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Decks: games > Pokemon  
Deck "Fire It Up!" Help
Deck "Fire It Up!" - 60 Cards (extended format) show standard format
created by bam9000 

This deck is so beast

 
Card list Group cards by  
Section: Pokemons (25 cards)
1 x Charizard (Expedition)
  • Rarity: Rare
  • Type: Fire
  • Number: 39
  • 4 x Charmander (D&PSW)
  • Rarity: Common
  • Type: Fire
  • Weakness: W+10
  • Number: 82
  • Subtype: Basic Pokémon
  • Hit Points: 50 HP
  • Retreat Cost: C
  • Card text:
    0 Gnaw     10


    firefire Lava Burn     20
    Does 10 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
    2 x Charmeleon (D&PSW)
  • Rarity: Uncommon
  • Type: Fire
  • Weakness: W+20
  • Number: 46
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: C
  • Card text:
    fire Fire Fang     20
    The Defending Pokemon is now Burned.

    colorlessfirefire Flair Tail     50+
    Flip a coin. If heads, discard a R Energy attached to Charmeleon and this attack does 50 damage plus 20 more damage.
    4 x Cyndaquil Lv. 21 (N Genesis)
  • Rarity: Common
  • Number: 57
  • Resistance: 0
  • Hit Points: 0
  • 1 x Houndoom (EX UF)
  • Rarity: Rare Holo
  • Type: Fire
  • Number: 7
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    Poké-BODY: Lonesome
    As long as you have less Pokémon in play than your opponent, your opponent can't play any Trainer cards (except for Supporter cards) from his or her hand.
    colorlesscolorless Tight Jaw     20
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
    colorlessfightingfighting Flamethrower     70 
    Discard a fire Energy attached to Houndoom.
    2 x Houndour (D&PGE)
  • Rarity: Common
  • Type: Fire
  • Weakness: W +10
  • Number: 69
  • Hit Points: 50
  • Retreat Cost: 1
  • 2 x Magby (EX-DPMT)
  • Rarity: Common
  • Type: Fire
  • Level: 5
  • Weakness: W (+10)
  • Number: 88
  • Subtype: Basic Pokémon
  • Hit Points: 40 HP
  • Retreat Cost: 1
  • Card text:
    Poke-Power: Baby Evolution
    Once during your turn you may play Magmar from your hand on top of Magby (this counts as Evolving Magby) and remove all damage counters from Magby.

    Char      
    Flip a coin, if heads the Defending Pokemon is now Burned.
    3 x Magmar (EX LM)
  • Rarity: Rare
  • Type: Fire
  • Weakness: W
  • Number: 21
  • Subtype: Basic Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    Poké-BODY:

    [Poké-Body] Stages of Evolution        
    As long as Magmar is an Evolved Pokémon, all Energy attached to Magmar are fire Energy instead of their usual types.



    colorless Linear Attack        
    Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)



    fire fire fire Burning Sensation       40  
    If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Burned.

    2 x Magmortar (D&PSW)
  • Rarity: Rare
  • Type: Fire
  • Weakness: W+30
  • Number: 31
  • Subtype: Stage 1 Pokémon
  • Hit Points: 110 HP
  • Retreat Cost: CCC
  • Card text:
    Flame Body - When you attack a R Energy card from your hand to Magmortar, remove 2 damage counters from Magmortar. (Poke-BODY)

    fire Flame Blast     20x
    Does 20 damage time the number of R Energy attached to Magmortar.

    colorlesscolorlessfire Fireball Bazooka     40
    Does 20 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
    1 x Magmortar Lv.X (EX-DPMT)
  • Rarity: Rare Holo
  • Type: Fire
  • Weakness: W (x2)
  • Number: 123
  • Subtype: Level Up Pokémon
  • Hit Points: 130 HP
  • Retreat Cost: 3
  • Card text:
    Poke-Power: Scorching Cannon
    You can use this power once during your turn, if Magmortar is your Active Pokemon. Choose 1 of the Defending Pokemon, and that Pokemon is now Burned. Place 3 damage counters on the Burned Pokemon in between turns instead of 2. This power can’t be used if Magmortar is affected by a Special Condition.

    Flame Blaster      
    Discard 2 Fire Energy attached to Magmortar, then do 100 damage to 1 of your opponent’s Pokemon. Magmortar can’t use Flame Blaster during your next turn.
    2 x Quilava (EX UF)
  • Rarity: Uncommon
  • Type: Fire
  • Number: 45
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
  • Card text:
    colorlessfighting Smokescreen     20
    If the Defending Pokémon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.
    colorlesscolorlesscolorless Tackle     40 
    1 x Typhlosion (EX UF)
  • Rarity: Rare Holo
  • Type: Fire
  • Number: 17
  • Subtype: Stage 2 Pokémon
  • Hit Points: 110 HP
  • Retreat Cost: C
  • Card text:
    Poké-BODY: Burning Aura
    As long as Typhlosion is your Active Pokémon, put 1 damage counter on each Active Pokémon (both yours and your opponent's) between turns.
    fighting Flickering Flames     20
    The Defending Pokémon is now Asleep.
    colorlesscolorlessfighting Rage     50+  Does 50 damage plus 10 more damage for each damage counter on Typhlosion.
     
    Section: Energy (20 cards)
    10 x Fire Energy (D&P)
  • Rarity: Common
  • Type: Energy
  • Number: 124
  • Hit Points: 0 HP
  • 10 x Fire Energy (Emerald)
  • Rarity: Rare
  • Type: Energy
  • Poke#: Energy
  • Number: 102
  • Subtype: Energy
  •  
    Section: Trainers (15 cards)
    3 x Energy Recycle System (EX-PK)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 73
  • Card text:
    Search your discard pile for basic Energy cards. You may either show 1 basic Energy card to your opponent and put it into your hand, or show 3 basic Energy cards to your opponent and shuffle them into your deck.
    3 x Energy Restore (D&P)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 106
  • Hit Points: 0 HP
  • Card text:
    Flip 3 coins. For each heads, put a basic Energy card from your discard pile into your hand. If you don't have that many basic Energy cards in your discard pile, put all of them into your hand.
    6 x Energy Search (D&P)
  • Rarity: Common
  • Type: Trainer
  • Number: 117
  • Hit Points: 0 HP
  • Card text:
    Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
    3 x Energy Switch (D&P)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 107
  • Hit Points: 0 HP
  • Card text:
    Move a basic Energy card attached to 1 of your Pokemon to another of your Pokemon.
     
     
    Deck Statistics
    Distribution by Rarity
    Common 28  47 %  
    Rare 16  27 %  
    Rare Holo 5 %  
    Uncommon 13  22 %  
     

    Distribution by Subtype
    - 32  53 %  
    Basic Pokémon 15 %  
    Energy 10  17 %  
    Level Up Pokémon 2 %  
    Stage 1 Pokémon 12 %  
    Stage 2 Pokémon 2 %  
     

    Distribution by Type
    - 7 %  
    Energy 20  33 %  
    Fire 21  35 %  
    Trainer 15  25 %  
     



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