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Deck "cemdeck1"

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Deck "cemdeck1"
Format: Unlimited - 60 Cards
created by cemzera activity icon
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Card list Group cards by  
Section: Pokemons (12 cards)
1 x Cleffa Cleffa (CoL)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 24
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. (Poke-BODY)

0 Eeeeeeek     
Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.

3 x Gardevoir Gardevoir (BWND)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 282
  • Number: 57
  • Subtype: Stage 2 Pokémon
  • Hit Points: 110
  • Retreat Cost: 2
Card text:

[Ability - Psychic Mirage] Each basic psychic Energy attached to your psychic Pokémon provides psychicpsychic Energy. You can't apply more than 1 Psychic Mirage at a time.

psychicpsychiccolorlesscolorless Mind Shock     60
This attack's damage isn't affected by Weakness or Resistance.

To protect its Trainer, it will expend all its psychic power to create a small black hole.

1 x Kirlia Kirlia (BWND)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 281
  • Number: 56
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80
Card text:

colorlesscolorless Smack     20

psychiccolorlesscolorless Psychic     40+
Does 10 more damage for each Energy attached to the Defending Pokémon.

If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.

4 x Mewtwo EX Mewtwo EX (BWND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 54
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

3 x Ralts Ralts (D&PSW)
  • Rarity: Common
  • Type: Psychic
  • Weakness: P+10
  • Poke#: 280
  • Number: 102
  • Subtype: Basic Pokémon
  • Hit Points: 60 HP
  • Retreat Cost: C
Card text:

colorless Smack     10


psychic Confuse Ray     
Flip a coin. If heads, the Defending Pokemon is now Confused.

 
Section: Energy (14 cards)
4 x Double Colorless Energy Double Colorless Energy (BWND)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 92
  • Subtype: Special Energy
Card text:

Double Colorless Energy Provides colorlesscolorless Energy.

Special Energy

10 x Psychic Energy Psychic Energy (EX-PK)
  • Rarity: Rare Holo
  • Type: Basic Energy
  • Number: 107
 
Section: Trainers (34 cards)
3 x Eviolite Eviolite (BWNV)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Item
Card text:

[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).

4 x Junk Arm Junk Arm (HSTrium)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
Card text:

Discard 2 cards from your hand. Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. You can't choose Junk Arm with the effect of this card.

2 x PlusPower PlusPower (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Subtype: Item
Card text:

During thisturn, your Pokémon's attaacks do 10 more damage to the Active Pokémon (before applying Weakness and Resistance).

2 x Pokegear 3.0 Pokegear 3.0 (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
Card text:

Look at the top 7 cards of your deck. Choose a Supporter card you find there, show it to your opponent, and put it into your hand. Shuffle the other cards back into your deck.

3 x Pokemon Catcher Pokemon Catcher (BWEP)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 95
  • Subtype: Item
Card text:

You may play as many Item cards as you like during your turn (before your attack).

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

4 x Pokemon Collector Pokemon Collector (HG&SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 97
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

2 x Pokémon Communication Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

4 x Professor Oak`s New Theory Professor Oak's New Theory (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 83
  • Subtype: Supporter
Card text:

You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

Shuffle your hand into your deck. Then, draw 6 cards.

4 x Rare Candy Rare Candy (HSU)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 82
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)

4 x Sage`s Training Sage's Training (HSUD)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 77
2 x Switch Switch (EX R&S)
  • Rarity: Common
  • Type: Trainer
  • Number: 92
Card text:


Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.

 
Deck Statistics
Distribution by Poke#
- bar 48  80 %  
150 bar 7 %  
173 bar 2 %  
280 bar 5 %  
281 bar 2 %  
282 bar 5 %  
 

Distribution by Rarity
Common bar 8 %  
Rare bar 2 %  
Rare Holo bar 13  22 %  
Ultra Rare bar 7 %  
Uncommon bar 37  62 %  
 

Distribution by Subtype
- bar 26  43 %  
Basic Pokémon bar 13 %  
Item bar 10  17 %  
Special Energy bar 7 %  
Stage 1 Pokémon bar 2 %  
Stage 2 Pokémon bar 5 %  
Supporter bar 13 %  
 

Distribution by Type
Basic Energy bar 10  17 %  
Colorless bar 2 %  
Energy bar 7 %  
Psychic bar 11  18 %  
Trainer bar 34  57 %  
 



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