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Deck "Kokoro To Kusuri"

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Deck "Kokoro To Kusuri"
Format: Casual - 52 Cards
created by pratoo LV6 activity icon envelope icon
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Mind And Medicine

 
Card list Group cards by  
Section: Ninja Cards (30 cards)
2 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

2 x Ibiki Morino Ibiki Morino (COS)
  • Card Number: COSN-052
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/2
  • Injured Stats: 2/1
Card text:

Leaf | Special Jonin | Male | Proctor | Mental Power: 1
[FIRST PROCTOR]
When this Ninja is Battling against the opponent as the Attacker, this Ninja's Team and the opponent's Team perform a Mental Power Battle.

"Anyone fool enough to be caught cheating by the sentinels doesn't deserve to be here."

3 x Ino Yamanaka Ino Yamanaka (ST)
  • Card Number: STN-1157
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Mind/Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 1/1
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH

"We're here to help."

3 x Koharu Utatane (Childhood) Koharu Utatane (Childhood) (FP)
  • Card Number: FPN-699
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane
[PROMINENT INTELLIGENCE]
While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

2 x Mabui Mabui (KS)
  • Card Number: KSN-1451
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/0
Card text:

Cloud | Female | Mental Power: 3
[CLOUD SECRETARY]
[Attacker | Mission] Lightning, Water or Wind: Search your Deck for a Lightning, Water, or Wind card without "Ambush" and move it to your Chakra area. Then, shuffle your Deck.

"Not again!"

2 x Neji Hyuga Neji Hyuga (ST)
  • Card Number: STN-1155
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Mental Power: 2 | Byakugan | GROWTH

"Game over…"

2 x Rin Rin (TP2)
  • Card Number: TP2N-1033
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Chunin | Female | Medical | Mental Power: 2 | GROWTH
[FIELD MEDIC]
When this Ninja is put in play, you can heal a Ninja.

"Ok guys, break it up."

2 x Sakura Haruno Sakura Haruno (WOF)
  • Card Number: WOFN-840
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Medicine/Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH
[WOMEN'S LIFE]
During the turn that this Ninja is put in play, if you have only "Female" Ninjas, this Ninja's Team can only be blocked by a Team of "Female" only Ninjas.
Valid: All of your other "Female" only Ninjas get +1/+1 and +1 Mental Power.

"Didn’t you know? Women have to be strong in order to survive!"

3 x Shiho Shiho (I)
  • Card Number: IN-1272
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Decode
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2
[CIPHER]
[Attacker | Mission] 0 : Draw 1 card. Then, move 1 card in your hand to the top of your Deck.

"Ahem."

3 x Shikamaru Nara Shikamaru Nara (FP)
  • Card Number: FPN-674
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Proctor | Male | Mental Power: 4 | Growth
[SHARPNESS]
While the Team Mental Power of this Ninja's Team is 8 or higher, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"This is going to be a pain."

2 x The First Hokage The First Hokage (TGS)
  • Card Number: TGSN-1041
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 6/0
Card text:

Leaf | Satoosa | Male | Mental Power: 3
[THE LEADER OF THE SENJU CLAN]
Valid: While you have Ninjas with a combined Mental Power of 14 or more, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"So sorry…"

2 x Tsunade (Childhood) Tsunade (Childhood) (BP)
  • Card Number: BPN-720
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind / Earth
  • Combat Attribute: Medicine
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 6/1
  • Injured Stats: 1/0
Card text:

Leaf | Female | Genin | Medical | Mental Power: 2 | Name: Tsunade
[SHOWN SIGNS OF THE LEGENDS]
When this Ninja's Team wins a Victory or an Outstanding Victory, you can randomly select up to 2 cards in your opponent's Reinforcement Deck and remove them(it) from game.

"I think I won this bet."

 
Section: Jutsu Cards (10 cards)
2 x Counter Counter (BP)
  • Card Number: BPJ-613
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Earth
  • Jutsu Cost: Wind Wind
Card text:

Requirements: "Female" + "Printed Entrance cost of 2 or more"
Target: 1 Jutsu card being used
Effect: Change the effect of the target to the following: Give 1 Damage to the user.

"There!!"

2 x Ferocious Punch! Ferocious Punch! (TGS)
  • Card Number: TGSJ-794
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind 1 or 3
Card text:

Requirements: "Female" or "Medical"
Target: 1 Jutsu being played
Effect: Negate the target and discard it. In that case, give 1 Damage to the user of the target.
Expert [Tsunade]: You win 1 Battle Reward.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

THWAK!'

2 x Healing Chakra Transmission Healing Chakra Transmission (I)
  • Card Number: IJ-886
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: 3
Card text:

Requirements: "Medical"
Effect: Place a +1/+1 coin on each of your Healthy Ninjas. Then, heal all of your injured Ninjas.
Expert (Tsunade): Draw 1 card for each Ninja you healed due to this effect.

The damage is devastating…

2 x Mental Fatigue Mental Fatigue (BP)
  • Card Number: BPJ-610
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Wind / Earth
  • Jutsu Cost: 3
Card text:

Requirements: "Mental Power of 3 or more"
Target: Every Ninja with a Mental Power of 1 or less
Effect: Change the target to injured status.

"This is the problem of this training that it doesn't give him only experience but also fatigue."

2 x Mind Transfer Jutsu Mind Transfer Jutsu (WW)
  • Card Number: WWJ-841
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth Earth
Card text:

Target: 1 Ninja with less Mental Power than the user
Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village.
Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead.

"Take care of my body while I'm gone."

 
Section: Mission Cards (12 cards)
2 x A Gift A Gift (WW)
  • Card Number: WWM-815
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Draw 3 cards. Then, move 1 card in your hand to the bottom of your Deck.

2 x Decoding the Message Decoding the Message (I)
  • Card Number: IM-821
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent (3)
[Attacker | Mission] Name a card type, then reveal the top card of your Deck: If the revealed card is the named type, move it to your hand.

"You haven't said a word. You see something, right?"

2 x Ino´s Tears Ino's Tears (TGS)
  • Card Number: TGSM-742
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Discard 1 Wind card. In that case, search your Deck for 2 Wind Ninjas, reveal them, and place them in your hand.

"Don't you ever lose… to Sakura."

2 x Leaf Hospital Leaf Hospital (FP)
  • Card Number: FPM-545
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Wind / Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent
Effect: During your Mission Phase, you can change 1 of your injured "Medical" Ninjas to healthy status. This effect cannot be duplicated.

Big hospital which regular doctors and medical ninjas manage working together. This place is also know as a laboratory for medical science and ninjutsu.

2 x Loss Loss (WOF)
  • Card Number: WOFM-633
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Draw 2 cards.

"What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""

2 x Shikamaru´s Decision Shikamaru's Decision (TP4)
  • Card Number: TP4M-848
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth / Wind
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 of your Ninjas
Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja.

"Don't let what Asuma said get to you."

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  19 %  
Mission bar 12  23 %  
Ninja bar 30  58 %  
 

Distribution by Combat Attribute
- bar 22  42 %  
Decode bar 6 %  
Medicine bar 8 %  
Medicine/Taijutsu bar 4 %  
Mind/Medicine bar 6 %  
Ninjutsu bar 17 %  
Ninjutsu/Weapon bar 4 %  
Shadow bar 6 %  
Taijutsu bar 4 %  
Tree bar 4 %  
 

Distribution by Entrance Cost
- bar 10  19 %  
- bar 10  19 %  
1 bar 17 %  
2 bar 13  25 %  
3 bar 15 %  
6 bar 4 %  
 

Distribution by Hand Cost
- bar 10  19 %  
- bar 26  50 %  
1 bar 16  31 %  
 

Distribution by Healthy Stats
- bar 22  42 %  
0/0 bar 6 %  
0/2 bar 10 %  
0/3 bar 6 %  
1/2 bar 4 %  
1/3 bar 6 %  
2/3 bar 4 %  
3/0 bar 8 %  
3/2 bar 4 %  
4/3 bar 4 %  
6/1 bar 4 %  
6/4 bar 4 %  
 

Distribution by Injured Stats
- bar 22  42 %  
0/0 bar 10  19 %  
0/1 bar 4 %  
0/2 bar 10 %  
1/0 bar 4 %  
1/1 bar 6 %  
2/1 bar 4 %  
3/0 bar 8 %  
6/0 bar 4 %  
 

Distribution by Jutsu Cost
- bar 42  81 %  
3 bar 8 %  
Earth Earth bar 4 %  
Wind 1 or 3 bar 4 %  
Wind Wind bar 4 %  
 

Distribution by Rarity
Common bar 15  29 %  
Rare bar 22  42 %  
Super Rare bar 8 %  
Uncommon bar 11  21 %  
 

Distribution by Symbol
Earth bar 22  42 %  
Earth / Wind bar 4 %  
Lightning bar 8 %  
Water / Wind bar 4 %  
Wind bar 14  27 %  
Wind / Earth bar 12 %  
Wind / Water bar 4 %  
 



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