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Deck "Rainbow Orchestra (Beta)"

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Deck "Rainbow Orchestra (Beta)"
Format: OCG - 48 Cards
created by asakimdowan activity icon
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Card list Group cards by  
Section: Main Deck (40 cards)
  Card Set Number Type Rarity
3 x Aquan Jr.'s Delivery DMR-01 52 Spell Uncommon
3 x Atsuto, Duel Hero Strategist DMX-07 19 Creature Common
2 x Berlin, Bell Gravekeeper DMX-06 13 Creature Uncommon
4 x Cebu Aquman Jr. DMX-05 11 Creature Common
3 x Codename Snake DMR-04 4 Creature Very Rare
2 x Emergency Typhoon DM-32 86 Spell Common
1 x Falconer, Lightfang Ninja LoH 37 Creature Common
4 x Formation in the Springs DMR-02 37 Spell Common
4 x Infinite Orchestra of Love DMR-04 S2 Evolution Creature Super Rare
2 x Intense Dimension! Crimson Juu DMR-04 31 Creature Uncommon
2 x Perfect Earth, Planetary Dragon DMC-55 27 Creature Super Rare
4 x Perfect Fragrance! Top Mushroom DMR-04 17 Creature Rare
4 x Rapid Reincarnation SWotSR 24 Spell Rare
2 x Super Move! Absolute Despair (Mode Change) DMR-04 20m Spell Rare
 
Section: Hyperspatial Zone (8 cards)
  Card Set Number Type Rarity
1 x Gaga Packun, Io Enforcer/Tearing Packunga, the Greedy DMR-01 41 Psychic Creature/Psychic Super Creature Uncommon
1 x Gallows Cebu Kaiser/Gallows Devil Dragon, Dead Sea Dragon DMR-01 V1 Psychic Super Creature Victory Rare
1 x Geo the Man, Earth Titan/Tearing Packunga, the Greedy DMR-01 65 Psychic Creature/Psychic Super Creature Uncommon
1 x Hydra Gilsaurus/Gallows Devil Dragon, Dead Sea Dragon DMR-01 59 Psychic Creature/Psychic Super Creature Uncommon
1 x Intense Boiling! Hot Spring Gallows/Gallows Extreme Dragon, Brink of Despair DMR-04 V1 Psychic Super Creature Victory Rare
1 x Intense Sumo! Thrust Wrestler/Gallows Extreme Dragon, Brink of Despair DMR-04 55 Psychic Super Creature Common
1 x Intense World! Shachihoko Kaiser/Gallows Extreme Dragon, Brink of Despair DMR-04 49 Psychic Super Creature Common
1 x Zabi Rigel, Dragon Bone Keel/Gallows Devil Dragon, Dead Sea Dragon (Mode Change) DMR-01 53m Psychic Creature/Psychic Super Creature Uncommon
 
Deck Statistics
Distribution by Civilization
Darkness//Water/Darkness/Fire bar 2 %  
Fire//Water/Darkness/Fire bar 2 %  
Light bar 19 %  
Light//Light/Nature bar 2 %  
Light/Darkness bar 4 %  
Light/Fire/Nature bar 8 %  
Light/Water/Darkness/Fire bar 4 %  
Light/Water/Darkness/Fire/Nature bar 15 %  
Nature//Light/Nature bar 2 %  
Water bar 19 %  
Water//Water/Darkness/Fire bar 2 %  
Water/Darkness bar 6 %  
Water/Darkness/Fire bar 4 %  
Water/Darkness/Nature bar 6 %  
Water/Fire bar 4 %  
 

Distribution by Cost
2 bar 15 %  
3 bar 17 %  
4 bar 12  25 %  
4/15 bar 2 %  
4/24 bar 2 %  
5 bar 13 %  
5/24 bar 2 %  
5/30 bar 2 %  
6 bar 4 %  
6/15 bar 2 %  
6/24 bar 2 %  
7 bar 4 %  
7/30 bar 4 %  
8 bar 6 %  
 

Distribution by Power
- bar 13  27 %  
- bar 4 %  
11000 bar 6 %  
15000 bar 8 %  
2000 bar 15 %  
3000 bar 6 %  
3000/105 bar 2 %  
3000/120 bar 2 %  
4000 bar 8 %  
5000 bar 4 %  
5000/105 bar 2 %  
5000/120 bar 2 %  
5000/17000 bar 2 %  
5500/17000 bar 2 %  
6000 bar 4 %  
6000/120 bar 2 %  
6000/17000 bar 2 %  
 

Distribution by Race
- bar 15  31 %  
Alien bar 8 %  
Berserker/Alien//Berserker/Gaia Command/Alien bar 2 %  
Cyber Command/Alien//Devil Command Dragon/Alien bar 2 %  
Cyber Command/Alien//Rainbow Command Dragon/Alien bar 2 %  
Cyber Lord/Alien bar 8 %  
Flame Command/Alien//Rainbow Command Dragon/Alien bar 2 %  
Flame Monster/Blue Monster/Alien bar 4 %  
Gaia Command/Alien//Berserker/Gaia Command/Alien bar 2 %  
Guardian/Shinobi bar 2 %  
Human/Hero bar 6 %  
Initiate/Hedrian/Hunter bar 4 %  
Living Dead/Alien//Devil Command Dragon/Alien bar 2 %  
Rainbow Command Dragon/Alien bar 2 %  
Rock Beast/Alien//Devil Command Dragon/Alien bar 2 %  
Unknown bar 6 %  
Wild Veggies/Alien bar 8 %  
World Dragon bar 4 %  
 

Distribution by Rarity
Common bar 16  33 %  
Rare bar 10  21 %  
Super Rare bar 13 %  
Uncommon bar 11  23 %  
Very Rare bar 6 %  
Victory Rare bar 4 %  
 

Distribution by Type
Creature bar 21  44 %  
Evolution Creature bar 8 %  
Psychic Creature/Psychic Super Creature bar 8 %  
Psychic Super Creature bar 8 %  
Spell bar 15  31 %  
 



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Discussion about this Deck
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Author Message
sjvsx
United Kingdom activity icon

Avatar for sjvsx
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Subject:    Posted: April 15, 2012 01:11 pm

hmmm.... i see what ur doing, but i can definitely suggest something here. you wont need aquaman's delivery. the cards u want to go into the graveyard wont be sent, n the other ones are only pure water. same can be argued about cebu aquaman too, but atleast he is a water creature forming a part as an evo bait. specially since ur using mushroom guy, id suggest some more nature for mana accelleration (u cant always depend on the spell...specially for creatures like sherlock). and probably fire/nature mutli civ cards. more multi civ = more chance of space charge. cards like romanesk, the dragon wizard, work very well, specially since u can send the 5 civ cards to graveyard if they end up being useless in the mana zone.

another thing, the 4 saint marie's are useless in ur hyperspatial zone at the moment. you can't really call them out as u the only spell u have call only d/l command creatures. since you have only 2 guard holes, i wont put more than 2 zetas. big bad last storm genji can be handy to bring out the remaining psychics u can add as zeta can be awakened quite quickly, if in case u need to. removal triggers like aqua surfer or even mr.aqua might be good.

just have a think
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