatures in the battle zone and put it in its owner's mana zone.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

*  Double breaker (This creature breaks 2 shields.)

1 x Beautiful Fairy Minmei Beautiful Fairy Minmei (VH)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Snow Faerie
  • Power: 2000
  • Cost: 6
  • Civilization: Nature
  • Artist: Okera
Card text:

You may summon multicolor creatures from your Mana Zone.

1 x Bronze-Arm Tribe Bronze-Arm Tribe (DMX-09)
  • Collector Number: 50
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

1 x Charmilia, the Enticer Charmilia, the Enticer (DMX-09)
  • Collector Number: 25
  • Rarity: Rare
  • Type: Creature
  • Race: Snow Faerie
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Jason
Card text:

*  Instead of having this creature attack, you may tap it to use its Tap.gif ability.

Tap.gif Search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.

1 x Courtney, Fairy of the Summer Breeze Courtney, Fairy of the Summer Breeze (DMX-02)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Creature
  • Race: Snow Faerie
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Kou1
Card text:

*  Cards in your mana zone are considered to be cards of every civilization.

優しい舞いが終わる時、木漏れ日はレインボーに輝いた。 After her graceful dance, a rainbow shone down through the tree leaves. (DM-13/DMC-42/DMX-02)

1 x Crest of Mother Crest of Mother (VH)
  • Collector Number: 30
  • Rarity: Rare
  • Type: Spell
  • Cost: 3
  • Civilization: Nature
  • Artist: Somen
Card text:

Choose a Civilization. You may move one of your creatures with the chosen civilization from your Battle Zone into your Mana Zone. If you do, choose a creature in your Mana Zone with cost less than or equal to the number of cards in your Mana Zone and put it into the Battle Zone.

1 x DNA Spark DNA Spark (DMR-02)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Tap all your opponent's creatures in the battle zone.

*  If you have two or less shields, add the top card of your deck to your shields face down.

1 x Dokameshi Giant Dokameshi Giant (DMR-05)
  • Collector Number: 37
  • Rarity: Rare
  • Type: Creature
  • Race: Giant/Alien
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Nottsuo
Card text:

*  In Gachinko Judge, instead of putting the card on the bottom of your deck, you may put it in your mana zone.

*  At the end of your turn, you may return a card from your mana zone to your hand.

1 x Dreaming Moon Knife Dreaming Moon Knife (DMX-09)
  • Collector Number: 51
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, you may put 1 card from your hand into your mana zone.

1 x Faerie Gift Faerie Gift (P-Y11)
  • Collector Number: P31-Y11
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 1
  • Civilization: Nature
  • Artist: Kou1
Card text:

* The next creature you summon this turn costs 3 less to summon. It can't cost less than 1.

1 x Faerie Life Faerie Life (DMX-09)
  • Collector Number: 54
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

1 x Gaga Shaula, Spirit of Understanding Gaga Shaula, Spirit of Understanding (DMR-01)
  • Collector Number: 43
  • Rarity: Uncommon
  • Type: Creature
  • Race: Angel Command/Alien
  • Power: 4000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Light
  • Artist: Kano Akira
Card text:

*  Space Charge: Nature (Whenever you put a Nature card into your mana zone, you may use this creature's Spacecharge.gif ability)

Spacecharge.gif You may have the next creature you summon this turn cost 1 less. It can't cost less than 1.

The mysterious light coming from its chest orb seems to be caused by a high density energy field.

1 x Geo Bronze Magic Geo Bronze Magic (DMR-01)
  • Collector Number: 110
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Yuri Shinjuro
Card text:

*  Put the top card of your deck into your mana zone. If that card is a light card or a fire card, you may draw 1 card.

青銅の鎧の力がパンドラ・スペースに取り込まれ、異形のエイリアンとなって現れた。 The power of Bronze-Arm Tribe was sucked into Pandora Space and appeared in the form of a strange Alien. (DMR-01)

2 x Geo Crashing Miranda, the Dimensional Force Geo Crashing Miranda, the Dimensional Force (DMX-06)
  • Collector Number: 18
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Daisuke Izuka
Card text:

*  When you put this creature into the battle zone, put a light, fire, or nature psychic creature with a cost of 6 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Goemonkey, Snake-Handed Boss Goemonkey, Snake-Handed Boss (DM-36)
  • Collector Number: 39
  • Rarity: Rare
  • Type: Creature
  • Race: Dreammate
  • Power: 4000
  • Cost: 4
  • Civilization: Nature
  • Artist: Kano Akira
Card text:

When you put this creature into the battle zone, you may summon creatures from your mana zone this turn.
Wild Soul

"A good boss has good followers too!" -Goemonkey, Snake-Handed Boss

1 x Greatest Great, Zenith of "Life" Greatest Great, Zenith of "Life" (DMR-05)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Unknown/Zenith
  • Power: 21000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Zero
  • Artist: Julie Dillon
Card text:

*  When you summon this creature into the battle zone, you may choose any number of creatures from your mana zone or graveyard with a total cost of 7 and put them into the battle zone.

*  Quattro breaker (This creature breaks 4 shields.)

*  Eternal Omega Ω (When this creature would leave the battle zone, return it to your hand instead)

1 x Holy Land Rebirth Holy Land Rebirth (DMR-03)
  • Collector Number: 28
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 5
  • Civilization: Nature
  • Artist: kou1
Card text:

*  Put all cards in your graveyard into the mana zone tapped.

1 x Hyperspatial Faerie Hole Hyperspatial Faerie Hole (DMX-08)
  • Collector Number: 35
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: MATSUMOTO EITO
Card text:

*  Put the top card of your deck into your mana zone.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Nature creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

1 x Iron Arm Tribe Iron Arm Tribe (DMR-02)
  • Collector Number: 46
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: kometani
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

*  When this creature is destroyed, put it into your mana zone instead of your graveyard.

1 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMR-01)
  • Collector Number: 109
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

命を育むため、ジャスミンは自らの命をかけた。 To cultivate life, Jasmine risked her very own. (DMR-01)
土に還ることが私の幸せ。そして大きな実は育てばいい Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie (DMR-01, MODE CHANGE)

1 x Kaolun, Fairy of Warming Ice Kaolun, Fairy of Warming Ice (BG)
  • Collector Number: 38
  • Rarity: Rare
  • Type: Creature
  • Race: Snow Faerie
  • Power: 2000
  • Cost: 3
  • Civilization: Nature
  • Artist: Hiroshi Tanigawa
Card text:

If at least 1 card leaves your mana zone during a turn, at the end of that turn, put the top card of your deck into your mana zone.

1 x Konayuki, Viral Faerie Konayuki, Viral Faerie (DMR-03)
  • Collector Number: 32
  • Rarity: Uncommon
  • Type: Creature
  • Race: Snow Faerie/Cyber Virus
  • Power: 4000
  • Cost: 4
  • Civilization: Water/Nature
  • Artist: Kawasumi
Card text:

(This creature is put into your mana zone tapped.)

*  When this creature attacks, you may draw two cards. If you do, discard two cards from your hand.

1 x Living Lithograph Living Lithograph (DMX-02)
  • Collector Number: 40
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: kurokurokuro
Card text:

*  Put the top card of your deck into your mana zone. If that card is a creature, this turn, all your creatures get +2000 power.

1 x Manner Giant Manner Giant (DMR-06)
  • Collector Number: 32
  • Rarity: Uncommon
  • Type: Creature
  • Race: Giant/Alien
  • Power: 3000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: garoshi
Card text:

*  When you put this creature into the battle zone, you and your opponent play "Gachinko Judge". If you win, choose one of your opponent's creatures in the battle zone and put it into the owners mana zone.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

1 x Mist Rias, Sonic Guardian Mist Rias, Sonic Guardian (DMD-06)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Guardian
  • Power: 2000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Yusaku Nakaaki
Card text:

*  Whenever another creature is put into the battle zone, you may draw a card.

1 x Ochappi, Pure Hearted Faerie Ochappi, Pure Hearted Faerie (DMX-01)
  • Collector Number: 25
  • Rarity: Uncommon
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Blankas
Card text:

Strikeback.gif Strike Back - Nature (When a nature card is put into your hand from your shield zone, you may discard that card. If you do, you may summon this creature for no cost.)

*  When you put this creature into the battle zone, you may put a card from your graveyard into your mana zone.

1 x Perfect Fragrance! Top Mushroom Perfect Fragrance! Top Mushroom (DMR-04)
  • Collector Number: 17
  • Rarity: Rare
  • Type: Creature
  • Race: Wild Veggies/Alien
  • Power: 4000
  • Cost: 4
  • Civilization: Light/Fire/Nature
  • Artist: NAKAGAWA
Card text:

(This card is put into your mana zone tapped.)

*  Space Charge: Multicolored (Whenever you put a Multicolored card into your mana zone, you may use this creature's Spacecharge.gif ability)


Spacecharge.gif This turn, all the cards you have in the battle zone and mana zone are treated as all civilizations.

1 x Perfect Madonna, Light Weapon Perfect Madonna, Light Weapon (DMX-08)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Creature
  • Race: Mecha Del Sol/Alien
  • Power: 2500
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: boyaking
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack players.

*  When this creature would leave the battle zone, if this creature's power is greater than 0, it stays in the battle zone instead of leaving the battle zone.

1 x Phal Pierro, Apocalyptic Guardian Phal Pierro, Apocalyptic Guardian (DMR-01)
  • Collector Number: 75
  • Rarity: Common
  • Type: Creature
  • Race: Light Bringer/Guardian
  • Power: 1500
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: D-suzuki
Card text:

*  When you put this creature into the battle zone, you may destroy it. If you do, return 1 spell from your graveyard to your hand.

Listen to my final revelation. -Phal Pierro, Apocalyptic Guardian (DMR-01)

1 x Radio Roses, Zenith of "Intelligence" Radio Roses, Zenith of "Intelligence" (DMR-05)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Unknown/Zenith
  • Power: 17000
  • Mana Number: 1
  • Cost: 10
  • Civilization: Zero
  • Artist: RUI MARUYAMA
Card text:

*  When you summon this creature into the battle zone, draw up to 5 cards, then your opponent discards 5 cards from their hand.

*  Triple breaker (This creature breaks 3 shields)

*  Eternal Omega Ω (When this creature would leave the battle zone, return it to your hand instead)

1 x Savage Earth Savage Earth (PH)
  • Collector Number: 12
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 8
  • Civilization: Nature
  • Artist: Miho Midorikawa
Card text:

Put 1 non-evolution creature from your mana zone into the battle zone. Then, choose 1 non-evolution from your opponent's mana zone and put it into their battle zone. Then, choose 1 of your creatures and 1 of your opponent's creatures and put them in their respective owner's mana zones.

1 x Seventh Tower Seventh Tower (DMX-06)
  • Collector Number: 20
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Taro Yamazaki
Card text:

*  Put the top card of your deck into your mana zone.

*  Metamorph (When your mana zone has 7 or more cards, this spell gains the following Metamorph.gif abilities.)


Metamorph.gif Instead of the top card of your deck, put the top 3 cards of your deck into your mana zone.

1 x Shaman Totem Shaman Totem (GG)
  • Collector Number: 10
  • Rarity: Very Rare
  • Type: Creature
  • Race: Mystery Totem
  • Power: 4000
  • Cost: 6
  • Civilization: Nature
  • Artist: Shishizaru
Card text:

When this creature is put into the Battle Zone, for each creature Type other than Mystery Totem in your Battle Zone, draw a card.

1 x Shrine of Rebirth Shrine of Rebirth (DMX-08)
  • Collector Number: 22
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: kou1
Card text:

*  Put 2 cards in your graveyard into your mana zone.

1 x Silver Shovel Silver Shovel (DMD-03)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 4
  • Civilization: Nature
  • Artist: YOICHI ITO
Card text:

When you put this creature into the battle zone, choose one of your creatures in the battle zone and put it into your mana zone. Then your opponent chooses one of his creatures and puts it into its owner's mana zone.

1 x Soulswap Soulswap (DMC-39)
  • Collector Number: 25
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 3
  • Civilization: Nature
  • Artist: Kou1
Card text:

[Shield trigger] Shield Trigger
You may choose a creature in the battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone that costs the same as or less than the number of cards in that mana zone. That player puts that creature into the battle zone.

1 x Strike Fairy Pocopen Strike Fairy Pocopen (EP)
  • Collector Number: 49
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 2000
  • Cost: 2
  • Civilization: Nature
  • Artist: Akifumi Yamamoto
Card text:

When this creature is attacked, your opponent chooses a card in his/her Mana Zone, and puts it into its owner's Graveyard.

1 x Timeless Garden Timeless Garden (DMX-09)
  • Collector Number: 29
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

*  Put the top card of your deck into your mana zone. Then, you may put 1 creature from your mana zone under one of your evolution creatures.

1 x Yukigon, Mystical Beast Fairy Yukigon, Mystical Beast Fairy (P-Y6)
  • Collector Number: P18-Y6
  • Rarity: Promotional
  • Type: Creature
  • Race: Snow Faerie/Dreammate
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Okera
Card text:

*  Your multi-colored cards are put into the mana zone untapped.

Joke-lovin' hippy, we strange cute but got no eyes so we gotta be outlaw, we're the Colobockle Force that's got twice the heart of anyone, that us. - Yukigon, Mystical Beast Fairy

 
Section: Hyperspatial Zone (3 cards)
1 x Baban Ban Ban, Earth`s Blessing Baban Ban Ban, Earth's Blessing (DM-36)
  • Collector Number: S10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Gaia Command
  • Power: 9000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Nature
  • Artist: MURAYAMA RYOTA
Card text:

When you put this creature into the battle zone, count the number of cards in your mana zone. You may put that many cards from the top of your deck into your mana zone tapped.
Double Breaker
Mana Reburst 9 (You may summon this creature from your mana zone by paying 9.)
Wild Soul

1 x Geo the Man, Earth Titan/Tearing Packunga, the Greedy Geo the Man, Earth Titan/Tearing Packunga, the Greedy (DMR-01)
  • Collector Number: 65
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Gaia Command/Alien//Berserker/Gaia Command/Alien
  • Power: 5000/105
  • Cost: 6/15
  • Civilization: Nature//Light/Nature
  • Artist: Eel
Card text:

* At the end of your turn, you may return a card from your mana zone to your hand.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When one of your opponent's creatures attacks, untap this creature.

*  When one of your opponent's creatures attacks, this creature gains "Blocker".

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

1 x Quatro Fang, Soul Gang Leader/Chopping Ruzou, Rude Mincing Gang Leader Quatro Fang, Soul Gang Leader/Chopping Ruzou, Rude Mincing Gang Leader (DMX-06)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Psychic Super Creature
  • Race: Beast Folk/Hunter//Beast Command/Hunter
  • Power: 6000/17000
  • Cost: 6/24
  • Civilization: Nature//Fire/Nature
  • Artist: Daisuke Izuka
Card text:

*  At the start of your turn, you may put the top card of your deck into the mana zone.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When this creature link awakens, you may put any number of Hunter creatures into the battle zone from your mana zone or hyperspatial zone.

*  Triple breaker (This creature breaks 3 shields)

 
Deck Statistics
Distribution by Civilization
Nature bar 27  87 %  
Nature//Fire/Nature bar 3 %  
Nature//Light/Nature bar 3 %  
Zero bar 6 %  
 

Distribution by Cost
1 bar 3 %  
10 bar 6 %  
2 bar 19 %  
3 bar 19 %  
4 bar 13 %  
5 bar 16 %  
6 bar 10 %  
6/15 bar 3 %  
6/24 bar 3 %  
8 bar 6 %  
 

Distribution by Power
- bar 10  32 %  
- bar 6 %  
1000 bar 13 %  
17000 bar 3 %  
2000 bar 13 %  
21000 bar 3 %  
3000 bar 6 %  
4000 bar 6 %  
5000 bar 3 %  
5000/105 bar 3 %  
6000 bar 3 %  
6000/17000 bar 3 %  
9000 bar 3 %  
 

Distribution by Race
- bar 12  39 %  
Beast Folk bar 6 %  
Beast Folk/Alien bar 6 %  
Beast Folk/Hunter bar 6 %  
Beast Folk/Hunter//Beast Command/Hunter bar 3 %  
Dreammate bar 3 %  
Gaia Command bar 3 %  
Gaia Command/Alien//Berserker/Gaia Command/Alien bar 3 %  
Giant bar 3 %  
Giant/Alien bar 6 %  
Mystery Totem bar 3 %  
Snow Faerie bar 10 %  
Unknown/Zenith bar 6 %  
 

Distribution by Rarity
Common bar 12  39 %  
Promotional bar 3 %  
Rare bar 23 %  
Super Rare bar 13 %  
Uncommon bar 16 %  
Very Rare bar 6 %  
 

Distribution by Type
Creature bar 17  55 %  
Psychic Creature/Psychic Super Creature bar 3 %  
Psychic Super Creature bar 3 %  
Spell bar 12  39 %  
 



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