| Section: Main Deck (40 cards)
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Ballom Emperor, Lord of Demons (DMC-55)
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- Collector Number: 17
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Demon Command
- Power: 9000
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
- Artist: Ittoku
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Card text:
Evolution - Put on one of your Demon Command When you put this creature into the battle zone, destroy all creatures except darkness creatures. Double Breaker
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Ballom, Master of Death (P-Y9)
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- Collector Number: P13-Y9
- Rarity: Promotional
- Type: Evolution Creature
- Race: Demon Command
- Power: 12000
- Mana Number: 1
- Cost: 8
- Civilization: Darkness
- Artist: Ittoku
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Card text:
* Evolution - Put on one of your Demon Commands.
* When you put this creature into the battle zone, destroy all creatures except darkness creatures. * Double breaker (This creature breaks 2 shields.) "You see a world. I see a graveyard-to-be." é”城ã®ä¸»ãŒãã®æ‰‹ã‚’ã‹ã–ã™æ™‚ã€é—‡ãŒä¸–界を包むã ã‚ã†ã€‚
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Cebu Aquman Jr. (DMX-12)
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- Collector Number: 28
- Rarity: Common
- Type: Creature
- Race: Cyber Lord/Alien
- Power: 2000
- Mana Number: 1
- Cost: 4
- Civilization: Water
- Artist: Katsuya
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Card text:
* When you put this creature into the battle zone, you may reveal the top 3 cards of your deck. Put all revealed light and darkness cards into your hand and put the rest of the revealed cards into the graveyard.
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Death Gate, Gate of Hell (DMX-12)
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- Collector Number: 76-b
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Darkness
- Artist: Sansyu
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
* Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature from your graveyard into the battle zone.
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Deathraios, Cursed Blade Reaper (DMC-60)
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- Collector Number: 8
- Rarity: Uncommon
- Type: Creature
- Race: Demon Command
- Power: 4000
- Cost: 4
- Civilization: Darkness
- Artist: hippo
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Card text:
When you put this creature into the battle zone, you may destroy 1 of your creatures with "Reaper" in its name. If you do, your opponent chooses 1 of their creatures and destroys it.
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Deepsea Dober (DMD-06)
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- Collector Number: 12
- Rarity: Uncommon
- Type: Creature
- Race: Blue Monster
- Power: 3000
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Hisanobu Kometani
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Card text:
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
* This creature can't attack. * Your creatures that have Command in their race each cost 1 less to summon. They can't cost less than 1.
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Energy Stream (DMX-10)
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- Collector Number: 46
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Water
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Card text:
* Draw 2 cards.
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Ghost Touch (DMX-03)
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- Collector Number: 38
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 2
- Civilization: Darkness
- Artist: Soushi Hirose
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Your opponent discards a card at random from his hand.
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Hanzou, Menacing Phantom (DMX-08)
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- Collector Number: 3
- Rarity: Very Rare
- Type: Creature
- Race: Demon Command/Shinobi
- Power: 5000
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
- Artist: EDA
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Card text:
* Ninja Strike 7 (Whenever one of your opponent's creatures attacks or blocks, if you have 7 or more cards in your mana zone and if during that attack you did not use a "Ninja Strike" ability, you may summon this Shinobi without paying its cost. At the end of that turn, put this Shinobi at the bottom of your deck.)
* When you put this creature into the battle zone, choose one of your opponent's creatures. This turn, that creature gets -6000 power. * When this creature would be destroyed and you have at least one darkness card in your mana zone, you may put one of your shields into your graveyard instead.
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Hide and Seek (DMC-34)
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- Collector Number: 33
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 4
- Civilization: Water/Darkness
- Artist: Koji Harada
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Card text:
* (This spell is put into your mana zone tapped.)
* Choose one of your opponent's non-evolution creatures in the battle zone and return it to his hand. Then he discards a card at random from his hand.
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Hyperspatial Emperor Hole (DMD-04)
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- Collector Number: 13
- Rarity: Promotional
- Type: Spell
- Cost: 5
- Civilization: Darkness
- Artist: Syuichi Obata
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Card text:
* Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.
* Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Hyperspatial Revive Hole (DM-36)
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- Collector Number: 93
- Rarity: Common
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Darkness
- Artist: 500siki
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Card text:
Return 1 creature from your graveyard to your hand. Choose and activate 1 of the following effects: Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone. Choose 1 darkness creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone. (At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Inferno Sign (DMC-47-8)
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- Collector Number: 24
- Rarity: Uncommon
- Type: Spell
- Power: 0
- Cost: 5
- Civilization: Darkness
- Artist: Toshiaki Takayama
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Card text:
[Shield trigger] Shield Trigger Put one of your non-evolution creatures with a cost of 7 or less into your battle zone from your graveyard.
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Jenny, the Dismantling Puppet (DMX-01)
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- Collector Number: 33
- Rarity: Common
- Type: Creature
- Race: Death Puppet
- Power: 1000
- Mana Number: 1
- Cost: 4
- Civilization: Darkness
- Artist: Syuichi Obata
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Card text:
* When you put this creature into the battle zone, look at your opponent's hand and choose a card from it. Your opponent discards that card. "So Cutty, what shall we take apart next?" "Uke, ukekekekekee" - Jenny, the Dismantling Puppet
「ããˆã‚«ãƒƒãƒˆã¡ã‚ƒã‚“ã€æ¬¡ã¯ä½•ã‚’ãƒãƒ©ãã†ã‹ã—ら?ã€ã€Œã‚¦ã‚±ã€ã‚¦ã‚±ã‚±ã‚±ã‚±ã‚±ãƒ¼ã€ -解体人形ジェニー
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Jenny, the Suicide Doll (DMR-01)
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- Collector Number: 56
- Rarity: Uncommon
- Type: Creature
- Race: Death Puppet
- Power: 1000
- Mana Number: 1
- Cost: 2
- Civilization: Darkness
- Artist: AMON
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Card text:
* When you put this creature into the battle zone, you may destroy it. If you do, randomly discard a card from your opponent's hand. Don't think I'll just die for nothing! -Jenny, the Suicide Doll
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Maxval, Electro-Fuuma (DMX-03)
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- Collector Number: 25
- Rarity: Uncommon
- Type: Creature
- Race: Liquid People/Grand Devil
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Water/Darkness
- Artist: Naoki Saito
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Card text:
* (This creature is put into your mana zone tapped.)
Blocker
* This creature can't attack. * You may reduce the summoning cost of your darkness creatures by 1. They can't cost less than 1. ã“ã„ã¤ãŒãŠå‰ã‚’地ç„ã«å°Žã„ã¦ãれるãœ! —Kokujo (Heroes Cross Pack - Zakira)
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Thunder Blade, Wolf Tiger (DMR-02)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Creature
- Race: Demon Command/Hunter
- Power: 7000
- Cost: 7
- Civilization: Darkness
- Artist: 500siki
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Card text:
* When you put this creature into the battle zone, destroy one of your opponent's creatures.
* Double breaker (This creature breaks 2 shields.)
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Zabi Epsilon, Lord of Demons (DMR-01)
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- Collector Number: 5
- Rarity: Very Rare
- Type: Evolution Creature
- Race: Demon Command/Alien
- Power: 8000
- Mana Number: 1
- Cost: 6
- Civilization: Darkness
- Artist: Yuichi Maekawa
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Card text:
* Evolution - Put on one of your water or fire creatures.
* When you put this creature into the battle zone, put a water, darkness, or fire psychic creature with cost 7 or less into the battle zone from your hyperspatial zone. * Double breaker (This creature breaks 2 shields.)
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| Section: Hyperspatial Zone (8 cards)
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Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
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- Collector Number: 11
- Rarity: Rare
- Type: Psychic Creature
- Race: Demon Command
- Power: 5000/9000
- Cost: 7/13
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.
* Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.
Bloody Soul
* When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.
* Double breaker (This creature breaks 2 shields.) Bloody Soul
I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened
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Dias Zeta, the Temporal Suppressor/Diabolos Zeta, Annihilation Awakened (DMC-68)
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- Collector Number: S1
- Rarity: Super Rare
- Type: Psychic Creature
- Race: Demon Command/Zombie Dragon//Demon Command
- Power: 7000/18000
- Cost: 8/16
- Civilization: Darkness
- Artist: Yuichi Maekawa
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Card text:
* Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following effect.)
Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.
* Double breaker * Awaken - At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.
Evil Soul
* Each of your opponent's creatures in the battle zone gets -5000 power.
* Each of your other creatures in the battle zone gets +5000 power. * Quadruple breaker (This creature breaks 4 shields.) * Release (Whenever this creature would leave the battle zone, flip it instead.)
Evil Soul
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Rumble, Temporal Sage / Rumble Lecter, Terror Awakened (DM-36)
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- Collector Number: S5
- Rarity: Super Rare
- Type: Psychic Creature
- Race: Demon Command
- Power: 4000/15000
- Cost: 7/14
- Civilization: Darkness
- Artist: ittoku
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Card text:
Awaken: At the start of your turn, name a card. Look at the bottom of your deck. If the named card is on the bottom of your deck, show it to your opponent, shuffle your deck, and flip this card. Slayer Evil Soul
Whenever this creature would battle, destroy the other creature instead of battling. Triple Breaker Release (Whenever this creature would leave the battle zone, flip it instead.) Evil Soul With their new power of awakening, the forces of darkness shattered the Fiona Pact.
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Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
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- Collector Number: V3
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
- Power: 5000/26000
- Cost: 7/30
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Ishibashi Yosuke
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Card text:
* Speed attacker (This creature doesn't get summoning sickness.)
* During the turn this creature was put into the battle zone, this creature can attack untapped creatures. (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Speed attacker (This creature doesn't get summoning sickness.)
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) * When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand. * World breaker (This creature breaks all of your opponent's shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
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- Collector Number: V2
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
- Power: 6000/26000
- Cost: 6/30
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Ishibashi Yosuke
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Card text:
* When your opponent puts a card into his mana zone, it is put into the mana zone tapped.
* Double breaker (This creature breaks 2 shields.) (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Speed attacker (This creature doesn't get summoning sickness.)
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) * When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand. * World breaker (This creature breaks all of your opponent's shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
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- Collector Number: 51
- Rarity: Common
- Type: Psychic Super Creature
- Race: Hunter/Alien//Rainbow Command Dragon/Hunter
- Power: 4000/26000
- Cost: 5/30
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Ishibashi Yosuke
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Card text:
* When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.
* Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Speed attacker (This creature doesn't get summoning sickness.)
* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) * When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand. * World breaker (This creature breaks all of your opponent's shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Volg Thunder/Volg Tiger, Thunder Beast (DMR-02)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Creature/Psychic Super Creature
- Race: Demon Command/Hunter
- Power: 7000/110
- Cost: 6/12
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, choose a player. That player puts cards from the top of his deck into the graveyard until 2 creatures have been put into the graveyard in this way.
* Double breaker (This creature breaks 2 shields.) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.
* Double breaker (This creature breaks 2 shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)
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