| Type: Basic Energy (9 cards)
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9
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x
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Psychic Energy (EX-PK)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 107
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| Type: Colorless (7 cards)
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1
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x
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Regigigas (D&PSF)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: Ft
- Poke#: 486
- Number: 100
- Subtype: Level Up Pokémon
- Hit Points: 150 HP
- Retreat Cost: CCCC
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Card text:
Poké-POWER: Sacrifice Once during your turn (before your attack), you may choose 1 of your Pokémon in play and that Pokémon is Knocked Out. Then, search your discard pile for up to 2 basic Energy cards, attach them to Regigigas, and remove 8 damage counters from Regigigas. This power can't be used if Regigigas is affected by a Special Condition. Giga Blaster 100 Discard the top card from your opponent's deck. Then, choose 1 card from your opponent's hand without looking and discard it. Regigigas can't use Giga Blaster during your next turn.
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3
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x
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Regigigas (D&PLA)
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- Rarity: Rare
- Type: Colorless
- Weakness: Fx2
- Poke#: 486
- Number: 37
- Subtype: Basic Pokémon
- Hit Points: 100 HP
- Retreat Cost: CCCC
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Card text:
Recover Mechanism - When you attach an Energy card from your hand to Regigigas, remove all Special Conditions from Regigigas. (Poke-BODY)
  Gigaton Punch 60+ Flip a coin. If heads, this attack does 20 more damage and 20 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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3
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x
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Regigigas EX (B&WND)
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- Rarity: Ultra Rare
- Type: Colorless
- Weakness: Ftx2
- Poke#: 486
- Number: 82
- Subtype: Basic Pokémon
- Hit Points: 180
- Retreat Cost: 4
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Card text:
  Giga Power 60+ You may do 20 more damage. If you do, this Pokémon does 20 damage to itself.
   Does 10 more damage for each damage counter on this Pokémon.
[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.
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| Type: Energy (9 cards)
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3
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x
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Call Energy (D&PMD)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Call Energy provide C Energy. Once during your turn, if the Pokemon Call Energy is attached to is your Active Pokemon, you may search your deck for up to 2 Basic Pokemon and put them onto your Bench. If you do, shuffle your deck and your turn ends.
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4
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x
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Double Colorless Energy (HG&SS)
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- Rarity: Uncommon
- Type: Energy
- Number: 103
- Subtype: Special Energy
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Card text:
Double Colorless Energy provides 2 Energy.
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2
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x
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Warp Energy (D&PSF)
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- Rarity: Uncommon
- Type: Energy
- Number: 95
- Subtype: Special Energy
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Card text:
Warp Energy provides Energy. When you attach this card from your hand to your Active Pokémon, switch that Pokémon with 1 of your Benched Pokémon.
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| Type: Psychic (8 cards)
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1
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x
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Azelf (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 482
- Number: 19
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)
Lock Up 20 The Defending Pokemon can't retreat during your opponent's next turn.
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2
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x
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Cresselia (D&PGE)
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- Rarity: Rare Holo
- Type: Psychic
- Weakness: P +20
- Poke#: 488
- Number: 2
- Hit Points: 80
- Retreat Cost: 1
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1
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x
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Cresselia Lv.X (D&PGE)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: P x2
- Number: 103
- Hit Points: 100
- Retreat Cost: 1
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3
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x
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Mewtwo EX (B&WND)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 150
- Number: 54
- Subtype: Basic Pokémon
- Hit Points: 170
- Retreat Cost: 2
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Card text:
 X Ball 20x Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
  Psydrive 120 Discard an Energy attached to this Pokémon.
[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.
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1
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x
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Uxie (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 480
- Number: 43
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)
Psychic Restore 20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.
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| Type: Trainer (27 cards)
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2
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x
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Cheren (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Supporter
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Card text:
You may play only 1 Supporter card per turn (before your attack).
Draw 3 cards.
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2
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x
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Expert Belt (Arceus)
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- Rarity: Uncommon
- Type: Trainer
- Number: 87
- Subtype: Pokémon Tool
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Card text:
Attach Expert Belt to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card.
The Pokemon this card is attached to gets +20 HP and that Pokemon's attacks do 20 more damage to your opponent's Active Pokemon (before applying Weakness and Resistance). When the Pokemon this card is attached to is Knocked Out, your opponent takes 1 more Prize card.
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2
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x
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Gold Berry (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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2
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x
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Level Max (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 107
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Card text:
Flip a coin. If heads, search your deck for a Pokémon LV.X that levels up from 1 of your Pokémon, and put it onto that Pokémon. (This counts as leveling up that Pokémon.) Shuffle your deck afterward.
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1
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x
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Luxury Ball (D&PSF)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
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Card text:
Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.
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3
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x
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Mary's Request (EX UF)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Draw a card. If you don't have any Stage 2 Evolved Pokémon in play, draw 2 more cards.
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2
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x
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Palmer's Contribution (PSV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 139
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card. Search your discard pile for up to 5 in any combination of Pokemon and basic Energy cards. Show them to your opponent and shuffle them into your deck.
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2
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x
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Pokemon Collector (HS TK)
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- Rarity: Common
- Type: Trainer
- Number: yellow-22
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Card text:
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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1
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x
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Pokémon Center (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 90
- Subtype: Stadium
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Card text:
Once during each player's turn, that player may heal 20 damage from 1 of his or her Benched Pokémon. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
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3
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x
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Professor Oak's New Theory (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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2
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x
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Roseanne's Research (D&PSW)
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- Rarity: Uncommon
- Type: Trainer
- Number: 125
- Subtype: Supporter
- Hit Points: 0 HP
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 2 in any combination of basic Pokemon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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2
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x
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Snowpoint Temple (D&PLA)
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- Rarity: Uncommon
- Type: Trainer
- Number: 134
- Subtype: Stadium
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Card text:
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
Each Pokemon that isn't an Evolved Pokemon in play (both yours and your opponent's) get +20 HP.
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3
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x
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Warp Point (D&PMD)
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- Rarity: Common
- Type: Trainer
- Number: 88
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Card text:
Your opponent switches 1 of his or her Defending Pokemon with 1 of his or her Benched Pokemon, if any. You switch 1 of your Active Pokemon with 1 of your Benched Pokemon, if any.
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