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Decks: games > Pokemon  
Deck "Gengar" Help
Deck "Gengar" - 60 Cards (extended format) show standard format
created by jinzo2 
 
Card list Group cards by  
Section: Pokemons (15 cards)
4 x Gastly (Fossil)
  • Rarity: Uncommon
  • Number: 33
  • Resistance: 0
  • Hit Points: 0
  • 3 x Gengar (D&P)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: D+30
  • Number: 27
  • Subtype: Stage 2 Pokémon
  • Resistance: C-20
  • Hit Points: 110 HP
  • Retreat Cost: C
  • Card text:
    colorless Life Drain     
    Flip a coin. If heads, put damage counters on the Defending Pokemon until it is 10 HP away from being Knocked Out.


    colorlesspsychicpsychic Shadow Dance     
    Put 4 damage counters on your opponent's Pokemon in any way you like. Then, switch Gengar with 1 of your Benched Pokemon.
    2 x Haunter (Fossil)
  • Rarity: Rare
  • Number: 21
  • Resistance: 0
  • Hit Points: 0
  • 2 x Haunter (D&P)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: D+20
  • Number: 50
  • Subtype: Stage 1 Pokémon
  • Resistance: C-20
  • Hit Points: 70 HP
  • Card text:
    psychic Hypnosis     
    The Defending Pokemon is now Asleep.


    psychicpsychic Dream Eater     60
    If the Defending Pokemon is not Asleep, this attack does nothing.
    2 x Smeargle (D&PSW)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: F+10
  • Number: 66
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    0 Color Pick     
    Search your deck for up to 3 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

    colorless Trace     
    Flip a coin. If heads, choose an attack on 1 of your opponent's Benched Pokemon. Trace copies that attack except for its Energy cost. (You must still do anything else required for that attack.) Smeargle performs that attack.
    2 x Yanma (TRR)
  • Rarity: Rare
  • Type: Grass
  • Weakness: L
  • Number: 28
  • Subtype: Basic Pokémon
  • Resistance: Ft
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    colorless Quick Charge      
    Search your deck for up to 4 different types of basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
    colorless Swift     20 
    This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
     
    Section: Energy (22 cards)
    6 x Heal Energy (POP4)
  • Rarity: Uncommon
  • Type: Energy
  • Number: 8
  • Subtype: Special Energy
  • Hit Points: 0 HP
  • Card text:
    Heal Energy provides 1 Colorless Energy. When you attach this card from your hand to 1 of your Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon. If Heal Energy is attached to Pokemon-ex, Heal Energy has no effect other than providing Energy.
    6 x Psychic Energy (D&P)
  • Rarity: Common
  • Type: Energy
  • Number: 127
  • Hit Points: 0 HP
  • 10 x Psychic Energy (Emerald)
  • Rarity: Rare
  • Type: Energy
  • Poke#: Energy
  • Number: 105
  • Subtype: Energy
  •  
    Section: Trainers (23 cards)
    2 x Bill (Legendary)
  • Rarity: Common
  • Type: Trainer
  • Level: trainer
  • Number: 108
  • 2 x Bill's Maintenance (FR&GL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Supporter
  • Card text:

    If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    3 x Celio's Network (FR&GL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
  • Card text:

    Search your deck for a Basic Pokémon or Evolution card (excluding Pokémon-ex), show it to your opponent and put it into your hand. Shuffle your deck afterward.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    2 x Double Full Heal (Emerald)
  • Rarity: Uncommon
  • Type: Trainer
  • Poke#: Trainer
  • Number: 76
  • Subtype: Trainer
  • Card text:
    Remove all Special Conditions from each of your Active Pokemon.
    2 x Energy Removal (Base Set)
  • Rarity: Common
  • Number: 92
  • Resistance: 0
  • Hit Points: 0
  • 2 x Gust of Wind (Base Set)
  • Rarity: Common
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
  • 1 x Lanette's Net Search [Spprtr.] (EX SS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Card text:

    Search your deck for up to 3 different types of Basic Pokémon cards (excluding Baby Pokémon), show them to your opponent, and put them into your hand. Shuffle your deck afterward.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    2 x Mr. Briney's Compassion (EX Dragon)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Supporter
  • Card text:

    Choose 1 of your Pokémon in play (excluding Pokémon-ex). Return that Pokémon and all cards attached to it to your hand.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    1 x Pokemon Fan Club (POP4)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 9
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

    Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.
    2 x Super Potion (Base Set 2)
  • Rarity: Uncommon
  • Number: 117
  • Resistance: 0
  • Hit Points: 0
  • 2 x Switch (Base Set)
  • Rarity: Common
  • Number: 95
  • Resistance: 0
  • Hit Points: 0
  • 2 x Team Galactic's Mars (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 126
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

    Draw 2 cards. Then, choose a card from your opponent's hand without looking and put it on the bottom of his or her deck.
     
     
    Deck Statistics
    Distribution by Rarity
    Common 14  23 %  
    Rare 17  28 %  
    Uncommon 29  48 %  
     

    Distribution by Subtype
    - 23  38 %  
    Basic Pokémon 7 %  
    Energy 10  17 %  
    Special Energy 10 %  
    Stage 1 Pokémon 3 %  
    Stage 2 Pokémon 5 %  
    Supporter 10  17 %  
    Trainer 3 %  
     

    Distribution by Type
    - 14  23 %  
    Colorless 3 %  
    Energy 22  37 %  
    Grass 3 %  
    Psychic 8 %  
    Trainer 15  25 %  
     



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