| Section: Extra deck (5 cards)
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2
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Ojama King (SOD)
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- Number: SOD-EN034
- Rarity: Rare
- Card Type: Monster / Effect / Fusion
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 3000
- Level / Rank: 6
- Attribute: Light
- Password: 90140980
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Card text:
"Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.
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3
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Ojama Knight (TAEV)
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- Number: TAEV-EN044
- Rarity: Common
- Card Type: Monster / Effect / Fusion
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 2500
- Level / Rank: 5
- Attribute: Light
- Password: 40391316
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Card text:
1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.
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| Section: Monsters (19 cards)
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1
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Armed Dragon LV10 (DP2)
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- Number: DP2-EN013
- Rarity: Ultra Rare
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 3000
- Defense Points: 2000
- Level / Rank: 10
- Attribute: Wind
- Password: 59464593
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Card text:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7" on your side of the field. By sending 1 card from your hand to the Graveyard, destroy all face-up monsters on your opponent's side of the field.
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1
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Armed Dragon LV3 (SD1)
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- Number: SD1-EN005
- Rarity: Fixed
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 1200
- Defense Points: 900
- Level / Rank: 3
- Attribute: Wind
- Password: 00980973
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Card text:
During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
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1
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Armed Dragon LV5 (SDDL-EN)
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- Number: SDDL-EN019
- Rarity: Common
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 2400
- Defense Points: 1700
- Level / Rank: 5
- Attribute: Wind
- Password: 46384672
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Card text:
By sending 1 Monster Card from your hand to the Graveyard, destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
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1
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Armed Dragon LV7 (SOD)
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- Number: SOD-EN015
- Rarity: Ultra Rare
- Card Type: Monster / Effect
- Monster Type: Dragon
- Attack Points: 2800
- Defense Points: 1000
- Level / Rank: 7
- Attribute: Wind
- Password: 73879377
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Card text:
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". Send 1 Monster Card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster.
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3
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Ojama Black (IOC)
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- Number: IOC-002
- Rarity: Common
- Card Type: Monster
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Light
- Password: 79335209
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Card text:
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
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3
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Ojama Blue (RGBT-EN)
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- Number: RGBT-EN097
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Light
- Password: 64627453
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Card text:
When this card is destroyed by battle and sent to the Graveyard, you can add 2 "Ojama" cards from your Deck to your hand (this can include "Ojamuscle") .
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3
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Ojama Green (DCR)
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- Number: DCR-056
- Rarity: Common
- Card Type: Monster
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Light
- Password: 12482652
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Card text:
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
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3
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Ojama Red (RGBT-EN)
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- Number: RGBT-EN096
- Rarity: Rare
- Card Type: Monster / Effect
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Light
- Password: 37132349
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Card text:
When this card is Normal Summoned, you can Special Summon up to 4 "Ojama" monsters from your hand in Attack Position.
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3
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Ojama Yellow (DTP1-EN)
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- Number: DTP1-EN004
- Rarity: DNPR
- Card Type: Monster
- Monster Type: Beast
- Attack Points: 0
- Defense Points: 1000
- Level / Rank: 2
- Attribute: Light
- Password: 42941100
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Card text:
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
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| Section: Spells (23 cards)
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2
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Fiend's Sanctuary (DPKB-EN)
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- Number: DPKB-EN035
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 24874630
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Card text:
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. When this Token battles, the opponent takes any Battle Damage its controller would have taken. Pay 1000 Life Points during each of your Standby Phases. If you do not, destroy the "Metal Fiend Token".
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Future Fusion (POTD)
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- Number: POTD-EN044
- Rarity: Rare
- Card Type: Spell/Magic Card / Continuous
- Password: 77565204
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Card text:
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
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1
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Level Modulation (DR04)
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- Number: DR04-EN099
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 61850482
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Card text:
Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
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2
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Magical Mallet (SD7)
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- Number: SD7-EN021
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 85852291
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Card text:
Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
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1
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Monster Reborn (SYE)
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- Number: SYE-029
- Rarity: Fixed
- Card Type: Spell/Magic Card
- Password: 83764718
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Card text:
Select 1 monster from either you or your opponent's Graveyard. Special Summon the selected monster on your side of the field.
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Mystical Space Typhoon (SDDE)
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- Number: SDDE-EN019
- Rarity: Fixed
- Card Type: Spell/Magic Card / Quick-Play
- Password: 05318639
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Card text:
Destroy 1 Spell or Trap Card on the field.
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3
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Ojama Country (RGBT-EN)
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- Number: RGBT-EN098
- Rarity: Rare
- Card Type: Spell/Magic Card / Field
- Password: 90011152
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Card text:
Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the Original ATK and DEF of all monsters on the field.
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Ojama Delta Hurricane!! (DP2)
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- Number: DP2-EN018
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 08251996
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Card text:
You can only activate this card when "Ojama Green", "Ojama Yellow", and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.
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1
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Ojamagic (DR04)
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- Number: DR04-EN100
- Rarity: Rare
- Card Type: Spell/Magic Card
- Password: 24643836
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Card text:
When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow", and "Ojama Black" from your Deck to your hand.
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2
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Ojamuscle (DR04)
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- Number: DR04-EN101
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 98259197
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Card text:
Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster.
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2
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Polymerization (DP1)
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- Number: DP1-EN014
- Rarity: Common
- Card Type: Spell/Magic Card
- Password: 24094653
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Card text:
Send fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the Graveyard, and Special Summon the Fusion Monster from your Fusion Deck.
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2
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Pot of Duality (DREV-EN)
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- Number: DREV-EN062
- Rarity: Secret Rare
- Card Type: Spell/Magic Card
- Password: 98645731
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Card text:
Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon a monster(s) during the turn you activate this card.
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1
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Pot of Greed (DB1)
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- Number: DB1-EN134
- Rarity: Super Rare
- Card Type: Spell/Magic Card
- Password: 55144522
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Card text:
Draw 2 cards from your Deck.
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1
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Ring of Defense (DP2)
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- Number: DP2-EN026
- Rarity: Ultra Rare
- Card Type: Spell/Magic Card / Quick-Play
- Password: 58641905
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Card text:
You can only activate this card in response to the activation of a Trap Card effect that inflicts damage. Make the effect damage of that Trap Card 0.
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| Section: Traps (11 cards)
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Chthonian Polymer (DR04)
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- Number: DR04-EN117
- Rarity: Common
- Card Type: Trap Card
- Password: 72287557
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Card text:
You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
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1
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Compulsory Evacuation Device (YSD)
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- Number: YSD-EN038
- Rarity: Fixed
- Card Type: Trap Card
- Password: 94192409
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Card text:
Return 1 monster on the field to its owner's hand.
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1
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Dark Bribe (SDWS-EN)
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- Number: SDWS-EN032
- Rarity: Common
- Card Type: Trap Card / Counter
- Password: 77538567
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Card text:
Negate the activation of an opponent's Spell or Trap Card and destroy it. Your opponent draws 1 card.
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1
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Magic Cylinder (YS12-EN)
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- Number: YS12-EN034
- Rarity: Common
- Card Type: Trap Card
- Password: 62279055
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Card text:
Activate only when an opponent's monster declares an attack. Select that monster, negate the attack, and inflict damage to your opponent equal to its ATK.
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2
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Magic Jammer (DTP1-EN)
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- Number: DTP1-EN018
- Rarity: DNPR
- Card Type: Trap Card / Counter
- Password: 77414722
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Card text:
Discard 1 card. Negate the activation of a Spell Card and destroy it.
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1
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Mirror Force (YS11-EN)
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- Number: YS11-EN036
- Rarity: Common
- Card Type: Trap Card
- Password: 44095762
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Card text:
When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.
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1
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Ojama Trio (DP2)
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- Number: DP2-EN027
- Rarity: Common
- Card Type: Trap Card
- Password: 29843091
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Card text:
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/2 stars/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an "Ojama Token" is destroyed, the controller takes 300 points of damage.
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1
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Ring of Destruction (RP02-EN)
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- Number: RP02-EN066
- Rarity: Secret Rare
- Card Type: Trap Card
- Password: 83555666
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Card text:
Destroy 1 face-up monster and inflict damage to both players equal to its ATK.
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1
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Scrap-Iron Scarecrow (5DS2-EN)
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- Number: 5DS2-EN038
- Rarity: Common
- Card Type: Trap Card
- Password: 98427577
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Card text:
Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard.
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1
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The Grave of Enkindling (DP2)
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- Number: DP2-EN030
- Rarity: Super Rare
- Card Type: Trap Card
- Password: 84136000
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Card text:
You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. You and your opponent each select 1 monster from your respective Graveyards and Special Summon them in Defense Position. Neither monster Special Summoned by this card's effect can change its battle position while it is face-up on the field, except with a card effect.
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