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Deck "*beep*!!! I BROKE MY PEN!!!"

Deck "*beep*!!! I BROKE MY PEN!!!"
Format: Block - 50 Cards
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what comes out of a broken pen? ink.

 
Card list Group cards by  
Section: Ninja Cards (28 cards)
1 x Deidara Deidara (I)
  • Card Number: IN-1281
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Bomb
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male
[FIERY WRATH]
[Attacker | Mission] Earth or Fire : Discard 1 Ninja you control. If that Ninjas Entrance cost was 4 or less, you win 1 Battle Reward. Otherwise, you win 2 Battle Rewards.

"Not much longer now…"

2 x Ink Eagle Ink Eagle (SL)
  • Card Number: SLN-1391
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
[Attacker | Mission] 3 : Put this Ninja card into play from your hand.
[Attacker | Mission] Discard 3 of your "Ink" Ninjas: You win 1 Battle Reward. You may use this effect as many times as you like.

3 x Ink Fish Ink Fish (SL)
  • Card Number: SLN-1386
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/2
  • Injured Stats: 0/0
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
[Attacker | Mission] 3 : Put this Ninja card into play from your hand.
Valid: When this Ninja is put in play, draw 1 card.

3 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Ink Snake Ink Snake (I)
  • Card Number: IN-1297
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, move up to X cards from your Discard Pile to your Chakra area, X = the number of your "Ink" Ninjas.

3 x Ink Summon Ink Summon (TP2)
  • Card Number: TP2N-1023
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Leaf | Animal
[SUPER BEAST SCROLL]
When this Ninja is deployed, you can move all "Ink Summon: Ninja cards from your Discard Pile into play.
Valid: This Ninja(cased) can be put in play or moved into a Village or Battlefield, even if that player already has 1 or more ninjas with the same name in play.

1 x Killer Bee Killer Bee (WW)
  • Card Number: WWN-1237
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 7/2
  • Injured Stats: 9/0
Card text:

Cloud | Male | Tailed Beast Form
[DA EIGHTH]
[Attacker | Mission] 0 : Move 1 card from your Discard Pile to your Chakra area. If you have 8 or more Chakra, when this Ninja wins any Battle Reward during this turn, you win 1 Battle Reward.

"Yo, first I'll squash y'all flat, splat-splat."

3 x Kisuke Maboroshi Kisuke Maboroshi (I)
  • Card Number: IN-1283
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[DEATH?]
Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it.
Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead.

"What? Where?!"

1 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

2 x Monkey King Enma Monkey King Enma (POP)
  • Card Number: POPN-965
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Leaf | Animal
[KING OF BEASTS]
Deploying your "Animal" Ninja cards does not count towards the "1 Ninja per turn" Restriction.
Valid: While this Ninja is in the same Team as "The Third Hokage", this Ninja gets +2/+2.

"Orochimaru… so it has come to this, after all…"

3 x Sai Sai (ST)
  • Card Number: STN-1115
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Brush
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Anbu | Male | Mental Power:2 | GROWTH
[VIRTUOSO]
When this Ninja is put in play, you can draw 1 card for each "Ink" Ninja and Ink Summon Ninja you have.

"I want to think for myself"

3 x Sasuke Uchiha Sasuke Uchiha (SL)
  • Card Number: SLN-1373
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Sharingan Eye
[SOLO ATTITUDE]
This Ninja can only be sent out to Battle by itself.

"I'm not like them."

1 x The 4th Hokage The 4th Hokage (WW)
  • Card Number: WWN-1241
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/3
  • Injured Stats: 5/5
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[EOJ] Discard 2 Lightning cards and place this Ninja card from your hand into 1 of your Battling Teams: Injure 1 opposing Ninja. At the end of the turn, move this Ninja to your hand.

"You'll find the answer."

 
Section: Jutsu Cards (10 cards)
3 x Fire Style: Dragon Flame Jutsu Fire Style: Dragon Flame Jutsu (WW)
  • Card Number: WWJ-848
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire 1
Card text:

Target: 1 Ninja Battling against the user
Effect: Give 2 Damage to the target and 1 Damage to the user.

"You're relieved from duty!"

3 x Lariat Lariat (WW)
  • Card Number: WWJ-852
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning Lightning
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: Injure the target. In that case, draw 2 cards.
Expert [Killer Bee or A]: Give 2 Damage to 1 Ninja opposing the user.

"Lariat!!!"

3 x Toad Mouth Trap Toad Mouth Trap (POP)
  • Card Number: POPJ-759
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning or 3
Card text:

Target: 1 Jutsu being played
Effect: Negate the target
Combination ("Ninja Toad"): The user gets +2/+2 during this turn.

"You're inside the stomach of a toad."

1 x Tsuchigumo Style: Forbidden Jutsu Release - Big Bang Tsuchigumo Style: Forbidden Jutsu Release - Big Bang (ST)
  • Card Number: STJ-818
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind / Lightning
  • Jutsu Cost: Wind or Lightning
Card text:

Effect: Charge 1 card. In that case, draw 2 cards.

"Tsuchigumo Style: Forbidden Jutsu Release!"

 
Section: Mission Cards (12 cards)
3 x Dango Dango (TP4)
  • Card Number: TP4M-851
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 Ninja
Effect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

3 x Make-Out Paradise Make-Out Paradise (ST)
  • Card Number: STM-756
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Search your Deck for up to 2 Ninja cards with an Entrance cost of 1 or less, reveal them, them move them to your hand. Then, shuffle your deck afterwards.

"You think I've just been sleeping and doing nothing this whole time?"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

3 x World of Lightning World of Lightning (ST)
  • Card Number: STM-759
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Lightning Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed:
3) Place a +1/+1 coin on each of your Ninjas.
6) When any of your teams win any Victory during this turn, you win 1 Battle Reward.
This Mission cannot be affected by your opponent's Mission cards.

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  20 %  
Mission bar 12  24 %  
Ninja bar 28  56 %  
 

Distribution by Combat Attribute
- bar 22  44 %  
Bomb bar 2 %  
Brush bar 6 %  
Fang bar 12 %  
Flame bar 6 %  
Ink bar 10  20 %  
Ninjutsu bar 6 %  
Ninjutsu/Weapon bar 2 %  
Oil bar 2 %  
 

Distribution by Entrance Cost
- bar 10  20 %  
- bar 15  30 %  
1 bar 16 %  
2 bar 14 %  
3 bar 8 %  
4 bar 8 %  
5 bar 2 %  
6 bar 2 %  
 

Distribution by Hand Cost
- bar 10  20 %  
- bar 25  50 %  
1 bar 15  30 %  
 

Distribution by Healthy Stats
- bar 22  44 %  
1/1 bar 6 %  
1/2 bar 4 %  
2/0 bar 6 %  
2/2 bar 10 %  
2/3 bar 2 %  
3/0 bar 6 %  
3/3 bar 4 %  
4/3 bar 6 %  
5/0 bar 6 %  
5/3 bar 2 %  
6/2 bar 2 %  
7/2 bar 2 %  
 

Distribution by Injured Stats
- bar 22  44 %  
0/0 bar 16 %  
0/2 bar 6 %  
1/1 bar 10 %  
2/0 bar 6 %  
2/2 bar 4 %  
3/0 bar 8 %  
5/1 bar 2 %  
5/5 bar 2 %  
9/0 bar 2 %  
 

Distribution by Jutsu Cost
- bar 40  80 %  
Fire Fire 1 bar 6 %  
Lightning Lightning Lightning bar 6 %  
Lightning Lightning or 3 bar 6 %  
Wind or Lightning bar 2 %  
 

Distribution by Rarity
Common bar 14  28 %  
Rare bar 14  28 %  
Super Rare bar 16 %  
Uncommon bar 14  28 %  
 

Distribution by Symbol
Earth bar 2 %  
Fire bar 11  22 %  
Fire / Lightning bar 6 %  
Lightning bar 31  62 %  
Water / Lightning bar 6 %  
Wind / Lightning bar 2 %  
 



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