| Card Type: Jutsu (9 cards)
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1
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x
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Gigantic Fan (ER)
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Card Number: ERJ-US015
Rarity: Rare
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind
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Card text: Target: 1 Jutsu card being played with 2 or more specific Symbols in its Jutsu cost
Effect: Negate the target and discard it.
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1
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x
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Senbon (COS)
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Card Number: COSJ-051
Rarity: Rare
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water
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Card text: Target:1 Ninja The target gets +1/+1 during this turn, or heal the target.
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2
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x
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Water Style: Water Shark Bomb Jutsu (DL)
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Card Number: DLJ-185
Rarity: Starter
Card Type: Jutsu
Symbol: Water
Jutsu Cost: Water 2
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Card text: Requirements: "Jonin" or higher Rank
Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target.
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3
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x
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Wind Blade (CUS)
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Card Number: CUSJ-123
Rarity: Starter
Card Type: Jutsu
Symbol: Wind
Hand Cost: 0
Jutsu Cost: Wind Wind Wind
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Card text: Target: 1 Ninja Effect: Give 1 Damage to the target. This Jutsu card cannot be negated."No one can stop my wind blade ..."
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2
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x
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Wind Scythe Jutsu (COS)
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Card Number: COSJ-054
Rarity: Rare
Card Type: Jutsu
Symbol: Wind
Jutsu Cost: Wind
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Card text: Target:1 Jutsu card being played by your opponent. Negate the target and move it into your opponents chakra area. However, your opponent can negate this effect by discarding two cards in their chakra area.
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| Card Type: Mission (6 cards)
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2
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x
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Appearance of Unknown Rivals (COS)
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Card Number: COSM-051
Rarity: Rare
Card Type: Mission
Symbol: Water
Entrance Cost: 2
Hand Cost: 1
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Card text: Permanent (3) Effect: Draw 1 card everytime your opponent deplays a Ninja. This effect cannot be duplicated.
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1
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x
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Bingo Book (PTH)
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Card Number: PTHM-011
Rarity: Common
Card Type: Mission
Symbol: Water
Entrance Cost: 1
Hand Cost: 1
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Card text: Look at the top 3 cards of your Deck. If there are 1 or more Ninjas among the cards, select 1 of the Ninjas and place it in your hand. return the rest of the cards to your Deck and shuffle it.
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3
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x
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Sakura's Decision (COS)
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Card Number: COSM-080
Rarity: Super Rare
Card Type: Mission
Symbol: Wind
Entrance Cost: 2
Hand Cost: 1
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Card text: Target:1 of your healthy female ninjas. Effect: Injure the target, then darw the same amount of cards as the target's mental power.
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| Card Type: Ninja (25 cards)
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2
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x
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Aoi Rokusho (QFP)
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Card Number: QFPN-249
Rarity: Uncommon
Card Type: Ninja
Symbol: Water
Entrance Cost: 4
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 5/2
Injured Stats: 3/0
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Card text: [Impeder]
When this Ninja's Team wins a Victory or an Outstanding Victory, move 1 of your opponent's Battle Rewards, if they have any, to its original owner's Chakra area.
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2
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x
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Choji Akimichi (ER)
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Card Number: ERN-US016
Rarity: Common
Card Type: Ninja
Symbol: Earth
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Food
Healthy Stats: 2/0
Injured Stats: 0/0
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Card text: [Formation]
When this Ninja is sent out to Battle and opposed, you can give 1 Damage to 1 of your opponent's Ninjas Battling against this Ninja with 0 Entrance cost. In that case, give 1 Damage to this Ninja at the end of the turn.
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1
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x
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Gaara of the Desert (CUS)
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Card Number: CUSN-117
Rarity: Starter
Card Type: Ninja
Symbol: Wind
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Sand
Healthy Stats: 4/0
Injured Stats: 2/0
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Card text:
Sand / Genin / Male [Sand Barrier] Valid: This Ninja is unaffected by the effects of your opponent's Ninjas."Is that all you can do?"
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1
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x
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Haku (QFP)
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Card Number: QFPN-C007
Rarity: Uncommon
Card Type: Ninja
Symbol: Water
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Ice
Healthy Stats: 4/2
Injured Stats: 2/1
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Card text: [Superhuman Speed]
When this Ninja is put in play, flip a Ninja Blade coin; If it's heads, you can deploy 1 additional Ninja during the turn.
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1
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x
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Hisame (CUS)
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Card Number: CUSN-135
Rarity: Common
Card Type: Ninja
Symbol: Water
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Ninjutsu
Healthy Stats: 2/2
Injured Stats: 1/1
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Card text:
Rain / Rogue Ninja / Female / Mental Power: 3 [Smartest Ninja In The Hidden Rain Village] If this Ninja is the Head Ninja and Completely Defeated, you can select 1 of your Stand-By Ninjas and discard it to negate the Damage to this Ninja."Hmmph. It's an old story ..."
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1
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x
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Kabuto Yakushi (CUS)
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Card Number: CUSN-108
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 2
Hand Cost: 0
Combat Attribute: Ninjutsu
Healthy Stats: 2/2
Injured Stats: 2/2
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Card text:
Sound / Male / Mental Power: 2 [Withdrawal] Valid: During your Mission Phase, you can move this Ninja to the top of the original owner's Deck to move 1 in-play "Permanent" Mission card to its original owner's Chakra area."Wish I could stick around and play a little longer..."
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1
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x
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Kisame Hoshigaki (DL)
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Card Number: DLN-202
Rarity: Super Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Weapon
Healthy Stats: 6/2
Injured Stats: 3/1
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Card text: [Mysterious Man from the Hidden Mist Village]
Valid: When this Ninja is sent out to Attack, you can select and discard up to 2 of your opponent's Chakras at the end of the turn.
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1
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x
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Kurenai Yuhi (PTH)
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Card Number: PTHN-038
Rarity: Uncommon
Card Type: Ninja
Symbol: Wind
Entrance Cost: 4
Hand Cost: 0
Combat Attribute: Genjutsu
Healthy Stats: 4/3
Injured Stats: 2/3
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Card text:
Leaf / Jonin / Female
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3
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x
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Naruto Uzumaki (DL)
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Card Number: DLN-187
Rarity: Uncommon
Card Type: Ninja
Symbol: Lightning
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Oil
Healthy Stats: 0/0
Injured Stats: 0/0
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Card text: [Legacy from the Fourth Hokage]
When this Ninja is put in play, draw 1 card.
Valid: Every "Akatsuki" Ninja in your opponent's hand gets -1 Entrance cost.
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3
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x
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Sakura Haruno (ER)
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Card Number: ERN-US006
Rarity: Rare
Card Type: Ninja
Symbol: Wind
Entrance Cost: 0
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 0/1
Injured Stats: 0/1
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Card text: [A Double Personality]
During the Exchange of Jutsu, you can exchange all the cards in your hand with the same amount of cards from the top of your Deck.
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2
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x
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Shikamaru Nara (ER)
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Card Number: ERN-US014
Rarity: Common
Card Type: Ninja
Symbol: Earth
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Shadow
Healthy Stats: 0/2
Injured Stats: 0/0
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Card text: [Formation]
While this Ninja is Battling, the Entrance cost of the Head Ninja Battling against this Ninja's Team becomes 0 and it's effect text is negated.
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2
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x
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Shikamaru Nara & Temari (BOD)
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Card Number: BODN-264
Rarity: Super Rare
Card Type: Ninja
Symbol: Earth / Wind
Entrance Cost: 3
Hand Cost: 0
Combat Attribute: Shadow/W
Healthy Stats: 4/4
Injured Stats: 0/3
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Card text: [Playing Ninja]
During the Exchange of Jutsu, you can discard 2 of your Chakras. In that case, choose one of the following: This Ninja's Team and the Team Battling against this Ninja's Team perform a Mental Power Battle during the turn OR This Ninja's Team and your opponent's Team Battling against this Ninja's Team cannot perform a Mental Power Battle during the turn.
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2
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x
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Temari (ER)
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Card Number: ERN-US025
Rarity: Common
Card Type: Ninja
Symbol: Wind
Entrance Cost: 1
Hand Cost: 0
Combat Attribute: Weapon
Healthy Stats: 0/2
Injured Stats: 0/0
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Card text: [Win Scythe]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.
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1
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x
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The Second Hokage (QFP)
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Card Number: QFPN-US042
Rarity: Super Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 6
Hand Cost: 1
Combat Attribute: Water
Healthy Stats: 6/4
Injured Stats: 3/3
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Card text: [Great Leader of the Leaf]
When this Ninja is sent out to Battle and opposed, you can change 1 of your opponent's Ninjas Battling against this Ninja to injured status. That Ninja's Entrance cost has to be 4 or lower.
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1
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x
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Tsunade (BOD)
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Card Number: BODN-US059
Rarity: Super Rare
Card Type: Ninja
Symbol: Wind
Entrance Cost: 6
Hand Cost: 1
Combat Attribute: Medicine
Healthy Stats: 8/1
Injured Stats: 4/0
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Card text: [TASTELESS AND ODORLESS DRUG]
When this Ninja is opposed, you can place 2 Ninja Blade coins (symbolizing a Drug coin) on 1 of your opponent's Ninjas Battling against this Ninja.
Valid: A Ninja with a Drug coin cannot be sent out to Battle. A player who controls 1 or more Ninjas with Drug coin(s) on them can remove a Drug coin from each of them at the beginning of their turn.
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1
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x
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Zabuza Momochi (PTH)
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Card Number: PTHN-024
Rarity: Rare
Card Type: Ninja
Symbol: Water
Entrance Cost: 5
Hand Cost: 1
Combat Attribute: Mist
Healthy Stats: 6/2
Injured Stats: 4/1
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Card text:
Mist / Rogue Ninja (Jonin) / Male
[Demon of Cloud Village] When this Ninja is the Head Ninja, discard all Ninjas that received Damage from this Ninja's Team.
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