| Section: Pokemons (29 cards)
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Dragonair (Expedition)
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Rarity: Uncommon
Type: Colorless
Number: 75
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1
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Dragonite 'Delta' (EX DS)
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Rarity: Rare Holo
Type: Lightning / Metal
Number: 3
Subtype: Stage 2 Pokémon
Hit Points: 100 HP
Retreat Cost: CC
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Card text:  Agility 30 Flip a coin. If heads, prevent all effects of an attack, including damage, done to Dragonite during your opponent's next turn.    Heavy Impact 70
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2
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Dragonite ex (EX Dragon)
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Rarity: Rare Holo EX
Type: Colorless
Weakness: C
Number: 90
Subtype: Stage 2 Pokémon
Resistance: GFt
Hit Points: 150 HP
Retreat Cost: CC
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Card text:  Dragon Wave 70 Discard a Water Energy card and a Lightning Energy card attached to Dragonite ex.    Giant Tail 120 Flip a coin. If tails, this attack does nothing.
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2
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Dragonite ex 'Delta' (EX-DF)
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Rarity: Rare Holo EX
Type: Grass
Number: 91
Subtype: Stage 2 Pokémon
Hit Points: 150 HP
Retreat Cost: CC
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Card text:
Deafen 40 Your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand during your opponent's next turn.
Dragon Roar Put 8 damage counters on the Defending Pokémon. If that Pokémon would be Knocked Out by this attack, you may put any damage counters not necessary to Knocked Out the Defending Pokémon on your opponent's Benched Pokémon in any way you like.
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4
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Dratini (Expedition)
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Rarity: Common
Type: Fighting
Number: 107
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2
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Flygon 'Delta' (EX HP)
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Rarity: Rare Holo
Type: Grass / Metal
Weakness: C
Number: 7
Subtype: Stage 2 Pokémon
Resistance: LFt
Hit Points: 110 HP
Retreat Cost: CC
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Card text:
Swift 60 This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
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3
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Flygon ex 'Delta' (EX-DF)
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Rarity: Rare Holo EX
Type: Psychic
Number: 92
Subtype: Stage 2 Pokémon
Hit Points: 150 HP
Retreat Cost: CC
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Card text: Sand Damage As long as Flygon ex is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns. Psychic Pulse 80 Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)
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4
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Holon's Castform (EX HP)
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Rarity: Uncommon
Type: Colorless
Weakness: Ft
Number: 44
Subtype: Basic Pokémon
Hit Points: 50 HP
Retreat Cost: C
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Card text:
Delta Draw Count the number of Pokémon you have in play that has d on its card. Draw up to that many cards.
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3
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Holon's Magneton (EX DS)
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Rarity: Rare
Type: Metal
Number: 22
Subtype: Stage 1 Pokémon
Hit Points: 70 HP
Retreat Cost: C
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Card text:  Extra Ball 30+ If the Defending Pokémon is Pokémon-ex, this attack does 30 damage plus 20 more damage.
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4
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Trapinch 'Delta' (EX HP)
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Rarity: Common
Type: Grass
Weakness: G
Number: 84
Subtype: Basic Pokémon
Hit Points: 50 HP
Retreat Cost: C
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Card text:
Big Bite 10 The Defending Pokémon can't retreat during your opponent's next turn.
Mud Slap 20
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3
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Vibrava 'Delta' (EX-DF)
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Rarity: Uncommon
Type: Psychic
Number: 42
Subtype: Stage 1 Pokémon
Hit Points: 70 HP
Retreat Cost: C
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Card text:
Bite 20
Sonic Noise 30 If the Defending Pokémon is Pokémon-ex, that Pokémon is now Confused.
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| Section: Energy (7 cards)
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2
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Double Rainbow Energy (TMvsTA)
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Rarity: Rare
Type: Energy
Number: 88
Subtype: Special Energy
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Card text: Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (after applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.
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5
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Psychic Energy (EX R&S)
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Type: Basic Energy
Number: 107
Subtype: Psychic
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| Section: Trainers (24 cards)
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2
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Copycat (Expedition)
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Rarity: Uncommon
Type: Trainer
Number: 138
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4
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Holon Adventurer (EX HP)
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Rarity: Uncommon
Type: Trainer
Number: 85
Subtype: Supporter
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Card text: You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Discard a card from your hand. If you can't discard a card from your hand, you can't play this card.
Draw 3 cards. If you discarded a Pokémon that has d on its card, draw 4 cards instead.
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4
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Holon Mentor (EX DS)
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Rarity: Uncommon
Type: Trainer
Number: 93
Subtype: Supporter
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Card text: Discard a card from your hand. If you can't discard a card from your hand, you can't play this card. Search your deck for up to 3 Basic Pokémon that each has 100 HP or less, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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2
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Holon Transceiver (EX DS)
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Rarity: Uncommon
Type: Trainer
Number: 98
Subtype: Pokémon Tool
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Card text: Search your deck for a Supporter card that has Holon in its name, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Or, search your discard pile for a Supporter card that has Holon in its name, show it to your opponent, and put it into your hand.
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4
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Professor Elm's Training Method (Expedition)
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Rarity: Uncommon
Type: Trainer
Number: 148
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4
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Rare Candy (EX SS)
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Rarity: Uncommon
Type: Trainer
Number: 88
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Card text: Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.)
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2
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Warp Point (EX-CG)
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Rarity: Uncommon
Type: Trainer
Number: 84
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Card text: Your opponent switches 1 of his or her Defending Pokémon with 1 of his or her Benched Pokémon, if any. You switch 1 of your Active Pokémon with 1 of your Benched Pokémon, if any.
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2
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Windstorm (EX-CG)
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Rarity: Uncommon
Type: Trainer
Number: 85
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Card text: Choose up to 2 in any combination of Pokémon Tool cards and Stadium cards in play (both yours and your opponent's) and discard them.
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