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Deck "Rock Lee/Might Guy Deck"

Deck "Rock Lee/Might Guy Deck"
Format: Unlimited - 58 Cards
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Section: Ninja Cards (28 cards)
2 x Gaara of the Desert (Childhood) Gaara of the Desert (Childhood) (TP2)
  • Card Number: TP2N-877
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sand | Male | Name: Garra of the Desert | SURGE
[LONELINESS]
When this Ninja is put in play, draw 1 card.
Valid: When this Ninja is discarded due to the Showdown, discard 1 card from your hand.

"What does pain feel like? You see I've never actually been injured before, and I was wondering what it was like."

2 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

1 x Kushina Uzumaki Kushina Uzumaki (TP3)
  • Card Number: TP3N-1181
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2 | GROWTH
[ETERNAL BOND]
Valid: When this Ninja is put in play, you can move up to 2 cards from the top of your Deck to your Chakra area.

"It's a wonderful name."

3 x Messenger Ninja Messenger Ninja (BP)
  • Card Number: BPN-765
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Delivery
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/0
  • Injured Stats: -1/-1
Card text:

Leaf | Male | Messenger
[DELIVERY]
During your Mission Phase, you can reveal the top 6 cards of your Deck. If there are 1 or more Ninja cards with an Entrance cost of 1 or less and a Lightning Symbol, you can discard this Ninja. In that case, put 1 of them in play and return the rest and shuffle your Deck.

"Once a package has been entrusted to a messenger ninja, he is absolutely forbidden from ever opening it or examining its contents."

1 x Might Guy Might Guy (TP1)
  • Card Number: TP1N-640
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/0
  • Injured Stats: 6/0
Card text:

Leaf | Jonin | Male
[DYNAMIC ENTRANCE]
When this Ninja is put in play, you can remove 1 of your opponent's injured Ninjas from the game. In that case, draw 1 card.
Valid: When this Ninja is in the same Team as 1 or more other Ninjas with a "Taijutsu" Combat Attribute, this Ninja gets +0/+5.

"Noble Blue Beast of the Leaf Village!"

2 x Might Guy Might Guy (KS)
  • Card Number: KSN-1456
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 6/0
Card text:

Leaf | Jonin | Male
[THE BLUE BEAST]
[Valid | EOJ] Give your opponent 2 Battle Rewards: Give 2 damage to target opposing Ninja.

"What?!"

1 x Naruto Uzumaki Naruto Uzumaki (WOF)
  • Card Number: WOFN-861
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil/Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[RELIANCE]
Valid: When this Ninja is deployed, you can search your Deck or Discard Pile for 1 Mission card with a "Lightning" and/or "Wind" Symbol, reveal it, and place it in your hand. If you searched your Deck, shuffle your Deck.
Valid: Your other "Leaf" Ninjas get +0/+1.

"Even if I'm torn to shreads…I'll take Sasuke back!"

2 x Naruto Uzumaki (Clone) Naruto Uzumaki (Clone) (PRO)
  • Card Number: PR-054
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/0
  • Injured Stats: 5/0
Card text:

Target 3 Pack Promo

Leaf | Genin | Male | Clone Status | GROWTH
[DISTRACTION]
When this Ninja is put in play, you can search your Deck for a "Clone Status" Ninja card, reveal it, and move it to your hand.

3 x Rock Lee Rock Lee (TP1)
  • Card Number: TP1N-571
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Male | GROWTH
[LOOPY FIST]
Valid: During the Mission Phase, you can flip a coin. If it's heads, double the Printed Combat value (Healthy and Injured) of this NInja during this turn. If it's tails, the Printed Combat value (Healthy and Injured) of this Ninja becomes 0 during this turn.

"Here I cooooooome!!"

1 x Rokkaku Rokkaku (WOF)
  • Card Number: WOFN-854
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning / Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 2/0
Card text:

Male | Ryudoin Brothers
[ FOR THE REVENGE ]
During the Exchange of Jutsu, you can discard 2 Ninja cards with a "Lightning" Symbol from your Chakra area. In that case, every Ninja in this Ninja's Team, including this Ninja, cannot be affected by the effects of your opponent's Jutsu cards during the turn.

"All right, it's revenge that we want. Be sure you make the dog pay!"

2 x Sasuke Uchiha Sasuke Uchiha (BP)
  • Card Number: BPN-748
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/1
  • Injured Stats: 4/0
Card text:

Rogue Ninja | Male | Sharingan Eye | State 2 | Growth
[FREEZING EYES]
When this Ninja is put in play, remove all ninjas with an Entrance cost of 1 or less from game.

"Oh yeah. No more chatting, right?"

1 x Shion (Awakened) Shion (Awakened) (FP)
  • Card Number: FPN-645
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Seal
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Ogre | Priestess | Female | Mental Power: 2 | Name: Shion
[SEAL]
During your Mission Phase, you can remove this in-play Ninja from game. In that case, your opponent gets 3 Battle Rewards. In that case, select 1 of your opponent's Ninjas with an Entrance cost of 4 or less and remove it from game.

"You and I…will disappear together..!"

2 x Temari Temari (ER)
  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

3 x Tobi Tobi (BP)
  • Card Number: BPN-717
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Male | Ambush
[MAN OF MYSTERY]
During your Mission Phase, if this Ninja card is in your hand, you can reveal it to your opponent and move it to the bottom of your Deck. In that case, draw 2 cards and discard 1 card.

"Ah I thought you were dead already."

 
Section: Ninja Platoons (2 cards)
2 x Rock Lee & Tortoise Ninja Rock Lee & Tortoise Ninja (EA)
  • Card Number: EAN-633
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning / Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Animal | Tortoise Ninja | Platoon

[PUPILS OF THE HOT-BLOODED TEACHER]
When this Ninja is put in play, you can search for 1 "Might Guy" in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.
Valid: When this Ninja's Team wins a Victory or outstanding Victory, draw 1 card.
Valid: This Ninja can become the user of Jutsu cards with "Requirements: 'Might Guy'".

"Haaa!! Chaa!!"

 
Section: Jutsu Cards (10 cards)
3 x Asakujaku Asakujaku (ANC)
  • Card Number: ANCJ-399
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning
Card text:

Requirements: "Might Guy"
Target: 1 Ninja Battling against the user
Effect: Move the target to the bottom of its owner's Deck. If this Ninja's Team wins a Victory or an Outstanding Victory during this turn, you win 1 Battle Reward.

"That fighting stance…!!"

2 x Double Dynamic Entry Double Dynamic Entry (AW)
  • Card Number: AWJ-342
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning 1
Card text:

Requirements: "Rock Lee" or "Might Guy"
Target: (1) 1 Ninja Battling against the                   user
             (2) Every Ninja Battling against the                   user
Effect: If you only have either "Rock Lee" or "Might Guy" in play, move target (1) to the top of its original owner's Deck. If you have both "Rock Lee" and "Might Guy" in play, move target (2) to the top of its original owner's Deck in any order you like.

"Here comes our special technique…!"

3 x Leaf Hurricane Leaf Hurricane (FP)
  • Card Number: FPJ-555
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: 2
Card text:

Requirement: "Taijutsu" Combat Attribute
Effect: Put 1 Ninja card with a "Taijutsu" Combat Attribute in play in any position in the user's Team from your Chakra area and/or Discard Pile. At the end of the turn, if that Ninja still remains in play, move it to your hand.

"Leeeeaf Hurricane!!"

2 x Toad Mouth Trap Toad Mouth Trap (POP)
  • Card Number: POPJ-759
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Lightning
  • Jutsu Cost: Lightning Lightning or 3
Card text:

Target: 1 Jutsu being played
Effect: Negate the target
Combination ("Ninja Toad"): The user gets +2/+2 during this turn.

"You're inside the stomach of a toad."

 
Section: Mission Cards (10 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

1 x Dango Dango (TP4)
  • Card Number: TP4M-851
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 Ninja
Effect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

1 x Group Lesson Group Lesson (BP)
  • Card Number: BPM-601
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards with a Lightning Symbol in your Discard Pile to your Chakra area.
Additionally, if you have a "Naruto Uzumaki" in play, draw 2 cards.

"Hehehe…" "That me over there did good job."

3 x Messenger Ninjas Messenger Ninjas (BP)
  • Card Number: BPM-602
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: If you have 1 or more "Messenger Ninja" Ninja cards in your Discard Pile, draw 3 cards.

"They will give their lives to deliver anything, anywhere. War, fun, fire, nothing can stop them."

3 x The 9th Match The 9th Match (Plat)
  • Card Number: M-us032
  • Rarity: Promo
  • Card Type: Mission
  • Symbol: Lightning / Wind
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search for 1 "Gaara of the Desert" + "An Entrance cost of 2 or lower" or "Rock Lee" Ninja card in your Deck or Discard Pile, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"All right, then... is you are both ready...Begin!"

1 x The Great Naruto Bridge The Great Naruto Bridge (POP)
  • Card Number: POPM-713
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Target: 1 "Counter" Mission card being played of 1 in-play card
Effect: Negate the target's effect text. Then, move the top card of your Deck to your Chakra area. (This Mission does not count towards your 1 Mission per turn)

"Nothing. Let's go."

 
Section: Reinforcement Deck (8 cards)
2 x Naruto Uzumaki & Sasuke Uchiha Naruto Uzumaki & Sasuke Uchiha (PRO)
  • Card Number: PR-064
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Lightning
  • Combat Attribute: Oil/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 8/0
Card text:

Untouchable Tins Promo (2010)

Leaf | Sound | Rogue Ninja | Genin | Clone Status | Sharingan Eye | SQUAD
[THE ULTIMATE JUTSU]
When this Ninja is put in play, name a Jutsu card.
Valid: Jutsu cards with the selected name can be used by this Ninja without paying it's cost. (Requirements of the Jutsu must still be met)

"So, Naruto... You came too. "...Sasuke..."

2 x Naruto Uzumaki & Shion Naruto Uzumaki & Shion (FP)
  • Card Number: FPN-688
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil/Prophecy
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/3
  • Injured Stats: 7/3
Card text:

Leaf | Ogre | Male | Female | Genin | Priestess | Clone Status | Mental Power: 2 | Squad
[PROPHECY OF DOOM]
Valid: When this Ninja card is put in play, designate a number.
Valid: When your opponent puts a Ninja card with an Entrance cost with the designated number in play, remove that card from game instead.

"You're going to die. Very soon." "Haahh? What was that?? I'm sorry, I couldn't quite here you there!!"

2 x Rock Lee & Gaara of the Desert Rock Lee & Gaara of the Desert (PRO)
  • Card Number: PR-050
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Taijutsu/Sand
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 7/3
  • Injured Stats: 5/3
Card text:

Naruto CCG Organized Play Exclusive Promo


Leaf | Sand | Genin | Male | SQUAD
[DANCING LEAF AND SILENT SAND]
Valid: Each time this Ninja becomes the user of a Jutsu card, this Ninja gets +2/+2 and is unaffected by the effects of your opponent's Jutsu and Ninja cards during this turn.
Valid: This Ninja can become the user of Jutsu cards with Requirements: "Might Guy".

"I got sand in my mouth..."
"As long as I have sand, I can do anything."

2 x Temari & Gaara of the Desert Temari & Gaara of the Desert (FotS)
  • Card Number: FotSN-948
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Sand/Weapon
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/5
  • Injured Stats: 4/3
Card text:

Sand | Jonin | Satoosa | Female | Male | Mental Power: 3 | MASTERY | SQUAD
[DUST TORNADO]
When this Ninja is put in play, your opponent discards their hand. In that case, they draw cards equal to the the number they discarded minus one.
Valid: Your opponent's non-"Surge" Ninjas get -2 Entrance cost.

"The cardinal rule of the desert. If you hit a sandstorm stay put." "Sand Prison!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  17 %  
Mission bar 10  17 %  
Ninja bar 38  66 %  
 

Distribution by Combat Attribute
- bar 20  34 %  
? bar 5 %  
Delivery bar 5 %  
Ink bar 3 %  
Ninjutsu bar 2 %  
Ninjutsu/Weapon bar 3 %  
Oil bar 3 %  
Oil/Genjutsu bar 3 %  
Oil/Ninjutsu bar 2 %  
Oil/Prophecy bar 3 %  
Sand bar 3 %  
Sand/Weapon bar 3 %  
Seal bar 2 %  
Taijutsu bar 11  19 %  
Taijutsu/Sand bar 3 %  
Weapon bar 3 %  
 

Distribution by Entrance Cost
- bar 10  17 %  
- bar 11  19 %  
1 bar 16 %  
2 bar 14 %  
3 bar 16 %  
4 bar 7 %  
5 bar 12 %  
 

Distribution by Hand Cost
- bar 10  17 %  
- bar 35  60 %  
1 bar 13  22 %  
 

Distribution by Healthy Stats
- bar 20  34 %  
0/0 bar 5 %  
0/2 bar 7 %  
1/0 bar 3 %  
1/1 bar 3 %  
2/3 bar 3 %  
3/0 bar 10 %  
3/3 bar 5 %  
4/3 bar 5 %  
5/3 bar 3 %  
6/0 bar 2 %  
6/1 bar 3 %  
6/3 bar 3 %  
7/3 bar 7 %  
7/5 bar 3 %  
 

Distribution by Injured Stats
- bar 20  34 %  
-1/-1 bar 5 %  
0/0 bar 10 %  
1/0 bar 5 %  
1/1 bar 3 %  
2/0 bar 2 %  
2/3 bar 5 %  
3/0 bar 7 %  
4/0 bar 3 %  
4/3 bar 3 %  
5/0 bar 3 %  
5/3 bar 3 %  
6/0 bar 7 %  
7/3 bar 3 %  
8/0 bar 3 %  
 

Distribution by Jutsu Cost
- bar 48  83 %  
2 bar 5 %  
Lightning Lightning 1 bar 3 %  
Lightning Lightning bar 5 %  
Lightning Lightning or 3 bar 3 %  
 

Distribution by Rarity
Common bar 11  19 %  
Promo bar 16 %  
Rare bar 10  17 %  
Starter bar 2 %  
STSR bar 2 %  
Super Rare bar 9 %  
Uncommon bar 21  36 %  
 

Distribution by Symbol
Fire bar 9 %  
Lightning bar 30  52 %  
Lightning / Earth bar 5 %  
Lightning / Wind bar 10  17 %  
Water / Lightning bar 7 %  
Wind bar 10 %  
 



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