| Section: Lands (25 cards)
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Celestial Colonnade (WWK)
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- Number: 133
- Rarity: R
- Type: Land
- Color: Land
- Artist: Eric Deschamps
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Card text:
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
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3
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x
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Creeping Tar Pit (WWK)
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- Number: 134
- Rarity: R
- Type: Land
- Color: Land
- Artist: Jason Felix
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Card text:
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
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2
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Glacial Fortress (M10)
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- Number: 226
- Rarity: R
- Type: Land
- Color: Land
- Artist: Franz Wohwinkel
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Card text:
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} to your mana pool.
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2
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Hallowed Fountain (DIS)
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- Number: 174
- Rarity: R
- Type: Land
- Subtype: Island Plains
- Color: Land
- Artist: Rob Alexander
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Card text:
(T: Add W or U to your mana pool.) As Hallowed Fountain comes into play, you may pay 2 life. If you don’t, Hallowed Fountain comes into play tapped instead.
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3
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Island (ZEN)
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- Number: 234
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: John Avon
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Card text:
{U}
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3
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Marsh Flats (ZEN)
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- Number: 219
- Rarity: R
- Type: Land
- Color: Land
- Artist: Izzy
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Card text:
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
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2
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Misty Rainforest (ZEN)
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- Number: 220
- Rarity: R
- Type: Land
- Color: Land
- Artist: Shelly Wan
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Card text:
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
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1
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Moorland Haunt (ISD)
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- Number: 244
- Rarity: R
- Type: Land
- Color: Land
- Artist: James Paick
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Card text:
{T}: Add {1} to your mana pool. {W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
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3
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Plains (ZEN)
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- Number: 233
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Vincent Proce
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Card text:
{W}
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2
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x
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Swamp (ZEN)
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- Number: 239
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Jung Park
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Card text:
{B}
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1
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Watery Grave (RAV)
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- Number: 286
- Rarity: R
- Type: Land
- Subtype: Island Swamp
- Color: Land
- Artist: Rob Alexander
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Card text:
(Tap: Add U or B to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don’t, Watery Grave comes into play tapped instead.
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| Section: Creatures (13 cards)
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4
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Delver of Secrets / Insectile Aberration (ISD)
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- Number: 51
- Rarity: C
- Power: 1/3
- Toughness: 1/2
- Type: Creature
- Subtype: Human Wizard / Human Insect
- Mana cost: U
- Color: Blue
- Artist: Nils Hamm
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Card text:
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets. Flying.
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Elspeth, Knight-Errant (ALA)
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- Number: 9
- Rarity: M
- Toughness: 4
- Type: Planeswalker
- Subtype: Elspeth
- Mana cost: 2WW
- Color: White
- Artist: Volkan Baga
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Card text:
{+1}: Put a 1/1 white Soldier creature token into play. {+1}: Target creature gets +3/+3 and gains flying until end of turn. {-8}: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
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2
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Geist of Saint Traft (ISD)
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- Number: 213
- Rarity: M
- Power: 2
- Toughness: 2
- Type: Legendary Creature
- Subtype: Spirit Cleric
- Mana cost: 1WU
- Color: Multicolor
- Artist: Igor Kieryluk
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Card text:
Hexproof. (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
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1
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Snapcaster Mage (ISD)
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- Number: 78
- Rarity: R
- Power: 2
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: 1U
- Color: Blue
- Artist: Volkan Baga
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Card text:
Flash. When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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Steppe Lynx (ZEN)
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- Number: 36
- Rarity: C
- Power: 0
- Toughness: 1
- Type: Creature
- Subtype: Cat
- Mana cost: W
- Color: White
- Artist: Nic Klein
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Card text:
Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
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| Section: Other spells (22 cards)
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3
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Cryptic Command (LRW)
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- Number: 56
- Rarity: R
- Type: Instant
- Mana cost: 1UUU
- Color: Blue
- Artist: Wayne England
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Card text:
Choose two — Counter target spell; or return target permanent to its owner’s hand; or tap all creatures your opponents control; or draw a card.
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1
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x
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Engineered Explosives (5DN)
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- Number: 118
- Rarity: R
- Type: Artifact
- Mana cost: X
- Color: Artifact
- Artist: Ron Spears
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Card text:
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.) 2, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
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2
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Lingering Souls (DKA)
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- Number: 12
- Rarity: U
- Type: Sorcery
- Mana cost: 2W
- Color: White
- Artist: Bud Cook
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Card text:
Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Mana Leak (M11)
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- Number: 62
- Rarity: C
- Type: Instant
- Mana cost: 1U
- Color: Blue
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Card text:
Counter target spell unless its controller pays {3}. The fatal flaw in every plan is the assumption that you know more than your enemy.
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4
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Path to Exile (CON)
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- Number: 15
- Rarity: U
- Type: Instant
- Mana cost: W
- Color: White
- Artist: Todd Lockwood
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Card text:
Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.
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2
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Spell Pierce (ZEN)
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- Number: 67
- Rarity: C
- Type: Instant
- Mana cost: U
- Color: Blue
- Artist: Vance Kovacs
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Card text:
Counter target noncreature spell unless its controller pays {2}.
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2
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Spell Snare (DIS)
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- Number: 33
- Rarity: U
- Type: Instant
- Mana cost: U
- Color: Blue
- Artist: Hideaki Takamura
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Card text:
Counter target spell with converted mana cost 2.
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1
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Sword of Feast and Famine (MBS)
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- Number: 138
- Rarity: M
- Type: Artifact
- Subtype: Equipment
- Mana cost: 3
- Color: Artifact
- Artist: Chrisn Rahn
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Card text:
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip 2
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Sword of War and Peace (NPH)
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- Number: 161
- Rarity: M
- Type: Artifact
- Subtype: Equipment
- Mana cost: 3
- Color: Artifact
- Artist: Chris Rahn
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Card text:
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand. Equip {2}
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2
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Vapor Snag (NPH)
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- Number: 48
- Rarity: C
- Type: Instant
- Mana cost: U
- Color: Blue
- Artist: Raymond Swanland
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Card text:
Return target creature to its owner's hand. Its controller loses 1 life.
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