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Deck "Chakra lock (block)"

Deck "Chakra lock (block)"
Format: Block - 65 Cards
created by poltoid LV7 activity icon envelope icon
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I will discard all your chakra. You will lose

 
Card list Group cards by  
Section: Ninja Cards (29 cards)
2 x Hotaru Katsuragi Hotaru Katsuragi (ST)
  • Card Number: STN-1134
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2 | GROWTH
[TSUCHIGUMO'S SECRET]
Valid: When this Ninja is put in play, flip a coin. If heads, draw 1 card. If tails, place a Growth coin on this Ninja.

"I want to become strong."

3 x Ink Leech Ink Leech (I)
  • Card Number: IN-1294
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ink
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/1
  • Injured Stats: 1/1
Card text:

Leaf | Animal
[BEAST SCROLL]
Non-Unique
When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.

1 x Itachi Uchiha Itachi Uchiha (ST)
  • Card Number: STN-1151
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/3
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | Sharingan Eye | AMBUSH
[RIGHT RING OF SHU]
[Valid | EOJ] Move your Turn Marker down by X: negate 1 Jutsu with a cost of X.

"…this is it."

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

3 x Karin Karin (POP)
  • Card Number: POPN-980
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Medical | Mental Power: 2
[WARDEN OF THE SOUTHERN HIDEOUT]
Valid: Each player plays with the top card of their Deck revealed. While you have 2 or less cards in your hand, if the top card of your Deck is a Water card, that card can be played as thought it was in your hand.

"If you really want me to Sasuke... I will follow you."

1 x Kidomaru (State 1) Kidomaru (State 1) (TGS)
  • Card Number: TGSN-1075*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/2
  • Injured Stats: 0/1
Card text:

Sound | Male | Mental Power: 2 | Name: Kidomaru | The Four Sound Ninja
[GAME OF THE EAST GATE]
During your opponent's Mission Phase, you can discard 1 Water card. In that case, your opponent selects 1 of their Ninjas, that Ninja cannot be sent out to Battle during this turn.

"So from here on out, no more Mr. Nice Guy…"

2 x Kisame Hoshigaki Kisame Hoshigaki (TP2)
  • Card Number: TP2N-1025
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 3/1
Card text:

Akatsuki | Rogue Ninja | Jonin | Male | AMBUSH

[AKATSUKI'S BLADE]When a card is moved to your opponent's Chakra area, if it is not the first card moved there this turn, discard it.

"It's payback time!"

2 x Pain (Deva Path) Pain (Deva Path) (POP)
  • Card Number: POPN-1000
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 6/2
Card text:

Akatsuki | Rain | Satoosa | Male | Name: Yahiko | Rinnegan | AMBUSH | MASTERY
[DEVA PATH] Sacrifice: 1 Ninja or Client
At the start of your turn, you can select 1 of your opponent's Ninja. In that case, if your Turn Marker is even, that Ninja must be sent out to Battle during this turn. Otherwise, that Ninja cannot be sent out to battle during this turn.

"We are Pain… We are god."

2 x Sasuke Uchiha Sasuke Uchiha (ST)
  • Card Number: STN-1129
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water / Fire
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 3/0
Card text:

Hebi | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[OVERWHELMING VENGEANCE]
[Attacker | Mission] 0 : You can discard X Chakra to discard X of your opponent's Chakra.

"And what's in it for us?"

3 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

3 x Shimon Hijiri Shimon Hijiri (EA)
  • Card Number: EAN-628
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Proctor | Mental Power: 1

[KEEPING AN EYE]
Player's cannot put in play Ninjas except by deploying them.

"Number 130, number 110, that means you're out, too."

1 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

3 x Tobi Tobi (TP2)
  • Card Number: TP2N-1014
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: ?
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 2/3
Card text:

Akatsuki | Rogue Ninja | Male | Ambush
[AKATSUKI'S HUMOR]
Valid: During your Mission Phase, you can name a card type. In that case, reveal the top card of your Deck, if the revealed card is the named type, move the revealed card and a card in your Discard Pile to your Chakra area.

"His teleportation jutsu makes him too fast for both of us!"

 
Section: Jutsu Cards (10 cards)
2 x Almighty Push Almighty Push (I)
  • Card Number: IJ-888
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: X X
Card text:

Requirements: Pain (Deva Path)
Target: X Ninjas
Effect: Move the target back to its owner's hand.

"This world shall know pain…"

2 x Chidori Chidori (POP)
  • Card Number: POPJ-764
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

1 x Earth Style Barrier: Earth Dome Prison Earth Style Barrier: Earth Dome Prison (WW)
  • Card Number: WWJ-859
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water
Card text:

Effect: Discard 2 of your opponent's Chakra. Then, move up to 2 cards from your Discard Pile to your Chakra area.
Expert [Jirobo]: If your opponent has 3 or less Chakra, draw 1 card.

"I gotta get back my energy."

2 x Kirin Kirin (ST)
  • Card Number: STJ-814
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: 0
Card text:

You can only play this Jutsu card while you have no Chakra.
Requirements: Sasuke Uchiha + Entrance cost of 4 or more
Target: 1 Ninja on the Battlefield
Effect: Give 2 Damage to the target. While this Jutsu is on the Chain, players cannot play cards.

"Begone with the thunderclap…"

3 x Snake Sword Snake Sword (TGS)
  • Card Number: TGSJ-786
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: Entrance cost 3 or more
Target: 1 Ninja Battling against the user
Effect: Remove the target from the game. At the end of the turn return that Ninja to play injured.

"That was disappointing."

 
Section: Mission Cards (11 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

3 x Make-Out Tactics Make-Out Tactics (TP2)
  • Card Number: TP2M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

3 x Struggle Struggle (I)
  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

1 x Suigetsu`s Joy Suigetsu's Joy (POP)
  • Card Number: POPM-714
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Each player moves all but 1 card from their hand to their Chakra area. Then, each player draws 2 cards.

"This yogurt is the best."

 
Section: Reinforcement Deck (15 cards)
3 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

3 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Kidomaru (State 2) Kidomaru (State 2) (TGS)
  • Card Number: TGSN-1084
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 3 | Name: Kidomaru | State 2 | The Four Sound Ninja | MASTERY | REINFORCEMENT
[GAME OF DEATH]
Sacrifice: "Kidomaru (State 1)"
During the Mission Phase, you can discard 1 card from your hand. In that case, your opponent selects 1 of their Ninjas. Then apply 1 of the following effects:
1) The selected Ninja cannot be sent out to Battle this turn.
2) The selected Ninja most be sent out to Battle this turn.

"But either way you're gonna die!"

3 x Pain & Itachi Uchiha Pain & Itachi Uchiha (TGS)
  • Card Number: TGSN-1096*
  • Rarity: Parallel
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Ninjutsu/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/3
Card text:

Akatsuki | Rain | Rogue Ninja | Jonin | Satoosa | Male | Name: Yahiko | Rinnegan | Sharingan Eye | MASTERY | SQUAD
[THE EYES OF PAIN AND PRIDE]
You can Squad this Ninja with just 1 of its listed Ninjas. At the start of the turn, if your Turn Marker is odd, draw 1 card. If your Turn Marker is even, move your opponent's Turn Marker down by 1.

""Know pain."
"Is this the death you had imagined for me?"

3 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 10  15 %  
Mission bar 11  17 %  
Ninja bar 44  68 %  
 

Distribution by Combat Attribute
- bar 21  32 %  
? bar 5 %  
Genjutsu bar 6 %  
Genjutsu/Weapon bar 3 %  
Ink bar 5 %  
Medicine bar 5 %  
Ninjutsu bar 10  15 %  
Ninjutsu/Genjutsu bar 5 %  
Sound bar 11 %  
Taijutsu bar 5 %  
Water bar 5 %  
Weapon bar 5 %  
 

Distribution by Entrance Cost
- bar 10  15 %  
- bar 11  17 %  
1 bar 10  15 %  
2 bar 9 %  
3 bar 9 %  
4 bar 12 %  
5 bar 3 %  
6 bar 9 %  
7 bar 9 %  
 

Distribution by Hand Cost
- bar 10  15 %  
- bar 25  38 %  
1 bar 30  46 %  
 

Distribution by Healthy Stats
- bar 21  32 %  
0/2 bar 5 %  
1/1 bar 5 %  
1/2 bar 2 %  
3/0 bar 3 %  
3/2 bar 5 %  
3/3 bar 5 %  
4/0 bar 5 %  
4/3 bar 5 %  
5/0 bar 5 %  
5/2 bar 2 %  
5/3 bar 5 %  
6/2 bar 6 %  
6/4 bar 2 %  
8/1 bar 5 %  
8/3 bar 3 %  
8/4 bar 9 %  
 

Distribution by Injured Stats
- bar 21  32 %  
0/0 bar 3 %  
0/1 bar 6 %  
0/2 bar 5 %  
1/0 bar 5 %  
1/1 bar 5 %  
1/3 bar 5 %  
2/0 bar 2 %  
2/2 bar 5 %  
2/3 bar 5 %  
3/0 bar 3 %  
3/1 bar 3 %  
3/3 bar 2 %  
5/0 bar 5 %  
6/0 bar 5 %  
6/2 bar 8 %  
6/3 bar 5 %  
 

Distribution by Jutsu Cost
- bar 55  85 %  
- bar 3 %  
Water bar 2 %  
Water 1 or 3 bar 3 %  
Water Water bar 5 %  
X X bar 3 %  
 

Distribution by Rarity
Common bar 23  35 %  
Parallel bar 6 %  
Rare bar 22  34 %  
STSR bar 2 %  
Super Rare bar 10  15 %  
Uncommon bar 8 %  
 

Distribution by Symbol
Fire bar 9 %  
Fire / Water bar 9 %  
Lightning bar 5 %  
Void bar 6 %  
Void / Fire bar 6 %  
Water bar 34  52 %  
Water / Fire bar 3 %  
Water / Lightning bar 6 %  
Water / Wind bar 3 %  
 



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