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Deck "Rápido Old School"

Deck "Rápido Old School"
Format: Unlimited - 60 Cards
created by krisskrn LV6 activity icon envelope icon
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Card list Group cards by  
Type: Basic Energy (6 cards)
4 x Darkness Energy Darkness Energy (N Genesis)
  • Rarity: Rare
  • Type: Basic Energy
  • Number: 104
  • Resistance: 0
  • Hit Points: 0
2 x Grass Energy Grass Energy (N Genesis)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 108
  • Resistance: 0
  • Hit Points: 0
 
Type: Colorless (12 cards)
3 x Clefable Clefable (Base Set 2)
  • Rarity: Rare Holo
  • Type: Colorless
  • Poke#: 036
  • Number: 5
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Metronome      
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefable's type is still Colorless.)

Colorless Colorless   Minimize      
All damage done by attacks to Clefable during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance).

2 x Clefairy Clefairy (Base Set)
  • Rarity: Rare Holo
  • Type: Colorless
  • Poke#: 035
  • Number: 5
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Sing      
Flip a coin. If heads, the Defending Pokémon is now Asleep.

Colorless Colorless Colorless   Metronome      
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)

1 x Clefairy Clefairy (Base Set 2)
  • Rarity: Rare Holo
  • Type: Colorless
  • Poke#: 035
  • Number: 6
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Sing      
Flip a coin. If heads, the Defending Pokémon is now Asleep.

Colorless Colorless Colorless   Metronome      
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)

3 x Cleffa Cleffa (N Genesis)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 20
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Eeeeeeek      
Shuffle your hand into your deck, then draw 7 cards.

3 x Team Rocket`s Meowth Team Rocket's Meowth (Blck Promo)
  • Rarity: Promo
  • Type: Colorless
  • Number: 18
  • Resistance: 0
  • Hit Points: 0
 
Type: Psychic (3 cards)
3 x Unown N Unown N (N Discovry)
  • Rarity: Uncommon
  • Type: Psychic
  • Number: 50
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

You may have up to 4 Basic Pokémon cards in your deck with Unown in their names.
Pokémon Power:
[Normal]

Whenever a Colorless Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [N] in play. (This power works even if Unown [N] is Asleep, Confused, or Paralyzed.)

Psychic   Hidden Power      10

 
Type: Special Energy (10 cards)
2 x Double Colorless Energy Double Colorless Energy (Base Set)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
4 x Metal Energy Metal Energy (N Genesis)
  • Rarity: Rare Holo
  • Type: Special Energy
  • Number: 19
  • Resistance: 0
  • Hit Points: 0
4 x Recycle Energy Recycle Energy (N Genesis)
  • Rarity: Rare
  • Type: Special Energy
  • Number: 105
  • Resistance: 0
  • Hit Points: 0
 
Type: Trainer (29 cards)
3 x Computer Search Computer Search (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 101
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
Boundaries Crossed print
You can't have more than 1 ACE SPEC card in your deck.
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).

4 x Defender Defender (Base Set 2)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 109
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
Undaunted print
Attach Defender to 1 of your Pokémon. Discard this card at the end of your opponent's next turn. Any damage done to the Pokémon Defender is attached to by an opponent's attack is reduced by 20 (after applying Weakness and Resistance).

2 x Ecogym Ecogym (N Genesis)
  • Rarity: Rare
  • Type: Trainer
  • Number: 84
  • Resistance: 0
  • Hit Points: 0
2 x Gold Berry Gold Berry (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
3 x Gust of Wind Gust of Wind (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 120
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

4 x Item Finder Item Finder (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 103
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.

2 x Nightly Garbage Run Nightly Garbage Run (Team Rockt)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
2 x Pokémon Trader Pokémon Trader (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 77
  • Resistance: 0
  • Hit Points: 0
Card text:

Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.

2 x Professor Elm Professor Elm (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
Card text:

Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.

2 x Super Energy Removal Super Energy Removal (Base Set)
  • Rarity: Rare
  • Type: Trainer
  • Number: 79
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

3 x Switch Switch (Base Set)
  • Rarity: Common
  • Type: Trainer
  • Number: 95
  • Resistance: 0
  • Hit Points: 0
Card text:

Switch 1 of your Benched Pokémon with your Active Pokémon.

 
Deck Statistics
Distribution by Poke#
- bar 51  85 %  
035 bar 5 %  
036 bar 5 %  
173 bar 5 %  
 

Distribution by Rarity
Common bar 13 %  
Promo bar 5 %  
Rare bar 24  40 %  
Rare Holo bar 10  17 %  
Uncommon bar 15  25 %  
 

Distribution by Subtype
- bar 60  100 %  
 

Distribution by Type
- bar 55  92 %  
Colorless bar 5 %  
Trainer bar 3 %  
 



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