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Decks: games > Pokemon  
Deck "ex DRAGON" Help
Deck "ex DRAGON" - 60 Cards (extended format) show standard format
created by cw61438 
 
Card list Group cards by  
Section: Pokemons (29 cards)
1 x Dragonair (Expedition)
  • Rarity: Uncommon
  • Type: Colorless
  • Number: 75
  • 1 x Dragonite 'Delta' (EX DS)
  • Rarity: Rare Holo
  • Type: Lightning / Metal
  • Number: 3
  • Subtype: Stage 2 Pokémon
  • Hit Points: 100 HP
  • Retreat Cost: CC
  • Card text:
    colorlesslightning Agility     30  Flip a coin. If heads, prevent all effects of an attack, including damage, done to Dragonite during your opponent's next turn.
    colorlesscolorlesslightningmetal Heavy Impact     70 
    2 x Dragonite ex (EX Dragon)
  • Rarity: Rare Holo EX
  • Type: Colorless
  • Weakness: C
  • Number: 90
  • Subtype: Stage 2 Pokémon
  • Resistance: GFt
  • Hit Points: 150 HP
  • Retreat Cost: CC
  • Card text:
    waterlightning Dragon Wave     70 
    Discard a Water Energy card and a Lightning Energy card attached to Dragonite ex.
    colorlesscolorlesscolorlesscolorless Giant Tail     120 
    Flip a coin. If tails, this attack does nothing.
    2 x Dragonite ex 'Delta' (EX-DF)
  • Rarity: Rare Holo EX
  • Type: Grass
  • Number: 91
  • Subtype: Stage 2 Pokémon
  • Hit Points: 150 HP
  • Retreat Cost: CC
  • Card text:
    colorless colorless Deafen       40  
    Your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand during your opponent's next turn.


    colorless colorless grass grass Dragon Roar        
    Put 8 damage counters on the Defending Pokémon. If that Pokémon would be Knocked Out by this attack, you may put any damage counters not necessary to Knocked Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.

    4 x Dratini (Expedition)
  • Rarity: Common
  • Type: Fighting
  • Number: 107
  • 2 x Flygon 'Delta' (EX HP)
  • Rarity: Rare Holo
  • Type: Grass / Metal
  • Weakness: C
  • Number: 7
  • Subtype: Stage 2 Pokémon
  • Resistance: LFt
  • Hit Points: 110 HP
  • Retreat Cost: CC
  • Card text:
    colorless grass metal Swift       60  
    This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

    3 x Flygon ex 'Delta' (EX-DF)
  • Rarity: Rare Holo EX
  • Type: Psychic
  • Number: 92
  • Subtype: Stage 2 Pokémon
  • Hit Points: 150 HP
  • Retreat Cost: CC
  • Card text:
    Sand Damage
    As long as Flygon ex is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns.

    colorless psychic psychic Psychic Pulse       80  
    Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

    4 x Holon's Castform (EX HP)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: Ft
  • Number: 44
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    colorless Delta Draw        
    Count the number of Pokémon you have in play that has d on its card. Draw up to that many cards.

    3 x Holon's Magneton (EX DS)
  • Rarity: Rare
  • Type: Metal
  • Number: 22
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    colorlessmetal Extra Ball     30+  If the Defending Pokémon is Pokémon-ex, this attack does 30 damage plus 20 more damage.
    4 x Trapinch 'Delta' (EX HP)
  • Rarity: Common
  • Type: Grass
  • Weakness: G
  • Number: 84
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    grass Big Bite       10  
    The Defending Pokémon can't retreat during your opponent's next turn.


    colorless colorless Mud Slap       20  


    3 x Vibrava 'Delta' (EX-DF)
  • Rarity: Uncommon
  • Type: Psychic
  • Number: 42
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    colorless Bite       20  


    colorless psychic Sonic Noise       30  
    If the Defending Pokémon is Pokémon-ex, that Pokémon is now Confused.

     
    Section: Energy (7 cards)
    2 x Double Rainbow Energy (TMvsTA)
  • Rarity: Rare
  • Type: Energy
  • Number: 88
  • Subtype: Special Energy
  • Card text:

    Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (after applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.
    5 x Psychic Energy (EX R&S)
  • Type: Basic Energy
  • Number: 107
  • Subtype: Psychic
  •  
    Section: Trainers (24 cards)
    2 x Copycat (Expedition)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 138
  • 4 x Holon Adventurer (EX HP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 85
  • Subtype: Supporter
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.


    Discard a card from your hand. If you can't discard a card from your hand, you can't play this card.

    Draw 3 cards. If you discarded a Pokémon that has d on its card, draw 4 cards instead.

    4 x Holon Mentor (EX DS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 93
  • Subtype: Supporter
  • Card text:
    Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your deck for up to 3 Basic Pokémon that each has 100 HP or less, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
    2 x Holon Transceiver (EX DS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 98
  • Subtype: Pokémon Tool
  • Card text:
    Search your deck for a Supporter card that has Holon in its name, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Or, search your discard pile for a Supporter card that has Holon in its name, show it to your opponent, and put it into your hand.
    4 x Professor Elm's Training Method (Expedition)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 148
  • 4 x Rare Candy (EX SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Card text:

    Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)
    2 x Warp Point (EX-CG)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 84
  • Card text:
    Your opponent switches 1 of his or her Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch 1 of your Active Pokémon with 1 of your Benched Pokémon, if any.
    2 x Windstorm (EX-CG)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 85
  • Card text:
    Choose up to 2 in any combination of Pokémon Tool cards and Stadium cards in play (both yours and your opponent's) and discard them.
     
     
    Deck Statistics
    Distribution by Rarity
    - 8 %  
    Common 13 %  
    Rare 8 %  
    Rare Holo 5 %  
    Rare Holo EX 12 %  
    Uncommon 32  53 %  
     

    Distribution by Subtype
    - 19  32 %  
    Basic Pokémon 13 %  
    Pokémon Tool 3 %  
    Psychic 8 %  
    Special Energy 3 %  
    Stage 1 Pokémon 10 %  
    Stage 2 Pokémon 10  17 %  
    Supporter 13 %  
     

    Distribution by Type
    Basic Energy 8 %  
    Colorless 12 %  
    Energy 3 %  
    Fighting 7 %  
    Grass 10 %  
    Grass / Metal 3 %  
    Lightning / Metal 2 %  
    Metal 5 %  
    Psychic 10 %  
    Trainer 24  40 %  
     



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