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Decks: games > Pokemon  
Deck "Magnetric" Help
Deck "Magnetric" - 60 Cards (extended format) show standard format
created by jinzo2 
 
Card list Group cards by  
Section: Pokemons (18 cards)
4 x Electrike (EX-DPMT)
  • Rarity: Common
  • Type: Lightning
  • Level: 16
  • Weakness: Ft (+10)
  • Number: 81
  • Subtype: Basic Pokémon
  • Resistance: M (-20)
  • Hit Points: 60 HP
  • Retreat Cost: 1
  • Card text:
    lightning Electromagnetic Decay     10 
    Flip a coin, if heads your opponent can't attach any Energy cards from his or her hand to his or her Active Pokemon during your opponent's next turn.
    2 x Magnemite (EX Dragon)
  • Rarity: Common
  • Type: Lightning
  • Weakness: Ft
  • Number: 63
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    lightning Thundershock     10 
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
    1 x Magnemite (EX-PK)
  • Rarity: Common
  • Type: Lightning
  • Weakness: Ft
  • Number: 54
  • Subtype: Basic Pokémon
  • Resistance: M
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    colorless Ram       10  


    colorless lightning Spark       20  
    Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
    2 x Magneton (EX Dragon)
  • Rarity: Rare
  • Type: Lightning
  • Weakness: Ft
  • Number: 17
  • Subtype: Stage 1 Pokémon
  • Resistance: M
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    colorlesslightning Magnetic Force     10x 
    Does 10 damage times the amount of Energy attached to all of your Pokémon (including Magneton).
    3 x Manectric (Emerald)
  • Rarity: Rare
  • Type: Lightning
  • Weakness: F
  • Poke#: 310
  • Number: 7
  • Subtype: Stage 1 Pokémon
  • Resistance: M
  • Hit Points: 80
  • Retreat Cost: 1
  • Card text:
    lightningSwift      20 
    This attack's damage isn't affected by Weakness, Resistance, Poke-Powers, Poke-Bodies, or any other effects on the Defending Pokemon.
    lightninglightningTail Shock      40 
    Does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
    2 x Mantine 'Delta' (EX-DF)
  • Rarity: Rare
  • Type: Lightning
  • Weakness: L
  • Number: 20
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    lightning Spiral Drain       10  
    Remove 1 damage counter from Mantine.

    2 x Rotom (D&PGE)
  • Rarity: HF
  • Type: Lightning
  • Weakness: Dark +20
  • Number: 7
  • Resistance: C -20
  • Hit Points: 70
  • Retreat Cost: 1
  • 2 x Smeargle (D&PSW)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: F+10
  • Number: 66
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    0 Color Pick     
    Search your deck for up to 3 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

    colorless Trace     
    Flip a coin. If heads, choose an attack on 1 of your opponent's Benched Pokemon. Trace copies that attack except for its Energy cost. (You must still do anything else required for that attack.) Smeargle performs that attack.
     
    Section: Energy (23 cards)
    5 x Double Colorless Energy (Base Set)
  • Rarity: Uncommon
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
  • 5 x Heal Energy (POP4)
  • Rarity: Uncommon
  • Type: Energy
  • Number: 8
  • Subtype: Special Energy
  • Hit Points: 0 HP
  • Card text:
    Heal Energy provides 1 Colorless Energy. When you attach this card from your hand to 1 of your Pokemon, remove 1 damage counter and all Special Conditions from that Pokemon. If Heal Energy is attached to Pokemon-ex, Heal Energy has no effect other than providing Energy.
    10 x Lightning Energy (Emerald)
  • Rarity: Rare
  • Type: Energy
  • Poke#: Energy
  • Number: 104
  • Subtype: Energy
  • 3 x Lightning Energy (EX-TK)
  • Rarity: Common
  • Type: Energy
  • Number: Latios-10
  • Hit Points: 0 HP
  •  
    Section: Trainers (19 cards)
    5 x Bill (Base Set)
  • Rarity: Common
  • Number: 91
  • Resistance: 0
  • Hit Points: 0
  • 3 x Celio's Network (FR&GL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 88
  • Subtype: Supporter
  • Card text:

    Search your deck for a Basic Pokémon or Evolution card (excluding Pokémon-ex), show it to your opponent and put it into your hand. Shuffle your deck afterward.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    3 x Gust of Wind (Base Set)
  • Rarity: Common
  • Number: 93
  • Resistance: 0
  • Hit Points: 0
  • 2 x Mr. Briney's Compassion (EX Dragon)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 87
  • Subtype: Supporter
  • Card text:

    Choose 1 of your Pokémon in play (excluding Pokémon-ex). Return that Pokémon and all cards attached to it to your hand.

    You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
    1 x Pokémon Fan Club (Aquapolis)
  • Rarity: Uncommon
  • Number: 130
  • 2 x Potion (FR&GL)
  • Rarity: Common
  • Type: Trainer
  • Number: 101
  • Card text:

    Remove 2 damage counters from 1 of your Pokémon (remove 1 damage counter if that Pokémon has only 1).
    1 x Switch (FR&GL)
  • Rarity: Common
  • Type: Energy
  • Number: 102
  • Card text:

    Switch your Active Pokémon with 1 of your Benched Pokémon.
    2 x Team Galactic's Mars (D&PSW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 126
  • Subtype: Supporter
  • Hit Points: 0 HP
  • Card text:
    You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.

    Draw 2 cards. Then, choose a card from your opponent's hand without looking and put it on the bottom of his or her deck.
     
     
    Deck Statistics
    Distribution by Rarity
    Common 21  35 %  
    HF 3 %  
    Rare 17  28 %  
    Uncommon 20  33 %  
     

    Distribution by Subtype
    - 22  37 %  
    Basic Pokémon 11  18 %  
    Energy 10  17 %  
    Special Energy 8 %  
    Stage 1 Pokémon 8 %  
    Supporter 12 %  
     

    Distribution by Type
    - 14  23 %  
    Colorless 3 %  
    Energy 19  32 %  
    Lightning 16  27 %  
    Trainer 15 %  
     



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