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Deck "pm 2000"

Deck "pm 2000"
Format: OCG - 50 Cards
created by glenngoh activity icon
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Card list Group cards by  
Clan: Pale Moon (50 cards)
2 x Big League Bear Big League Bear (BT05)
  • Number: BT05-078
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is put into the drop zone from (GC), if you have a «Pale Moon» vanguard, you may Soul Charge (2).

The animals of the circus do tricks. On stage and off stage.

4 x Candy Clown Candy Clown (VG-BT03)
  • Number: BT03-053
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

Here, a present for you!

4 x Crimson Beast Tamer Crimson Beast Tamer (VG-BT03)
  • Number: BT03-014
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

[CONT](VC/RC):During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets [Power]+3000.

...time to unleash the whip of flames.

1 x Dusk Illusionist, Robert Dusk Illusionist, Robert (VG-BT03)
  • Number: BT03-013
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC):At the beginning of your main phase, Soul Charge (1), look at the top card of your deck, and put that card on the top or the bottom of your deck.
[ACT](VC/RC):[Soul Blast (8) & Counter Blast (5)] Put all of your opponent's grade 1 or less rear-guards into his or her soul.

Come forth from the twilight! Hellgate Illusion!

4 x Dynamite Juggler Dynamite Juggler (VG-BT03)
  • Number: BT03-051
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Kaboom! Grand explosion!

1 x Elephant Juggler Elephant Juggler (VG-BT03)
  • Number: BT03-048
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[V]: When another of your «Pale Moon» is placed on Rear-guard Circle, you may Soul Charge (1).

See, elephants are bite size.

1 x Golden Beast Tamer Golden Beast Tamer (EB01)
  • Number: EB01-004
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

CONT [V/R]: Restraint (This Unit cannot attack.).

"Let's go, all of you! Heed my command! Go! Fight!"

2 x Hades Hypnotist Hades Hypnotist (VG-BT03)
  • Number: BT03-016
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Pale Moon» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Pale Moon» that is being attacked, and that unit cannot be hit until end of that battle.

When sleeping, even the bravest of the brave is no different from a mere child.

1 x Hades Ringmaster Hades Ringmaster (VG-BT03)
  • Number: BT03-031
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: none
Card text:

AUTO[V]: When another «Pale Moon» rides this unit, you may Soul Charge (1).

Night has fallen! Welcome to Pale Moon Circus!

4 x Midnight Bunny Midnight Bunny (VG-BT03)
  • Number: BT03-029
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When an attack hits during the battle that this unit boosted, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Midnight Bunny" from your soul, and call it to (RC).

(BT03):Bunny into the box! What will happen next!?
(PR):Taadaa!! ...Huh?

4 x Mirror Demon Mirror Demon (VG-BT03)
  • Number: BT03-015
  • Rarity: RR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[R]: [Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Mirror Demon" from your soul, and call it to Rear-guard Circle.

Now, which one's real?

2 x Mistress Hurricane Mistress Hurricane (BT05)
  • Number: BT05-008
  • Rarity: RRR
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Chimera
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Pale Moon» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, choose a «Pale Moon» from your soul, and call it to (RC).

At the crack of the Queen's whip, her minions gather in glee.

4 x No image for Nightmare Doll, Alice Nightmare Doll, Alice (VG-BT03)
  • Number: BT03-003S
  • Rarity: SP
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Workeroid
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](RC):[Counter Blast (1) & Put this unit into your soul] When this unit's attack hits, if you have a «Pale Moon» vanguard, you may pay the cost. If you do, choose a «Pale Moon» other than a card named "Nightmare Doll, Alice" from your soul, and call it to (RC).

You're already a prisoner of dreams. Endless Nightmare!

4 x Rainbow Magician Rainbow Magician (VG-BT03)
  • Number: BT03-054
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

C'mon, draw a card.

4 x Skull Juggler Skull Juggler (VG-BT03)
  • Number: BT03-028
  • Rarity: R
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Pale Moon» vanguard, you may Soul Charge (1).

Bones for throwing? You can find them all over the place!

4 x Sky High Walker Sky High Walker (BT05)
  • Number: BT05-080
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Goblin
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Put this unit into your soul] If you have a «Pale Moon» vanguard, choose a card from your damage zone, and turn it face up.

Ahhhhhhhhhh!
(I might need to change jobs...)

2 x Starting Presenter Starting Presenter (EB01)
  • Number: EB01-023
  • Rarity: C
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Auto: When you ride a [Pale Moon] on this unit, you may Soul Charge(2).

2 x No image for Turquoise Beast Tamer Turquoise Beast Tamer (VG-BT03)
  • Number: BT03-030S
  • Rarity: SP
  • Clan: Pale Moon
  • Nation: Dark Zone
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if you have a card named "Crimson Beast Tamer" in your soul, this unit gets Power +3000.

BT03/030 (R) - The whip of blue ice will tame the wild...

 
Deck Statistics
Distribution by Clan
Pale Moon bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twindrive!! bar 16 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
4000 bar 16 %  
5000 bar 18 %  
6000 bar 12 %  
7000 bar 16 %  
8000 bar 10  20 %  
9000 bar 2 %  
 

Distribution by Race
- bar 8 %  
Chimera bar 4 %  
Demon bar 17  34 %  
Elf bar 14 %  
Giant bar 2 %  
Goblin bar 16 %  
High Beast bar 4 %  
Human bar 2 %  
War Beast bar 8 %  
Workerloid bar 8 %  
 

Distribution by Rarity
C bar 21  42 %  
R bar 18 %  
RR bar 12  24 %  
RRR bar 4 %  
SP bar 12 %  
 

Distribution by Shield
- bar 16 %  
- bar 4 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
None bar 100 %  
 



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