main page of Trade Cards OnlineTrade Cards Online

The safest place to trade, buy, and sell cards

Deck "Nature Basic"

Deck "Nature Basic"
Format: OCG - 48 Cards
created by threather activity icon
Share |

Some simple (and more advanced) tips for using this deck:
- This is a rush deck, even though it is capable of lasting a series of attacks. (see the aldebarans space charge, it is very effective in long games)
- With 11 mana, evolution totem reaches its full potential -> Get aldebaran from deck and evolve the evolution totem
- If you draw a mana nexus (also bukkomi is to boost mana nexus + it's a beast folk), you should put the first one in mana, since there is a high chance there will be other one in shields or you will draw one
- As you see there's a nice, useful in every situation, combination of psychic creatures in this deck but if you get a early mana boost you should consider summoning Victory Meteor Kaiser to reduce opponents mana.
- Windy nature, the whirlwind ninja is there simply to save your creatures when opponent attacks or blocks (very useful with quixotic since he gets 5000 power). It can also be used to boost your attacks.
- It has a 58% chance of having a trigger (kinda nice having such a insurance with just 6 trigger cards)

 
Card list Group cards by  
Section: Main Deck (40 cards)
  Card Set Number Type Rarity
3 x Aldebaran, the Earth Breaker DMR-02 S4 Evolution Creature Super Rare
3 x Bronze Chain Sickle BG 67 Creature Uncommon
4 x Bronze-Arm Tribe BS 90 Creature Common
3 x Bukkomi Hedgehog DMD-03 5 Creature Promotional
1 x Cloud Mayfly GG 67 Creature Uncommon
4 x Dreaming Moon Knife DMX-01 38 Creature Common
3 x Evolution Totem OT 19 Creature Rare
1 x Geo Crashing Miranda, the Dimensional Force DMR-01 104 Creature Common
3 x Hearty Cap'n Polligon DMD-01 12 Creature Common
1 x Iron Arm Tribe P-Y10 P23-Y10 Creature Common
3 x Mana Nexus RotSW 48 Spell Uncommon
4 x Quatro Fang, Super Gang Leader DMR-01 S7 Evolution Creature Super Rare
4 x Quixotic Hero Swine Snout EDoHC 51 Creature Common
3 x Windy Nature, the Whirlwind DM-31 54 Creature Common
 
Section: Hyperspatial Zone (8 cards)
  Card Set Number Type Rarity
2 x Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord DMR-01 60 Psychic Creature/Psychic Super Creature Uncommon
1 x Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King DMR-03 V1 Psychic Super Creature Victory Rare
1 x Quatro Fang, Soul Gang Leader/Chopping Ruzou, Rude Mincing Gang Leader DMX-06 6 Psychic Super Creature Rare
2 x Saint Ave Maria, Light Weapon/Crazy Carnival! Saint Chan-Merrie DMX-04 V1 Psychic Super Creature Victory Rare
1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory DMR-04 V2 Psychic Super Creature Victory Rare
1 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory DMR-04 51 Psychic Super Creature Common
 
Deck Statistics
Distribution by Civilization
Fire bar 6 %  
Light bar 4 %  
Light/Water/Darkness/Fire/Nature bar 4 %  
Nature bar 40  83 %  
Nature//Fire/Nature bar 2 %  
 

Distribution by Cost
1 bar 6 %  
2 bar 17 %  
3 bar 15 %  
4 bar 11  23 %  
5 bar 8 %  
5/24 bar 4 %  
5/30 bar 2 %  
6 bar 8 %  
6/20 bar 2 %  
6/24 bar 2 %  
6/30 bar 2 %  
6/39 bar 4 %  
7 bar 6 %  
 

Distribution by Power
- bar 6 %  
1000 bar 19 %  
1000+ bar 8 %  
15000 bar 6 %  
2000 bar 15 %  
2000+ bar 8 %  
3000 bar 6 %  
3000+ bar 6 %  
3000/250 bar 4 %  
4000/26000 bar 2 %  
5500/195 bar 4 %  
6000/17000 bar 2 %  
6000/19000 bar 2 %  
6000/26000 bar 2 %  
9000 bar 8 %  
 

Distribution by Race
- bar 6 %  
Beast Folk bar 15  31 %  
Beast Folk/Alien bar 2 %  
Beast Folk/Hunter bar 17 %  
Beast Folk/Hunter//Beast Command/Hunter bar 2 %  
Emerald Monster/Shinobi bar 6 %  
Flame Monster/Hunter//King Command Dragon/Hunter bar 4 %  
Gaia Command/Alien bar 6 %  
Giant Insect bar 2 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 2 %  
Mecha Del Sol/Hunter//Shining Command Dragon/Hunter bar 4 %  
Mystery Totem bar 6 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 2 %  
Snow Faerie bar 6 %  
 

Distribution by Rarity
Common bar 21  44 %  
Promotional bar 6 %  
Rare bar 8 %  
Super Rare bar 15 %  
Uncommon bar 19 %  
Victory Rare bar 8 %  
 

Distribution by Type
Creature bar 30  63 %  
Evolution Creature bar 15 %  
Psychic Creature/Psychic Super Creature bar 4 %  
Psychic Super Creature bar 13 %  
Spell bar 6 %  
 



Rating
Current score for this Deck, based on 4 votes:

bar 4.25
scale
You can rate this Deck: how good you think it is?
Enter a comment and choose your rating:

 


Discussion about this Deck
Add your comments
Author Message
heatedline
India activity icon

Avatar for heatedline
Reply with quote Report content icon
Subject:    Posted: April 5, 2012 11:56 am

I think u should remove the psychics.....
Back to top  
threather
Finland activity icon

Avatar for threather
Reply with quote Report content icon
Subject: Thanks   Posted: April 5, 2012 01:06 pm

Ye, thanks for advice. I took it and removed most of them since i didn't use them much anyway, I like Miranda tho since he's a evolvable beastfolk and can summon another beastfolk (or the fire creature, which can be useful for untapped special creatures like cocco lupia). I did some other changes too, the deck should be more simple now....
Back to top  
Add your comments
Page 1 of 1  
Subscribe to this discussion


search for a card | cards you have | cards you want | look for trades
your messages | references | card reviews | dream cards | forums
affiliates | links | advertise with us | help